@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
JWW (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.67
Territory Summary for Chinese :
Shantung : 1 infantry Hopei : 1 fighter and 4 infantry Chahar : 1 artillery and 1 infantry Anhwe : 1 artillery and 23 infantry
Production/PUs Summary :
Germans : 47 / 74 Russians : 16 / 26 Japanese : 55 / 72 Americans : 64 / 99 Chinese : 15 / 16 British : 32 / 45 UK_Pacific : 0 / 0 Italians : 16 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 bomber moved from Trans-Jordan to West India 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Yugoslavia Battle in Norway Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Russia 1 fighter moved from 99 Sea Zone to Russia 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 0.33 Chinese : -0.50 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 1 infantry Hopei : 1 fighter and 4 infantry Chahar : 1 artillery and 1 infantry Anhwe : 1 artillery and 23 infantry Queensland : 1 infantry and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports 25 Sea Zone : 1 destroyer 10 Sea Zone : 3 destroyers 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 8 fighters, 6 submarines and 1 transport Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 5 infantry Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry Morocco : 1 mech_infantry Tunisia : 1 flag, 1 aaGun Romania : 1 flag, 1 armour Norway : 1 flag, 1 armour and 1 infantry Holland Belgium : 1 flag, 2 infantry Tobruk : 1 flag Albania : 1 flag, 1 artillery and 2 marines Libya : 1 flag Italian Somaliland : 1 flag Russia : 3 fighters and 2 tactical_bombers 112 Sea Zone : 1 transport 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag Greece : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry 97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports Iraq : 1 flag Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys 101 Sea Zone : 1 destroyer and 2 transports 81 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag, 1 infantry Yugoslavia : 1 flag, 1 infantry 110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 42 / 74 Russians : 16 / 26 Japanese : 53 / 72 Americans : 64 / 99 Chinese : 15 / 16 British : 37 / 48 UK_Pacific : 2 / 0 Italians : 16 / 17 ANZAC : 11 / 18 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@simon33 assumed you wouldn’t scramble out of ITA
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 destroyers, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Greece to Romania Americans take Bulgaria from Germans Americans take Romania from Germans 1 marine moved from Greece to Albania Americans take Albania from Italians 1 bomber moved from Eastern Persia to Volgograd 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Volgograd Americans attack with 1 bomber Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 1 bomber in Volgograd, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 mech_infantry moved from Cyprus to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Russia 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Greece 2 fighters moved from 91 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 2 fighters moved from Eastern United States to 110 Sea Zone 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 infantry and 2 marines moved from Western United States to 10 Sea Zone 2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Western United States to Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 2 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 2 fighters placed in Eastern United States 4 destroyers placed in 10 Sea Zone Americans undo move 5. 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 fighter moved from Jehol to Chahar 1 artillery moved from Hopei to Chahar 1 artillery and 18 infantry moved from Hopei to Anhwe 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 5 infantry moved from Jehol to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Chahar, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 23 infantry in Anhwe, round 2 : 4/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 15 PUs; end with 16 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 2 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 1 bomber moved from Trans-Jordan to West India 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 fighter moved from United Kingdom to 97 Sea Zone 1 fighter moved from Morocco to 97 Sea Zone 2 carriers and 2 cruisers moved from 99 Sea Zone to 97 Sea Zone 2 submarines moved from 99 Sea Zone to 97 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Norway Combat - British Battle in Yugoslavia Battle in Norway Battle in West India British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking Yugoslavia from Germans, taking Norway from Germans, taking West India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from West India to Eastern Persia 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Greece to Russia 1 fighter moved from 99 Sea Zone to Russia 1 artillery and 1 marine moved from Crete to 99 Sea Zone 1 artillery, 1 destroyer, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom Place Units - British 1 carrier, 2 fighters and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Americans : 0.33 Chinese : -0.50 Japanese : 0.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to 112 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from Western Germany to Romania 1 mech_infantry moved from Ukraine to Romania 1 armour moved from Bryansk to Samara Italians take Samara from Russians 1 mech_infantry moved from Smolensk to Urals Italians take Urals from Russians Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Romania Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 1 bomber and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Romania Italians win, taking Romania from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Yugoslavia Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Romania to Southern Italy 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 fighter moved from 112 Sea Zone to Western Germany 1 armour moved from Bryansk to Caucasus 1 armour moved from Bryansk to Bessarabia Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,3,6,6,2,5,4,2,1,1,4,6,2,5,5,5,4,3,6,5,3 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Americans : -0.50
