G-40 entek allies +20 -vs- dawgoneit axis

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 5 / 0
        Japanese : 45 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_ANZ8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 5 / 0
        Japanese : 45 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                2 artilleries moved from Denmark to Western Germany
                1 armour moved from Normandy Bordeaux to Southern France
                1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 mech_infantry moved from Urals to Timguska
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Novosibirsk to Timguska
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                5 armour moved from Novosibirsk to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Tambov to Samara
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 3 tactical_bombers moved from France to Southern France

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 armour and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
                        Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 :  6/8 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Evenkiyskiy
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Evenkiyskiy
                        Germans roll dice for 1 armour in Evenkiyskiy, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
                        Germans roll dice for 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 :  4/14 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 :  8/11 hits
                        4 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Southern France, round 3 :  3/6 hits
                        British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Southern France, round 3 :  2/7 hits
                        1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the British lost in Southern France
                        Germans roll dice for 1 fighter and 3 tactical_bombers in Southern France, round 4 :  2/4 hits
                        British roll dice for 4 fighters in Southern France, round 4 :  2/4 hits
                        1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 2 tactical_bombers in Southern France, round 5 :  0/2 hits
                        British roll dice for 2 fighters in Southern France, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 1 tactical_bomber in Southern France, round 6 :  0/1 hits
                        British roll dice for 2 fighters in Southern France, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                    British win with 2 fighters remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 3 fighters
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Timguska
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Novgorod to Karelia
                2 armour and 3 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 armour and 2 infantry placed in Volgograd
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_43594_Ger9.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 4 / 0
    Japanese : 43 / 44
    Americans : 57 / 82
    Chinese : 5 / 4
    British : 39 / 46
    UK_Pacific : 22 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    0_1542220233717_triplea_43594_Rus8.tsvg

  • '20 '19 '18 '17 '16

    I know the file says Rus 8 but it’s really 9.

  • '20 '19 '18 '17 '16

    Bumpity bump


  • hey. was wondering if you want to continue or start a new game or 2

  • '20 '19 '18 '17 '16

    Hey, welcome back! happy new year and all that.

    I’m down for whatever. If you want to continue this I will, or we can start a new one.


  • its not letting me post. keeps kicking me out and making me sign back in 301 ERROR

  • '20 '19 '18 '17 '16

    Did you get the newest version of Triple A? Also double check the ID number 32312 it might have changed


  • i have the 1.9.0.0. is there another?

  • '20 '19 '18 '17 '16


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Close, but I think you’re the Axis and this game and it should be your japan go


  • @Entek yes it is. i was having trouble posting and we (Panther and I) used this forum to figure it out. i,ll get rite to it my friend.
    it might take a few


  • @dawgoneit another test post coming


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Great, glad you’re getting it figured out! I look forward to gaming with you again!


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kweichow to Burma
            3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Burma
            1 bomber moved from Kweichow to 37 Sea Zone
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 bomber moved from Kweichow to Burma
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery and 1 infantry moved from Suiyuyan to Kansu
            1 armour and 2 mech_infantrys moved from Chahar to Kansu
            1 infantry moved from Tsagaan Olom to Kansu
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 armour and 1 mech_infantry moved from Buryatia to Yenisey
            2 battleships, 2 carriers, 2 cruisers and 4 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Manchuria to Jehol
            1 armour and 2 mech_infantrys moved from Korea to Jehol
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 4 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Korea to Manchuria
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys
                British defend with 6 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys in Burma, round 2 : 3/14 hits, 4.50 expected hits
                    UK_Pacific roll dice for 6 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys in Burma, round 3 : 2/13 hits, 4.33 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys in Burma, round 4 : 2/11 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for British: 6 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 5 fighters in 6 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Japan
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 bomber moved from Burma to Kwangsi
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
            3 infantry placed in Kiangsu
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
            Japanese collect 47 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 4 transports
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.33
    Japanese : -6.67
    

    Savegame


  • @Entek said in G-40 entek allies +20 -vs- dawgoneit axis:

    Great, glad you’re getting it figured out! I look forward to gaming with you again!

    oooohhhhhh yeah. i hang out with you more than i do with my friends and family do that live no more than 5 miles from here. and i grew up here. i also delivered pizza for 27 years here so i kind of no everybody.

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