Good night
Triple allied move tomorrow
I plan it around noon
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 mech_infantry moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Samara to Timguska
Italians take Novosibirsk from Russians
Italians take Timguska from Russians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Northwest Persia
Italians win, taking Northwest Persia from French with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 armour moved from Bessarabia to Slovakia Hungary
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,4,3,4,3,3,5,4,4,3,5,2,3,3,2,3,5,1,2,6,6,3
Italians collect 14 PUs (7 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
1 infantry owned by the ANZAC retreated to Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.00
ANZAC : -4.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 8 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Northwest Persia
ANZAC attack with 2 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
1 infantry owned by the ANZAC retreated to Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00
ANZAC : -4.17
Japanese : 0.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 marine
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 infantry
Persia : 1 infantry
Production/PUs Summary :
Germans : 51 / 105
Russians : 7 / 0
Japanese : 51 / 76
Americans : 62 / 92
Chinese : 12 / 13
British : 37 / 47
UK_Pacific : 0 / 0
Italians : 21 / 18
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 carrier, 2 fighters, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bryansk to Persia
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Persia
3 bombers moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 125 Sea Zone
16 armour and 3 mech_infantrys moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Persia
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 4/5 hits, 2.67 expected hits
British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Persia
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in Holland Belgium
Germans attack with 3 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 bombers moved from Holland Belgium to Western Germany
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Volgograd to Caucasus
2 aaGuns moved from Rostov to Caucasus
1 aaGun and 1 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Ukraine to Caucasus
2 artilleries moved from Russia to Samara
2 bombers, 1 fighter and 1 tactical_bomber moved from Persia to Caucasus
Place Units - Germans
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in France
1 artillery and 8 infantry placed in Western Germany
Germans undo move 5.
3 artilleries, 2 fighters and 4 infantry placed in Western Germany
4 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 1.33
Your turn.
@simon33 sorry for the delay, December is a crazy busy time for work and life, with the holidays, and there has been a death in the family. My play will be slow for the remainder of the year. I am sorry.
Sorry for your loss.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 16 infantry and 1 tactical_bomber moved from Anhwe to Hunan
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Kiangsi : 1 infantry
Hunan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 52 / 77
Russians : 6 / 0
Japanese : 50 / 76
Americans : 62 / 92
Chinese : 13 / 13
British : 37 / 47
UK_Pacific : 0 / 0
Italians : 21 / 18
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from Kiangsu to Shantung
1 bomber and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 bomber moved from Shan State to 41 Sea Zone
1 bomber moved from Shan State to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kiangsu to Kiangsi
2 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
Airborne Attack Move - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shantung, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 2 fighters in Shantung, round 4 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
2 fighters owned by the Japanese retreated
Battle in 42 Sea Zone
Japanese attack with 5 fighters and 5 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Kiangsi
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 6/19 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to French Indo China
1 fighter moved from 43 Sea Zone to Philippines
5 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Shantung to Kiangsu
1 fighter moved from Shantung to 6 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 6 Sea Zone
3 artilleries and 3 infantry moved from India to Burma
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 artilleries placed in Kiangsu
Japanese undo move 2.
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Chinese : -1.67
Japanese : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Romania
Americans take Romania from Germans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
1 infantry moved from Greece to Albania
1 fighter and 1 marine moved from Bulgaria to Greece
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield and 1 harbour placed in Greece
1 aaGun, 1 infantry and 1 mech_infantry placed in Greece
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 infantry
Queensland : 2 infantry, 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
United Kingdom : 2 fighters
Morocco : 1 infantry
Normandy Bordeaux : 2 infantry
Tunisia : 1 flag, 2 mech_infantrys
Romania : 1 flag, 1 mech_infantry
Albania : 1 flag, 1 infantry
Libya : 1 flag
108 Sea Zone : 4 infantry and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 49 / 77
Russians : 4 / 0
Japanese : 54 / 62
Americans : 65 / 100
Chinese : 11 / 13
British : 37 / 47
UK_Pacific : 0 / 0
Italians : 21 / 18
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Kweichow to Sikang
1 infantry moved from Tsinghai to Sikang
3 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 11 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Hopei
1 infantry moved from Chahar to Jehol
3 infantry moved from Chahar to Hopei
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Hunan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 0.67
Territory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Jehol : 1 infantry
Yunnan : 1 artillery and 19 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 fighter and 3 infantry
Tsinghai : 1 infantry
Szechwan : 4 infantry
Anhwe : 1 artillery
Production/PUs Summary :
Germans : 49 / 77
Russians : 4 / 0
Japanese : 50 / 62
Americans : 65 / 100
Chinese : 15 / 16
British : 37 / 47
UK_Pacific : 0 / 0
Italians : 21 / 18
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 artillery, 3 destroyers, 1 harbour, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Greece to Romania
Americans take Romania from Germans
Combat - Americans
Non Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Greece
1 infantry moved from Greece to Albania
1 fighter and 1 marine moved from Bulgaria to Greece
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield and 1 harbour placed in Greece
1 aaGun, 1 infantry and 1 mech_infantry placed in Greece
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Anhwe
1 artillery moved from Chahar to Anhwe
1 fighter moved from Kweichow to Sikang
1 infantry moved from Tsinghai to Sikang
3 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 11 infantry moved from Hunan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 5/16 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Hopei
