• Has anyone seen some succes or more experience with the Afrika Korps strategy? I have only played Axis once and it nearly worked but made some mistakes. Will try it definately when I am Axis again.


  • Having figured out my new Allied strategy The Russian Tide + The Bright Skies and played it two times, my father will be playing the Axis one more time where I can perfect my Allied play. After that, I am the Axis again, and I am looking forward playing this strategy.

    My first and only game Russia did no retreat from its borders and I took the opportunity by invading Russia. All out on Novgorod failed horribly because of bad luck, but I still took the victory, unfortunately not through the Afrika Korps play but common strategy.

    That is why I will be working on the Afrika Korps strategy for the Axis again, as I still think it has a lot of potential.


  • So working further on the target.

    Take Caucasus, Leningrad, Stalingrad and Egypt in G5

    Build major in Romania G1
    Build med fleet in SZ100 G2
    Italy takes Turkey I2
    Germany start producing fast troops
    Afrika Korps take Caucasus G3
    Tropical Fleet takes Egypt G3
    Afrika Korps takes Middle East/Stalingrad G4
    Germany takes Leningrad G5

    Collect +/- 100 IPC G5

    Italy will be making 35-40 IPC I5
    Japan will be making 70 IPC J5

    Axis making +/- 200 IPC per turn

  • '17

    @Afrikakorps:

    So working further on the target.

    Take Caucasus, Leningrad, Stalingrad and Egypt in G5

    Build major in Romania G1
    Build med fleet in SZ100 G2
    Italy takes Turkey I2
    Germany start producing fast troops
    Afrika Korps take Caucasus G3
    Tropical Fleet takes Egypt G3
    Afrika Korps takes Middle East/Stalingrad G4
    Germany takes Leningrad G5

    Collect +/- 100 IPC G5

    Italy will be making 35-40 IPC I5
    Japan will be making 70 IPC J5

    Axis making +/- 200 IPC per turn

    I don’t think this work for many reasons. Here are two examples; you might get Caucasus 1 turn, but it’s taken back immediately. Building a Romanian Major lets Russia spend extra money on expensive stuff like tanks and then a fleet on G2 is a huge advertisement to buy more tanks and move south. Italy might not have enough troops in place on I2 to get Turkey if the UK brought the right stuff into the UK1 med fight.

    During WW2, when Germany launched Operation Blue (seizing Stalingrad for the initial purpose of it becoming a Logistics depot for future operations); some Generals wrote in their diaries wild fantasies of seizing the Caucasus oil fields and the middle east.


  • Italy can attack Turkey with all its bomber, 2 fighters, 2 tanks, 2 artillery and 2 infantry. You buy a transport I1 and keep it with the other fleet

    Germany will attack Caucasus in G3 and hold it all turns after because it can concentrate more force there than Russia. Only way for Russia to at least give a fight is surrendering Leningrad, which is fine by me.


  • Another advantage to doing afrika korps is that if your playing with ygh rules thats a vp right there.

    Also i think japan should do a calcutta crush along with afrika korps. That way, uk cant send fighters from india into egypt, otherwise lose infia and/or the possibility  of taking india back


  • @DessertFox599:

    Another advantage to doing afrika korps is that if your playing with ygh rules thats a vp right there.

    Also i think japan should do a calcutta crush along with afrika korps. That way, uk cant send fighters from india into egypt, otherwise lose infia and/or the possibility  of taking india back

    I agree, this is crucial. The Axis should focus on taking out the UK, however not by Sea Lion but by taking over India, Middle East + Africa.


  • Has anyonr tried it already?

  • '21 '20 '18 '17

    Your plan?  Yes, dave goes through Turkey to slay the middle east, from time to time.  The most direct path avoids this and just pours units into Russia but UK has a bastion in the ME with some relief and that’s what your cool plan was trying to lance


  • @taamvan:

    Your plan?  Yes, dave goes through Turkey to slay the middle east, from time to time.   The most direct path avoids this and just pours units into Russia but UK has a bastion in the ME with some relief and that’s what your cool plan was trying to lance

    Great to hear! Yes exactly! Good to know it has been used with succes.

