@leemorrison This will be the thread where we can post turns back and fourth for the league
19L ArtofWar1947 (L) vs AetV (X) BM3
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 infantry moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 3 fighters and 3 infantry British defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry Italians roll dice for 3 fighters and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2,00 expected hits British roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Northern Italy Italians roll dice for 3 fighters and 1 infantry in Northern Italy, round 3 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 2 infantry Casualties for British: 2 artilleries and 2 infantry Non Combat Move - Italians 3 fighters moved from Northern Italy to Southern Italy 1 aaGun moved from Northwest Persia to Persia Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,3,4,4,4,1,4,2,2,3,6,6,1 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : 0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from New South Wales to Queensland 2 fighters moved from Kiangsi to Kiangsu 1 fighter moved from Caroline Islands to Kiangsu 1 fighter moved from Queensland to Caroline Islands 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Greece to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 5 bombers and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria 5 bombers moved from Western Germany to Iraq 1 armour, 3 infantry and 1 mech_infantry moved from Persia to Iraq 4 bombers moved from Bryansk to Iraq Combat - Germans Battle in Iraq Germans attack with 1 armour, 9 bombers, 3 infantry and 1 mech_infantry British defend with 1 armour, 1 artillery, 4 infantry and 8 mech_infantrys; French defend with 1 fighter; ANZAC defend with 1 infantry Germans roll dice for 1 armour, 9 bombers, 3 infantry and 1 mech_infantry in Iraq, round 2 : 6/14 hits, 7,17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 8 mech_infantrys in Iraq, round 2 : 3/16 hits, 5,83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 3 infantry owned by the Germans and 4 infantry owned by the British lost in Iraq Germans roll dice for 1 armour, 9 bombers and 1 mech_infantry in Iraq, round 3 : 5/11 hits, 6,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 7 mech_infantrys in Iraq, round 3 : 4/10 hits, 3,83 expected hits 5 mech_infantrys owned by the British, 2 bombers owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Iraq retreated to Iraq British win with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Germans: 1 armour, 2 bombers, 3 infantry and 1 mech_infantry Casualties for ANZAC: 1 infantry Casualties for British: 4 infantry and 6 mech_infantrys Battle in Bulgaria Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 armour Germans roll dice for 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Bulgaria Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter Casualties for British: 1 armour Non Combat Move - Germans 1 tactical_bomber moved from Bulgaria to Romania 3 armour moved from Ukraine to Bryansk 1 mech_infantry moved from Vologda to Bryansk 1 mech_infantry moved from Urals to Kazakhstan 1 aaGun, 1 artillery and 1 infantry moved from Southern France to France 1 infantry moved from Southern Italy to Northern Italy 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone 7 bombers moved from Iraq to Persia Place Units - Germans 1 airfield placed in Bryansk 5 bombers and 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,3,6,2,1,6,5,1,6,6,5,3,3,2 Germans collect 62 PUs (4 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -2,00 British : -2,17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 9 PUs; Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Non Combat Move - Russians 1 infantry moved from Timguska to Kansu 2 infantry moved from Suiyuyan to Kansu 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 submarine moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 bomber, 3 destroyers, 1 harbour, 1 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 35 Sea Zone to Guam 1 armour moved from Anhwe to Kiangsi Japanese take Kiangsi from Chinese 1 armour moved from Kiangsi to Kiangsu 1 infantry moved from Buyant-Uhaa to Chahar Japanese take Chahar from Chinese 2 bombers moved from Shan State to Iraq 1 armour, 1 fighter and 5 mech_infantrys moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy Japanese take Yenisey from Russians Japanese take Evenkiyskiy from Russians 3 bombers moved from Japan to Kiangsu 1 fighter moved from Japan to Kiangsu 1 armour, 1 artillery, 2 fighters, 6 infantry and 4 mech_infantrys moved from Anhwe to Kiangsu 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 19 Sea Zone 5 fighters and 3 tactical_bombers moved from 19 Sea Zone to Kiangsu 1 marine moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield and 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Guam Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 3 : 1/4 hits, 1,67 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kiangsu Japanese attack with 2 armour, 2 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers ANZAC defend with 3 fighters; Chinese defend with 21 infantry Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 2 : 3/3 hits, 1,83 expected hits Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 8 fighters, 7 infantry, 1 marine, 4 mech_infantrys and 3 tactical_bombers in Kiangsu, round 2 : 13/30 hits, 12,17 expected hits Chinese roll dice for 3 fighters and 21 infantry in Kiangsu, round 2 : 11/24 hits, 9,00 expected hits 7 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 16 infantry owned by the Chinese lost in Kiangsu Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 8 fighters, 1 marine, 1 mech_infantry and 3 tactical_bombers in Kiangsu, round 3 : 10/19 hits, 