Scramble scotland
JWW (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 3 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Iraq : 1 infantry
92 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 49
Russians : 33 / 43
Japanese : 47 / 62
Americans : 55 / 80
Chinese : 9 / 11
British : 32 / 36
UK_Pacific : 7 / 7
Italians : 16 / 19
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to 125 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Karelia to Novgorod
1 armour moved from Eastern Poland to Novgorod
7 armour and 4 mech_infantrys moved from Eastern Poland to ArchangelCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Novgorod
Germans attack with 1 armour and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 4 infantry in Novgorod, round 2 : 2/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 7 armour and 4 mech_infantrys
Russians defend with 1 aaGun and 5 infantry
Germans roll dice for 7 armour and 4 mech_infantrys in Archangel, round 2 : 6/11 hits, 4.17 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
1 infantry moved from Baltic States to Belarus
3 aaGuns, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus
7 mech_infantrys moved from Poland to Belarus
10 artilleries and 2 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from United Kingdom to Finland
2 fighters moved from 125 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern PolandPlace Units - Germans
1 artillery placed in France
1 mech_infantry placed in Western Germany
1 bomber placed in Western Germany
2 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 2.00
Russians : 0.50
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
16 infantry moved from Amur to ManchuriaCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 armour and 4 mech_infantrys moved from Szechwan to Kansu
2 fighters and 1 tactical_bomber moved from India to Kansu
2 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 5 artilleries and 33 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Kansu : 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
India : 1 armour and 1 mech_infantry
Bryansk : 2 infantry
Bessarabia : 1 infantry
Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters and 46 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 45 / 58
Russians : 33 / 38
Japanese : 41 / 62
Americans : 55 / 80
Chinese : 12 / 11
British : 32 / 36
UK_Pacific : 7 / 7
Italians : 16 / 19
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
16 infantry moved from Amur to ManchuriaCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Manchuria
1 armour and 4 mech_infantrys moved from Szechwan to Kansu
2 fighters and 1 tactical_bomber moved from India to Kansu
2 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
3 aaGuns, 5 artilleries and 33 infantry moved from Bryansk to Russia
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Eastern Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 armour and 1 mech_infantry moved from Yunnan to Burma Japanese take Shan State from UK_Pacific 5 artilleries and 10 infantry moved from Yunnan to Burma 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Burma, round 2 : 3/17 hits, 4.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries, 1 battleship, 2 carriers, 1 destroyer, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to French Indo China 2 fighters moved from 34 Sea Zone to 37 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to French Indo China 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from Philippines to Yunnan 1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 aaGun moved from Hunan to Yunnan 5 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 22 Sea Zone to 20 Sea Zone 1 destroyer moved from 23 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in Japan 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 44 PUs; end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : -1.00 UK_Pacific : -0.33 Japanese : -2.50
Not sure how to attach save game. I have emailed it though.
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@simon33 Appears file upload is disabled for user posts. Not sure if that will impact the write API which TripleA will call.
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I will look into this.
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@djensen If you want to enable attachments to posts you can go to the admin settings at /admin/settings/uploads. Glancing at things I don’t believe that should impact the write API plugin that TripleA uses either way but not positive.
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I think I enabled it.
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Seems to work. That’s a work around there.
