15L Dawgoneit (Allies +13) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 3 armour and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 fighter moved from Queensland to Shan State
                2 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 armour placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                3 armour moved from Volgograd to Samara
                2 armour and 1 mech_infantry moved from Kazakhstan to Samara
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Western Germany to 99 Sea Zone
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Archangel to Nenetsia
                2 mech_infantrys moved from Archangel to Vologda
                1 armour moved from Novgorod to Nenetsia
                1 armour moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Germans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 99 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Nenetsia
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 5 armour and 1 mech_infantry
                    Russians defend with 1 armour and 4 infantry
                    Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour and 4 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                2 mech_infantrys moved from Southern France to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 fighters moved from Southern France to Ukraine
                2 fighters moved from 99 Sea Zone to Ukraine
                3 fighters moved from 98 Sea Zone to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in France
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
                EDIT: Adding units owned by Germans to France: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 infantry moved from Manchuria to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 infantry moved from Manchuria to Jehol

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 destroyer; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                4 fighters moved from Shantung to 6 Sea Zone
                3 fighters moved from Shantung to Japan
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to Japan
                2 bombers moved from Shantung to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 17 PUs; end with 17 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 3 cruisers and 2 destroyers
                    Germans defend with 1 destroyer
                    Americans win with 3 cruisers and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Tunisia to Libya
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Eastern United States
                2 artilleries moved from Western United States to Central United States
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                3 carriers, 3 destroyers, 6 fighters and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Anhwe to Philippines

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Anhwe to Shantung
                1 infantry moved from Kiangsu to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Anhwe to Shantung
                1 infantry moved from Kiangsu to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 5 artilleries and 6 infantry
                    Japanese defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    Chinese win, taking Shantung from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 20
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 artillery and 2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                9 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Persia to Iraq
                      British take Iraq from Germans
                1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Formosa
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Iraq
                      British take Iraq from Germans
                1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Formosa
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Formosa
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 cruiser moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries moved from Morocco to Algeria
                2 infantry moved from Morocco to Algeria
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                10 infantry moved from India to West India
                1 artillery and 1 infantry moved from Burma to India
                2 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Shensi
                3 infantry moved from Hunan to Kweichow
                6 infantry moved from Anhwe to Hopei
                2 artilleries moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Shensi
                2 armour moved from Anhwe to Shensi

    Place Units - British
                1 submarine and 1 transport placed in 109 Sea Zone
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 fighters moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 bomber and 6 fighters
                    British defend with 3 armour
                    Italians win with 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 bomber
                    Casualties for British: 3 armour

    Non Combat Move - Italians
                6 fighters moved from Belgian Congo to Egypt
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Shan State
                1 fighter moved from Shan State to Philippines
                1 fighter moved from Anhwe to Philippines
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 3 infantry moved from Queensland to 54 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 3 infantry moved from 37 Sea Zone to Shan State
                3 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Smolensk to Russia
                6 armour, 22 artilleries, 18 infantry and 14 mech_infantrys moved from Bryansk to Russia
                1 artillery and 2 infantry moved from Tambov to Russia
                2 armour moved from Samara to Russia
                3 mech_infantrys moved from Volgograd to Russia
                3 armour and 7 fighters moved from Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Russia
                2 armour and 1 mech_infantry moved from Vologda to Russia
                1 armour moved from Nenetsia to Russia
                1 fighter moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                5 artilleries moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 artilleries
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 14 armour, 24 artilleries, 7 fighters, 22 infantry, 18 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 4 armour, 7 artilleries, 1 factory_major, 2 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 14 armour, 6 artilleries, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 18 artilleries, 2 fighters, 22 infantry and 18 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 4 armour, 7 artilleries, 2 fighters, 56 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from Russia to Ukraine
                3 infantry moved from Karelia to Finland
                1 fighter moved from Holland Belgium to Southern Italy
                8 mech_infantrys moved from Western Germany to Southern Italy

    Place Units - Germans
                3 fighters and 7 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 6 aaGuns
                EDIT: Adding units owned by Germans to Rostov: 6 aaGuns
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                3 fighters and 6 mech_infantrys placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                Germans undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in France
                1 infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 61 PUs (4 lost to blockades); end with 71 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 armour moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Jehol to Buyant-Uhaa

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 destroyers; Remaining resources: 2 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 9 PUs; end with 10 PUs total

  • '15

    I’ve got 8 VCs on the Europe board.  if you can’t take one before the end of France’s turn, that’s an Axis win.

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