10,00 expected hits Chinese roll dice for 3 fighters and 5 infantry in Kiangsu, round 3 : 3/8 hits, 3,67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 3 bombers, 8 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 42 Casualties for Japanese: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys Casualties for Chinese: 21 infantry Casualties for ANZAC: 3 fighters Battle in Iraq Japanese attack with 1 armour, 2 bombers, 1 fighter and 5 mech_infantrys British defend with 1 armour, 1 artillery and 2 mech_infantrys; French defend with 1 fighter Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 5 mech_infantrys in Iraq, round 2 : 3/9 hits, 3,17 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2,17 expected hits 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in Iraq Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Iraq, round 3 : 2/7 hits, 2,83 expected hits British roll dice for 1 armour and 1 fighter in Iraq, round 3 : 1/2 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the French and 1 armour owned by the British lost in Iraq Japanese win, taking Iraq from British with 1 armour, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Japanese: 3 mech_infantrys Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys Casualties for French: 1 fighter Non Combat Move - Japanese 2 bombers and 1 fighter moved from Iraq to Persia 2 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Yunnan 1 infantry moved from Jehol to Anhwe 2 fighters moved from Guam to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 fighter moved from Kiangsu to French Indo China 1 fighter moved from Kiangsu to 19 Sea Zone 3 bombers moved from Kiangsu to French Indo China 2 fighters moved from Kiangsu to Shantung 2 fighters moved from Kiangsu to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 submarines moved from 35 Sea Zone to 19 Sea Zone Place Units - Japanese 1 harbour placed in Manchuria 2 destroyers and 1 transport placed in 19 Sea Zone 1 destroyer placed in 37 Sea Zone Japanese undo move 2. 2 destroyers placed in 19 Sea Zone 1 transport placed in 39 Sea Zone 2 mech_infantrys placed in India 1 infantry and 1 marine placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : -1,00 Chinese : 1,33 Japanese : -0,67
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It looks like we are going into overtime…
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from Greece to 110 Sea Zone 1 armour moved from Greece to Romania 4 infantry moved from Gibraltar to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 4 infantry moved from 95 Sea Zone to Sardinia 2 infantry moved from Greece to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 3 fighters and 1 tactical_bomber moved from Greece to Northern Italy 3 fighters moved from Greece to Romania 1 fighter moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from Greece to Northern Italy 1 fighter moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 bombers moved from South Australia to 46 Sea Zone 1 bomber moved from 46 Sea Zone to 34 Sea Zone 3 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 46 Sea Zone Combat - Americans Battle in Sardinia Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Sardinia from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in 110 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Romania Americans attack with 1 armour and 3 fighters Germans defend with 1 tactical_bomber Americans roll dice for 1 armour and 3 fighters in Romania, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 1 tactical_bomber in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in Romania Americans win with 3 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 armour Casualties for Germans: 1 tactical_bomber Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 34 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to Caroline Islands 1 bomber and 1 fighter moved from 34 Sea Zone to Caroline Islands 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from 21 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 destroyers moved from 91 Sea Zone to 95 Sea Zone 1 carrier moved from 91 Sea Zone to 95 Sea Zone 2 bombers moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 95 Sea Zone to Egypt 4 fighters and 1 tactical_bomber moved from Northern Italy to Greece 3 fighters moved from Romania to Greece 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Greece 1 artillery, 2 fighters and 1 infantry placed in Eastern United States 1 submarine and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1 Americans collect 66 PUs (1 lost to blockades); end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 7 fighters and 1 tactical_bomber EDIT: Adding units owned by Americans to 95 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Crete: 6 fighters EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 fighter and 1 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Egypt to Iraq 3 fighters and 2 tactical_bombers moved from Greece to Iraq Combat - British Battle in Iraq British attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers Japanese defend with 1 armour and 2 mech_infantrys British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/9 hits, 3.83 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour and 2 mech_infantrys Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Iraq to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from 97 Sea Zone to Sardinia 2 carriers, 2 cruisers, 5 destroyers and 4 transports moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 submarines moved from 93 Sea Zone to 97 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.17 Italians : -0.67 British : 1.17 Americans : 0.50 Chinese : -1.50 Japanese : 1.50
