Keep UK fighter.
18L dawgoneit (Axis+6) vs MrRoboto (Allies) BM
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Siam to French Indo ChinaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to MaltaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
3 armour moved from Romania to Western Ukraine
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 fighter and 2 tactical_bombers moved from Western Germany to Karelia
1 armour moved from Norway to Karelia
4 infantry moved from Finland to Karelia
1 tactical_bomber moved from France to Baltic States
1 bomber moved from Greece to Bessarabia
11 armour, 9 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ethiopia
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 1/1 hits
1 fighter owned by the Germans lost in Ethiopia
Germans roll dice for 1 tactical_bomber in Ethiopia, round 3 : 1/1 hits
British roll dice for 1 mech_infantry in Ethiopia, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Ethiopia
British win with no units remaining. Battle score for attacker is -17
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 mech_infantry
Battle in Kenya
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Kenya, round 2 : 1/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the British lost in Kenya
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 14 armour, 9 artilleries, 11 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 14 armour, 9 artilleries, 11 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 7/41 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 14 armour, 9 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 armour, 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 4 infantry and 2 tactical_bombers in Karelia, round 2 : 4/8 hits
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Karelia, round 2 : 3/4 hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour, 1 artillery and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 bomber and 3 infantry in Bessarabia, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Greece
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Baltic States to Poland
2 aaGuns moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
1 fighter and 2 tactical_bombers moved from Karelia to Finland
1 mech_infantry moved from France to Germany
2 infantry moved from Western Germany to France
1 battleship, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
2 destroyers placed in 112 Sea Zone
2 armour and 5 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits, 2,50 expected hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantryNon Combat Move - Russians
4 artilleries and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,33
Russians : 2,33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 32 Sea Zone to 45 Sea Zone
1 armour and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hopei to ShensiCombat - Japanese
-
scramble in sz 54?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 32 Sea Zone to 45 Sea Zone
1 armour and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hopei to ShensiCombat - Japanese
Battle in Queensland
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Queensland, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Queensland, round 2 : 0/4 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Queensland
Japanese roll dice for 2 artilleries in Queensland, round 3 : 1/2 hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Queensland, round 3 : 1/4 hits
1 artillery owned by the Japanese and 1 aaGun owned by the ANZAC lost in Queensland
Japanese roll dice for 1 artillery in Queensland, round 4 : 1/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Queensland, round 4 : 1/4 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Shensi
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 5/10 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 1/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Yunnan, round 3 : 3/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hunan
2 bombers, 3 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from 45 Sea Zone to 34 Sea Zone
1 carrier moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from Manchuria to KweichowPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Americans creates battle in territory 26 Sea ZoneNon Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 infantry moved from Central United States to Western United States
3 fighters moved from Western United States to 10 Sea Zone
2 carriers, 4 destroyers, 3 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier, 4 submarines and 2 transports placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUsPurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 bomber, 5 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery and 3 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in 97 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour, 1 artillery and 1 infantry
British roll dice for 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/9 hits, 4,17 expected hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1,67 expected hits
2 mech_infantrys owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 4/7 hits, 3,83 expected hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 armour and 1 artillery
British roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 2 armour and 1 artillery in Yunnan, round 2 : 3/3 hits, 1,33 expected hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 97 Sea Zone to Malta
1 bomber moved from Anglo Egyptian Sudan to Iraq
4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Malta
1 artillery, 1 infantry and 1 marine moved from India to 39 Sea Zone
3 infantry and 2 mech_infantrys moved from India to Burma
2 mech_infantrys moved from Burma to Shan State
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to India
3 infantry moved from Shan State to French Indo ChinaPlace Units - British
3 armour placed in Iraq
3 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -1,67
Italians : 0,17
Chinese : -1,33
Japanese : 1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Java to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 battleship, 1 cruiser and 2 transports
ANZAC roll dice for 4 fighters in 54 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 54 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
2 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 54 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -8
Casualties for ANZAC: 4 fighters
Casualties for Japanese: 1 battleship and 1 cruiserNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 transports moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from French Indo China to Shan StatePlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
2 infantry placed in Queensland
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Malta to Iraq
2 infantry moved from Algeria to MoroccoTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50
Japanese : 1,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 armour moved from Karelia to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Archangel
2 tactical_bombers moved from Finland to Belarus
3 armour moved from Eastern Poland to Western Ukraine
17 armour, 9 artilleries, 10 infantry and 6 mech_infantrys moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Poland to Belarus
1 fighter moved from Finland to Belarus
2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
1 bomber moved from Greece to Eastern PolandCombat - Germans
Battle in Archangel
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 fighter and 3 tactical_bombers in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Archangel from Russians with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in 97 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 97 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 fighter and 3 tactical_bombers moved from Belarus to Eastern Poland
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
5 armour, 1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 submarine moved from 123 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantryNon Combat Move - Russians
2 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Bryansk to BelarusPlace Units - Russians
1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -1,83
Russians : 3,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 artilleries, 1 battleship, 6 infantry and 4 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 6 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to HunanCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 6 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 6 transports in 54 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 destroyer and 6 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 2 artilleries, 2 fighters and 6 infantry
ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters and 6 infantry in Queensland, round 2 : 5/10 hits
ANZAC roll dice for 2 infantry in Queensland, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters and 2 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 infantry, 1 marine and 2 mech_infantrys; ANZAC defend with 1 infantry
AA fire in Shan State : 2/7 hits
2 fighters owned by the Japanese lost in Shan State
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys in Shan State, round 2 : 5/6 hits
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in Shan State
UK_Pacific win with 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is -61
Casualties for British: 3 aaGuns
Casualties for Japanese: 2 bombers, 3 fighters and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 fighters moved from Queensland to 54 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs -
all my planes were suppose go to shan state. some how they missed they’re mark
-
What, why did you do that? Was it a mistake? You can take it back and repeat your turn if you attacked by accident.
-
it happens.
i’m good. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 5 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery moved from Libya to Tobruk
Americans take Tobruk from ItaliansCombat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 91 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 infantry moved from Tsinghai to SikangPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Malta to Egypt
4 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
3 armour and 1 bomber moved from Iraq to Egypt
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from India to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to YunnanCombat - British
Battle in Philippines
Battle in Alexandria
Battle in Yunnan
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Philippines from Japanese, taking Alexandria from Italians, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Egypt
British attack with 4 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
British roll dice for 4 armour, 1 artillery, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 11/16 hits, 7,67 expected hits
Italians roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Egypt, round 2 : 3/7 hits, 3,67 expected hits
2 mech_infantrys owned by the Italians, 1 mech_infantry owned by the British, 3 fighters owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 4 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 3 fighters and 2 mech_infantrysNon Combat Move - British
4 infantry moved from Iraq to Persia
3 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 artilleries, 3 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to India
1 mech_infantry moved from Shan State to Burma
1 marine moved from Shan State to 37 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 37 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 fighters moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to PersiaPlace Units - British
3 destroyers and 2 submarines placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,67
British : 2,33
Italians : -0,67
Americans : 1,50
Chinese : 0,33
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to GreecePlace Units - Italians
1 fighter placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 transports moved from 60 Sea Zone to 78 Sea ZonePlace Units - ANZAC
1 armour and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Iraq to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Belarus
1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to GermanyCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 92 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in Ukraine
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 3/3 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
1 bomber and 1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from Ukraine to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 infantry placed in Western Germany
4 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 47 PUs (4 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs