@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
2018L Shin-Ji (Axis, no IJ) vs AeV
-
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
-
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Southern Italy to Archangel 3 infantry moved from Novgorod to Archangel 1 artillery moved from Baltic States to Belarus 1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 119 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Eire 1 mech_infantry moved from 109 Sea Zone to Eire 2 fighters moved from Western Germany to 109 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 2 armour and 2 mech_infantrys moved from Yugoslavia to Albania Italians take Albania from Americans 2 armour and 2 mech_infantrys moved from Albania to Greece 5 armour and 5 mech_infantrys moved from Romania to Greece Germans take Bulgaria from Americans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Belarus 1 armour moved from Eastern Poland to Belarus 1 fighter moved from Western Germany to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 7 armour, 1 fighter and 7 mech_infantrys Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 infantry AA fire in Greece : 0/1 hits, 0.17 expected hits Germans roll dice for 7 armour, 1 fighter and 7 mech_infantrys in Greece, round 2 : 4/15 hits, 5.17 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry in Greece, round 2 : 2/7 hits, 3.67 expected hits 1 aaGun owned by the Americans, 1 armour owned by the Americans, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 5 mech_infantrys in Greece, round 3 : 1/13 hits, 4.83 expected hits Americans roll dice for 4 fighters in Greece, round 3 : 1/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 7 armour, 1 fighter and 4 mech_infantrys in Greece, round 4 : 4/12 hits, 4.67 expected hits Americans roll dice for 3 fighters in Greece, round 4 : 1/3 hits, 2.00 expected hits 3 fighters owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 7 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 4 mech_infantrys Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 infantry Battle in Belarus Germans attack with 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys Russians defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 mech_infantrys in Belarus, round 2 : 3/7 hits, 2.17 expected hits Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 4 infantry Battle in Archangel Germans attack with 2 bombers and 3 infantry Russians defend with 2 armour and 3 mech_infantrys Germans roll dice for 2 bombers and 3 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 3/5 hits, 2.00 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Germans: 3 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Archangel to Novgorod 1 fighter moved from Belarus to Novgorod 1 aaGun moved from Eastern Poland to Bessarabia 5 mech_infantrys moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Germany to Baltic States 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 artilleries placed in Novgorod 3 armour and 7 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns EDIT: Adding units owned by Germans to Germany: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 mech_infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -5.50 AA fire in Greece : : -0.17 Americans : -4.33 Russians : 1.33
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x factory_minor; Remaining resources: 33 PUs; Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter and 1 tactical_bomber moved from Russia to Belarus 5 artilleries and 4 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Archangel to Belarus 2 infantry moved from Kansu to Shensi 1 fighter moved from Vologda to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 mech_infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Shensi Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery and 2 mech_infantrys Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 7/17 hits, 6,33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Belarus to Russia 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel 4 artilleries and 4 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Belarus 2 artilleries moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Kazakhstan 2 aaGuns and 18 infantry moved from Kansu to Timguska Place Units - Russians 3 infantry placed in Ukraine 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,50 Russians : 1,33 Japanese : 0,67
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Japanese Japanese buy 4 armour, 5 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from New South Wales to Queensland Japanese take Queensland from ANZAC 1 infantry moved from Victoria to South Australia Japanese take South Australia from ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery moved from Victoria to 62 Sea Zone 7 fighters and 3 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Yunnan to French Indo China 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 armour moved from Anhwe to Shensi 2 armour moved from Manchuria to Anhwe 1 fighter moved from Chahar to Shensi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 54 Sea Zone Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Shensi, round 2 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Shensi Japanese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 5 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter in Shensi, round 6 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Shensi to Hunan 2 artilleries, 2 battleships, 5 carriers and 5 transports moved from 62 Sea Zone to 42 Sea Zone 7 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from New Guinea to French Indo China 3 artilleries and 2 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 destroyer, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 35 Sea Zone 3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 9 submarines moved from 33 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java Place Units - Japanese 5 fighters placed in Japan 3 infantry placed in New South Wales 2 armour and 1 mech_infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Manchuria Turning on Edit Mode EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 aaGun, 2 artilleries and 11 infantry EDIT: Adding units owned by Japanese to Yenisey: 1 aaGun, 2 artilleries and 11 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.67 Japanese : -2.83
-
Puh, this is a tough round.
I have to think about my next step more thoroughl. -
I hope we can finish this game this year - it will be just enough to put me in Tier 1 assuming I win.
