G-40 entek allies +20 -vs- dawgoneit axis


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  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                3 transports moved from 25 Sea Zone to 10 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 4 submarines
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Italians: 4 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Malaya to Philippines
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                3 bombers moved from 6 Sea Zone to Midway
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Southern France
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                5 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery, 1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 2.00
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 6 / 0
        Japanese : 46 / 44
        Americans : 57 / 82
        Chinese : 3 / 1
        British : 39 / 41
        UK_Pacific : 22 / 22
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Ame8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 58 / 78
        Russians : 6 / 0
        Japanese : 46 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 39 / 41
        UK_Pacific : 22 / 22
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Chi8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                3 transports moved from 25 Sea Zone to 10 Sea Zone
                3 bombers moved from Midway to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Italians defend with 4 submarines
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Italians: 4 submarines
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Malaya to Philippines
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                3 bombers moved from 6 Sea Zone to Midway
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Southern France
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                5 destroyers and 1 submarine placed in 10 Sea Zone
                1 artillery, 1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 bomber and 1 infantry moved from Northwest Persia to Caucasus
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                        2 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Germans: 2 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to Burma
                5 infantry moved from India to Burma
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                3 destroyers moved from 110 Sea Zone to 112 Sea Zone

    Place Units - British
                2 fighters placed in Southern France
                1 infantry placed in Southern France
                3 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India
                Turning on Edit Mode
                EDIT: Adding units owned by British to Trans-Jordan: 1 mech_infantry
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
                EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    Combat Hit Differential Summary :

    Germans : -1.33
        Italians : -0.33
        British : 0.17
        Americans : 2.00
        Japanese : -0.33

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 6 / 0
        Japanese : 46 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 13 / 13
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 6 infantry moved from Northern Italy to Southern France
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 6 infantry
                    British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
                        Italians roll dice for 1 artillery and 6 infantry in Southern France, round 2 :  0/7 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 :  4/11 hits
                        4 infantry owned by the Italians lost in Southern France
                    1 artillery owned by the Italians and 2 infantry owned by the Italians retreated to Northern Italy
                    British win with 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Italians: 4 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_43594_Ita8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 5 / 0
        Japanese : 45 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_ANZ8.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 transport moved from 25 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                3 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 56 / 78
        Russians : 5 / 0
        Japanese : 45 / 44
        Americans : 57 / 82
        Chinese : 3 / 4
        British : 41 / 46
        UK_Pacific : 22 / 22
        Italians : 14 / 14
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_43594_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                2 artilleries moved from Denmark to Western Germany
                1 armour moved from Normandy Bordeaux to Southern France
                1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 mech_infantry moved from Urals to Timguska
                1 armour moved from Urals to Evenkiyskiy
                1 armour moved from Novosibirsk to Timguska
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                5 armour moved from Novosibirsk to Caucasus
                2 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Tambov to Samara
                2 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 3 tactical_bombers moved from France to Southern France

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 7 armour and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry; French defend with 1 infantry
                        Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 :  6/8 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Evenkiyskiy
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Evenkiyskiy
                        Germans roll dice for 1 armour in Evenkiyskiy, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Evenkiyskiy, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Evenkiyskiy
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry; Americans defend with 3 fighters
                        Germans roll dice for 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 :  4/14 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 :  8/11 hits
                        4 artilleries owned by the Germans, 3 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Southern France, round 3 :  3/6 hits
                        British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Southern France, round 3 :  2/7 hits
                        1 mech_infantry owned by the British, 2 armour owned by the Germans, 1 fighter owned by the Americans and 1 artillery owned by the British lost in Southern France
                        Germans roll dice for 1 fighter and 3 tactical_bombers in Southern France, round 4 :  2/4 hits
                        British roll dice for 4 fighters in Southern France, round 4 :  2/4 hits
                        1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 2 tactical_bombers in Southern France, round 5 :  0/2 hits
                        British roll dice for 2 fighters in Southern France, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                        Germans roll dice for 1 tactical_bomber in Southern France, round 6 :  0/1 hits
                        British roll dice for 2 fighters in Southern France, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Germans lost in Southern France
                    British win with 2 fighters remaining. Battle score for attacker is -34
                    Casualties for Germans: 2 armour, 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Americans: 3 fighters
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 2 transports
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 bombers in 91 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer and 2 transports
                Battle in Timguska
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour moved from Novgorod to Karelia
                2 armour and 3 mech_infantrys moved from Germany to Northern Italy
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in France
                1 armour and 2 infantry placed in Volgograd
                Germans undo move 3.
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    triplea_43594_Ger9.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Production/PUs Summary :

    Germans : 59 / 81
    Russians : 4 / 0
    Japanese : 43 / 44
    Americans : 57 / 82
    Chinese : 5 / 4
    British : 39 / 46
    UK_Pacific : 22 / 22
    Italians : 14 / 14
    ANZAC : 14 / 24
    French : 8 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    0_1542220233717_triplea_43594_Rus8.tsvg

  • '20 '19 '18 '17 '16

    I know the file says Rus 8 but it’s really 9.

  • '20 '19 '18 '17 '16

    Bumpity bump


  • hey. was wondering if you want to continue or start a new game or 2

  • '20 '19 '18 '17 '16

    Hey, welcome back! happy new year and all that.

    I’m down for whatever. If you want to continue this I will, or we can start a new one.


  • its not letting me post. keeps kicking me out and making me sign back in 301 ERROR

  • '20 '19 '18 '17 '16

    Did you get the newest version of Triple A? Also double check the ID number 32312 it might have changed


  • i have the 1.9.0.0. is there another?

  • '20 '19 '18 '17 '16


  • TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 infantry moved from Kansu to Novosibirsk
                  Russians take Novosibirsk from Germans
            3 infantry moved from Kansu to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 3 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 infantry in Timguska, round 2 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 3 : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 3 infantry in Timguska, round 4 : 1/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            5 infantry moved from Kansu to Tsinghai
            1 infantry moved from Kansu to Tsinghai
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    Close, but I think you’re the Axis and this game and it should be your japan go


  • @Entek yes it is. i was having trouble posting and we (Panther and I) used this forum to figure it out. i,ll get rite to it my friend.
    it might take a few

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