@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
Any scrambling to 111?
none, ty
ANZAC sub edited between posts - forgot I hadn’t made a decision on it yet when I clicked done
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 2 armour, 1 artillery, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Samara to Vologda
2 armour moved from Samara to Caucasus
4 mech_infantrys moved from Samara to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
1 fighter moved from Romania to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Romania to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 bomber moved from Philippines to 22 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
I assume the subs will fight in 125 but I need to be sure.
No, subs submerge
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 66 PUs;
Germans buy 2 armour, 1 artillery, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Samara to Vologda
2 armour moved from Samara to Caucasus
4 mech_infantrys moved from Samara to Caucasus
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
1 fighter moved from Romania to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Bryansk
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Romania to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 bomber moved from Philippines to 22 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 125 Sea Zone
Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 submarine; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from British with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 1 infantry and 4 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Ukraine
8 artilleries and 5 infantry moved from Samara to Volgograd
9 armour and 15 mech_infantrys moved from Ukraine to Volgograd
12 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Ukraine to Caucasus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Bryansk to Volgograd
1 bomber moved from Bulgaria to Western Germany
1 fighter moved from Germany to Southern Italy
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 5 infantry moved from Slovakia Hungary to Romania
7 mech_infantrys moved from Germany to Romania
3 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
6 mech_infantrys moved from Western Germany to Germany
2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from 22 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
3 fighters moved from 125 Sea Zone to Western Germany
2 tactical_bombers moved from 125 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 infantry placed in Ukraine
1 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Germany
1 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1,1,1
Germans collect 59 PUs (5 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Urals to Novosibirsk
1 armour moved from Urals to Vologda
3 infantry moved from Russia to Vologda
1 mech_infantry moved from Urals to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Vologda
2 infantry moved from Tambov to Samara
1 fighter moved from Russia to Rostov
1 infantry moved from Tambov to Rostov
1 armour moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Samara
1 fighter moved from Urals to Bryansk
1 infantry moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour and 4 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters moved from Rostov to Russia
1 aaGun, 6 artilleries and 18 infantry moved from Tambov to Russia
1 aaGun moved from Russia to Smolensk
1 fighter moved from Novosibirsk to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Nice defensive hit rate!
That’s what it felt like, but actually he hit exactly 1/3
This time
@JWW:
Nice defensive hit rate!
there is a bold fresh sighting! Good to see you BF
thanks JWW - I’ve been a busy little bee.
Jap 12 combat attached.
Big battle at Carolines. Japan scored 11 hits round 1, the sub missed, please assign casualties.
I can’t promise to finish the move tonight, its bed time but I wanted to post before that.
p.s.: Sorry I forgot to post combat moves before I rolled. However I guess this should be affect anything even in theory.
Well, crap. I finally make a mistake and you roll up more than a hit, to boot
And of course your infantry have no trouble winning with no losses, even on the heels of my Java disaster
Well I didn’t mean to give Japan this attack, but it ought to hurt them pretty bad and help Asia anyway
So take off the 3 subs, damage 3 carriers, and lose 5 destroyers
Dang, this game just got longer
Stinking carriers. Man, you needed this badly. Japan was getting squeezed
Nice move
Continuing now, I had to reload the map. I assume the dice will be the same if I click on the battle again. If not, I will roll in the forum.
Okay, you got your reveng, you scored 11 hits total in defense, so this battle might be a shortcut to the end.
Sir, I can’t explain that, I accidently took one plane too little off at Caro. Obviously only 6 planes could land and after the clearence at Caro, the casualty choice is not affected.
So I hope you don’t mind if I leave the damaged battleship.
However I don’t know how to add a damaged battle ship to the map. So I add an undamaged battleship. I assume you kill it anyway so you can roll that on the forum. ok?
All together the Allied defense was I don’t know how many hits above average. So we might have found a shortcut now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from Shan State to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Shan State to Sumatra
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Philippines to 33 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 4 bombers and 2 infantry
Americans defend with 1 armour
Japanese win, taking Sumatra from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Japanese attack with 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Paulau Island from ANZAC with 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 3 carriers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 4 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 submarine
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber could not land in 33 Sea Zone and was removed
3 carriers moved from 37 Sea Zone to 34 Sea Zone
1 transport moved from 37 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
3 armour and 10 mech_infantrys moved from Szechwan to Shan State
3 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Kweichow to Shan State
1 tactical_bomber moved from Shensi to Shan State
1 fighter moved from 41 Sea Zone to Shan State
4 fighters moved from 42 Sea Zone to Shan State
4 bombers moved from Sumatra to Shan State
1 aaGun moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Tsinghai to Shensi
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Kwangtung
1 infantry moved from Amur to Korea
Place Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 aaGun and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Japanese collect 67 PUs (5 lost to blockades); end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
And a double 3 as convoy roll after you scored 7 damage with 2 subs the round before. :)
So you got the dice you were waiting for.
After that turn now I believe Japan is the biggest loser dicewise in this game.
The air strike went 1 above average for you in terms of planes, the Chinese gambit one below. However from there we had 5/9 AA, the Caro battle and an way above average convoy rolls always all the time.
I think we are moving towards even dice-wise meanwhile.
Oh, once second please, I might reconsider NCM, let me think please.
mhh… no, go ahead please.