G4018L Farmboy Allies vs Karl7 Axis +4

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 26

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 fighters moved from Hawaiian Islands to Queensland
                1 fighter moved from New South Wales to Queensland
                9 infantry moved from Queensland to New South Wales
                1 armour and 2 mech_infantrys moved from Queensland to New South Wales
                1 fighter moved from Greece to Iraq

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
                ANZAC collect 10 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 5 fighters, 1 harbour, 4 infantry and 6 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 infantry
        Greece : 1 fighter
        Iraq : 2 fighters

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 54
        Japanese : 78 / 101
        Americans : 58 / 78
        Chinese : 3 / 3
        British : 8 / 0
        UK_Pacific : 0 / 0
        Italians : 28 / 17
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41871_Fre26.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 27

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 44 PUs;
                Germans buy 1 artillery, 1 factory_minor and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Germany to Poland
                4 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
                2 fighters moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 :  4/10 hits
                        Russians roll dice for 2 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Poland to Slovakia Hungary
                1 tactical_bomber moved from Poland to Slovakia Hungary
                2 fighters moved from Poland to Germany
                1 fighter moved from Poland to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from Poland to Western Germany
                3 armour and 6 infantry moved from Germany to Slovakia Hungary
                4 artilleries and 13 infantry moved from Western Germany to Germany
                1 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Northern Italy to Southern Italy
                6 infantry moved from Northern Italy to Southern France
                2 armour moved from France to Germany
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Finland to Norway

    Place Units - Germans
                1 factory_minor placed in Norway
                1 artillery and 1 infantry placed in Germany
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                Germans collect 46 PUs; end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41871_Ger27.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 27

    Purchase Units - Russians
                Russians buy 6 armour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bessarabia to Romania
                4 armour and 11 mech_infantrys moved from Baltic States to Slovakia Hungary
                1 artillery and 2 infantry moved from Baltic States to Poland
                1 mech_infantry moved from Belarus to Slovakia Hungary
                1 mech_infantry moved from Belarus to Slovakia Hungary
                16 armour, 11 artilleries, 13 infantry, 31 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Novgorod to Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
                2 infantry moved from Kansu to Suiyuyan
                1 tactical_bomber moved from Kazakhstan to Suiyuyan
                1 infantry moved from Timguska to Olgiy
                      Russians take Olgiy from Japanese
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                7 artilleries and 14 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Slovakia Hungary
                    Russians attack with 20 armour, 11 artilleries, 1 fighter, 13 infantry, 44 mech_infantrys and 4 tactical_bombers
                    Germans defend with 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 artilleries
                        AA fire in Slovakia Hungary : 1/5 hits, 0.83 expected hits
                        1 fighter owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 20 armour, 11 artilleries, 13 infantry, 44 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 2 : 28/92 hits, 27.67 expected hits
                        Germans roll dice for 4 aaGuns, 12 armour, 20 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 30/76 hits, 28.17 expected hits
                        17 mech_infantrys owned by the Russians, 13 infantry owned by the Russians, 4 aaGuns owned by the Germans and 24 infantry owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 20 armour, 11 artilleries, 27 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 3 : 25/62 hits, 22.67 expected hits
                        Germans roll dice for 12 armour, 20 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 16/52 hits, 20.17 expected hits
                        16 mech_infantrys owned by the Russians, 6 artilleries owned by the Germans, 17 infantry owned by the Germans and 2 artilleries owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 20 armour, 11 artilleries, 11 mech_infantrys and 4 tactical_bombers in Slovakia Hungary, round 4 : 17/46 hits, 20.00 expected hits
                        Germans roll dice for 12 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 4 : 11/27 hits, 11.83 expected hits
                        11 mech_infantrys owned by the Russians, 12 artilleries owned by the Germans, 4 armour owned by the Germans and 1 armour owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 20 armour, 11 artilleries and 4 tactical_bombers in Slovakia Hungary, round 5 : 19/35 hits, 16.33 expected hits
                        Germans roll dice for 7 armour, 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 5 : 5/10 hits, 5.33 expected hits
                        5 artilleries owned by the Russians, 2 fighters owned by the Germans, 7 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 20 armour, 6 artilleries and 4 tactical_bombers remaining. Battle score for attacker is 81
                    Casualties for Russians: 5 artilleries, 1 fighter, 13 infantry and 44 mech_infantrys
                    Casualties for Germans: 4 aaGuns, 11 armour, 18 artilleries, 2 fighters, 41 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour and 2 artilleries
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Romania
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Poland, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Suiyuyan
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Russians attack with 7 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 artilleries and 14 infantry in Shensi, round 2 : 3/21 hits, 5.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Russians win, taking Shensi from Japanese with 7 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Suiyuyan to Kansu
                1 fighter moved from Kazakhstan to Iraq
                3 tactical_bombers moved from Slovakia Hungary to Novgorod
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                3 mech_infantrys moved from Smolensk to Eastern Poland
                2 artilleries and 1 infantry moved from Novgorod to Baltic States
                3 artilleries moved from Ukraine to Bessarabia
                2 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Novosibirsk to Yenisey
                2 mech_infantrys moved from Tsinghai to Shensi
                4 mech_infantrys moved from Russia to Belarus

