@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - British
British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Wake Island to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
17 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 33 Sea Zone to Midway
1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Western United States to Midway
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Western United StatesPlace Units - Americans
5 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United States
Americans undo move 1.
4 transports placed in 10 Sea Zone
1 artillery placed in Western United States
1 factory_minor and 1 harbour placed in Alaska
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Eastern United States: 2 infantry
EDIT: Adding units owned by Americans to 11 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
24 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British
British buy 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2
British collect 20 PUs (7 lost to blockades); end with 23 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 fighters, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
2 aaGuns moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 airfield placed in Bryansk
1 tactical_bomber placed in Southern Italy
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 marine placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1
ANZAC collect 13 PUs (1 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
Hey Seb, your GO with G. Please Skip Fra.
Thank you. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
11 bombers moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Archangel to Russia
1 armour moved from Archangel to RussiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Volgograd to Northwest Persia
7 bombers moved from Russia to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Vologda to Tambov
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Nenetsia
1 armour moved from Novosibirsk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Russia to Western Germany
5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea ZonePlace Units - Germans
3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
1 transport placed in 113 Sea Zone
1 transport placed in 112 Sea Zone
4 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 4 infantry, 1 marine and 6 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
11 bombers moved from Bryansk to Russia
1 artillery and 1 infantry moved from Bryansk to Russia
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Archangel to Russia
1 armour moved from Archangel to RussiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 6 damage total.
Battle in Russia
Germans attack with 2 armour, 3 artilleries, 11 bombers and 3 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 3 artilleries, 11 bombers and 1 infantry remaining. Battle score for attacker is 45
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 2 fighters, 5 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Bryansk to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Volgograd to Northwest Persia
7 bombers moved from Russia to Western Germany
1 mech_infantry moved from Eastern Poland to Germany
1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
2 infantry moved from Finland to Norway
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Vologda to Tambov
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 mech_infantry moved from Novosibirsk to Urals
1 mech_infantry moved from Novosibirsk to Nenetsia
1 armour moved from Novosibirsk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
4 bombers moved from Russia to Western Germany
5 aaGuns, 6 armour, 16 artilleries, 13 infantry and 39 mech_infantrys moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea ZonePlace Units - Germans
3 artilleries, 1 bomber, 4 infantry and 1 marine placed in Western Germany
1 transport placed in 113 Sea Zone
1 transport placed in 112 Sea Zone
4 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 tactical_bomber
EDIT: Adding units owned by Germans to Trans-Jordan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
That looks bad for the Allies. Unlucky boys!
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Japan is champing at the bit to assert its Pacific hegemony :evil:
But those poor leaderless Russians are milling about in the Asian steppe, too scared to take their move it seems :cry:
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I am still baffeled about the Japanese who are dancing arround and not going to support their Axis partners.
Russians will gain their thrust back tonight. :-P -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 5 transports
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Please use 2nd file.
Was there any reason why you left your TT’s unguarded ? -
Nice one Adam!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 21 artilleries and 65 infantry moved from Samara to KazakhstanTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 5 transports
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 5 transports
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer and 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
Yes. That russian sub was not really good visible on my laptop screen.
Would you mind resuming with this edited post? All else would be nonsense, as there is no sensible reason to place 5 TTs in front of a Sub.
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Adam is up now.
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Okay. Will do J in the morning.
Is Kevin happy with Sebs edit? I think we Axis should be willing to take the TT loss on the chin if the Allies wish it so. Annoying though it is!
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Although I have been let off some daft mistakes of my own previously!
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Yeah. AeV please decide.
If you say the TTs are gone then its fine. Let it be my sacrifice to the TripleA Gods :mrgreen: