@Avner scramble?
G4018L Farmboy Allies vs Karl7 Axis +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 bomber and 2 destroyers in 33 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 bomber moved from 33 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.50 -
realized that I forgot to land the units in south east mexico. no worries if it is too late but would like to edit that too.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 armour moved from Iraq to Egypt
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Germany to Poland
10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Albania to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 14 infantry in Poland, round 2 : 4/16 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
9 transports moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
8 artilleries and 6 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
14 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries placed in France
5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,5,2,5
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
4 armour moved from Iraq to Egypt
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
3 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 1 infantry moved from Germany to Poland
10 infantry moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 fighters moved from United Kingdom to 92 Sea Zone
1 bomber moved from Albania to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/7 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 14 infantry in Poland, round 2 : 4/16 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
9 transports moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
8 artilleries and 6 infantry moved from Albania to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
14 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 artilleries placed in France
5 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,1,5,2,5
Germans collect 41 PUs (4 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from Belgian Congo: 2 aaGuns
EDIT: Adding units owned by Italians to Rhodesia: 2 aaGuns
EDIT: Turning off Edit Mode -
wanted to make sure you saw this. its fine if I’m too late but thought I would check.
realized that I forgot to land the units in south east mexico. no worries if it is too late but would like to edit that too.
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ok
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FinlandPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Northwest Persia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
2 artilleries and 4 infantry moved from Bessarabia to Romania
9 armour and 26 mech_infantrys moved from Western Ukraine to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 tactical_bomber moved from Northwest Persia to RomaniaCombat - Russians
Battle in Romania
Russians attack with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/45 hits, 12.67 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 12 armour, 2 artilleries, 4 infantry, 26 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 bombers and 1 mech_infantry in Eastern Poland, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Novgorod
4 armour and 2 mech_infantrys moved from Baltic States to Romania
2 aaGuns moved from Bessarabia to Romania
1 tactical_bomber moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Northwest Persia to Rostov
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Timguska to Olgiy
1 infantry moved from Yenisey to Olgiy
1 armour and 1 mech_infantry moved from Olgiy to Central Mongolia
2 mech_infantrys moved from Kansu to Central Mongolia
1 aaGun moved from Baltic States to Novgorod
1 mech_infantry moved from Russia to Belarus
1 mech_infantry moved from Urals to Olgiy
1 fighter and 2 tactical_bombers moved from Northwest Persia to Russia
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FinlandPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
10 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67
Russians : 2.33 -
reposted with an NCM edit. Will still edit the US land units onto SE Mexico from the transports at the beginning of the US turn. Forgot to do that here.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
5 bombers moved from Wake Island to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from India to West India
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 armour, 1 infantry and 3 mech_infantrys moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 33 Sea Zone
Japanese attack with 5 bombers, 1 destroyer and 2 fighters
ANZAC defend with 2 destroyers
Japanese roll dice for 5 bombers, 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 4/8 hits
ANZAC roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the ANZAC lost in 33 Sea Zone
Japanese win with 5 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Battle in West India
Japanese attack with 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 13 armour, 5 artilleries, 16 infantry and 4 mech_infantrys in West India, round 2 : 12/38 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 carriers moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
4 bombers and 2 fighters moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 33 Sea Zone to Caroline Islands
2 battleships, 3 destroyers and 4 transports moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Shantung to Anhwe
3 aaGuns moved from India to West India
2 fighters moved from 26 Sea Zone to MidwayPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
3 infantry placed in Manchuria
1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs -
damn, no change :x
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French GuianaPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 64 Sea Zone: 6 artilleries, 12 infantry and 5 transports
EDIT: Adding units owned by Americans to Southeast Mexico: 3 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 64 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Italians
1 mech_infantry moved from Southern France to Holland Belgium
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 64 Sea Zone to 65 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 65 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 65 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French Equatorial Africa to 82 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 2 infantry moved from 83 Sea Zone to French West Africa
1 artillery, 2 infantry and 1 mech_infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 82 Sea Zone to 71 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 transport moved from 64 Sea Zone to 89 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 tactical_bombers moved from Western United States to French Guiana
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Romania
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Hawaiian Islands to French GuianaPlace Units - Americans
2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 1.
