@Jacob16 OK I see, you’ve turned the glass upside down. I wouldn’t recommend gmail because the emails never come through, unless you don’t care about them at all and just want to play. In that case I can also just fill in my two dice emails I currently have registered and just play. Cheating doesn’t happen here anyway.
L24 Wizmark (allies) vs Koala (axis+10)
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@koala scrambles to hol/bel, normandy and sz6 for you to decide
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@wizmark no scrambles. ty
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Holland Belgium 1 artillery moved from 113 Sea Zone to Normandy Bordeaux 1 infantry moved from 113 Sea Zone to Holland Belgium 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Holland Belgium 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 20 Sea Zone from Japanese 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 infantry moved from Gilbert Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 2 fighters moved from 34 Sea Zone to Iwo Jima 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East Combat - Americans Americans creates battle in territory 108 Sea Zone Battle in Soviet Far East Battle in Guam Battle in 6 Sea Zone Americans attack with 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 carrier and 1 destroyer Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 6 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24 Casualties for Japanese: 1 carrier and 1 destroyer Battle in Normandy Bordeaux Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iwo Jima Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 infantry in Iwo Jima, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 2 marines moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 20 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 marines moved from 35 Sea Zone to 7 Sea Zone 2 fighters moved from Iwo Jima to 7 Sea Zone 1 carrier and 3 submarines moved from 34 Sea Zone to 7 Sea Zone 1 fighter moved from Hawaiian Islands to 4 Sea Zone 1 carrier and 1 destroyer moved from 11 Sea Zone to 4 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to 4 Sea Zone 2 carriers, 1 destroyer, 2 submarines and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom 2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 2 transports moved from 104 Sea Zone to 109 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 4 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 11 Sea Zone 2 fighters and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 7 Sea Zone: 2 battleships, 1 cruiser and 2 marines EDIT: Adding units owned by Americans to 7 Sea Zone: 2 battleships and 2 marines EDIT: Adding units owned by Americans to 19 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 5,6 Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangtung UK_Pacific take Kwangtung from Japanese 8 artilleries and 6 infantry moved from Hunan to Kiangsi 1 artillery and 2 infantry moved from Northern Sinkiang to Kansu 1 fighter and 3 infantry moved from Western Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 8 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 8 artilleries and 6 infantry in Kiangsi, round 2 : 3/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 8 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Sinkiang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 93 Sea Zone to 108 Sea Zone 2 fighters moved from 93 Sea Zone to 108 Sea Zone 2 fighters moved from United Kingdom to 108 Sea Zone 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 2 infantry moved from Northwest Persia to Southern Caucasus 1 fighter moved from Southern Persia to Southern Caucasus 1 bomber and 1 fighter moved from Northwest Persia to Southern Caucasus Combat - British Battle in 108 Sea Zone British attack with 1 destroyer and 4 fighters; Americans loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 108 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone British win, taking 108 Sea Zone from Germans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Southern Caucasus British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 armour British roll dice for 1 bomber, 2 fighters and 2 infantry in Southern Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Southern Caucasus 1 armour owned by the Germans lost in Southern Caucasus British win, taking Southern Caucasus from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 2 fighters moved from Southern Caucasus to Stalingrad 2 infantry moved from Southern Persia to Northwest Persia 1 armour moved from Egypt to French Equatorial Africa 1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 destroyer and 1 submarine moved from 83 Sea Zone to 73 Sea Zone 1 bomber moved from Southern Caucasus to Eastern India 3 aaGuns, 2 armour, 10 artilleries, 22 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern India to Burma 1 carrier, 1 destroyer and 2 submarines moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from 108 Sea Zone to 113 Sea Zone 2 fighters moved from 108 Sea Zone to United Kingdom Place Units - British 1 submarine and 2 transports placed in 113 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -2.17 Japanese regular : -1.50 Germans regular : -0.33 British regular : -2.17
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Libya to Algeria 2 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria 1 mech_infantry moved from Rostov to Southern Caucasus 1 fighter moved from Rostov to Southern Caucasus 1 mech_infantry moved from Poland to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians
Combat Hit Differential Summary :
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Would you like to scramble in Normandy?