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Simon, I might not get a move into until Monday due to work and travel…FYI…
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@simon33 …I hope this is the correct file0_1542664771744_4ece0975-aaff-45d6-a414-b4024ea44f05-1542089885154-JWW.tsvg
1542089885154-JWW.tsvg -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Northern Italy to Romania 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 5 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 15 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Java : 1 flag, 1 infantry Dutch New Guinea : 1 flag 54 Sea Zone : 1 cruiser, 2 destroyers and 2 transports Egypt : 2 infantry United Kingdom : 2 infantry Morocco : 2 infantry Normandy Bordeaux : 1 factory_minor and 1 harbour Ethiopia : 1 flag 99 Sea Zone : 1 destroyer Iraq : 1 infantry Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 45 / 58 Russians : 32 / 38 Japanese : 44 / 47 Americans : 57 / 87 Chinese : 11 / 13 British : 32 / 36 UK_Pacific : 5 / 8 Italians : 15 / 15 ANZAC : 15 / 23 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Finland to Russia 1 fighter moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 tactical_bomber moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Belarus to Ukraine 5 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel Combat - Germans Air Battle in Russia Germans attacks with 4 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in Western Ukraine Germans attack with 5 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 2 infantry in Western Ukraine, round 2 : 1/7 hits, 2.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 7 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 7 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 5 artilleries and 3 mech_infantrys moved from Eastern Poland to Belarus 3 mech_infantrys moved from Belarus to Archangel 1 armour and 4 infantry moved from Novgorod to Belarus 3 aaGuns, 1 armour, 7 artilleries and 27 infantry moved from Belarus to Bryansk 1 fighter moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Ukraine to Bryansk 2 bombers and 1 fighter moved from Russia to Bryansk 1 infantry moved from Vyborg to Novgorod 4 armour moved from Archangel to Bryansk 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Novgorod 1 mech_infantry moved from Western Germany to Poland 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Germans 3 armour placed in Novgorod 1 submarine placed in 113 Sea Zone 2 bombers and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50 Germans : -0.00 Russians : -0.33
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I assumed no intercept in Moscow.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 7x factory_major; Remaining resources: 31 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Kansu to Chahar 1 tactical_bomber moved from Kansu to Chahar 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Chahar Russians attack with 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Chahar, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Chahar Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Kansu to Russia 1 armour and 3 mech_infantrys moved from Kansu to Kazakhstan 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 tactical_bomber moved from Chahar to Manchuria 1 infantry moved from Korea to Manchuria Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,3,2,3,1,5,3,6 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -1.00 Japanese : 0.00
Territory Summary for Russians :
Korea : 1 flag Jehol : 1 infantry Manchuria : 2 aaGuns, 17 infantry and 1 tactical_bomber Kazakhstan : 2 armour and 4 mech_infantrys Nenetsia : 1 infantry Russia : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 5 fighters and 53 infantry Vologda : 1 infantry Volgograd : 1 factory_minor Smolensk : 1 infantry 114 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 49 / 61 Russians : 28 / 32 Japanese : 43 / 47 Americans : 57 / 87 Chinese : 12 / 13 British : 32 / 36 UK_Pacific : 5 / 8 Italians : 15 / 15 ANZAC : 15 / 23 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 5 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 5 artilleries and 10 infantry moved from Burma to India 1 infantry moved from Anhwe to Jehol 2 bombers moved from French Indo China to Jehol 1 bomber moved from French Indo China to Jehol 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Java Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Jehol Japanese attack with 3 bombers and 1 infantry Russians defend with 1 infantry Japanese roll dice for 3 bombers and 1 infantry in Jehol, round 2 : 1/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 3 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in India Japanese attack with 5 artilleries and 10 infantry British defend with 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 5 artilleries and 10 infantry in India, round 2 : 4/15 hits, 4.17 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 5 artilleries and 8 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hunan to Anhwe 1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Hunan 3 bombers moved from Jehol to Hunan 1 fighter moved from 41 Sea Zone to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 3 tactical_bombers moved from French Indo China to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shan State to Yunnan 1 armour and 1 mech_infantry moved from Burma to Hunan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 3 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.33 Chinese : 0.67 UK_Pacific : 1.33 Japanese : -1.17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 3 infantry moved from Manchuria to Jehol 2 artilleries, 1 fighter and 18 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Hopei: 1 fighter EDIT: Adding units owned by Chinese to Jehol: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Chinese :
Jehol : 1 fighter and 7 infantry Hopei : 2 artilleries and 18 infantry
Production/PUs Summary :
Germans : 49 / 61 Russians : 28 / 32 Japanese : 53 / 74 Americans : 56 / 87 Chinese : 12 / 13 British : 32 / 36 UK_Pacific : 2 / 0 Italians : 13 / 15 ANZAC : 11 / 23 French : 9 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0