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 destroyer and 1 fighter placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports Trans-Jordan : 1 infantry Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 infantry Northwest Persia : 1 flag, 1 infantry Persia : 1 infantry 110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 45 / 74 Russians : 14 / 26 Japanese : 53 / 72 Americans : 61 / 99 Chinese : 15 / 16 British : 37 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Russia 1 fighter and 1 mech_infantry moved from Belarus to Russia 3 armour, 2 fighters and 7 mech_infantrys moved from Ukraine to Russia 13 armour, 17 artilleries, 3 bombers, 1 fighter, 33 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery and 2 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Norway Germans attack with 1 artillery and 3 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 artillery and 3 infantry in Norway, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Norway Germans roll dice for 1 artillery and 3 infantry in Norway, round 4 : 1/4 hits, 1.00 expected hits British roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Russia Germans attack with 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 fighter and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 5 fighters, 58 infantry and 5 mech_infantrys AA fire in Russia : 0/9 hits, 1.50 expected hits Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 33 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 31/92 hits, 30.67 expected hits Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 8 fighters, 58 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 26/80 hits, 30.00 expected hits 28 infantry owned by the Russians, 26 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 16 armour, 17 artilleries, 5 bombers, 4 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 28/66 hits, 26.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 30 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 21/52 hits, 20.67 expected hits 28 infantry owned by the Russians, 7 artilleries owned by the Germans, 7 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 10 artilleries, 5 bombers, 4 fighters, 9 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 19/45 hits, 20.33 expected hits Russians roll dice for 2 armour, 5 artilleries, 8 fighters, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 12/24 hits, 11.33 expected hits 5 mech_infantrys owned by the Russians, 3 fighters owned by the Russians, 2 infantry owned by the Russians, 2 armour owned by the Russians, 1 tactical_bomber owned by the British, 5 artilleries owned by the Russians, 6 artilleries owned by the Germans, 1 tactical_bomber owned by the Americans and 6 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 16 armour, 4 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 20/33 hits, 16.33 expected hits Russians roll dice for 5 fighters in Russia, round 5 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Russians, 2 artilleries owned by the Germans, 1 fighter owned by the Americans and 2 fighters owned by the British lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 16 armour, 2 artilleries, 5 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 132 Casualties for Germans: 15 artilleries, 33 infantry and 13 mech_infantrys Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 58 infantry and 5 mech_infantrys Casualties for Americans: 1 fighter and 1 tactical_bomber Casualties for British: 2 fighters and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 artilleries and 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 1 infantry moved from Western Germany to Germany 3 bombers moved from Russia to Germany 2 bombers moved from Russia to Bryansk 2 aaGuns moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 3 fighters moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Ukraine 1 armour, 2 fighters and 2 infantry placed in Western Germany 6 infantry placed in Germany Germans undo move 4. 2 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 80 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 3.33 AA fire in Russia : : -1.50 British : -1.17 Americans : 1.00 Russians : -4.33
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@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 17 infantry and 1 tactical_bomber moved from Jehol to Anhwe Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Anhwe : 2 aaGuns, 17 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 54 / 105 Russians : 11 / 0 Japanese : 53 / 72 Americans : 58 / 99 Chinese : 15 / 16 British : 34 / 48 UK_Pacific : 2 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Shantung 1 bomber and 1 fighter moved from Japan to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 bombers and 1 infantry moved from India to West India 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in West India Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in West India, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking Siberia from Russians, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shantung Japanese attack with 1 bomber, 1 fighter and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 marine in Shantung, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 fighter moved from Shantung to Kiangsu 1 aaGun, 2 artilleries and 1 infantry moved from Kiangsi to Kiangsu 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Japan to 35 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Yunnan to Szechwan 2 bombers moved from West India to India 1 fighter moved from Japan to Kiangsu 3 artilleries and 2 infantry moved from Hunan to Yunnan 1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State 2 artilleries moved from Yunnan to Shan State 1 armour moved from India to Shan State 2 bombers moved from India to Shan State Place Units - Japanese 3 artilleries placed in Kiangsu 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in India 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese : -0.33 UK_Pacific : -0.33 Japanese : -0.67
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@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 132 ipc loss, that was pretty bad…hoped for a few aa hits, knew Russia was going down but…ouch
Yeah, about double what was expected.
