Actually plz hold off until tomorrow, I wanna think through some options before committing to this. It’s late and am gonna go down, so likely tomorrow afternoon or evening I’ll finalize my turn. Thanks!
14L G40 ArtofWar1947 (Axis) vs JWW (Allies + 10)
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use this file….forgot to ncm 2 fgt & arm
thanks
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Iraq to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Iraq to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British , 1 fighter owned by the Italians and 1 destroyer owned by the British lost in 81 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber and 1 fighter moved from 81 Sea Zone to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,5,2,3,2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,1,3,3,6,1,1,6,2
Italians collect 4 PUs (12 lost to blockades); end with 4 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Poland : 2 aaGuns and 3 mech_infantrys
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 18 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 20 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 40 / 46
Americans : 75 / 101
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 13 / 13
Italians : 16 / 6
ANZAC : 13 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 2.929
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 14Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan StateCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Western Australia to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Russia to UkrainePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Shan State : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 artillery and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 2 aaGuns, 1 airfield, 1 fighter and 1 infantry
Philippines : 1 artillery
Celebes : 1 flag, 1 artillery
Java : 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 transports
Ukraine : 1 fighterProduction/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 39 / 46
Americans : 75 / 101
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 14 / 13
Italians : 16 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
98 Sea Zone : 1 destroyer and 1 fighter
Production/PUs Summary :
Germans : 33 / 55
Russians : 31 / 36
Japanese : 39 / 46
Americans : 75 / 101
Chinese : 9 / 11
British : 30 / 34
UK_Pacific : 14 / 13
Italians : 16 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 13 factory_majors; Remaining resources: 42 PUs;
Germans buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 armour moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Northern Italy to Romania
1 fighter moved from France to Romania
4 armour, 2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
1 fighter moved from Volgograd to 99 Sea Zone
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
6 armour, 2 artilleries and 18 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans repair 13 damage on 13 factory_majors; Remaining resources: 42 PUs;
Germans buy 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 armour moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Northern Italy to Romania
1 fighter moved from France to Romania
4 armour, 2 artilleries and 3 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
5 armour, 9 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 armour, 1 fighter and 2 tactical_bombers moved from Iraq to Egypt
3 bombers, 3 fighters and 1 tactical_bomber moved from Northwest Persia to Egypt
1 fighter moved from Volgograd to 99 Sea Zone
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 fighters moved from Volgograd to Rostov
6 armour, 2 artilleries and 18 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Egypt
Germans attack with 7 armour, 9 artilleries, 4 bombers, 7 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry and 1 mech_infantry; Americans defend with 4 fighters
Germans roll dice for 7 armour, 9 artilleries, 4 bombers, 7 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers in Egypt, round 2 : 13/38 hits
British roll dice for 4 artilleries, 8 fighters, 16 infantry and 1 mech_infantry in Egypt, round 2 : 12/29 hits
13 infantry owned by the British , 4 infantry owned by the Germans , 6 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 7 armour, 3 artilleries, 4 bombers, 7 fighters and 5 tactical_bombers in Egypt, round 3 : 16/26 hits
British roll dice for 4 artilleries, 8 fighters, 3 infantry and 1 mech_infantry in Egypt, round 3 : 8/16 hits
3 infantry owned by the British , 4 fighters owned by the Americans , 1 tactical_bomber owned by the Germans , 1 mech_infantry owned by the British , 4 artilleries owned by the British , 4 fighters owned by the British , 3 artilleries owned by the Germans and 4 fighters owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 7 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Germans: 9 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 4 artilleries, 4 fighters, 16 infantry and 1 mech_infantry
Casualties for Americans: 4 fighters
Battle in Caucasus
Germans attack with 6 armour, 2 artilleries and 18 infantry
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries and 18 infantry in Caucasus, round 2 : 5/26 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 6 armour, 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Romania
Germans attack with 1 armour, 2 fighters and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Romania, round 2 : 2/4 hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Slovakia Hungary