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Iraq 2 armour moved from Persia to Iraq Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 airfield, 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 2 : 2/4 hits, 1,67 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Iraq Italians attack with 2 armour and 1 fighter British defend with 1 armour and 2 mech_infantrys Italians roll dice for 2 armour and 1 fighter in Iraq, round 2 : 2/3 hits, 1,50 expected hits British roll dice for 1 armour and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Iraq retreated to Iraq British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Iraq to Persia 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,1 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : 0,83 Americans : -0,67
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 fighter moved from Caroline Islands to Queensland 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Germans Germans buy 1 armour, 3 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Persia to Iraq 7 bombers moved from Persia to Iraq Combat - Germans Battle in Iraq Germans attack with 7 bombers and 1 mech_infantry British defend with 1 armour Germans roll dice for 7 bombers and 1 mech_infantry in Iraq, round 2 : 6/8 hits, 4,83 expected hits British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq Germans win with 7 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Germans 7 bombers moved from Iraq to Tambov 4 aaGuns, 30 armour, 7 artilleries, 4 fighters, 20 infantry, 24 mech_infantrys and 7 tactical_bombers moved from Bryansk to Tambov 1 mech_infantry moved from Kazakhstan to Tambov 1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 3 bombers placed in Novgorod Germans undo move 1. 3 fighters placed in Novgorod 3 bombers placed in Western Germany 2 mech_infantrys placed in Persia 1 armour and 1 mech_infantry placed in Volgograd Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 5 bombers EDIT: Removing units owned by Germans from Western Germany: 5 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Novgorod: 1 infantry EDIT: Adding units owned by Germans to Novgorod: 1 marine EDIT: Removing units owned by Germans from Western Germany: 1 marine EDIT: Removing units owned by Germans from Norway: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3 Germans collect 63 PUs (2 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 1,17 British : 0,50
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Assumed you are done with France as well and continued.
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It’s easy to forget about France. You assumed correctly.
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Novosibirsk to Samara 3 fighters and 1 tactical_bomber moved from Russia to Samara 10 infantry moved from Novosibirsk to Vologda Combat - Russians Battle in Samara Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 10 infantry Germans defend with 1 infantry Russians roll dice for 10 infantry in Vologda, round 2 : 1/10 hits, 1.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Novosibirsk to Vologda 1 infantry moved from Kansu to Timguska 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska 1 bomber moved from Japan to 17 Sea Zone 1 fighter moved from French Indo China to 43 Sea Zone 1 mech_infantry moved from Eastern Persia to Iraq Japanese take Iraq from British 2 bombers and 1 fighter moved from Persia to Samara 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 bomber moved from French Indo China to Borneo 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Timguska Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Timguska Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 2 bombers and 1 fighter Russians defend with 2 infantry Japanese roll dice for 2 bombers and 1 fighter in Samara, round 2 : 1/3 hits, 1,83 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Samara Japanese roll dice for 2 bombers in Samara, round 3 : 0/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in Samara, round 4 : 1/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win with 2 bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for Russians: 2 infantry Battle in Borneo Japanese attack with 3 bombers and 1 mech_infantry ANZAC defend with 1 infantry Japanese roll dice for 3 bombers and 1 mech_infantry in Borneo, round 2 : 2/4 hits, 2,17 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win with 3 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 bombers moved from Borneo to French Indo China 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to Shan State 2 fighters moved from Shantung to 37 Sea Zone 1 marine moved from Kiangsu to 19 Sea Zone 1 armour moved from Kiangsu to Kweichow 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 3 submarines, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 bomber moved from 17 Sea Zone to French Indo China 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 2 bombers moved from Samara to Novgorod Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 1 submarine placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 armour and 1 mech_infantry placed in Manchuria 1 mech_infantry placed in India 1 submarine placed in 19 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Russians : 0,33 Japanese : -1,33