Such a fast post with USSR’s turn!
Not sure what the allies should do now.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 mech_infantry moved from Greece to Romania 1 fighter moved from 97 Sea Zone to Romania 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry 2 fighters owned by the Americans retreated Battle in Romania Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Norway to 110 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 marines moved from 54 Sea Zone to Queensland 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Romania to Bulgaria 1 marine moved from Albania to Bulgaria Place Units - Americans 2 infantry placed in Greece 1 fighter placed in 97 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Greece 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1.33 Americans : -2.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Borneo : 1 flag, 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Gibraltar : 2 fighters Morocco : 3 infantry and 2 mech_infantrys Tunisia : 1 flag Albania : 1 flag Libya : 1 flag 125 Sea Zone : 1 transport 106 Sea Zone : 1 flag Bulgaria : 1 flag, 1 fighter and 1 marine Greece : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry 97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports 101 Sea Zone : 2 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 1 carrier, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 54 / 105 Russians : 10 / 0 Japanese : 58 / 76 Americans : 62 / 92 Chinese : 9 / 16 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Shantung 3 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Hunan Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 7 infantry moved from Anhwe to Kweichow 4 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.67
Territory Summary for Chinese :
Shantung : 3 infantry Shensi : 1 infantry Kweichow : 1 fighter and 11 infantry Hunan : 1 artillery and 12 infantry Tsinghai : 1 infantry Chahar : 1 artillery and 4 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 54 / 105 Russians : 10 / 0 Japanese : 55 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 34 / 48 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 3 fighters, 7 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 2 fighters moved from 110 Sea Zone to Norway 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 mech_infantry moved from Greece to Romania 1 fighter moved from 97 Sea Zone to Romania 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Norway Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry 2 fighters owned by the Americans retreated Battle in Romania Americans attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Romania Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 destroyer, 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Norway to 110 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 2 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 infantry and 2 marines moved from 54 Sea Zone to Queensland 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Romania to Bulgaria 1 marine moved from Albania to Bulgaria Place Units - Americans 2 infantry placed in Greece 1 fighter placed in 97 Sea Zone 2 fighters and 4 infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Greece 1 destroyer and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 10 infantry moved from Anhwe to Hunan 2 infantry moved from Anhwe to Hunan 1 fighter moved from Hopei to Shantung 3 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Shantung Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 3 infantry in Shantung, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Hunan Chinese attack with 1 artillery and 12 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 12 infantry in Hunan, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shantung to Kweichow 7 infantry moved from Anhwe to Kweichow 4 infantry moved from Hopei to Kweichow Place Units - Chinese 3 infantry placed in Chahar 1 infantry placed in Shensi 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 bomber and 1 infantry moved from Eastern Persia to West India 1 fighter moved from Eastern Persia to West India Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 artillery British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Battle in West India British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from West India to Eastern Persia 1 infantry moved from Persia to Eastern Persia 4 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery moved from Albania to Bulgaria 1 marine moved from Albania to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria 1 fighter moved from Holland Belgium to 97 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 2 fighters placed in United Kingdom 1 infantry and 2 mech_infantrys placed in Egypt 2 infantry placed in Union of South Africa British undo move 3. 