@Ghostglider yeah, the calc said it was 100% lol. I couldn’t even retreat when it was bad because it was amphibious.
At least taranto was in my favor.
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Sub should have been a DD in the second round and rolled a 2. So edited out a plane.
+4.33 for JPN…101 IPC loss, yikes
@simon33 well that 55% attack sure worked out for you. it was a good time for such an attack with the overall advantage you have… a projected 15 TUV loss turned into +100…ouch
@simon33 killing both fleets this turn is impressive
Yeah. I’m not complaining. I didn’t think losing the battle would be a major setback for me so I went with it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Scotland to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 aaGun, 7 artilleries, 6 fighters and 7 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
1 fighter moved from New Brunswick Nova Scotia to Iceland
2 fighters moved from Eastern United States to Gibraltar
3 transports moved from 107 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Queensland : 2 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sumatra : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
54 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 fighter
Gibraltar : 2 fighters
New Brunswick Nova Scotia : 1 aaGun, 2 armour, 3 artilleries and 7 infantry
Egypt : 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
Scotland : 1 infantry
United Kingdom : 1 aaGun, 7 artilleries, 7 fighters and 7 infantry
Morocco : 1 infantry
Tunisia : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag, 6 transports
Eire : 1 flag
Brazil : 1 flag
Production/PUs Summary :
Germans : 62 / 100
Russians : 0 / 0
Japanese : 64 / 74
Americans : 62 / 98
Chinese : 0 / 5
British : 27 / 33
UK_Pacific : 0 / 0
Italians : 31 / 37
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Scotland to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 aaGun, 7 artilleries, 6 fighters and 7 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
1 fighter moved from New Brunswick Nova Scotia to Iceland
2 fighters moved from Eastern United States to Gibraltar
3 transports moved from 107 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Central United States to 101 Sea Zone
2 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
3 artilleries and 5 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 carrier, 2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 4x airfield, 6x factory_minor; Remaining resources: 23 PUs;
British buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
4 aaGuns, 2 fighters and 9 infantry moved from Scotland to United Kingdom
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 mech_infantrys moved from Belgian Congo to Egypt
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1,6,6
British collect 25 PUs (2 lost to blockades); end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag
Marianas : 1 flag, 1 artillery and 1 infantry
Queensland : 2 fighters, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sumatra : 1 flag
10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 2 transports
54 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Iceland : 1 airfield and 1 fighter
Quebec : 1 factory_minor
Gibraltar : 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 aaGun, 2 armour, 3 artilleries, 1 harbour and 7 infantry
Egypt : 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 16 fighters, 1 harbour, 35 infantry, 2 marines and 12 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 7 artilleries, 1 bomber, 1 factory_minor, 9 fighters, 1 harbour and 19 infantry
Morocco : 1 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
106 Sea Zone : 1 flag, 8 transports
93 Sea Zone : 1 flag
Eire : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 62 / 100
Russians : 0 / 0
Japanese : 64 / 74
Americans : 62 / 98
Chinese : 0 / 5
British : 27 / 28
UK_Pacific : 0 / 0
Italians : 31 / 37
ANZAC : 11 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Yeah. I’m not complaining. I didn’t think losing the battle would be a major setback for me so I went with it.