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@koala no thanks
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Southern France to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Libya to Algeria 2 infantry moved from Tunisia to Algeria 1 tactical_bomber moved from Southern Italy to Algeria 1 mech_infantry moved from Rostov to Southern Caucasus 1 fighter moved from Rostov to Southern Caucasus 1 mech_infantry moved from Poland to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Battle in Morocco Battle in Normandy Bordeaux Italians attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Morocco from Americans, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Southern Caucasus Italians attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Southern Caucasus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern Caucasus Italians win, taking Southern Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship and 2 cruisers moved from 97 Sea Zone to 93 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone 1 carrier moved from 97 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Algeria to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to France 1 fighter moved from Gibraltar to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 94 Sea Zone to 93 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to France 1 artillery moved from Northern Italy to Southern France 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Caucasus to Tambov 1 armour moved from Ukraine to Tambov 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 bomber moved from Novgorod to Southern Italy 1 fighter moved from Novgorod to Ukraine Place Units - Italians 1 infantry and 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6,4 Italians collect 19 PUs (2 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : 3.33 Russians regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from Eastern India to 38 Sea Zone Combat - ANZAC ANZAC creates battle in territory 7 Sea Zone Battle in 38 Sea Zone ANZAC attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 38 Sea Zone to Burma 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 23 Sea Zone 1 marine moved from 23 Sea Zone to Marianas 1 fighter and 1 tactical_bomber moved from New South Wales to New Zealand Place Units - ANZAC 1 submarine and 1 transport placed in 64 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Tambov to Tula Germans take Tula from Russians 1 infantry moved from Vologda to Yaroslavl 2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Yugoslavia to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans
Combat Hit Differential Summary :
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@wizmark Would you like to scramble in Holland?
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@koala no thanks
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Tambov to Tula Germans take Tula from Russians 1 infantry moved from Vologda to Yaroslavl 2 fighters and 3 tactical_bombers moved from Novgorod to Yaroslavl 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Yugoslavia to Holland Belgium 1 fighter moved from France to Holland Belgium 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.50 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yaroslavl Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yaroslavl, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yaroslavl 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yaroslavl Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 aaGun, 3 armour, 7 artilleries and 29 infantry moved from Novgorod to Smolensk 1 mech_infantry moved from Leningrad to Smolensk 1 infantry moved from Northern Belarus to Smolensk 3 infantry moved from Leningrad to Novgorod 1 infantry moved from Archangel to Vologda 2 infantry moved from Norway to Finland 1 aaGun, 2 armour, 13 artilleries, 21 infantry and 3 mech_infantrys moved from Rostov to Tambov 2 armour and 2 mech_infantrys moved from Ukraine to Kursk 2 armour and 2 mech_infantrys moved from Kursk to Tambov 1 mech_infantry moved from Ukraine to Tambov 2 infantry moved from Ukraine to Kursk 2 fighters and 2 tactical_bombers moved from Yaroslavl to Kursk 1 tactical_bomber moved from Yaroslavl to Kursk 2 fighters moved from Rostov to Kursk 1 infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Romania to Southern Belarus 2 fighters moved from Holland Belgium to Gibraltar 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Southern Italy to Germany 1 fighter moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 1 cruiser moved from 97 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Western Germany to Germany 1 submarine moved from 115 Sea Zone to 126 Sea Zone Place Units - Germans 1 armour and 2 mech_infantrys placed in Romania 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Leningrad 2 fighters, 2 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Western Germany 1 airfield placed in Kursk 1 infantry placed in Germany 1 artillery placed in France 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.00 Germans regular : -0.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery and 1 factory_upgrade; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Stalingrad to Tula 1 tactical_bomber moved from Stalingrad to Tula 1 artillery moved from Stalingrad to Kazakhstan 1 artillery moved from Stalingrad to Northern Caucasus 2 infantry moved from Stalingrad to Kazakhstan 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery moved from Russia to Tula 4 infantry moved from Russia to Tula Combat - Russians Battle in Tula Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Tula, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Northern Caucasus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Northern Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Stalingrad to Urals 1 artillery and 2 infantry moved from Urals to Timguska 4 armour and 4 mech_infantrys moved from Stalingrad to Russia 3 artilleries and 29 infantry moved from Stalingrad to Samara 2 fighters and 1 tactical_bomber moved from Tula to Russia 1 infantry moved from Russia to Yaroslavl Place Units - Russians Units in Russia being upgraded or consumed: 1 factory_minor 1 artillery and 1 factory_upgrade placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 1.67
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@koala assumed no scram in tula due to odds
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@wizmark
Noscram assumption was fine.Before I continue, a small rule question:
I’d like to drive my two subs from the Philippines up to sz7. I think diving under the transport and the cruiser should be fine, right? But tripleA won’t let me do the move. Also, not if I do it in smaller steps.Do you know if this is a rule I’m overlooking, or a shortcoming of TripleA?
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@koala didnt work for me either…but i think you can edit them in there if you want. Looks like its a pathing problem…wants to go through sz20 all the time