    Do you have by accident his battle logs he did this or short summaries of those games if it was against you on the board? In March going to be Allies for the last time, but hope to play as Axis several times after that.


  • @taamvan:

    Your plan?  Yes, dave goes through Turkey to slay the middle east, from time to time.   The most direct path avoids this and just pours units into Russia but UK has a bastion in the ME with some relief and that’s what your cool plan was trying to lance

    I don’t get the Turkey thing… doesn’t that turn all the neutrals against you and cause more trouble than its worth?


  • I think both sides should see the neutrals as the enemy and aim to crush them if the opportunity arises.

    If axis can get turkey spain portugal sweden. It cancels out the ipc from south america.

    Turkey is a great way to gain access to the middle east. The other options are by sea or through rostov. If italy can open that door it makes life a lot easier for the axis.

    If the allies are unprepared then axis can easily grab a stack of territories.

    I think that Japan will have to go hard against Russia and germany still needs to go hard to at least to leningrad and or sevastopol so that the Russians dont go having it too easy.

    I think that uk factory build in persia iraq and a us landing on morroco could cause further problems for this strategy.

    Uk and russia could also team up against fin/swe/nor which would be costly and difficult if all of germany’s ships are in the med. I would probably keep the baltic fleet there and reinforce the northern attack on russia to keep that area strong and busy while the bulk of the axis europe forces go south.


  • @thespaceman:

    I think both sides should see the neutrals as the enemy and aim to crush them if the opportunity arises.

    If axis can get turkey spain portugal sweden. It cancels out the ipc from south america.

    Turkey is a great way to gain access to the middle east. The other options are by sea or through rostov. If italy can open that door it makes life a lot easier for the axis.

    If the allies are unprepared then axis can easily grab a stack of territories.

    I think that Japan will have to go hard against Russia and germany still needs to go hard to at least to leningrad and or sevastopol so that the Russians dont go having it too easy.

    I think that uk factory build in persia iraq and a us landing on morroco could cause further problems for this strategy.

    Uk and russia could also team up against fin/swe/nor which would be costly and difficult if all of germany’s ships are in the med. I would probably keep the baltic fleet there and reinforce the northern attack on russia to keep that area strong and busy while the bulk of the axis europe forces go south.

    Good analysis, I agree on them all. I think Japan should wait with declaring war, so JDOW3 or JDOW4 and crush China + Russia in the meantime, preparing for an Indian Crush in J4 or J5.

    Keeping the Baltic Fleet in place is crucial, as otherwise indefesible against UK or Russia sneak attacks. However German fleet in the med also crucial. My first idea was build new fleet in G1, second idea was to build fleet in G2 Southern France but my current and I think best idea is to build German fleet in the Black Sea, so minor or major in Romania G1 (I will go major). If you are going to crush neutrality, why not optimize it?

    German fleet builds in Black Sea allows fast acccess to Egypt, Middle East and Southern Russia, while far away from USA reach.

    Ofcourse this all needs investment which means less/no troops in first two turns. I hope to cancel this out by using diplomacy to my advantage against the Allies.

  • 2024 2023 '22 '21 '20 '19 '18 '17

    @Afrikakorps:

    I think Japan should wait with declaring war, so JDOW3 or JDOW4 and crush China + Russia in the meantime, preparing for an Indian Crush in J4 or J5.

    That’s very late. UK Pacific will by then have taken some of the DEI islands and will have built a powerful infantry stack that will be hard for Japan to overcome. Anzac will also have some islands and will have every opportunity to harass Japan.

    @Afrikakorps:

    My first idea was build new fleet in G1, second idea was to build fleet in G2 Southern France but my current and I think best idea is to build German fleet in the Black Sea, so minor or major in Romania G1 (I will go major). If you are going to crush neutrality, why not optimize it?

    German fleet builds in Black Sea allows fast access to Egypt, Middle East and Southern Russia, while far away from USA reach.

