XDAP II Bar/Witt (Axis) v. Garg/Karl (Allies +16)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Gargantua:

    Of course… Karl could trump my selection… and eliminate France’s last and only-one-Kenobi hope. :(

    Hey, yeah, i want the brit fighter.

    I’ll edit on UK’s turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Japan to 17 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 19 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Formosa
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
                1 battleship and 1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Chahar to Hopei
                1 aaGun moved from Jehol to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 tactical_bomber moved from 16 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to Japan
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 destroyers placed in 19 Sea Zone
                1 artillery placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Formosa : 1 fighter
        Kiangsu : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
        Kiangsi : 1 flag, 1 infantry
        Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun
        Suiyuyan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 artilleries and 3 infantry
        Anhwe : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries and 1 infantry
        20 Sea Zone : 1 destroyer
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 2 battleships, 5 carriers, 3 destroyers, 4 fighters, 6 tactical_bombers and 2 transports
        6 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 27 / 28
        Japanese : 35 / 35
        Americans : 59 / 85
        Chinese : 9 / 6
        British : 38 / 49
        UK_Pacific : 15 / 15
        Italians : 11 / 6
        ANZAC : 17 / 28
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to Portugal
                1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 bomber and 1 fighter moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Russia to 115 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to Formosa
                3 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                4 artilleries, 6 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Gibraltar to Portugal
                1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 bomber and 1 fighter moved from Gibraltar to Spain
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
                1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Russia to 115 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Formosa
                1 fighter moved from Caroline Islands to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                2 fighters moved from 36 Sea Zone to Formosa
                3 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Soviet Far East, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Soviet Far East
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Portugal
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 1 cruiser in Portugal, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Portugal, round 2 :  2/5 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 20 Sea Zone
                    Americans attack with 3 fighters and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 transport in 20 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Guam, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Formosa
                    Americans attack with 2 fighters and 1 mech_infantry
                    Japanese defend with 1 fighter
                        Americans roll dice for 2 fighters and 1 mech_infantry in Formosa, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter in Formosa, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Formosa
                    Americans win, taking Formosa from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 115 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 115 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Spain
                    Americans attack with 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys in Spain, round 2 :  1/14 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Spain
                        Americans roll dice for 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys in Spain, round 3 :  7/12 hits
                        Neutral_True roll dice for 5 infantry in Spain, round 3 :  2/5 hits
                        2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 4 artilleries, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 fighter moved from Spain to Gibraltar
                2 fighters moved from Portugal to Gibraltar
                1 tactical_bomber moved from Portugal to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 21 Sea Zone to Caroline Islands
                3 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Formosa to 36 Sea Zone
                1 bomber moved from 115 Sea Zone to Bryansk

    Place Units - Americans
                1 destroyer and 2 fighters placed in 36 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 armour, 3 artilleries and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • Liaison TripleA '11 '10

    WWWEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!

  • Liaison TripleA '11 '10

    I have to give the Axis defense strategies credit - especially Germany, it’s been very well coordinated, organized, and maximized.

    Both of you have used excellent Air Doctorines to get the most out of your pieces.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Anhwe
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Hopei
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    scram off germany?

  • '13

    Scramble whatever can be scramble.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 41 PUs;
                British buy 2 armour, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Anhwe
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Hopei
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 119 Sea Zone to 112 Sea Zone

    Combat - British
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Hopei
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
                    Casualties for Germans: 1 carrier, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for British: 3 destroyers and 1 submarine
                Battle in Kiangsi
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Kiangsi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                3 aaGuns, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Kwangsi to Hunan
                1 fighter moved from Anhwe to Hunan
                1 fighter moved from Hopei to Kweichow
                2 armour moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from Turkmenistan to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Rostov
                1 armour moved from Bryansk to Rostov
                1 fighter moved from Caucasus to Russia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to 110 Sea Zone

    Place Units - British
                2 armour and 2 fighters placed in United Kingdom
                British undo move 1.
                2 fighters placed in United Kingdom
                2 armour placed in Persia
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Western Germany to France
                2 aaGuns moved from Western Germany to France

    Place Units - Italians
                2 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 7 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 7 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,6,2,4,6,2
                Italians collect 2 PUs (9 lost to blockades); end with 2 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                3 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 infantry moved from Caucasus to Rostov
                1 submarine moved from 37 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island
                Battle in Marshall Islands
                Battle in Hainan
                Battle in Marianas

    Non Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Algeria to Morocco

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 infantry
                    Germans defend with 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA '11 '10

    I declare that FRANCE must be liberated within 4 turns.  Else I may concede.

  • '13

    Tried to do my turn and the dice server kept hanging up.  Tried it for several times and still no dice.  Sorry for putting off the execution by a day. I will do my turn tomorrow evening.

  • Liaison TripleA '11 '10

    A likely story!

    The next one will be that it was the “dice server” that gave you nothing but bad dice this game. I’m sure!

    lol.

    No problem, post when it lets you post!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                2 bombers and 2 fighters moved from France to Spain
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 6 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Spain
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Americans defend with 4 artilleries, 2 infantry and 2 mech_infantrys
                    retreated to Spain
                    Americans win with 4 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Spain to France
                2 fighters moved from France to Western Germany
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Denmark
                3 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Western Germany
                3 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany
                3 armour moved from Eastern Poland to Romania
                2 mech_infantrys moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                4 armour moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Novgorod to Karelia
                1 bomber moved from Western Ukraine to Western Germany
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Novgorod
                1 fighter and 7 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,4,6,6,6,3
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery and 2 infantry moved from Normandy Bordeaux to Spain
                2 bombers and 2 fighters moved from France to Spain
                1 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 2 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 6 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 6 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Spain
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
                    Americans defend with 4 artilleries, 2 infantry and 2 mech_infantrys
                    retreated to Spain
                    Americans win with 4 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                2 bombers and 2 fighters moved from Spain to France
                2 fighters moved from France to Western Germany
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Western Germany to France
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Denmark
                3 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Western Germany
                3 infantry moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from Germany to Western Germany
                3 armour moved from Eastern Poland to Romania
                2 mech_infantrys moved from Germany to Romania
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                4 armour moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Novgorod to Karelia
                1 bomber moved from Western Ukraine to Western Germany
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                3 artilleries placed in France
                3 infantry placed in Novgorod
                1 fighter and 7 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to France: 1 aaGun
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,4,6,6,6,3
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 1 infantry
                EDIT: Adding units owned by Germans to Sweden: 7 infantry
                EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
                EDIT: Changing ownership of Sweden from Neutral_True to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 infantry
                EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
                EDIT: Adding units owned by Germans to Switzerland: 3 infantry
                EDIT: Changing ownership of Switzerland from Neutral_True to Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 59 to 62
                EDIT: Turning off Edit Mode

  • '13

    Use second post please, I forgot to move into Switz & Sweden.

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Axis & Allies Boardgaming Custom Painted Miniatures

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