this is an old fashion ass whopping, god damn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier and 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 2 fighters
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 fighters in Gibraltar, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits, 0.83 expected hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 1 fighter
Non Combat Move - Italians
2 carriers, 2 destroyers and 4 fighters moved from 99 Sea Zone to 95 Sea Zone
3 fighters moved from Greece to Southern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
1 armour and 1 artillery placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 31 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 carriers, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
7 bombers moved from Western Germany to Egypt
22 armour, 9 artilleries, 2 infantry and 23 mech_infantrys moved from Trans-Jordan to Egypt
6 armour and 12 mech_infantrys moved from Iraq to Egypt
3 fighters moved from Greece to Egypt
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 fighters moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 3 submarines
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Egypt
Germans attack with 28 armour, 9 artilleries, 7 bombers, 3 fighters, 2 infantry and 35 mech_infantrys
British defend with 3 aaGuns, 2 armour, 4 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 27 infantry, 1 marine and 10 mech_infantrys; Americans defend with 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
AA fire in Egypt : 1/9 hits, 1.50 expected hits
1 fighter owned by the Germans lost in Egypt
Germans roll dice for 28 armour, 9 artilleries, 7 bombers, 2 fighters, 2 infantry and 35 mech_infantrys in Egypt, round 2 : 32/83 hits, 30.33 expected hits
British roll dice for 3 aaGuns, 2 armour, 4 artilleries, 16 fighters, 35 infantry, 2 marines and 12 mech_infantrys in Egypt, round 2 : 31/71 hits, 29.33 expected hits
3 aaGuns owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans, 28 mech_infantrys owned by the Germans and 23 infantry owned by the British lost in Egypt
Germans roll dice for 28 armour, 8 artilleries, 7 bombers, 2 fighters and 7 mech_infantrys in Egypt, round 3 : 25/52 hits, 24.67 expected hits
British roll dice for 2 armour, 4 artilleries, 16 fighters, 6 infantry, 2 marines and 12 mech_infantrys in Egypt, round 3 : 21/42 hits, 19.67 expected hits
10 mech_infantrys owned by the British, 1 marine owned by the British, 8 artilleries owned by the Germans, 6 armour owned by the Germans, 2 infantry owned by the Americans, 1 marine owned by the Americans, 4 artilleries owned by the British, 7 mech_infantrys owned by the Germans, 4 infantry owned by the British, 1 armour owned by the British and 2 mech_infantrys owned by the Americans lost in Egypt
Germans roll dice for 22 armour, 7 bombers and 2 fighters in Egypt, round 4 : 10/31 hits, 16.67 expected hits
British roll dice for 1 armour and 16 fighters in Egypt, round 4 : 11/17 hits, 11.17 expected hits
11 armour owned by the Germans, 4 fighters owned by the Americans, 5 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 11 armour, 7 bombers and 2 fighters in Egypt, round 5 : 13/20 hits, 11.17 expected hits
British roll dice for 7 fighters in Egypt, round 5 : 5/7 hits, 4.67 expected hits
5 armour owned by the Germans, 3 fighters owned by the Americans and 4 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour, 7 bombers and 2 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 22 armour, 9 artilleries, 1 fighter, 2 infantry and 35 mech_infantrys
Casualties for Americans: 7 fighters, 8 infantry, 1 marine and 2 mech_infantrys
Casualties for British: 3 aaGuns, 2 armour, 4 artilleries, 9 fighters, 27 infantry, 1 marine and 10 mech_infantrys
Non Combat Move - Germans
7 bombers and 2 fighters moved from Egypt to Syria
3 fighters moved from 110 Sea Zone to Western Germany
2 aaGuns moved from Iraq to Syria
1 aaGun moved from Trans-Jordan to Syria
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 submarines moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
3 armour placed in Iraq
2 carriers, 2 fighters and 1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -2.83
British : 3.83
AA fire in Egypt : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Java
1 bomber moved from Shan State to Java
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Sumatra
Battle in Guam
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery, 1 harbour and 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans win, taking Sumatra from Americans, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
2 bombers owned by the Japanese retreated
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
Place Units - Japanese
2 carriers and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : 0.00
That has to be it doesn’t it?
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
That has to be it doesn’t it?
yeah…there are players that have let me “mop up”, most times I’ve enjoyed it. you really took this too me and I feel I had early fair/good dice…but you spanked me nearly the entire game I feel. have you had enough of me? rematch? I’ll log this. GG
I can go again if you want. I’ll give you a 6 bid to go allies.
@simon33 how about an 8?
Yep, ok. Let me know your placements.
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Yep, ok. Let me know your placements.
UK DD in z110