    That would be a massive early investment, implying that you can’t really be threatening Sea Lion. The UK will notice that and spend its money in Africa and the Middle East, so you’ll encounter strong opposition there. And you can’t just build transports: the UK will have several planes available even after Taranto, and may fly in more from India. Also, the British Indian Ocean fleet may sail towards the Mediterranean, especially with the Japanese not having sunk the battleship.
    Also, the neutral crush will provide the British with much-needed additional troops and income: Angola, Mozambique and Saudi Arabia will join the UK, Afghanistan may also, or join the Russians. And apart from what the British will do, you’ll need some units to actually take Turkey - and you’ll probably need to do something about Spain and Sweden too or you’ll be in trouble when the Allies land.

    @Afrikakorps:

    I hope to cancel this out by using diplomacy to my advantage against the Allies.

    You may find that the Allies will continue that diplomacy “by other means”.  :-D

  • 2023 '22 '21 '20 '19 '18 '17

    One of the great things about this game is that even the Axis strategies that are optimal have costs. If the Axis focus on X they also create vulnerability Y that the Allies can exploit.  This goes both ways of course, but the Axis start with the initiative and so the Allies are more often in the position of reacting in the early game. The DOWs illustrate this well. A later Japanese DOW should generally improve the Axis chances in Europe but at the expense of Axis chances in the Pacific.

    My skepticism of this approach is that I don’t think it accounts for how the allies might change up their approach in response. If the allies just go with the default and build infantry and retreat, this strategy will work better, but I think they may be able to break it if they change up too. Obviously without trying it this is a bit speculative but here would be some concerns.

    So far I have liked a J3 DOW, but it is a signal to the allies that you are trying to win on the Europe map and gives the US more leeway to build in the Atlantic. It also may mean the other pacific allies can more safely put energy into the Mid East and Russia while still securing their own positions in the Pacific.

    A G1 Romania factory tells the Soviets that you are focusing on them but it also usually means that they can block a G2 attack. They just build tanks in their forward factories and stack in Belarus and W Ukraine. A G2 navy build threatens the Caucasus but the lack of land units means that a G3 direct attack on Eastern Europe is also blocked.  And if you go for the Caucasus you would have a hard time both attacking the USSR and defending your starting territories in the 3rd turn. If the USSR is primarily thinking of your G5 or G6 attack on Moscow and only building inf, than they will have trouble countering. But in seeing that you are not building land units, the Soviets might switch to tanks, mechs and artillery knowing that you will have trouble defending against the counterattack and that territories in E Europe and scandinavia might be up for grabs.

    As Kaleun points out, it also lets the Allies know that sea lion is less likely which allows the UK to build more aggressively.

    Both sides should certainly consider attacking Neutrals but it is much more risky for the Axis since there are many more Neutrals that the Allies can easily reach. And an I2 attack on Turkey has lots of dangers. If it doesn’t ensure an early axis victory you have given the US  income, plus lots of inf (16 between Spain, Portugal and Latin America),  and a more direct route into  Europe. This could easily mean a secure Allied beachhead in Spain on their turn 3. And as KaLeun notes, it also strengthens the UK in Africa and the Mid East. The UK Pacific also gets 4 more inf and a direct route for its air to Moscow (and vice versa). If you decide to also attack the other Neutrals for their income you are also committing land units that are badly needed against the USSR.

    Anyway, just some thoughts. The best Axis strategies (I think) are ones that are more open ended and which allow the Axis player several options depending on how the Allies counter. The allies are put in a position of having to prepare for several possibilities and have to play more cautiously as a result. This strategy really commits the Axis to a particular approach and seems to make it harder to adapt to changes in the Allied response.

  • '21 '20 '18 '17

    Good comment.  Its just like chess–as long as the Axis are calling the tune and the tempo, and you are only reacting to that, you will likely lose.  The VCs are set up in a sort of unfair way, so that the Axis have multiple paths to victory, and can very easily move between them,  whereas the Allies are always plugging holes in their dam as the pop up.

    Its only when the Allies have a plan that constantly intervenes in this critical path before the Axis can attempt each step of it, that they even have a chance to win.  Once the Allies are planning and moving into or towards the most vulnerable area/city BEFORE the Axis appear to be headed that way, they can win and stymy the Axis.  Its amazing, there will be plenty of times where you have to move that one extra step forward or put your pieces at risk in order to even arrive at the battle at the correct time.  Any fewer risks or more conservative moves and the dance collapses.

