L15/16 G40 JWW v Zhukov (allies +25)


  • Bid is fgt scot, ss in 110, ss in 98 & inf NGU

    Editing agreement

    • We agree to allow any ncm or troop placement edits prior to the immediate next adversary players turn. i.e. Germany prior to Russia or America prior to Italy etc
    • The same rules would apply to -walk-in- undefended combat movements.
    • All other edits are not allowed.

    I assume you will agree to these edit terms.

    GG and I hope you teach me something new!


  • Test summary from TripleA, engine version: 1.8.0.9, time: 15:22:15


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Scotland: 1 fighter
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone


  • scramble orders? I might roll those naval battles old school right here on the forum if that is ok?


  • Wow I’m surprised…guess I needed to place the other sub in 111 after all.

    Full scramble both and sub is first casualty if you hit in 110.

    My personal preference is playing with the TripleA marti dice and “postsavegame” when you pause for ool.  I like the clean TripleA file with minimal edits where I can see the history.


  • @Zhukov44:

    My personal preference is playing with the TripleA marti dice and “postsavegame” when you pause for ool.  I like the clean TripleA file with minimal edits where I can see the history.

    Ok, I will try this I have never used that feature before….let’s see if I can do this w/out screwing it up…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Scotland: 1 fighter
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the British


  • OK, I see how this works, cool. Well let me know what you want to lose here please….


  • Casualties are pretty intuitive here.

    I said take the ss as first casualty, not tip the bb. I’m assuming 4 hits?  Next time please state cause it’s hard to tell from the emails.  Tip bb, cruiser, cruiser, bb as casualties.  You’ll have to roll an extra 4 on round 2 to compensate for the ss/bb thing.


  • @Zhukov44:

    Casualties are pretty intuitive here.

    I said take the ss as first casualty, not tip the bb. I’m assuming 4 hits?  Next time please state cause it’s hard to tell from the emails.  Tip bb, cruiser, cruiser, bb as casualties.  You’ll have to roll an extra 4 on round 2 to compensate for the ss/bb thing.

    sorry I wasn’t clear, both my ss attacks hit, so I sunk your ss and then tipped the BB. Then my air had 4 hits, assumed you would see it or check it out in the aaa file?


  • Oh, my bad, french fig is also a casualty then.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Scotland: 1 fighter
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans retreated to 104 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 submarine
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the British


  • Z111 - 1 German SS hit and three additional hits….Sink DD, CR & BB? or save BB and destroy a fgt?


  • and in z110, i seemed to only get an offer to retreat (which I accepted) but I would have preferred to retreat one ss to z104 and submerge another ss in z110. I don’t see why this isn’t a viable option and therefore I plan to use edit to remedy unless I am missing something??


  • @JWW:

    and in z110, i seemed to only get an offer to retreat (which I accepted) but I would have preferred to retreat one ss to z104 and submerge another ss in z110. I don’t see why this isn’t a viable option and therefore I plan to use edit to remedy unless I am missing something??

    From what I understand (based on this and prior A&A games), when you retreat you have to pick one sz to retreat to; you can’t split up the subs.


  • @JWW:

    Z111 - 1 German SS hit and three additional hits….Sink DD, CR & BB? or save BB and destroy a fgt?

    That’s some great G1 dice.  Sink dd, cru, and bb.


  • @JWW:

    and in z110, i seemed to only get an offer to retreat (which I accepted) but I would have preferred to retreat one ss to z104 and submerge another ss in z110. I don’t see why this isn’t a viable option and therefore I plan to use edit to remedy unless I am missing something??

    Np with this edit.  Gamer explained it in the discussion thread.


  • @Zhukov44:

    @JWW:

    and in z110, i seemed to only get an offer to retreat (which I accepted) but I would have preferred to retreat one ss to z104 and submerge another ss in z110. I don’t see why this isn’t a viable option and therefore I plan to use edit to remedy unless I am missing something??

    Np with this edit.  Gamer explained it in the discussion thread.

    yeah I saw this, thanks. Yes, my offensive dice have been very, very good/lucky….


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to Scotland: 1 fighter
                EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Neutral_Allies: 5 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser, 2 fighters and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    2 submarines owned by the Germans retreated to 104 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 29
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 1 submarine
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Germans retreated to 112 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 bomber, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to France
                1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 104 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Slovakia Hungary : 1 aaGun
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
        Poland : 2 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 aaGun and 1 factory_major
        Norway : 2 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 9 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Zhukov, I screwed up, I started the game using the wrong game alpha 1 not 2nd edition….I know in Alpha EGY has an additional inf in EGY? I am unsure if their are other changes that we need to make changes for? I apologize, completely screwed this up.

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