Ok guys. This is what I have for now:
1. � Baltic states are to be treated just like Eastern Poaland…… � If Germany controls Eastern Poland and/or The Baltic States at the end of turn 1 Russia can declare war on Germany.
2. Russia will collect income from neutral countries but the extra income is not added to the d12 rolls……Starting on turn 1, Russia will roll 2d12 at the end of each turn to determine its income level and add them together until Russia reaches its full production of 48. When Russia reaches full production it can declare war on Germany/Italy. � Russia will collect income from territories taken but they will not add to the influence rolls for declaring war.
3. A. SPAIN: Spain will become a pro-Axis neutral if Paris has fallen and the Axis controls any 2 of the following: Leningrad,Stalingrad, and/or Moscow.
B. SWEDEN: Sweden will become a pro-Axis neutral if Norway, Finland and Moscow are under Axis control.
C. TURKEY: Turkey will become pro-Allied when there are no Axis units in Africa and Greece is under Allied control.
Fortifications  Only 1 fortification per territory.
Strict Neutrals  The only Allied countries that can attack Strict neutrals is Russia and Communist China.
10.PRO-ALLIED NEUTRALS
Pro-Allied countries become active when occupied by any Allied land unit. A mechanized infantry or armor can activate 2 pro-Allied neutrals in one turn; it does not have to end its movement in the first neutral it reaches. After activation the pro-Allied countries’ units and income are absorbed by the occupying power. If a Capitol is attacked or captured all other territories stay Pro-Allied and all naval units not adjacent to the capitol stay Pro-Allied. If a non-capitol territory is attacked or captured all remaining territories become allied and all naval units become allied. If any naval units are adjacent to a territory attacked or captured then roll for each naval unit.
12.STRICT NEUTRALS
*While nations are not at war, units that are moved must end their turn in their own territories or in a SZ next to an original territory.
Strict neutrals cannot move or attack; they can only defend. If either Axis or Allied forces attack a strict neutral, any surviving units after the attack become allied with the other side.
• Example: Germany attacks Denmark and successfully takes over the territory. Iceland and Greenland would now become pro-Allied neutrals since they are part of Denmark.
If a strict neutral is attacked or captured, all remaining ground units cannot move or attack; they can only defend the territory they are in until activated by an Allied/Axis country. All remaining naval units must each roll 1D12:
These are technically modifications but I think we are heading in the right direction. I will post all clarifications here moving forward.