    I don’t personally consider taking Tokyo or Berlin to be realistic goals in a normal game against strong competition—you have to completely suffocate their income, and bomb them, and build for many turns to even have a chance of winning that way.


  • Hi all,

    Been thinking about this some more and come up with the following ideas.

    The problems with an Africa first strategy are as follows.

    1. Vulnerability of Axis shipping in the med.

    I think if the axis are going to go the Naval route they need to commit to a naval building program. By turn 5 they will need something like

    5DD
    1CR
    1CV + 2FTR
    5SS

    A fleet such as this would be able to stand up to about 10 enemy planes. The problem I have always found is you can’t protect transports and new builds. So where do you build them to stop the new ships being bombed straight away. There are plenty of spots allies can base planes on including carriers. This limits the Italian navy to operations in the Adriatic Sea only. :-(

    A solution would be to try and save up and buy them in chunks or to try and scare off allied planes somehow.

    It would be fairly easy for the Germans to pop out 1-2 subs a turn from Marseilles each turn.  These subs could keep the Med clear or even chase away the allies from SZ91 if you can build enough, but again its the vulnerability of transports that is the problem.  I think a too heavy ship building program will leave Germany very weak on the ground.

    2. IPCs.

    If you do the math there are about 20 IPCs Italy and Germany can collect in places such as Turkey, Persia, Caucasus, etc, This does not include Egypt or Africa. The problem is that while Germany and Italy are fighting their way through the Middle east, Capturing these territories does not hurt Russia or UK. Most of the money comes from Neutrals or NOs. So while it will be great for the AXIS to boost their income, they really need to hurt the Allies harder.

    Solutions.
    I think a focus on getting a decent chunk of troops into the Syria/Iraq area by T4 opens a lot of doors for the Axis. I think Germany really needs to boost production by building factories in Turkey/Iraq or even Egypt. Tanks/Mec can be built in Germany but Inf/Art are needed too and they are too slow to walk. If this is combined with a focus on capturing the Russian Factories in Stalingrad and Ukraine, Germany can pump out enough to devour central Asia as well as push into Africa.

    Building the Italian Navy has difficulties but if it can be done would safeguard the north African coast, as well as protecting Italy from invasion.


  • Current Afrika Korps builds

    G1: build Romanian major - 30
    G2: build Battleship, Aircraft Carier, 3 Transports - 57
    G3: build Destroyer, Aircraft Carrier, 3 Transports - 43

    I1: build Transport (Turkey) - 7
    I2: build Transport (Gibraltar) - 7
    I3: build troops/fleet

    J1: build 3 Transports - 21
    J2: build 4 Transports - 28
    J3: build naval base FIC - 15

    Targets
    G1: UK fleet, France, Yugoslavia strafe into Romania
    G2: Rest of France, Taranto left over, Greece
    G3: Egypt, Caucasus, Sweden, Iraq, Russian Frontier
    G4: Spain, Leningrad, Iran, Russian frontier

    I1: Yugoslavia, Reinforce Tobruk and Ethiopia, keep fleet in SZ95. Advance in Africa.
    I2: Turkey with 1 bomber, 2 fighter, 2 tanks, 2 artillery, 2 infantry and 1 cruiser bombard. Egypt to inflict some casualties for the German attack.
    I3: Gibraltar
    I4: Defend against USA

    J1: China, move fleet south
    J2: China, FIC, move fleet to position
    J3: China, attack UK where you can also attack India from
    J4: India
    J5: other 2 Money Islands,
    J6-8: Philippines, Sydney

    Likely IPC income
    G1: 68
    G2: 54
    G3: 70
    G4: 85

    I1: 16
    I2: 20
    I3: 27
    I4: 35

    J1: 40
    J2: 35
    J3: 53
    J4: 64+12

    Likely income for UK
    Europe 1: 35
    Pacific 1: 21

    Europe 2: 29 (lost control over the med)
    Pacific 2: 25

    Europe 3: 30 (lost egypt)
    Pacific 3: 13

    Europe 4: 30 (lost the middle east)
    Pacific 4: 0

    It access to Southern Africa and South America neutrals will stabilize the UK Europe income, but their forces will be isolated and difficult to send to where needed. This gives Italy and Germany ability to keep the med and start taking over Africa or at least keep Northen Africa under control.