1 infantry moved from Chahar to Jehol
3 infantry moved from Chahar to Hopei
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Hunan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 armour moved from West India to Eastern Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Northwest Persia to Eastern Persia
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Bulgaria to Greece
1 marine moved from Bulgaria to Greece
2 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 2 fighters moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Greece to 97 Sea Zone
1 fighter moved from 110 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northwest Persia to Greece
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.50
Italians : 0.50
Chinese : 2.00
Japanese : 0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Kwangsi : 1 infantry
Jehol : 1 infantry
Yunnan : 1 artillery and 19 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Hopei : 1 fighter and 3 infantry
Tsinghai : 1 infantry
Szechwan : 4 infantry
Anhwe : 1 artillery
Borneo : 1 infantry
Queensland : 2 infantry, 2 marines and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 8 fighters, 6 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 4 infantry and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
Tunisia : 1 flag, 1 aaGun and 2 mech_infantrys
Romania : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag
Tobruk : 1 flag
Albania : 1 flag, 3 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Turkmenistan : 1 infantry
108 Sea Zone : 4 infantry and 2 transports
106 Sea Zone : 1 flag
Crete : 1 flag
Bulgaria : 1 flag, 1 artillery and 1 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
97 Sea Zone : 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 5 submarines and 4 transports
Iraq : 1 flag, 2 infantry
Eastern Persia : 1 flag, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
101 Sea Zone : 1 destroyer and 2 transports
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 fighters and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
110 Sea Zone : 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
Production/PUs Summary :
Germans : 49 / 77
Russians : 4 / 0
Japanese : 48 / 62
Americans : 65 / 100
Chinese : 15 / 16
British : 37 / 46
UK_Pacific : 2 / 0
Italians : 21 / 18
ANZAC : 15 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Timguska to Yakut S.S.R.
Italians take Yenisey from Russians
Italians take Yakut S.S.R. from Russians
1 bomber moved from Caucasus to Greece
3 fighters moved from Southern Italy to Greece
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Greece
2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
Air Battle in Greece
Italians attacks with 5 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Greece causes 0 damage total.
Battle in Yugoslavia
Italians attack with 1 artillery and 7 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 7 infantry in Yugoslavia, round 2 : 3/8 hits, 1.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Romania
Italians win, taking Romania from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Greece to Western Germany
3 fighters moved from Greece to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,2,2,6,2,5,1,5,2,6,2,6,1,5,4,6,2,5,5,1,1,6
Italians collect 16 PUs (9 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
AA fire in Greece : : 0.83
Italians : 2.67
British : -0.33
Americans : -0.33
Nice AA hit! That changes things.
@simon33 you were intending to send the luftwaffe at the allies med fleet?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.00
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 52 / 77
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : -1.00
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Persia : 1 infantry
Production/PUs Summary :
Germans : 52 / 77
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 35 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
3 bombers moved from Western Germany to Bulgaria
2 bombers and 1 mech_infantry moved from Caucasus to Turkmenistan
16 armour and 3 mech_infantrys moved from Kazakhstan to Northwest Persia
4 fighters and 1 tactical_bomber moved from Caucasus to Bulgaria
3 artilleries and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 16 armour, 3 artilleries and 8 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 16 armour, 3 artilleries and 8 mech_infantrys in Northwest Persia, round 2 : 14/27 hits, 10.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 16 armour, 3 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bulgaria
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Bulgaria, round 2 : 3/8 hits, 4.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Bulgaria
Germans win with 3 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Turkmenistan
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Caucasus to Northwest Persia
1 aaGun and 1 infantry moved from Rostov to Caucasus
2 bombers moved from Turkmenistan to Volgograd
2 artilleries moved from Samara to Volgograd
3 artilleries moved from Ukraine to Bessarabia
2 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Bulgaria to Western Germany
3 infantry moved from Slovakia Hungary to Yugoslavia
3 fighters moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from Bulgaria to Yugoslavia
5 artilleries moved from Western Germany to France
4 infantry moved from Western Germany to Germany
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Place Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 fighters and 5 mech_infantrys placed in Western Germany
Germans undo move 1.
1 artillery placed in Western Germany
2 artilleries placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : -0.33
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 16 infantry and 1 tactical_bomber moved from Hunan to Yunnan
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Yunnan : 2 aaGuns, 16 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 83
Russians : 2 / 0
Japanese : 44 / 62
Americans : 62 / 100
Chinese : 15 / 16
British : 32 / 46
UK_Pacific : 2 / 0
Italians : 25 / 17
ANZAC : 19 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 3 infantry moved from Manchuria to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 bomber, 1 fighter and 1 infantry moved from Kiangsu to Anhwe
2 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 bomber and 1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to 41 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Java
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to Kwangsi
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from Philippines to Borneo
2 battleships and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1.33 expected hits
ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Hunan, round 2 : 3/19 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Borneo to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
5 carriers, 4 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
5 artilleries and 7 infantry moved from India to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to French Indo China
1 bomber and 1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 artilleries moved from Shan State to Burma
2 armour, 1 artillery and 1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
2 artilleries moved from Kiangsu to Kiangsi
1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.33
Chinese : 0.33
Japanese : -2.00