That attack wasn’t smart but I got out of it ok.
G4018L Farmboy Allies vs Karl7 Axis +4
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
-
Ups, what happened in sz6 karl, did you overlook something?
-
internet was crapping out . Hope to get the UK turn in a moment
-
For some reason, I can’t post from tripleA. The airport connections are crap.
If I still can’t do it and you don’t mind doing my turn, its fairly straightforward. 4 British air in Egypt go to Gibraltar with one fighter left behind. All the units in TransJordan go to Egypt. The tank in Ethiopia goes to Egypt after blitzing. The art moves to Anglo Egypt Sudan and the inf goes to Kenya.
And JDOW, I hope that was an error. That was a nervous battle for me since a loss (my odds were 71%) definitely meant my end. I spent a lot of time thinking about how it might be a trap.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 64 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 6 Sea Zone
Americans attack with 7 fighters and 5 tactical_bombers
Japanese defend with 5 carriers, 4 destroyers, 1 fighter and 4 transports
Americans roll dice for 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits, 6.83 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 2/10 hits, 3.67 expected hits
2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 2/10 hits, 3.67 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 4/8 hits, 4.67 expected hits
Japanese roll dice for 4 carriers, 1 fighter and 4 transports in 6 Sea Zone, round 4 : 2/5 hits, 2.00 expected hits
4 carriers owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 4 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sumatra from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Americans: 3 fighters and 4 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 1 fighter and 4 transports
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 7 Sea Zone
5 fighters moved from Hawaiian Islands to 7 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 marine moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Romania
1 cruiser and 1 marine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Egypt
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
1 armour moved from Ethiopia to Egypt
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Ethiopia to Kenya
British take Kenya from ItaliansCombat - British
Non Combat Move - British
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 aaGun and 9 infantry moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Egypt to GibraltarTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -5.17
Japanese : -3.17 -
It went through but it might repeat
-
I get an error when I try to load the British map. If you get the same, you can see my comments above for my move (if you feel like doing it). Sorry, lots of internet troubles here.
-
yeah, can’t load up the game. You’ll have to repost.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 3 destroyers, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 58 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
7 fighters and 5 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 64 Sea Zone to 9 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 9 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 6 Sea Zone
Americans attack with 7 fighters and 5 tactical_bombers
Japanese defend with 5 carriers, 4 destroyers, 1 fighter and 4 transports
Americans roll dice for 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 4/12 hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 2 : 2/10 hits
2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 5 carriers, 4 destroyers, 1 fighter and 4 transports in 6 Sea Zone, round 3 : 2/10 hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 4 : 4/8 hits
Japanese roll dice for 4 carriers, 1 fighter and 4 transports in 6 Sea Zone, round 4 : 2/5 hits
4 carriers owned by the Japanese and 2 tactical_bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 2/6 hits
Japanese roll dice for 1 fighter and 4 transports in 6 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Sumatra from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 76
Casualties for Americans: 3 fighters and 4 tactical_bombers
Casualties for Japanese: 5 carriers, 4 destroyers, 1 fighter and 4 transports
Battle in 9 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 9 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Solomon Islands
Americans roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Solomon Islands, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Solomon Islands
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Wake Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 carriers and 2 destroyers moved from 10 Sea Zone to 7 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 9 Sea Zone to Hawaiian Islands
1 fighter moved from 9 Sea Zone to Hawaiian Islands
2 fighters moved from 9 Sea Zone to 7 Sea Zone
5 fighters moved from Hawaiian Islands to 7 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to Central United States
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
1 carrier moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 marine moved from Southeast Mexico to 64 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Romania
1 cruiser and 1 marine moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 fighter placed in Western United States
1 airfield and 1 factory_minor placed in Egypt
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
9 infantry moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Egypt to GibraltarCombat - British
Non Combat Move - British
1 aaGun moved from Trans-Jordan to EgyptTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries, 1 fighter and 6 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
3 fighters moved from Germany to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from Americans
1 armour moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from Americans
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Kenya
1 fighter moved from Belgian Congo to Anglo Egyptian SudanCombat - Italians
Battle in Romania
Italians attack with 2 artilleries, 5 fighters and 7 infantry
Russians defend with 4 armour, 1 artillery and 6 mech_infantrys; Americans defend with 1 fighter
Italians roll dice for 2 artilleries, 5 fighters and 7 infantry in Romania, round 2 : 6/14 hits
Russians roll dice for 4 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Romania, round 2 : 7/12 hits
6 mech_infantrys owned by the Russians and 7 infantry owned by the Italians lost in Romania
Italians roll dice for 2 artilleries and 5 fighters in Romania, round 3 : 3/7 hits
Russians roll dice for 4 armour, 1 artillery and 1 fighter in Romania, round 3 : 3/6 hits
1 fighter owned by the Italians, 2 armour owned by the Russians, 2 artilleries owned by the Italians and 1 artillery owned by the Russians lost in Romania
retreated to Romania
Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 artilleries, 1 fighter and 7 infantry
Casualties for Russians: 2 armour, 1 artillery and 6 mech_infantrys
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Kenya
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 1/2 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
3 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Kenya to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
4 fighters moved from Romania to Germany
5 artilleries moved from Northern Italy to Yugoslavia
8 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 marine moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Union of South Africa
3 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
Ok, made it work.