2 artilleries and 3 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3
Americans collect 67 PUs (1 lost to blockades); end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
1 artillery and 3 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Move - British
1 mech_infantry moved from Northwest Persia to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Non Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Ethiopia to Italian Somaliland
1 artillery moved from Ethiopia to Italian Somaliland
2 fighters moved from Ethiopia to Union of South Africa
1 tactical_bomber moved from Ethiopia to Union of South Africa
4 mech_infantrys moved from Northwest Persia to Iraq
1 aaGun moved from Suiyuyan to Shensi
1 aaGun, 4 artilleries and 22 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Ethiopia to IraqTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.67
Chinese : 0.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 armour and 2 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from Americans
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from AmericansCombat - Italians
Battle in Algeria
Battle in Trans-Jordan
Italians attack with 3 fighters and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Algeria from Americans, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
2 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
3 infantry moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 artilleries moved from 92 Sea Zone to Algeria
4 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 carrier placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Queensland to Solomon IslandsCombat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Solomon Islands, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Solomon Islands to Queensland
1 armour, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 fighters moved from Hawaiian Islands to Queensland
3 fighters moved from Suiyuyan to ShensiPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 43 PUs;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 8 artilleries moved from Yugoslavia to 97 Sea Zone
6 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 8 artilleries, 7 infantry and 9 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 8 artilleries and 7 infantry moved from 92 Sea Zone to Gibraltar
2 tactical_bombers moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Poland to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 bomber moved from Southern Italy to Eastern Poland
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 5 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Eastern Poland
4 armour moved from Egypt to Ethiopia
Italians take Ethiopia from ANZACCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 5 infantry and 1 tactical_bomber
Americans defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Gibraltar
Germans attack with 1 armour, 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 fighter; Americans defend with 1 airfield, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germans roll dice for 1 battleship in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 1 armour, 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Gibraltar, round 2 : 10/20 hits
Americans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/7 hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Russians, 4 infantry owned by the Americans, 4 infantry owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 1 armour, 8 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 4 infantry
Casualties for Russians: 1 fighter
Casualties for Americans: 1 fighter, 4 infantry and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 3 fighters and 3 infantry in Eastern Poland, round 2 : 3/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 8 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 artilleries and 8 infantry in Normandy Bordeaux, round 2 : 2/10 hits
Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 3/4 hits
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 3/7 hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 3 infantryNon Combat Move - Germans
8 infantry moved from France to Southern France
1 aaGun moved from France to Western Germany
4 infantry moved from Poland to Slovakia Hungary
1 armour and 1 artillery moved from Poland to Slovakia Hungary
1 aaGun and 7 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Eastern Poland to Western Germany
3 fighters moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
2 fighters moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,3,2,4,2
Germans collect 37 PUs (8 lost to blockades); end with 37 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Romania to Yugoslavia
1 bomber moved from Russia to Yugoslavia
1 armour and 1 mech_infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Bessarabia to Bulgaria
15 armour, 2 artilleries, 1 infantry and 27 mech_infantrys moved from Romania to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
4 mech_infantrys moved from Bryansk to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Volgograd to Sikang
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 mech_infantry moved from Iraq to Syria
Russians take Syria from Germans
1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Yugoslavia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yugoslavia
Russians roll dice for 1 bomber and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 armour and 1 tactical_bomber in Bulgaria, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Sikang
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 17 armour, 2 artilleries, 1 infantry and 33 mech_infantrys in Eastern Poland, round 2 : 18/53 hits, 15.17 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 17 armour, 2 artilleries and 33 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Romania to Eastern Poland
1 tactical_bomber moved from Bulgaria to Bessarabia
1 bomber moved from Yugoslavia to Bessarabia
3 armour and 1 mech_infantry moved from Rostov to Bessarabia
10 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
1 armour and 3 mech_infantrys moved from Central Mongolia to Kansu
1 mech_infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Iraq
6 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2
Russians collect 45 PUs (2 lost to blockades); end with 45 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 1.33
Italians : 0.67
Russians : 0.00
Japanese : -0.33
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
3 armour, 1 infantry and 3 mech_infantrys moved from Chahar to Hopei
2 armour and 1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
13 armour, 5 artilleries, 15 infantry and 4 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 bomber moved from Caroline Islands to 49 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
4 bombers moved from Caroline Islands to Solomon Islands
1 bomber moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Caroline Islands to 49 Sea Zone
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 5 armour, 3 infantry and 7 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 5 armour, 3 infantry and 7 mech_infantrys in Hopei, round 2 : 5/15 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 5 armour, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 artillery, 5 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in Solomon Islands, round 2 : 5/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 1 artillery and 5 bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 49 Sea Zone to New Britain
5 bombers moved from Solomon Islands to New Britain
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from Manchuria to Japan
1 fighter moved from Caroline Islands to Midway
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
2 infantry moved from Manchuria to Korea
1 tactical_bomber moved from Manchuria to Anhwe
3 aaGuns moved from West India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
2 carriers, 2 destroyers, 3 fighters and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber and 2 tactical_bombers moved from French Guiana to Gibraltar
2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Southeast Mexico to 64 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from French West Africa to 83 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers
Germans defend with 1 airfield, 1 armour, 8 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 2 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour, 8 artilleries and 3 infantry in Gibraltar, round 2 : 0/12 hits, 4.17 expected hits
7 artilleries owned by the Germans and 3 infantry owned by the Germans lost in Gibraltar
Americans roll dice for 7 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 marine and 2 tactical_bombers in Gibraltar, round 3 : 9/21 hits, 8.50 expected hits
Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 7 artilleries, 1 bomber, 3 fighters, 6 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 armour, 8 artilleries and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier moved from 64 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to French Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 tactical_bomber moved from 64 Sea Zone to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber placed in 10 Sea Zone
Americans undo move 3.
2 carriers placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -4.00
Americans : 1.50