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 infantry placed in Iraq
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    AA fire in Slovakia Hungary : : 0.17
        Germans : -2.83
        Russians : -1.00
        Japanese : 0.00

    triplea_41871_Rus27.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    That was a dramatic development. I’m guessing you misjudged the odds in Slovakia? I had 95%

  • '23 '22 '21 '20 '19 '18 '17

    Also, if it is not too late, I forgot to move mechs from Evinskiykiy to Kansu

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, being lazy again.

    if you win it will be a major embarrassment for me.  I should win but for my stupidity.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                4 carriers moved from 33 Sea Zone to 63 Sea Zone
                8 fighters moved from 33 Sea Zone to 63 Sea Zone
                1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone

    Combat - Japanese
                Battle in New Zealand

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                5 bombers and 3 fighters moved from Midway to Solomon Islands
                4 bombers moved from Midway to Solomon Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
                1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Szechwan
                3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
                5 armour and 7 mech_infantrys moved from Kweichow to Hopei
                1 armour and 3 mech_infantrys moved from Kweichow to Hopei
                2 mech_infantrys moved from Szechwan to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from India to Hopei
                2 infantry moved from French Indo China to Yunnan
                3 infantry moved from West India to India
                1 fighter moved from Persia to India
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
                EDIT: Adding units owned by Japanese to New Zealand: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
                EDIT: Adding units owned by Japanese to Korea: 2 armour
                EDIT: Turning off Edit Mode
                1 airfield placed in Solomon Islands
                4 bombers placed in Japan
                5 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs

    triplea_41871_Jap27.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hmm, might need to reconsider somethin…

    hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    may be awhile

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    yeah, probably should double check all my positions… probably won’t get to it for another couple hours.

  • '23 '22 '21 '20 '19 '18 '17

    No problem

  • '23 '22 '21 '20 '19 '18 '17

    You’ve certainly played the better game and deserve to win it. I’ve been quite impressed by how you have conserved your forces and gained position at the same time. Its been a useful learning experience. My mistakes have been strategic ones (I think I made choices to early based on the idea that you were about to win) whereas your mistakes have just been a too quick reading of the board. Unfortunately they have been quite costly.

    @Karl7:

    yeah, being lazy again.

    if you win it will be a major embarrassment for me.  I should win but for my stupidity.

  • '23 '22 '21 '20 '19 '18 '17

    I had said earlier that I had wanted to NCM two mechs to Kansu from Evinsk… I had actually meant for them to go in Olgiy. Understandable if I’m too late.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 1 airfield, 4 bombers, 1 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                4 carriers moved from 33 Sea Zone to 63 Sea Zone
                8 fighters moved from 33 Sea Zone to 63 Sea Zone
                1 battleship and 2 destroyers moved from 33 Sea Zone to 63 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 63 Sea Zone

    Combat - Japanese
                Battle in New Zealand

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 63 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier and 1 fighter moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                5 bombers and 3 fighters moved from Midway to Solomon Islands
                4 bombers moved from Midway to Solomon Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from Aleutian Islands to 8 Sea Zone
                1 armour, 2 artilleries, 6 carriers, 1 cruiser, 1 destroyer, 10 fighters, 3 infantry, 1 marine, 2 tactical_bombers and 3 transports moved from 8 Sea Zone to 25 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 1 marine moved from 25 Sea Zone to Midway
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Szechwan
                3 armour and 3 mech_infantrys moved from Szechwan to Kweichow
                5 armour and 7 mech_infantrys moved from Kweichow to Hopei
                1 armour and 3 mech_infantrys moved from Kweichow to Hopei
                2 mech_infantrys moved from Szechwan to Hopei
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 fighter moved from India to Hopei
                2 infantry moved from French Indo China to Yunnan
                3 infantry moved from West India to India
                1 fighter moved from Persia to India
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 marine
                EDIT: Adding units owned by Japanese to New Zealand: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 armour
                EDIT: Adding units owned by Japanese to Korea: 2 armour
                EDIT: Turning off Edit Mode
                1 airfield placed in Solomon Islands
                4 bombers placed in Japan
                5 transports placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 100 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to Solomon Islands: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Evenkiyskiy: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Kansu: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hopei: 6 armour, 1 fighter and 12 mech_infantrys
                EDIT: Adding units owned by Japanese to Anhwe: 6 armour, 1 fighter and 12 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41871_Jap27.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Ok, good to go.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @farmboy:

    I had said earlier that I had wanted to NCM two mechs to Kansu from Evinsk… I had actually meant for them to go in Olgiy. Understandable if I’m too late.

    oh, I edited the 2 mechs in the east… I guess edit how you wish

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    If you strafe one my fleets I will probably need to give you an OOL.

    If I am right, I have overwhelming odds against any strafe, but you could just go all in…  :-P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    If you Tuttle in Sydney you can hold

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Turtle

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    although even if you stack and I can hit it at like 20-30% which at this point may be worth it.  :-P

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