15L Dawgoneit (Allies +13) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers moved from Shantung to Anhwe
                3 fighters moved from Japan to Anhwe
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 bombers, 9 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Americans defend with 1 fighter; Chinese defend with 2 artilleries and 5 infantry
                    retreated to Anhwe
                    Chinese win with 1 armour, 4 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 2 infantry

    Non Combat Move - Japanese
                2 bombers, 7 fighters and 2 tactical_bombers moved from Anhwe to Shantung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                2 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

  • '15

    Feel free to change the casualties as you see fit.  Wasn’t sure which ones you’d prefer to lose.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Algeria to 95 Sea Zone
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Korea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 infantry moved from Algeria to Tunisia
                2 artilleries moved from Algeria to Tunisia
                1 armour moved from Algeria to Libya
                1 fighter moved from 95 Sea Zone to Tunisia
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour placed in Eastern United States
                2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries and 4 infantry placed in Western United States
                Americans undo move 4.
                2 artilleries and 2 infantry placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 5.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kansu to Tsinghai
                1 artillery moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                3 artilleries and 3 infantry placed in Anhwe
                Chinese undo move 1.
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 armour and 1 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour and 1 cruiser; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                1 artillery moved from 36 Sea Zone to Hainan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Hainan
                Battle in Persia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Hainan from Japanese, taking Persia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Tobruk
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
                2 fighters moved from French West Africa to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Hunan to Anhwe
                3 infantry moved from Yunnan to Hunan
                1 armour moved from Yunnan to Anhwe
                2 infantry moved from Burma to Yunnan
                2 infantry moved from West India to Eastern Persia
                1 artillery and 2 infantry moved from India to West India
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 cruiser placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                10 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 10 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern Italy
                6 fighters moved from Egypt to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 1 bomber and 6 fighters
                    British defend with 3 armour
                    Italians win with 1 bomber and 6 fighters remaining. Battle score for attacker is 18
                    Casualties for British: 3 armour

    Non Combat Move - Italians
                1 bomber and 6 fighters moved from Belgian Congo to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 3 armour and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 fighter moved from Queensland to Shan State
                2 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 armour placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 infantry, 6 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                3 armour moved from Volgograd to Samara
                2 armour and 1 mech_infantry moved from Kazakhstan to Samara
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Western Germany to 99 Sea Zone
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                1 armour moved from Novgorod to Vologda
                1 mech_infantry moved from Archangel to Nenetsia
                2 mech_infantrys moved from Archangel to Vologda
                1 armour moved from Novgorod to Nenetsia
                1 armour moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                    Germans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 99 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Nenetsia
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Germans attack with 5 armour and 1 mech_infantry
                    Russians defend with 1 armour and 4 infantry
                    Germans win, taking Samara from Russians with 2 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour and 4 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                2 mech_infantrys moved from Southern France to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 fighters moved from Southern France to Ukraine
                2 fighters moved from 99 Sea Zone to Ukraine
                3 fighters moved from 98 Sea Zone to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in France
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
                EDIT: Adding units owned by Germans to France: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 infantry moved from Manchuria to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 infantry moved from Manchuria to Jehol

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier and 1 destroyer; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                4 fighters moved from Shantung to 6 Sea Zone
                3 fighters moved from Shantung to Japan
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to Japan
                2 bombers moved from Shantung to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 17 PUs; end with 17 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                3 cruisers moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour moved from Libya to Alexandria
                      British take Alexandria from Italians
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 3 cruisers and 2 destroyers
                    Germans defend with 1 destroyer
                    Americans win with 3 cruisers and 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Tunisia to Libya
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Eastern United States
                2 artilleries moved from Western United States to Central United States
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                3 carriers, 3 destroyers, 6 fighters and 5 submarines moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Anhwe to Philippines

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Anhwe to Shantung
                1 infantry moved from Kiangsu to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                5 artilleries and 5 infantry moved from Anhwe to Shantung
                1 infantry moved from Kiangsu to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 5 artilleries and 6 infantry
                    Japanese defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    Chinese win, taking Shantung from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 20
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 aaGuns, 1 armour, 1 artillery and 1 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Sikang to Shensi
                1 artillery and 2 infantry moved from Tsinghai to Shensi
                1 artillery and 2 infantry moved from Kansu to Shensi

    Place Units - Chinese
                9 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Persia to Iraq
                      British take Iraq from Germans
                1 artillery moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa
                1 infantry moved from 20 Sea Zone to Formosa
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

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