But of course sz 97 early attack has its pros, not just cons, as u mentioned it earlier.
Ok,
Japan on the move…
Godspeed :)
@simon33 2 sub hit in z 42…can you give OOL?
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 you were intending to send the luftwaffe at the allies med fleet?
Yes, if I’m bombing the airbase (which I’m not sure if you can determine from Triple-A) I would think that is reasonably obvious. Mobilising the DD into SZ97 would have taken the French DD out too, I didn’t even take that into account. I just wanted to kill some subs.
Never posted the above!
You didn’t post your attack but I’m assuming you’re attacking with everything. Keep 1CV undamaged in the first round. So dent 4CVs, 2BBs, lose 2 subs and up to 3DDs. If you get more than 11 hits you can lose some damaged CVs.
In round 2 you can lose some damaged CVs to sub hits if I don’t have any DDs left. After that can you ask?
yes, on both counts
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Combat Hit Differential Summary :
Americans : -6.00
Japanese : -3.50
7 hits round 2
gotta love that -6 for the USA after two rounds
Lose 3DDs, dent last CV, lose 3 dented CVs.
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
gotta love that -6 for the USA after two rounds
A lot of that would be Iwo Jima though.
@simon33 hmmm, good point
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Combat Hit Differential Summary :
Americans : -6.67
Japanese : -3.33
@simon33 5 more hits
@simon33 said in JWW (Allies) vs Simon33 (Axis) BM3:
Lose 3DDs, dent last CV, lose 3 dented CVs.
Actually, is it too late to change this?
Lose 3DDs, lose all 4 dented CVs.
Hmm, something strange happened there. Somehow I didn’t get the update that you’d moved.
Lose the DD, 2CVs, Cruiser and a tac.
Assuming you keep the attack going, you can lose the BBs and then fighters in the last round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Americans : -6.67
Japanese : -3.17
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Queensland : 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers and 1 submarine
34 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
17 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
55 Sea Zone : 1 battleship and 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 2 fighters
Morocco : 1 infantry
Normandy Bordeaux : 4 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 2 mech_infantrys
Albania : 1 flag, 1 infantry
Libya : 1 flag
108 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 52 / 83
Russians : 2 / 0
Japanese : 59 / 69
Americans : 65 / 105
Chinese : 9 / 16
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 22 / 17
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -3.67
Japanese : 3.83
Territory Summary for Chinese :
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Sikang : 4 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 52 / 83
Russians : 2 / 0
Japanese : 57 / 69
Americans : 65 / 105
Chinese : 11 / 12
British : 32 / 46
UK_Pacific : 0 / 0
Italians : 22 / 17
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Greece to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in West India
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Place Units - British
1 aaGun and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.00
AA fire in France : : -0.17
Americans : -6.67
Chinese : -3.67
Japanese : 0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Sikang : 4 infantry
Anhwe : 2 infantry
Queensland : 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
32 Sea Zone : 1 transport
30 Sea Zone : 2 destroyers and 1 submarine
34 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
17 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
55 Sea Zone : 1 battleship and 1 cruiser
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
West India : 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter, 4 infantry and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 4 infantry
Tunisia : 1 flag, 1 aaGun
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 2 mech_infantrys
Albania : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
108 Sea Zone : 1 artillery, 1 destroyer, 3 infantry and 2 transports
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
97 Sea Zone : 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 4 transports
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 52 / 83
Russians : 2 / 0
Japanese : 55 / 69
Americans : 65 / 105
Chinese : 11 / 12
British : 32 / 41
UK_Pacific : 2 / 0
Italians : 22 / 17
ANZAC : 15 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 23 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in Paulau Island
Battle in Marshall Islands
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Paulau Island from Japanese, taking Marshall Islands from Japanese, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters and 6 submarines
Japanese defend with 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 1 transport
Americans roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 battleships owned by the Japanese
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 2 : 6/16 hits, 7.33 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/22 hits, 10.83 expected hits
Units damaged: 1 battleship owned by the Americans
2 submarines owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone
Americans roll dice for 6 submarines in 42 Sea Zone, round 3 : 0/6 hits, 2.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 5 destroyers and 8 fighters in 42 Sea Zone, round 3 : 7/16 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 11/22 hits, 10.83 expected hits
6 submarines owned by the Americans, 5 destroyers owned by the Americans, 3 carriers owned by the Japanese and 3 destroyers owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers and 8 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.67 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 4 : 9/16 hits, 8.83 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 8 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
Japanese win with 2 battleships, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -85
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 8 fighters and 6 submarines
Casualties for Japanese: 5 carriers, 1 cruiser, 4 destroyers, 2 submarines and 1 tactical_bomber
3 tactical_bombers owned by the Japanese and 6 fighters owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Tunisia to Tobruk
2 transports moved from 110 Sea Zone to 107 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 fighters and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Burma
1 artillery and 19 infantry moved from Yunnan to Burma
4 infantry moved from Szechwan to Sikang
3 infantry moved from Hopei to Anhwe
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Burma
Chinese attack with 1 artillery, 1 fighter and 19 infantry
Japanese defend with 10 artilleries, 1 bomber and 10 infantry
Chinese roll dice for 1 artillery, 1 fighter and 19 infantry in Burma, round 2 : 2/21 hits, 4.17 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 10 infantry in Burma, round 2 : 7/21 hits, 6.83 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 12 infantry in Burma, round 3 : 4/14 hits, 3.00 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 8 infantry in Burma, round 3 : 9/19 hits, 6.17 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Burma
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 4 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 10 artilleries, 1 bomber and 4 infantry in Burma, round 4 : 6/15 hits, 4.83 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Burma
Japanese win with 10 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is -50
Casualties for Chinese: 1 artillery, 1 fighter and 19 infantry
Casualties for Japanese: 7 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 5 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Sikang, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 5 infantry in Sikang, round 3 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Greece to France
Combat - British
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in West India
British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in West India, round 2 : 4/12 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier and 2 fighters moved from 81 Sea Zone to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to Normandy Bordeaux
Place Units - British
1 aaGun and 2 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.00
AA fire in France : : -0.17
Americans : -6.67
Chinese : -3.67
Japanese : 0.33
@simon33 not a great round for the allies…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Albania
Italians take Bulgaria from Americans
1 artillery and 7 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Albania
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
Italians take Buryatia from Russians
Italians take Amur from Russians
Combat - Italians
Battle in Albania
Italians attack with 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry
British defend with 2 infantry; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry in Albania, round 2 : 2/12 hits, 3.33 expected hits
Americans roll dice for 3 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry in Albania, round 3 : 4/11 hits, 3.17 expected hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from Americans with 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 fighters moved from Albania to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery and 1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,5,6,3,1,5,2,5,2,3,4,3,1,5,6,1,6,1,3,2,6,1,2,2,1,5
Italians collect 19 PUs (10 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.67
Americans : -0.67
@JWWII said in JWW (Allies) vs Simon33 (Axis) BM3:
@simon33 not a great round for the allies…
Yeah, that -50 TUV swing for China was pretty radical too. They’re not going to be a fighting force any more.
Interestingly though on paper the allies are still in it. Might be going to reclaim India and you still have the income advantage.