@Witt You were lucky getting a tech with just 1 die, and getting gas. The extra hit you’ll get from rolling 5’s instead of 4’s gives you much better odds (because of the relatively small size of both armies). Taking Mecca on T3 will give you a big jump on taking Cairo.
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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Make sure they get there before we surrender to the Allies though.
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@wittmann:
Make sure they get there before we surrender to the Allies though.
Are you not supposed to be on the Allies side Leo?? :?
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He is. And he sure hates Italians :roll:
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@aequitas:
@wittmann:
Make sure they get there before we surrender to the Allies though.
Are you not supposed to be on the Allies side Leo?? :?
I Am a man of Many contradictions.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 fighters and 4 tactical_bombers moved from Ukraine to Volgograd
1 bomber moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Volgograd
1 bomber moved from Western Germany to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 submarine moved from 93 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 7 armour, 3 bombers, 3 fighters, 7 mech_infantrys and 4 tactical_bombers
Russians defend with 3 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 7 armour, 3 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Volgograd to Rostov
3 bombers moved from Volgograd to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 aaGuns moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
9 artilleries moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Bryansk
3 aaGuns, 5 artilleries and 18 infantry moved from Ukraine to Rostov
4 mech_infantrys moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Karelia to NovgorodPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers and 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers and 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
1 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
Hey Elrood, you took a Ftr as casualty. Do you want to swap that?
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Was on purpose.
I wanted to keep your counter attack options as low as possible. Might have done with a plane less sacrificed, but I didnt want to take any chances :)
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Was on purpose.
I wanted to keep your counter attack options as low as possible. Might have done with a plane less sacrificed, but I didnt want to take any chances :)
Even with a FSA i would have a 11% chance of winning (one less of your mechs).
Right now it is about 4%.Let me now Seb, i don’t mind.
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Yeah… i am cautious… :-)
Please proceed with russia
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You are funny Seb. Nobody woukd attack at 11%. Not even me!
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But you wouldn’t know Leo, 'cos you wouldn’t have looked at the calculator? :-D
Hope the eyes are coming on ok….
Mark
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Hi Cred.
Not right yet, thanks. Worst thing is the brightness. I am squinting or shutting my eyes, whenever I am anywhere daylight. Sunglasses do not help. I am not sure I will be able to cone to Derby in June, unless it is foggy or thundery . I eat my meals at lunchtime, with my eyes closed. That is half the reason we did not go to Florence: can’t look up, while walking about
Next appointment is in 6 days as I fear the Doc will want to operate, so as to remove the blood from my left eye. Not looking forward to further pain and disruption. Am back to work this week, through financial necessity.
Glad you guys are having fun.
I have been playing Total War on the laptop. It is a map
I know Very well, so is not a a strain on my eyes. Is good to be playing again.I hope your family is well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Bryansk to Persia
6 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
I would live to do the next J turn, but Seb should feel free to do it for me if you want to get on.
Otherwise I am back late on Friday.
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I dont know… would feel weird a bit… :|
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I Should Hope so: sounds like you are cheating on me!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hunan to Kweichow
2 bombers moved from Kwangsi to Kweichow
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Kiangsu to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in CeylonNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Chahar to Kansu
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Anhwe
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Kweichow to India
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to French Indo ChinaPlace Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs -
PPs move was laid out to me. And I dont want to have you waiting. :)
Enjoy the Japanese move.