@mikawagunichi Well, let’s hope so :)
It is an aggressive tactic; I haven’t tried it like this. I like Sealion, but usually only if the opponent makes a mistake. It will be interesting to see how this plays out.
It annoys me to mess up India like that. It is such a newbie error. Japan has challanges, but also options I think
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 7 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to 103 Sea Zone
1 tactical_bomber moved from 106 Sea Zone to 103 Sea Zone
1 bomber moved from United Kingdom to 103 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Midway to 19 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 106 Sea Zone
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 6 Sea Zone from Japanese, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from 103 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
1 transport moved from 86 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
1 destroyer and 1 transport placed in 101 Sea Zone
6 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Ethiopia to British Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to British Somaliland
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
Combat - British
Battle in British Somaliland
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Cyprus to Egypt
2 fighters moved from Cyprus to 98 Sea Zone
1 fighter moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Iraq
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from British Somaliland to Ethiopia
1 fighter moved from British Somaliland to Ethiopia
Place Units - British
1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
It annoys me to mess up India like that. It is such a newbie error. Japan has challanges, but also options I think
Know the feeling happened to me several times…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Germany to 99 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win, taking 97 Sea Zone from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 destroyer
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
ANZAC collect 12 PUs (1 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 destroyer moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - French
Battle in 93 Sea Zone
French attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
French win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - French
1 fighter moved from 93 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 bomber and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 armour and 8 mech_infantrys moved from Baltic States to Western Ukraine
8 armour and 6 mech_infantrys moved from Belarus to Western Ukraine
1 mech_infantry moved from Archangel to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 fighter moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 armour moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
1 fighter and 2 tactical_bombers moved from Southern Italy to 114 Sea Zone
1 infantry moved from Novgorod to Belarus
7 infantry moved from Karelia to Novgorod
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 6 infantry
retreated to Bryansk
Russians win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Germans attack with 14 armour and 14 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 14 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Poland
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
5 armour placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Bryansk
Combat - Russians
Non Combat Move - Russians
12 infantry and 3 mech_infantrys moved from Russia to Bryansk
7 artilleries moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
4 aaGuns moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 artillery and 5 infantry moved from Ukraine to Bryansk
26 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
5 infantry moved from Kansu to Shensi
2 aaGuns and 12 infantry moved from Manchuria to Korea
Place Units - Russians
1 armour, 1 artillery and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber moved from India to Persia
1 infantry moved from French Indo China to Yunnan
1 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Borneo to 43 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Ceylon
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to Japan
1 bomber moved from Persia to India
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Kwangtung
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Korea to Manchuria
2 fighters moved from Korea to Manchuria
1 bomber moved from Korea to Manchuria
1 tactical_bomber moved from Korea to Manchuria
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 111 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser and 2 destroyers
Italians defend with 1 submarine
Americans win with 1 carrier, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 125 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Manchuria to Korea
1 battleship, 2 carriers and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
6 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Korea
1 infantry and 2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
4 bombers placed in Western United States
1 fighter placed in Western United States
3 fighters placed in Korea
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Non Combat Move - British
1 fighter moved from Eastern Persia to Bryansk
2 fighters moved from 98 Sea Zone to Bryansk
1 fighter moved from Ethiopia to 98 Sea Zone
1 armour moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from British Somaliland to Ethiopia
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Ethiopia to Persia
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Egypt to Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 fighter and 1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 3 fighters
French defend with 1 destroyer
Italians win, taking 93 Sea Zone from French with 1 bomber, 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Malta
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 127 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Novgorod to Russia
5 armour moved from Germany to Eastern Poland
14 armour and 13 mech_infantrys moved from Western Ukraine to Belarus
10 mech_infantrys moved from Eastern Poland to Belarus
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Non Combat Move - Germans
1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Poland to Western Germany
2 bombers moved from Russia to Belarus
1 submarine moved from 114 Sea Zone to 113 Sea Zone
Place Units - Germans
2 submarines placed in 113 Sea Zone
3 armour placed in Novgorod
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 28 PUs;
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Tambov
30 infantry moved from Bryansk to Tambov
9 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 armour moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
1 infantry moved from Shensi to Suiyuyan
Place Units - Russians
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from India to West India
1 bomber moved from India to Sumatra
1 tactical_bomber moved from Kwangsi to West India
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 bomber moved from Japan to Hunan
1 artillery and 1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 infantry moved from Yunnan to Hunan
1 infantry moved from Chahar to Anhwe
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 6 Sea Zone
6 fighters and 3 tactical_bombers moved from Japan to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 cruisers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 6 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 cruisers, 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Hunan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
4 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries moved from Jehol to 19 Sea Zone
2 artilleries and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Anhwe to 6 Sea Zone
1 bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 35 Sea Zone to Japan
1 aaGun moved from Jehol to Anhwe
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from West India to India
1 bomber moved from Sumatra to Kwangsi
2 artilleries moved from 6 Sea Zone to Japan
Place Units - Japanese
3 carriers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs