@superbattleshipyamato Right. alot more complications introduces longer play. More areas means longer play, More units longer play. I wish their was a light 12 page version with only about 6-10 more units, not 60 more. The map would have about 60% less areas and play would take 2-3 hours but still be buckets of dice concept. That would be my wish plus dedicated piece sets or a version that used counters like nova games edition.
Straits and Channels clarification
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Is it possible to capture e.g. Gibraltar or Denmark in combat phase and move your fleet through the strait in non combat movement phase in the same turn?
Or must you or one of your ally the owner of Gibraltar or Denmark since the beginning of the turn to move through in non combat movement phase?The same Question to the other Straits/Channels!
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Same turn star.
The official ruling is in this forum somewhere on one of my previous threads.
You can Capture it, and move through during the NCM.
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Correct