2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Baltic States to Karelia
                  Italians take Karelia from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Slovakia Hungary to Belarus
            1 aaGun moved from Slovakia Hungary to Germany
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Greece to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Gibraltar
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            4 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Greece to Albania
            1 infantry moved from Greece to Albania
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Baltic States to Karelia
                  Italians take Karelia from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 armour moved from Slovakia Hungary to Belarus
            1 aaGun moved from Slovakia Hungary to Germany
            2 artilleries moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            2 infantry moved from Greece to 97 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
            1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from 92 Sea Zone to Gibraltar
            3 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 aaGun moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Southern Italy
            4 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Greece to Albania
            1 infantry moved from Greece to Albania
            1 armour moved from Greece to Romania
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 2 artilleries and 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 artillery and 2 infantry
            EDIT: Removing units owned by Italians from Bulgaria: 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    Not sure of this but I don´t like thinking a lot and will not change my style now! jaja

  • '15 '14

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from Queensland to New South Wales
            1 aaGun moved from Queensland to New South Wales
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Scotland
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 80 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Egypt: 1 infantry
            EDIT: Adding units owned by French to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Finland
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            2 fighters moved from Western Germany to Finland
            1 bomber moved from Germany to Finland
            1 bomber moved from Eastern Poland to Finland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/7 hits, 2,83 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Finland, round 2 : 3/3 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    Germans roll dice for 2 bombers and 2 fighters in Finland, round 3 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Russians, 2 fighters owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Finland to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Belarus to Archangel
            2 armour moved from Belarus to Archangel
            3 mech_infantrys moved from Belarus to Karelia
            2 mech_infantrys moved from Baltic States to Novgorod
            2 mech_infantrys moved from Novgorod to Karelia
            1 armour moved from Baltic States to Karelia
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Baltic States to Belarus
            5 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 fighters moved from Gibraltar to 93 Sea Zone
            3 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            2 infantry placed in Novgorod
            2 infantry and 3 mech_infantrys placed in Germany
            2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    Russians : 2,00
    

    Savegame

  • '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 9 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Novgorod to Finland
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Finland
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 125 Sea Zone to 127 Sea Zone
            2 fighters moved from Western Germany to Finland
            1 bomber moved from Germany to Finland
            1 bomber moved from Eastern Poland to Finland
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Belarus to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry
                British defend with 1 fighter and 1 infantry; Russians defend with 1 fighter
                    Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 1/7 hits, 2,83 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Finland, round 2 : 3/3 hits, 1,67 expected hits
                    2 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    Germans roll dice for 2 bombers and 2 fighters in Finland, round 3 : 2/4 hits, 2,33 expected hits
                    Russians roll dice for 2 fighters in Finland, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the Russians, 2 fighters owned by the Germans and 1 fighter owned by the British lost in Finland
                Germans win with 2 bombers remaining. Battle score for attacker is -7
                Casualties for Germans: 2 fighters, 2 infantry and 1 mech_infantry
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Germans
            2 bombers moved from Finland to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Belarus to Archangel
            2 armour moved from Belarus to Archangel
            3 mech_infantrys moved from Belarus to Karelia
            2 mech_infantrys moved from Baltic States to Novgorod
            2 mech_infantrys moved from Novgorod to Karelia
            1 armour moved from Baltic States to Karelia
            1 aaGun moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Baltic States to Belarus
            5 armour and 9 mech_infantrys moved from Eastern Poland to Belarus
            1 aaGun moved from Western Ukraine to Ukraine
            3 fighters moved from Gibraltar to 93 Sea Zone
            3 fighters moved from 93 Sea Zone to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            1 fighter placed in Western Germany
            2 infantry placed in Novgorod
            2 infantry and 3 mech_infantrys placed in Germany
            2 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Gibraltar: 4 tactical_bombers
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 4 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,17
    Russians : 2,00
    

    Savegame

  • '19 '18 '17 '16 '15

    Reviewing NCM after the dice disaster

  • '19 '18 '17 '16 '15

    Would you accept a LL reroll exchange?

  • '15 '14

    Hey Sir,
    I am of course super happy to see these great dice for me at Finland and I can absolutely understand the frustration (boy, I get on tilt already for way less of bad luck)

    Regarding low luck rerolls I have a track record in the league that I never played with them and I never accepted them even if got them offered voluntarily by my opponent after I experienced dice disasters. (Just just refused one in the semi final after my failed 96 attack.

    I believe LL rerolls influence the dynamics of the game in a negative way.

    Thus, I hope you understand that I would like to continue without any kind of rerolls.

    Best,
    Tobias

  • '19 '18 '17 '16 '15

    @JapanDOWRound1Fan Ok, understand. I may resign then. Dice also play, no problem.