  • Explanation of the Romanian Major

    Afrika Korps focuses on getting Egypt and Southern Russia fast because of the $$. The only way to do this with success is to eliminate the UK in the Middle East. Therefore its aim to re-balance the game into long term Axis favour instead of short term. It assumes that when the Axis control the oil and gold when they start the war with the USA, they are able both crush Russia as hold off the Allies at the Western Front.

    The other focus of Germany is on Leningrad, as the most easy Russian city to overpower and conquer from Germany itself. Therefore most initial land troops go towards Leningrad, while the mechanized Afrika Korps invades the Middle East / Caucasus through Turkey.

    This leaves a weak spot at the border of Romania, a place difficult to reinforce with normal infantry. Personally I love infantry and artillery as Germany, because they are still great on the offensive with my Luftwaffe, but I don’t mind losing them on the counter-attack (in constrast to tanks). The Romanian Major cancels this weakness and allow me to quickly hold or overpower any Russian assault or defense there.

    However it is also able to greatly empower the surprise blitzkrieg through Turkey by adding Infantry or more importantly, to take Egypt and the Caucasus at the same time. Also the UK power in Egypt of that of Russia in stalingrad should not be underestimated. The German Tropical fleet will be able to funnel cheap troops to wherever I want from G3 onwards.

    Finally its fleet will be farthest away from USA bombers or UK airforce when the Middle East, Cairo and Southern Russia is captured, so I could it as fleet building zone even while the Med is being invaded by a large USA fleet.


  • Afrikakorps just reading through your last couple post I think you can probably get Egypt on G3 if Italy opens up the Turkish straights (although I havn’t ran the numbers w/possible UK movement, builds and reinforcement). If the Germans fail to take it down, the Italians will finish it off on Ity3 (they must be at Alex Ity2 w/Luftwaffe backing them up). The one hitch that I can see (as remote as it might be) is that the French dd moves to the Red Sea on F1 (normal), and got really lucky and managed to sink your Italian cruiser/transports in sz99, survived the battle to block out the Germans (which is a possibility lol)

    As the allies seeing you built that Romanian Major I will feel all warm and fuzzy inside as UK (no Sea Lion), but see it as a threat to the Russians. Egypt and Persia would be my focus for UK (which I realize could work right into your hands). Might build a minor IC on Egypt UK1, and/or a carrier or transport for S Africa?. I also sometimes build an an air base for Egypt which would force you to account for my scramble on G3 (ties up some of your German air power). The UK Med fleet would probably be gone (Taranto), but the UK Pac fleet would defiantly be heading that way to take its place (possibly joining a new carrier built in S Africa?). With most of your emphasis in the Black Sea G2/G3, Russia will get aggressive. If you split your starting ground forces to go north and south you will find more Russian resistance then you are used to, and a series of counter attacks. Leningrad won’t be a cake walk, and you may find yourself having to defend your own assets up there.

    The thing is that the Western allies would love to get into a naval race with the Euro twins, because that means they aren’t building troops to take Moscow early on. Both London and Moscow will feel safe for at least the first 8-10 turns. As soon as you drop those expensive capital ships in the Black Sea G2/G3, the allies will make them a target (thinking they are trapped). The western allies will see this as a challenge and w/o much resistance in the Atlantic the US very well may build up fleet in DC, which will end up being the Spanish Beach Head after the Turkish assault. Don’t think the Euro axis can defend a landing in Spain (Germany would have to kill off the 6 free Spaniards in the 3rd turn if the Japanese attack J3) and push into Northern Africa, Middle East and Southern/Northern Russia all at the same time.

    Interesting take though, imagine if the Allies were planing a neutral crush as well lol

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