Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
2018L Shin-Ji (Axis, no IJ) vs AeV
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 33 PUs; Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 5 artilleries and 4 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Archangel to Belarus 2 infantry moved from Kansu to Shensi 1 fighter moved from Vologda to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Shensi Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 2 mech_infantrys Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/17 hits, 6,33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel 4 artilleries and 4 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 18 infantry moved from Kansu to Timguska Place Units - Russians 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : 1,33 Japanese : 0,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 5 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from New South Wales to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Victoria to South Australia Japanese take South Australia from ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Victoria to 62 Sea Zone 7 fighters and 3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 armour moved from Anhwe to Shensi 2 armour moved from Manchuria to Anhwe 1 fighter moved from Chahar to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Shensi, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Shensi Japanese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Hunan 2 artilleries, 2 battleships, 5 carriers and 5 transports moved from 62 Sea Zone to 42 Sea Zone 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to French Indo China 3 artilleries and 2 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 9 submarines moved from 33 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java Place Units - Japanese 5 fighters placed in Japan 3 infantry placed in New South Wales 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 aaGun, 2 artilleries and 11 infantry EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun, 2 artilleries and 11 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.67 Japanese : -2.83
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Puh, this is a tough round.
I have to think about my next step more thoroughl. -
I hope we can finish this game this year - it will be just enough to put me in Tier 1 assuming I win.
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Western United States to 109 Sea Zone 1 bomber moved from Morocco to 109 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
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Two of my Bmbrs hit.
Any specific Ool here? -
Nah. Normal best defense is fine.
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@Shin-Ji ,so i’ll sink the CV first…
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Hit the CV, then the dst, then sink the CV, yes.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Combat - British Battle in Borneo Battle in 109 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 carrier and 1 transport British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone 1 transport owned by the Germans lost in 109 Sea Zone British roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British win, taking Borneo from Japanese, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 23 Casualties for Germans: 1 carrier and 1 transport Battle in French Madagascar Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win, taking French Madagascar from Neutral_Axis with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 aaGun, 1 armour and 20 infantry moved from Burma to India 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Removing units owned by British from Persia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 British : -4,00 Japanese : 1,33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Tobruk Italians take Tobruk from British Combat - Italians Non Combat Move - Italians 1 aaGun and 2 infantry moved from Eastern Poland to Baltic States 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eire to Scotland Germans take Scotland from British 2 fighters moved from Eire to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Archangel Germans attack with 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Greece 1 bomber moved from Ukraine to Greece 6 armour and 3 mech_infantrys moved from Greece to Romania 1 aaGun, 2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour, 2 artilleries and 5 mech_infantrys moved from Novgorod to Baltic States 1 fighter moved from Archangel to Baltic States 3 armour and 7 mech_infantrys moved from Germany to Baltic States 3 aaGuns moved from Germany to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 99 Sea Zone 1 submarine placed in 93 Sea Zone 1 infantry placed in Greece 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.17 AA fire in Ukraine : : -0.17 Russians : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 31 PUs; Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 5 armour, 7 artilleries, 8 infantry and 3 mech_infantrys moved from Belarus to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 4 artilleries and 5 infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Sikang Place Units - Russians 1 armour placed in Ukraine 6 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Borneo 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 armour moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 2 armour moved from Manchuria to Anhwe 1 infantry moved from South Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 4 fighters moved from French Indo China to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 fighters, 8 submarines, 3 tactical_bombers and 5 transports moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to Kwangsi 3 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Borneo to Kwangsi 4 fighters moved from 54 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales 5 fighters moved from Japan to Kwangsi 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 airfield placed in Kwangsi 1 harbour placed in Hainan 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Borneo 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 armour moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 2 armour moved from Manchuria to Anhwe 1 infantry moved from South Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 4 fighters moved from French Indo China to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 fighters, 8 submarines, 3 tactical_bombers and 5 transports moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to Kwangsi 3 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Borneo to Kwangsi 4 fighters moved from 54 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales 5 fighters moved from Japan to Kwangsi 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 airfield placed in Kwangsi 1 harbour placed in Hainan 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.67