Germans attack with 4 armour, 2 artilleries and 3 infantry
Americans defend with 2 mech_infantrys
Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Slovakia Hungary, round 2 : 1/9 hits
Americans roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Slovakia Hungary, round 3 : 3/8 hits
Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Eastern Poland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/5 hits
Russians roll dice for 2 mech_infantrys in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
2 infantry moved from Denmark to Western Germany
2 infantry moved from France to Western Germany
2 armour moved from France to Yugoslavia
6 infantry moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Romania to Poland
5 armour and 2 mech_infantrys moved from Poland to Romania
1 fighter moved from 99 Sea Zone to Syria
1 armour moved from Persia to Syria
1 infantry moved from Persia to Northwest Persia
1 aaGun moved from Volgograd to Caucasus
2 fighters moved from Rostov to Syria
1 aaGun moved from Trans-Jordan to Egypt
4 bombers moved from Egypt to Trans-Jordan
3 fighters and 4 tactical_bombers moved from Egypt to Trans-Jordan
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern Poland to Northern ItalyPlace Units - Germans
2 armour, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,6,5,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,3,6,4,1,1,2,5,4,4,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Trans-Jordan : 4 bombers, 3 fighters and 4 tactical_bombers
Egypt : 1 flag, 1 aaGun, 7 armour, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 3 fighters
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Slovakia Hungary : 4 armour, 2 artilleries and 2 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 2 mech_infantrys
Romania : 6 armour and 2 mech_infantrys
Poland : 1 armour, 2 fighters, 17 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 fighter
Rostov : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 2 artilleries and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 aaGun, 6 armour, 2 artilleries and 18 infantry
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag, 2 armour and 6 infantryProduction/PUs Summary :
Germans : 47 / 61
Russians : 25 / 36
Japanese : 39 / 46
Americans : 69 / 101
Chinese : 9 / 11
British : 28 / 34
UK_Pacific : 14 / 13
Italians : 16 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 26 times
3 was rolled 30 times
4 was rolled 36 times
5 was rolled 39 times
6 was rolled 36 times
Average roll : 3.746
Median : 4.000
Variance : 0.818
Standard Deviation : 0.904
Total rolls : 193Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Germans Combat
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 22 times
6 was rolled 24 times
Average roll : 3.775
Median : 4.000
Variance : 0.689
Standard Deviation : 0.830
Total rolls : 120Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4British Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.489
Median : 4.000
Variance : 0.477
Standard Deviation : 0.691
Total rolls : 45Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.250
Median : 5.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
10 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 infantry moved from Tambov to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 airfield, 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
10 armour, 8 artilleries, 25 infantry and 9 mech_infantrys moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Samara to Kazakhstan
2 infantry moved from Tambov to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakhstan, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 10 armour, 8 artilleries, 25 infantry and 9 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 10 armour, 8 artilleries, 25 infantry and 9 mech_infantrys in Volgograd, round 2 : 13/52 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 10 armour, 8 artilleries, 25 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 2 : 2/3 hits
1 infantry owned by the Germans , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 fightersNon Combat Move - Russians
4 aaGuns and 1 infantry moved from Tambov to Volgograd
1 fighter moved from Rostov to Ukraine
2 fighters moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Kazakhstan to Ukraine
2 armour and 2 mech_infantrys moved from Russia to Ukraine
2 armour moved from Russia to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 airfield placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Kazakhstan : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery and 1 infantry
Eastern Poland : 1 mech_infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Volgograd : 4 aaGuns, 10 armour, 8 artilleries, 1 factory_minor, 26 infantry and 9 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
93 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 61
Russians : 31 / 38
Japanese : 39 / 46
Americans : 69 / 101
Chinese : 9 / 11
British : 28 / 34
UK_Pacific : 14 / 13
Italians : 16 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.375
Median : 3.000
Variance : 0.310
Standard Deviation : 0.557
Total rolls : 72Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.385
Median : 3.000
Variance : 0.453
Standard Deviation : 0.673
Total rolls : 65 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Hunan to Burma
2 bombers moved from Kiangsu to Burma
1 mech_infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
2 fighters moved from 19 Sea Zone to Kweichow
2 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