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 2 infantry moved from Sardinia to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 cruiser and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 6 fighters moved from Crete to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 bomber moved from United Kingdom to Northern Italy 2 fighters moved from Gibraltar to 95 Sea Zone 1 armour moved from Greece to Romania Americans take Romania from Germans 1 mech_infantry moved from Greece to Yugoslavia Americans take Yugoslavia from Germans 2 fighters moved from Egypt to 97 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Caroline Islands to Guam Combat - Americans Battle in Southern France Battle in Northern Italy Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Northern Italy Americans win, taking Southern France from Germans, taking Northern Italy from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Guam Americans attack with 1 bomber and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Guam, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans roll dice for 1 bomber and 1 infantry in Guam, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Americans: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Guam to Marianas 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 34 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Marianas 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 8 fighters moved from 97 Sea Zone to Greece 2 fighters moved from 95 Sea Zone to Greece 2 fighters moved from Northern Italy to Greece 1 tactical_bomber moved from Northern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to Greece 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from Sardinia to 95 Sea Zone 1 artillery, 2 carriers, 2 destroyers and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Greece Place Units - Americans 2 infantry and 1 mech_infantry placed in Greece 1 carrier and 1 transport placed in 101 Sea Zone 2 fighters and 2 infantry placed in Eastern United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Americans undo move 4. 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 75 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Egypt to Iraq 3 fighters and 2 tactical_bombers moved from Egypt to Iraq Combat - British Battle in Iraq British attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 1 mech_infantry British roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 5/7 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Iraq British win, taking Iraq from Japanese with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from Iraq to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Gibraltar to Greece 1 fighter moved from Sardinia to Greece 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser, 4 destroyers and 1 transport moved from 95 Sea Zone to 97 Sea Zone Place Units - British 3 mech_infantrys placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 2 artilleries and 1 transport EDIT: Adding units owned by Americans to Greece: 1 artillery EDIT: Adding units owned by Americans to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.00 British : 1.83 Americans : -0.50 Chinese : 0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Persia to Iraq Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 airfield, 1 factory_minor and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 fighter British defend with 2 mech_infantrys Italians roll dice for 1 fighter in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Iraq Italians roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,50 expected hits British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,50 expected hits British roll dice for 1 mech_infantry in Iraq, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Iraq to Persia 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 aaGun and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,2,2,3,2,1,5,4,5,6,4,5 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,17 British : -1,33 Americans : 0,67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Morocco to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Southern France 1 mech_infantry moved from Western Germany to Yugoslavia 2 bombers moved from Western Germany to Southern France 7 bombers moved from Tambov to 100 Sea Zone 3 bombers moved from 100 Sea Zone to Romania 2 bombers moved from 100 Sea Zone to Romania 1 bomber moved from 100 Sea Zone to Yugoslavia 1 bomber moved from 100 Sea Zone to Yugoslavia 1 bomber moved from Western Germany to 93 Sea Zone 2 bombers moved from Novgorod to Romania 2 bombers moved from Novgorod to Yugoslavia 1 bomber moved from Novgorod to Yugoslavia 3 fighters moved from Novgorod to Vologda 4 fighters moved from Tambov to Vologda 7 tactical_bombers moved from Tambov to Vologda 2 armour and 2 mech_infantrys moved from Tambov to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Volgograd to Samara 3 armour and 3 mech_infantrys moved from Samara to Vologda 1 mech_infantry moved from Persia to Iraq Germans take Iraq from British Combat - Germans Battle in 93 Sea Zone Germans attack with 1 bomber British defend with 2 submarines; Americans defend with 1 transport 2 submarines owned by the British Submerged Germans roll dice for 1 bomber in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Yugoslavia Germans attack with 5 bombers and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 5 bombers and 1 mech_infantry in Yugoslavia, round 2 : 4/6 hits, 3,50 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Romania Germans attack with 7 bombers Americans defend with 1 armour Germans roll dice for 7 bombers in Romania, round 2 : 4/7 hits, 4,67 expected hits Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in Romania Germans win with 7 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Southern France Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Vologda Germans attack with 3 armour, 7 fighters, 3 mech_infantrys and 7 tactical_bombers Russians defend with 2 aaGuns and 10 infantry AA fire in Vologda : 0/6 hits, 1,00 expected hits Germans roll dice for 3 armour, 7 fighters, 3 mech_infantrys and 7 tactical_bombers in Vologda, round 2 : 15/20 hits, 10,17 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Vologda, round 2 : 4/10 hits, 3,33 expected hits 10 infantry owned by the Russians, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 armour, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour and 3 mech_infantrys Casualties for Russians: 2 aaGuns and 10 infantry Non Combat Move - Germans 7 fighters and 7 tactical_bombers moved from Vologda to Bryansk 1 infantry moved from Tambov to Samara 4 aaGuns, 28 armour, 7 artilleries, 19 infantry and 23 mech_infantrys moved from Tambov to Bryansk 7 bombers moved from Romania to Western Germany 5 bombers moved from Yugoslavia to Western Germany 2 bombers moved from Southern France to Western Germany 1 infantry moved from Western Germany to France 1 infantry and 1 marine moved from Novgorod to 115 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Western Germany 1 marine moved from 113 Sea Zone to Western Germany 1 bomber moved from 93 Sea Zone to Western Germany Place Units - Germans 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Ukraine 2 armour and 1 fighter placed in Persia 2 mech_infantrys placed in Volgograd 3 infantry placed in France 3 fighters placed in Western Germany Germans undo move 3. 2 armour placed in Persia 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,5,6,6,2,3,5,3,6,1,5,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 5,50 AA fire in Vologda : : -1,00 Americans : -0,17 Russians : 0,67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 armour Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/6 hits, 2.83 expected hits Germans roll dice for 2 armour in Vologda, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Vologda, round 3 : 0/5 hits, 2.50 expected hits Germans roll dice for 2 armour in Vologda, round 3 : 2/2 hits, 1.00 expected hits 1 fighter owned by the Russians and 1 artillery owned by the Russians lost in Vologda Russians roll dice for 2 fighters and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 armour in Vologda, round 4 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians roll dice for 2 fighters in Vologda, round 5 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is -16 Casualties for Russians: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Casualties for Germans: 2 armour Non Combat Move - Russians 2 fighters moved from Vologda to Russia Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -6.00
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 bombers, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Philippines to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 marine moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Sumatra 2 fighters moved from 37 Sea Zone to Java 1 bomber moved from French Indo China to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 2 fighters moved from 35 Sea Zone to Celebes 3 fighters moved from 35 Sea Zone to Celebes 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 3 fighters moved from Philippines to 43 Sea Zone 1 bomber moved from French Indo China to Shensi 1 infantry moved from Hopei to Shensi 1 armour moved from Manchuria to Central Mongolia Japanese take Central Mongolia from Russians 1 bomber moved from Japan to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 43 Sea Zone 2 battleships moved from 35 Sea Zone to 43 Sea Zone 5 submarines moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Persia to Trans-Jordan Japanese take Trans-Jordan from British Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines ANZAC defend with 1 submarine Japanese roll dice for 6 submarines in 43 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 6 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Java, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Java Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Java, round 3 : 1/5 hits, 2,00 expected hits Americans roll dice for 1 mech_infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Borneo Battle in Celebes Japanese attack with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry Japanese roll dice for 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/11 hits, 5,50 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes Japanese win, taking Borneo from ANZAC, taking Celebes from Americans with 1 artillery, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 2 bombers and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 2 bombers and 1 marine in Sumatra, round 2 : 1/3 hits, 1,67 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to French Indo China 1 mech_infantry moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 2 bombers moved from Sumatra to Shan State 1 bomber moved from Java to Shan State 1 bomber moved from 43 Sea Zone to French Indo China 1 carrier moved from 37 Sea Zone to 43 Sea Zone 5 carriers moved from 35 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from Celebes to 43 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 43 Sea Zone 7 fighters moved from Celebes to 43 Sea Zone 2 fighters moved from 43 Sea Zone to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 2 fighters moved from Java to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Sikang to Volgograd 1 armour moved from Timguska to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Soviet Far East to Siberia 1 submarine moved from 19 Sea Zone to 43 Sea Zone 2 destroyers moved from 35 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Kweichow to Sikang 2 bombers moved from Novgorod to Western Germany Place Units - Japanese 2 destroyers and 1 transport placed in 37 Sea Zone 1 armour and 1 mech_infantry placed in India 2 mech_infantrys placed in Manchuria 1 bomber and 2 infantry placed in French Indo China 1 bomber placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Adding units owned by Japanese to Szechwan: 1 infantry EDIT: Removing units owned by Japanese from Yunnan: 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : -0,67 Chinese : 0,67 Japanese : -4,50