XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 bombers moved from Southern Italy to Belarus
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to United Kingdom
                2 fighters moved from Germany to Normandy Bordeaux
                1 fighter moved from Germany to Holland Belgium
                3 bombers moved from France to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 destroyers moved from 113 Sea Zone to 112 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from United Kingdom to France
                2 fighters moved from Normandy Bordeaux to France
                3 artilleries moved from Poland to Eastern Poland
                1 artillery moved from Germany to Poland
                1 aaGun moved from France to Normandy Bordeaux
                3 infantry moved from Germany to Western Germany
                1 armour moved from Germany to Eastern Poland
                3 armour moved from Eastern Poland to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                3 mech_infantrys moved from Western Germany to Poland
                5 infantry moved from Germany to Western Germany
                3 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 infantry placed in Novgorod
                5 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                8 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,1,1,3,3,2
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    Attackers got a hit on the SBR run.  I chose a UK fighter, assuming you would want to hold on the the frog’s fighter.

  • Liaison TripleA '11 '10

    Yes - we accept that casualty selection. :)

    Good choice.

    I am so excited for Americas turn!  On Russia/Japan, let’s see what you can do!

  • Liaison TripleA '11 '10

    Of course… Karl could trump my selection… and eliminate France’s last and only-one-Kenobi hope. :(

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Bryansk to Russia
                4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Rostov
                2 artilleries and 7 infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Kansu to Tsagaan Olom
                2 infantry moved from Central Mongolia to Dzavhan
                1 mech_infantry moved from Shensi to Olgiy
                1 infantry moved from Sikang to Shensi

    Place Units - Russians
                1 armour, 1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    Of course… Karl could trump my selection… and eliminate France’s last and only-one-Kenobi hope. :(

    Hey, yeah, i want the brit fighter.

    I’ll edit on UK’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Formosa
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                1 battleship and 1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Chahar to Hopei
                1 aaGun moved from Jehol to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 destroyers placed in 19 Sea Zone
                1 artillery placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Formosa : 1 fighter
        Kiangsu : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun
        Suiyuyan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 artilleries and 3 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries and 1 infantry
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 4 fighters, 6 tactical_bombers and 2 transports
        6 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 27 / 28
        Japanese : 35 / 35
        Americans : 59 / 85
        Chinese : 9 / 6
        British : 38 / 49
        UK_Pacific : 15 / 15
        Italians : 11 / 6
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to Portugal
                1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 bomber and 1 fighter moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Russia to 115 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to Formosa
                3 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to Portugal
                1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 bomber and 1 fighter moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Russia to 115 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to Formosa
                3 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Soviet Far East, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 :  2/5 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 20 Sea Zone
                    Americans attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 transport in 20 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Formosa
                    Americans attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 fighter
                        Americans roll dice for 2 fighters and 1 mech_infantry in Formosa, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter in Formosa, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Formosa
                    Americans win, taking Formosa from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 115 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Spain
                    Americans attack with 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys in Spain, round 2 :  1/14 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Spain, round 3 :  7/12 hits
                        Neutral_True roll dice for 5 infantry in Spain, round 3 :  2/5 hits
                        2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 fighter moved from Spain to Gibraltar
                2 fighters moved from Portugal to Gibraltar
                1 tactical_bomber moved from Portugal to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 21 Sea Zone to Caroline Islands
                3 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to 36 Sea Zone
                1 bomber moved from 115 Sea Zone to Bryansk

    Place Units - Americans
                1 destroyer and 2 fighters placed in 36 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 armour, 3 artilleries and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • Liaison TripleA '11 '10

    WWWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

  • Liaison TripleA '11 '10

    I have to give the Axis defense strategies credit - especially Germany, it’s been very well coordinated, organized, and maximized.

    Both of you have used excellent Air Doctorines to get the most out of your pieces.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Anhwe
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Hopei
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram off germany?

  • '13

    Scramble whatever can be scramble.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 41 PUs;
                British buy 2 armour, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Anhwe
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Hopei
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Hopei
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Germans: 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for British: 3 destroyers and 1 submarine
                Battle in Kiangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                3 aaGuns, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Kwangsi to Hunan
                1 fighter moved from Anhwe to Hunan
                1 fighter moved from Hopei to Kweichow
                2 armour moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Caucasus to Russia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 armour and 2 fighters placed in United Kingdom
                British undo move 1.
                2 fighters placed in United Kingdom
                2 armour placed in Persia
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to France

    Place Units - Italians
                2 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 7 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,2,4,6,2
                Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                3 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caucasus to Rostov
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Hainan
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Algeria to Morocco

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 infantry
                    Germans defend with 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA '11 '10

    I declare that FRANCE must be liberated within 4 turns.  Else I may concede.

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