-
This is such a great game. The first game I saw where Axis has 300 TUV advantage but the game is not over.
-
Yeah, I should be able to crush him, unless I keep letting myself get caught short like I did in 6.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in Solomon Islands
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking Solomon Islands from Japanese, taking New Britain from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
5 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 mech_infantrys moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 4 mech_infantrys moved from Queensland to New South Wales
2 armour moved from South Australia to New South Wales
1 bomber moved from Northern Territory to Hawaiian Islands
1 bomber moved from Northern Territory to South Australia
1 fighter moved from Northwest Persia to Egypt
2 fighters moved from Northwest Persia to IraqPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to New BritainCombat - ANZAC
Battle in Solomon Islands
Battle in New Britain
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking Solomon Islands from Japanese, taking New Britain from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
5 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
3 mech_infantrys moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 4 mech_infantrys moved from Queensland to New South Wales
2 armour moved from South Australia to New South Wales
1 bomber moved from Northern Territory to Hawaiian Islands
1 bomber moved from Northern Territory to South Australia
1 fighter moved from Northwest Persia to Egypt
2 fighters moved from Northwest Persia to IraqPlace Units - ANZAC
1 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Belgian Congo to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 infantry moved from Greater Southern Germany to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 fighters moved from Germany to Slovakia Hungary
2 tactical_bombers moved from Southern Italy to Slovakia Hungary
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in Slovakia Hungary
Germans attack with 5 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 4 mech_infantrys
Germans roll dice for 5 fighters, 4 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits
Russians roll dice for 4 mech_infantrys in Slovakia Hungary, round 2 : 1/4 hits
4 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 4 mech_infantrys
Battle in 92 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Germany
2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
1 fighter moved from Slovakia Hungary to Western Germany
1 armour moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Germans
10 artilleries placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,3,5,5,5
Germans collect 35 PUs (5 lost to blockades); end with 35 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Bulgaria from Italians
Russians take Albania from Italians
1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Ceylon to IndiaCombat - Russians
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Ceylon to Iraq
1 bomber moved from India to Iraq
3 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
10 armour moved from Poland to Romania
11 mech_infantrys moved from Poland to Romania
2 armour and 2 mech_infantrys moved from Poland to Romania
2 armour and 2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Novgorod
1 tactical_bomber moved from Slovakia Hungary to Novgorod
4 armour and 4 mech_infantrys moved from Poland to Romania
4 armour and 7 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Baltic States
3 mech_infantrys moved from Russia to Novosibirsk
2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
1 artillery and 2 infantry placed in Iraq
Russians undo move 1.
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Volgograd
10 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 2.33
AA fire in India : : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians buy 4 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Romania to Albania
Russians take Bulgaria from Italians
Russians take Albania from Italians
1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 bomber moved from Ceylon to IndiaCombat - Russians
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Slovakia Hungary
Russians attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Germans: 3 infantryNon Combat Move - Russians
4 artilleries moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
3 infantry moved from Ukraine to Bessarabia
1 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Ceylon to Iraq
1 bomber moved from India to Iraq
3 tactical_bombers moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
10 armour moved from Poland to Romania
11 mech_infantrys moved from Poland to Romania
2 armour and 2 mech_infantrys moved from Poland to Romania
2 armour and 2 mech_infantrys moved from Poland to Romania
1 mech_infantry moved from Poland to Eastern Poland
1 fighter moved from Slovakia Hungary to Novgorod
1 tactical_bomber moved from Slovakia Hungary to Novgorod
4 armour and 4 mech_infantrys moved from Poland to Romania
4 armour and 7 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Poland to Baltic States
3 mech_infantrys moved from Russia to Novosibirsk
2 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
1 artillery and 2 infantry placed in Iraq
Russians undo move 1.
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 1 infantry placed in Volgograd
10 infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Russians from Rostov: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Caucasus: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour and 3 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 1 armour and 3 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.33
AA fire in India : : -0.17
Russians : -0.67 -
reposted with NCM changes
-
oh crap, I forgot my China attacks! Ok if I do here?
I will roll here if ok