    Thx

  • '15 '14

    To be clear: You will review NCM and drop me a note when I can continue, right?

  • '19 '18 '17 '16 '15

    @JapanDOWRound1Fan
    2 options: I resign or review NCM. Will let you know asap.

  • '15 '14

    Alright!

  • '19 '18 '17 '16 '15

    @JapanDOWRound1Fan
    Hi Sir!

    I don’t see many options after this disaster, 7 units vs 3 with this outcome is ridiculous, and it was relevant for my Europe strategy. I will continue given it is a final because miracles occur sometimes.

    No NCM changes. I will be on holidays next week so take your time for the Russian turn as I will not correspond until the following week.

    Once I resign in a few turns and you become the title holder, I would like continuing for fun from this G4 point with an average outcome edit of this combat, I think it would provide an interesting game from this point for some more rounds and would like to play it also if you don’t mind. Will also reinforce your win morally, which keeps as the most probable outcome even in that scenario.

    Please carry on when you wish and sorry for the delay, crazy work week prior to holidays.

    Thx

    Cheers

    Juan

  • '15 '14

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to 127 Sea Zone
            1 mech_infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Bryansk to Ukraine
            1 armour moved from Tambov to Rostov
            1 armour moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
    
        Combat - Russians
            Battle in 127 Sea Zone
                Russians attack with 2 fighters
                Germans defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 2 fighters in 127 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Russians and 1 destroyer owned by the Germans lost in 127 Sea Zone
                    1 transport owned by the Germans lost in 127 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Russians: 1 fighter
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in Ukraine
                Russians attack with 1 armour and 2 mech_infantrys
                Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from 127 Sea Zone to Finland
            2 infantry moved from Norway to Finland
            10 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 11 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            1 armour placed in Volgograd
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Russians : -0,50
    

    Savegame

  • '15 '14

    Regarding the alternative game continuing with LL dice in Finland, I would like to be frank, I do not say no, but also not yes at the moment. My biggest worry is that it would be hard for me to play my A game in such an alternative universe game so I am not sure whether this would provide the required gain of knowledge.

    But as said, depends a bit on the timing and my schedule, so this is definitely not a “no” to your suggestion.

    Best,
    Tobias

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    It is very easy to look at everything from the side…Looks like it was somewhat optimistic for the axis to place in 112 at G1? With a destroyer buy and placing in 113 at G1 it would have looked differently now

    Finland dice is not good but not outragous too. You have to be prepared for 3 defending hits in round 1 (about 15% chance) and you are by no means guaranteed 3 hits in round 1 (17 total power). There are few units and hence round one is so decisive


  • @oysteilo If you wish to be fair, please speak about the % of the dice of the combat. 15% is just the % of the defense of round 1. I was taking 3 cheap units there, so risk was well under control I think. To be fair you could mention that average in the complete combat was 2 hits for defenders, thus TUV + 17, control the territory, scort the fleet, good odds vs any fleet aproaching Norway or vs the land Norway + Finland with the italian can opener, which means if russia moves more planes to finland to help retaking it, very likely they loose them. The output of this combat: 5 defense hits overall is far below 1% ??, just mentioning the 15% is unfair. 5 Hits were 150% over the expected on average, by far more than double!!

    Destroyer 113 is probably a better purchase in this G1 strat, it is one of the 4 basic alternatives that I evaluated. Allthough it can be done, it is more difficult to push russians to Moscow in G3 with 2 less mechs + 112 UK1 meant a 50% chance of eliminating 40 IPC in 112 + transport in G2, loosing just a german sub, and a cruiser that I don’t use a lot in my strat, so not definitive in my view. I evaluated and opted for G1 112 position + all land for those 2 reasons and a couple more that I will not disclose.

    It is a pitty that a final is decided by dice, but they also play and like any other player, I won many games with dice help in the past (not a 1% combat that I remember now in a relevant match, but some 30%, like the very definitive Calcutta vs the great Adam in BM) + Jdow is a superb player that also prepares a lot studying the others strats so a title for him would never be unfair + I had my padawan winning recently the 2016 title so very satisfied whatever happens in the 2017 title. I accepted that I had lost, 5 minutes after the combat and it is not a problem, but part of the game. If Tobias does not wish to prove he has the best strategy, for fun after the game and for his greater glory, of course it is not something I can ask for, we are just following strictly the rules. I would never refuse…, but having said that, I do respect 100% all other behaviours, of course.


  • @JuanSpain Will download the map next monday 10 or tuesday 11

Suggested Topics

  • 11
  • 37
  • 194
  • 105
  • 193
  • 63
  • 25
  • 2.3k
Axis & Allies Boardgaming Custom Painted Miniatures

118

Online

17.4k

Users

40.0k

Topics

1.7m

Posts