2 fighters moved from 19 Sea Zone to Hopei
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 7 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Burma
1 bomber moved from Hunan to Burma
2 bombers moved from Kiangsu to Burma
1 mech_infantry moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Hunan to Kweichow
2 fighters moved from 19 Sea Zone to Kweichow
2 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Kiangsu to Hopei
2 fighters moved from 19 Sea Zone to Hopei
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
British defend with 1 submarine
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Burma
Japanese attack with 3 bombers and 2 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Shantung to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 armour moved from Yunnan to Hunan
1 aaGun moved from Kwangsi to Kwangtung
1 bomber moved from Shan State to Hunan
3 bombers moved from Burma to Hunan
2 fighters moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
6 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
6 carriers and 2 submarines moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 transports placed in 6 Sea Zone
2 infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,5,6,1,1,2,4,3,6,5,2,4,6,2,2,3,1,5,6,6,4,6,6,2,6,1,5,2,4,1,4,4,3,1,4,1,6,3,2,6
Japanese collect 41 PUs (1 lost to blockades); end with 41 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
Americans take 37 Sea Zone from Japanese
10 fighters moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
6 mech_infantrys moved from Belarus to Romania
2 bombers moved from Belarus to Romania
2 bombers moved from Russia to Romania
2 fighters and 2 tactical_bombers moved from Tambov to Romania
1 fighter moved from Tambov to Romania
2 fighters moved from Tambov to Romania
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark -
I am going to make a few changes to this…sorry, hold on….
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Eastern United States to 112 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 37 Sea Zone from Japanese
8 fighters moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
6 mech_infantrys moved from Belarus to Romania
2 bombers moved from Belarus to Romania
5 fighters and 2 tactical_bombers moved from Tambov to Romania
2 bombers moved from Russia to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 8 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Eastern United States to 112 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 37 Sea Zone from Japanese
8 fighters moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
6 mech_infantrys moved from Belarus to Romania
2 bombers moved from Belarus to Romania
5 fighters and 2 tactical_bombers moved from Tambov to Romania
2 bombers moved from Russia to RomaniaCombat - Americans
Battle in Denmark
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Siam
Battle in 20 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 fighters in 20 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking Denmark from Germans, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians, taking Siam from Japanese with 8 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Romania
Americans attack with 4 bombers, 5 fighters, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour and 2 mech_infantrys
Americans roll dice for 4 bombers, 5 fighters, 6 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 12/17 hits
Germans roll dice for 6 armour and 2 mech_infantrys in Romania, round 2 : 5/8 hits
5 mech_infantrys owned by the Americans , 6 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 4 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 6 armour and 2 mech_infantrys
Casualties for Americans: 5 mech_infantrysNon Combat Move - Americans
2 aaGuns, 3 armour, 7 artilleries and 19 infantry moved from Belarus to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
3 mech_infantrys moved from Finland to Novgorod
3 mech_infantrys moved from Norway to Karelia
2 fighters moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to Norway
5 fighters and 2 tactical_bombers moved from Romania to Eastern Poland
2 armour and 4 mech_infantrys moved from Tambov to Volgograd
1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
6 fighters moved from Eastern United States to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 54 Sea Zone to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries and 1 infantry moved from New Britain to 47 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 47 Sea Zone to 55 Sea Zone
2 artilleries and 1 infantry moved from 55 Sea Zone to Northern Territory
2 fighters moved from 20 Sea Zone to Philippines
1 submarine moved from 21 Sea Zone to 20 Sea Zone
6 fighters moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier, 3 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 47 Sea Zone to 30 Sea Zone
4 bombers moved from Romania to Eastern PolandPlace Units - Americans
3 mech_infantrys placed in Finland
3 infantry placed in Norway
8 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 80 PUs; end with 80 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag, 1 infantry
Malaya : 1 artillery and 4 infantry
Northern Territory : 2 artilleries and 1 infantry
Philippines : 1 airfield, 2 fighters and 1 harbour
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 8 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
Yakut S.S.R. : 1 armour
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
30 Sea Zone : 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 9 fighters, 2 submarines and 3 transports
