@thrasher1 Our group plays China at War, Turkey at War, Fighting Railways, and Diplomacy. We have played others, but those 4 are our favorites. Diplomacy is starting to wear out it’s welcome a bit, as far as I’m concerned. It adds a lot of fun to the game, but it heavily favors the Allies. Some games it can really swing things.
How many games have the designers played of 7.1?
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To the designers - how many games of 7.1 have you played?
Out of 6 games we have played Axis won once but that was mainly due to good rolls in first turn.
Axis have never taken all of Russia’s cities. In 5 games they never held a single Russian cities for more than 1 round. I wouldn’t even say Russia is too strong. The Baltic States/Poland issue definitely buys Russia an extra round (even though it only addresses the center).
It’s the 1st turn that is the issue now it seems. Germany and especially Italy can’t seem to get enough of the UK navy, planes, and infantry out of the way. I think 6.1 was 60/40 Axis favor but I’m thinking now it’s 80/20 Allies favor.
It seems there could be possible rule misinterpretations from various people on the board. What is the percentage breakdown for the designers win/loss in 7.1?