2 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 2.00 British : 1.17 Americans : -2.00 Chinese : -0.50 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Shantung : 3 infantry Shensi : 1 infantry Kweichow : 1 fighter and 11 infantry Hunan : 1 artillery and 12 infantry Tsinghai : 1 infantry Chahar : 1 artillery and 4 infantry Anhwe : 1 infantry Borneo : 1 infantry Queensland : 2 infantry, 2 marines and 1 mech_infantry Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield and 1 harbour Midway : 1 airfield 43 Sea Zone : 1 transport 26 Sea Zone : 1 carrier, 3 destroyers and 2 fighters 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Scotland : 1 airfield United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry Morocco : 3 infantry and 2 mech_infantrys Syria : 4 infantry Tunisia : 1 flag, 1 aaGun Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag Albania : 1 flag Libya : 1 flag Italian Somaliland : 1 flag 125 Sea Zone : 1 transport 106 Sea Zone : 1 flag Crete : 1 flag Bulgaria : 1 flag, 1 artillery, 2 fighters and 2 marines Greece : 1 flag, 1 factory_minor, 3 infantry and 1 mech_infantry 97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports Iraq : 1 flag, 1 infantry Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys 101 Sea Zone : 2 transports 71 Sea Zone : 1 transport Brazil : 1 flag Persia : 1 flag Yugoslavia : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 4 transports
Production/PUs Summary :
Germans : 51 / 105 Russians : 10 / 0 Japanese : 55 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 18 / 11 ANZAC : 11 / 17 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia 1 mech_infantry moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Samara to Timguska Italians take Novosibirsk from Russians Italians take Timguska from Russians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Northwest Persia Italians attack with 1 armour and 1 bomber French defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Italians win, taking Northwest Persia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 armour moved from Bessarabia to Slovakia Hungary 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,3,4,3,3,5,4,4,3,5,2,3,3,2,3,5,1,2,6,6,3 Italians collect 14 PUs (7 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 French : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia 1 infantry owned by the ANZAC retreated to Persia Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -4.17 Japanese : 0.00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Sumatra Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Northwest Persia ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the ANZAC lost in Northwest Persia 1 infantry owned by the ANZAC retreated to Persia Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 ANZAC : -4.17 Japanese : 0.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 artillery and 1 marine Dutch New Guinea : 1 flag 42 Sea Zone : 1 cruiser and 1 transport 41 Sea Zone : 1 transport 44 Sea Zone : 1 flag 54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry Ethiopia : 1 flag 97 Sea Zone : 1 destroyer Iraq : 1 infantry Persia : 1 infantry
Production/PUs Summary :
Germans : 51 / 105 Russians : 7 / 0 Japanese : 51 / 76 Americans : 62 / 92 Chinese : 12 / 13 British : 37 / 47 UK_Pacific : 0 / 0 Italians : 21 / 18 ANZAC : 15 / 21 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Bryansk to Persia 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Persia 3 bombers moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to 125 Sea Zone 16 armour and 3 mech_infantrys moved from Russia to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 2 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Holland Belgium Germans attack with 3 bombers and 1 infantry British defend with 1 infantry Germans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 bombers moved from Holland Belgium to Western Germany 2 fighters moved from 125 Sea Zone to 112 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 5 infantry moved from Germany to Slovakia Hungary 3 artilleries moved from Volgograd to Caucasus 2 aaGuns moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Ukraine to Caucasus 3 fighters moved from Ukraine to Caucasus 2 artilleries moved from Russia to Samara 2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus Place Units - Germans 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 infantry placed in France 1 artillery and 8 infantry placed in Western Germany Germans undo move 5. 3 artilleries, 2 fighters and 4 infantry placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.33
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Your turn.
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@simon33 sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.