@dawgoneit bloody Hell! You don’t get much luck !
Keep Warm, my friend.
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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Italy with an income of 40! Don’t think I have ever seen that before! Twice the UK’s!
Good victory in E Persia Seb :-D
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Oh i didnt even realize… :-D
My subs at UK finally struck hard… mucho gusto :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 marine and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 marine and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 marine and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 39 Sea Zone to 75 Sea Zone
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 39 Sea Zone to 75 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun, 1 bomber, 1 fighter and 7 mech_infantrys moved from Ukraine to Bryansk
4 aaGuns, 1 armour, 17 artilleries, 15 infantry and 20 mech_infantrys moved from Rostov to Bryansk
2 artilleries moved from Volgograd to Tambov
1 artillery moved from Volgograd to Samara
1 armour moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
1 mech_infantry moved from Samara to Bryansk
1 armour moved from Nenetsia to Archangel
1 armour moved from Urals to Archangel
1 mech_infantry moved from Evenkiyskiy to Vologda
2 armour and 2 mech_infantrys moved from Turkmenistan to Novosibirsk
1 mech_infantry moved from Turkmenistan to Novosibirsk
2 bombers and 1 tactical_bomber moved from Turkmenistan to Bryansk
4 bombers, 2 fighters and 2 tactical_bombers moved from Iraq to Bryansk
1 mech_infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 bomber moved from Novgorod to Bryansk
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Volgograd
6 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
I was posting when my CPU crashed on me.
Will have to wait to cool down and repost it tomorrow since it is allready late. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
21 artilleries, 2 fighters, 68 infantry and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 21 artilleries, 2 fighters, 68 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Samara from Germans with 21 artilleries, 2 fighters, 67 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 aaGuns moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Alexandria to EgyptPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
It is sad to see Stalin fleeing Moscow Kevin! :cry:
Those dirty capitalist swine let him do all the fighting and never came to his aid.
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@Private:
It is sad to see Stalin fleeing Moscow Kevin! :cry:
Those dirty capitalist swine let him do all the fighting and never came to his aid.
Are you trying to give me a hard time?? :?
We have our reasons!
Look at your doorstep, not a single G bmbr to aid you :cry::-D :-D :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 bomber moved from India to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Hunan
Japanese take Hunan from Chinese
1 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 marine and 1 mech_infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 marine and 1 mech_infantry
Battle in Amur
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 bomber
Japanese win, taking Amur from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Jehol to Kiangsu
3 fighters moved from India to Kiangsu
4 infantry moved from India to Burma
4 artilleries moved from India to Burma
3 fighters moved from Japan to Philippines
1 bomber moved from Kiangsu to Philippines
1 bomber moved from Java to Borneo
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kansu to Suiyuyan
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to KweichowPlace Units - Japanese
3 infantry placed in Kiangsu
4 fighters and 2 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
Japanese collect 66 PUs (4 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs -
@aequitas:
Are you trying to give me a hard time?? :?
As if! I am as gentle as a little lamb! :wink:
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Mark, do something horrible to his fleet, please :-( :roll:
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Hehehe! :lol:
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PP just texted me to say he was dying to have a good spanking from Mark. hope he meant in this game!
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I am not sure he us up to it in the game! :-P
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… but he is in Real life? You two don’t meet
Up to play AandA do you? That is fine: you are both adults. -
He is on to us Mark!
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I Was going to say : that wasn’t hard! But I Won’t.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
17 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to Midway
1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
5 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
4 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 factory_minor and 1 harbour placed in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
24 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total