26 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 destroyer and 1 submarine
21 Sea Zone : 1 destroyer
55 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 11 infantry
Tunisia : 1 flag
Romania : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Denmark : 1 flag, 2 infantry
Holland Belgium : 1 flag, 2 infantry
Libya : 1 flag
Belarus : 3 mech_infantrys
Karelia : 3 mech_infantrys
Eastern Poland : 2 aaGuns, 3 armour, 7 artilleries, 4 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 2 tactical_bombers
Volgograd : 2 armour and 4 mech_infantrys
Novgorod : 3 mech_infantrys
112 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
Eire : 1 flag, 1 harbour
97 Sea Zone : 1 flag, 4 submarines
Brazil : 1 flag
98 Sea Zone : 4 destroyers
Finland : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 3 carriers, 6 fighters and 7 transportsProduction/PUs Summary :
Germans : 33 / 61
Russians : 31 / 38
Japanese : 41 / 41
Americans : 80 / 105
Chinese : 7 / 11
British : 28 / 34
UK_Pacific : 13 / 13
Italians : 14 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 2.743
Median : 2.000
Variance : 2.147
Standard Deviation : 1.465
Total rolls : 35Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Americans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.808
Median : 2.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Tsinghai : 1 fighter and 6 infantry
Szechwan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 33 / 61
Russians : 31 / 38
Japanese : 40 / 41
Americans : 80 / 105
Chinese : 8 / 10
British : 28 / 34
UK_Pacific : 13 / 13
Italians : 14 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 2.733
Median : 2.000
Variance : 2.432
Standard Deviation : 1.559
Total rolls : 45Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.808
Median : 2.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Combat Move - British
2 fighters moved from Ukraine to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from India to Egypt
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 infantry moved from India to Burma
3 fighters moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Ukraine to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Belgian Congo to Egypt
1 bomber moved from India to Egypt
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Germans
2 infantry moved from India to Burma
3 fighters moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 3 fighters and 2 infantry in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 7 armour, 1 factory_minor and 1 harbour
AA fire in Egypt : 0/3 hits
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Egypt, round 2 : 4/9 hits
Germans roll dice for 1 aaGun and 7 armour in Egypt, round 2 : 3/7 hits
3 infantry owned by the British , 3 armour owned by the Germans and 1 aaGun owned by the Germans lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 fighters in Egypt, round 3 : 2/6 hits
Germans roll dice for 4 armour in Egypt, round 3 : 2/4 hits
1 bomber owned by the British , 2 armour owned by the Germans and 1 artillery owned by the British lost in Egypt
British roll dice for 1 armour and 3 fighters in Egypt, round 4 : 2/4 hits
Germans roll dice for 2 armour in Egypt, round 4 : 1/2 hits
2 armour owned by the Germans and 1 fighter owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun and 7 armour
Casualties for British: 1 artillery, 1 bomber, 1 fighter and 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Belgian Congo
2 fighters moved from Algeria to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Belarus to Volgograd
1 fighter moved from Burma to India
2 fighters moved from Burma to India
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Yakut S.S.R. to Yenisey
1 armour moved from Yenisey to TimguskaPlace Units - British
1 transport placed in 71 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
2 artilleries and 1 infantry placed in United Kingdom
British undo move 4.
British undo move 3.
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery placed in ScotlandTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in Malaya
UK_Pacific undo move 1.
3 infantry placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in Malaya change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Americans to Timguska: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 13 infantry
Malaya : 1 factory_minor, 1 harbour and 1 mech_infantry
Timguska : 1 armour
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield, 1 artillery and 1 factory_minor
United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 2 fighters
Algeria : 1 flag
Norway : 1 fighter
Tobruk : 1 flag
Baltic States : 1 infantry
Volgograd : 3 fighters
106 Sea Zone : 1 flag
Greece : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 mech_infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
110 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 29 / 61
Russians : 31 / 38
Japanese : 39 / 41
Americans : 80 / 105
Chinese : 8 / 10
British : 32 / 32
UK_Pacific : 14 / 14
Italians : 14 / 6
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.159
Median : 3.000
Variance : 1.471
Standard Deviation : 1.213
Total rolls : 88Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.083
Median : 2.500
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24British Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.808
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.571
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 2.808
Median : 2.000
Variance : 1.440
Standard Deviation : 1.200
Total rolls : 26