-
TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 harbour, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Western United States to 109 Sea Zone 1 bomber moved from Morocco to 109 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 3 bombers Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
-
Two of my Bmbrs hit.
Any specific Ool here? -
Nah. Normal best defense is fine.
-
@Shin-Ji ,so i’ll sink the CV first…
-
Hit the CV, then the dst, then sink the CV, yes.
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - British British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 fighter moved from India to Shan State 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 marine moved from India to 39 Sea Zone 1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Combat - British Battle in Borneo Battle in 109 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Germans defend with 1 carrier and 1 transport British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 carrier and 1 transport in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Germans lost in 109 Sea Zone 1 transport owned by the Germans lost in 109 Sea Zone British roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British win, taking Borneo from Japanese, taking 109 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 23 Casualties for Germans: 1 carrier and 1 transport Battle in French Madagascar Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan retreated to Yunnan Japanese win, taking French Madagascar from Neutral_Axis with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State retreated to Shan State Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to India 1 fighter moved from Yunnan to India 1 aaGun, 1 armour and 20 infantry moved from Burma to India 1 battleship, 1 carrier, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Morocco to 91 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 1 infantry Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Removing units owned by British from Persia: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 British : -4,00 Japanese : 1,33
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Tobruk Italians take Tobruk from British Combat - Italians Non Combat Move - Italians 1 aaGun and 2 infantry moved from Eastern Poland to Baltic States 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10 Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry, 10 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Eire to Scotland Germans take Scotland from British 2 fighters moved from Eire to Western Germany 1 fighter moved from Southern Italy to Western Germany Combat - Germans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Archangel Germans attack with 1 artillery and 1 fighter Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 fighter in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel Germans win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 bomber Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Bessarabia to Greece 1 bomber moved from Ukraine to Greece 6 armour and 3 mech_infantrys moved from Greece to Romania 1 aaGun, 2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States 1 armour, 2 artilleries and 5 mech_infantrys moved from Novgorod to Baltic States 1 fighter moved from Archangel to Baltic States 3 armour and 7 mech_infantrys moved from Germany to Baltic States 3 aaGuns moved from Germany to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 99 Sea Zone 1 submarine placed in 93 Sea Zone 1 infantry placed in Greece 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Greece: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,2 Germans collect 50 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 0.17 AA fire in Ukraine : : -0.17 Russians : 0.33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 31 PUs; Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 artillery and 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Eastern Poland Russians attack with 1 infantry Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Bessarabia Russians attack with 1 artillery and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 5 armour, 7 artilleries, 8 infantry and 3 mech_infantrys moved from Belarus to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine 4 artilleries and 5 infantry moved from Western Ukraine to Bryansk 4 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Sikang Place Units - Russians 1 armour placed in Ukraine 6 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 1,33
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Borneo 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 armour moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 2 armour moved from Manchuria to Anhwe 1 infantry moved from South Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 4 fighters moved from French Indo China to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 fighters, 8 submarines, 3 tactical_bombers and 5 transports moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to Kwangsi 3 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Borneo to Kwangsi 4 fighters moved from 54 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales 5 fighters moved from Japan to Kwangsi 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 airfield placed in Kwangsi 1 harbour placed in Hainan 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.67
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 airfield, 2 armour, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 43 Sea Zone to Borneo 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from French Indo China to Borneo 1 mech_infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Hunan to Yunnan 1 armour moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 1 armour moved from Anhwe to Hunan 1 mech_infantry moved from Manchuria to Chahar 2 armour moved from Manchuria to Anhwe 1 infantry moved from South Australia to Northern Territory Japanese take Northern Territory from ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 4 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Kwangsi 4 fighters moved from French Indo China to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 2 artilleries moved from Java to 42 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 3 fighters, 8 submarines, 3 tactical_bombers and 5 transports moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 36 Sea Zone to Kwangsi 3 tactical_bombers moved from 36 Sea Zone to Kwangsi 2 artilleries moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from Borneo to Kwangsi 4 fighters moved from 54 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales 5 fighters moved from Japan to Kwangsi 1 destroyer moved from 16 Sea Zone to 19 Sea Zone 1 aaGun, 2 artilleries and 11 infantry moved from Yenisey to Yakut S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Turning off Edit Mode 1 armour and 2 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in New South Wales 1 airfield placed in Kwangsi 1 harbour placed in Hainan 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.67