TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Lol, Italy just got murdered in Egypt, 0 hits vs 7, where 4 vs 5 can be expected… GG Italy…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
1 armour retreated to Alexandria
British win with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Albania
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Sumatra to Yunnan
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Algeria to Morocco
Turn Complete - French
omg i just noticed how your round 1 attack on egypt rolled all misses….amazingly bad luck!!
omg i just noticed how your round 1 attack on egypt rolled all misses….amazingly bad luck!!
I tend to agree… It also kinda blows my mediterranean plans :-(
i figured you might try a 1-2 punch there, which is why i held off from buying a factory
Yea, and I should have gotten that. Would’ve cost me like 2-3 planes from Italy or Germany, but that’s np as some of the British planes would have died as well… Now however…
yah i hear ya man, i just got diced hard myself vs shin ji…i went in with a big german air force and some subs to sink the allied fleet along with 5 trannies off of gibraltar, and with 80% odds and an average of 40 tuv, i instead LOST the battle and came out with a -35 tuv! 9 german planes gone, just like that!
dice can be a real curse at times…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
3 fighters and 3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
French defend with 3 infantry
Germans win, taking Morocco from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for French: 3 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 artillery
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
3 aaGuns, 2 armour, 5 artilleries and 21 infantry moved from Poland to Baltic States
1 fighter moved from Southern Italy to Baltic States
3 armour moved from Yugoslavia to Poland
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Greece to Bulgaria
1 infantry moved from Romania to Slovakia Hungary
10 artilleries moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Holland Belgium to Germany
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
Place Units - Germans
3 infantry placed in Southern France
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
yah i hear ya man, i just got diced hard myself vs shin ji…i went in with a big german air force and some subs to sink the allied fleet along with 5 trannies off of gibraltar, and with 80% odds and an average of 40 tuv, i instead LOST the battle and came out with a -35 tuv! 9 german planes gone, just like that!
dice can be a real curse at times…
Dice, sometimes they make you, sometimes they break you… But it hurts so bad when they break you… Although after a day of feeling the pain, the Germans got up and went with it, lets kill these puny Russians!
hahaha that’s the spirit!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Novgorod to Belarus
10 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Russia
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Volgograd to Caucasus
1 fighter moved from Szechwan to Caucasus
6 infantry moved from Yenisey to Timguska
Place Units - Russians
9 mech_infantrys placed in Russia
Russians undo move 1.
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hopei to Kweichow
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 bombers moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Celebes from Dutch with 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Anhwe to Hopei
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
2 fighters moved from Kwangsi to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
3 artilleries placed in Manchuria
1 factory_minor placed in Kwangtung
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Amur to 20 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Yunnan
1 battleship and 1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
4 submarines placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter and 2 infantry moved from Sikang to Shensi
3 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 95 Sea Zone
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 infantry owned by the British and 1 mech_infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
3 fighters moved from Union of South Africa to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Eastern Persia to India
1 fighter moved from Shan State to India
4 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 battleship moved from 116 Sea Zone to 101 Sea Zone
2 fighters moved from 101 Sea Zone to Eastern United States
1 bomber moved from 95 Sea Zone to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 carrier and 1 submarine placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Algeria
Non Combat Move - Italians
1 armour moved from Alexandria to Libya
1 bomber and 1 fighter moved from Alexandria to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Albania to Bulgaria
1 fighter moved from Alexandria to Southern Italy
1 armour moved from Baltic States to Poland
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French