G4 2nd ed., no tech: Aev&Wittman vs. Dan&Rasmus


  • You think we should have gone to Brazil instead?  :mrgreen:


  • By the way, my wife and I are considering going to Eastbourne Wednesday June 18th to watch the tennis tournament there. Not too far from London it seems.


  • No. I was being silly.
    It will be a nightmare. Better to watch on TV.

    Just over One hour I would say. I am not a tennis fan. Hope you have good weather.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 battleship and 2 cruisers moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Albania to Greece
                1 bomber and 2 fighters moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 armour moved from Tunisia to Tobruk
                1 armour moved from Algeria to Tunisia
                1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 fighter moved from Libya to Alexandria
                1 bomber and 2 fighters moved from Greece to Alexandria
                1 infantry moved from Bulgaria to Romania
                1 aaGun moved from Yugoslavia to Bulgaria
                1 armour moved from Southern France to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        62 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 26 / 29
        UK_Pacific : 10 / 9
        Italians : 21 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 26 / 29
        UK_Pacific : 10 / 9
        Italians : 21 / 33
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from 83 Sea Zone to French West Africa

    Combat - Germans
                Battle in French West Africa

    Non Combat Move - Germans
                2 bombers moved from Southern Italy to Alexandria
                9 artilleries, 5 infantry and 4 mech_infantrys moved from Germany to Poland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Poland
                1 infantry moved from Bulgaria to Greece
                2 armour moved from Bulgaria to Slovakia Hungary
                1 infantry moved from Bulgaria to Romania
                3 artilleries and 10 infantry moved from Western Germany to Germany
                3 armour moved from Holland Belgium to Germany
                3 armour moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Holland Belgium to France
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 submarine moved from 90 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to Southern Italy
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Algeria to Southern Italy
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                2 mech_infantrys placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                4 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 armour moved from Ukraine to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 tactical_bomber moved from Rostov to Caucasus

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 mech_infantry
        Sakha : 1 infantry
        Yenisey : 2 aaGuns and 6 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 4 infantry
        Timguska : 6 infantry
        Belarus : 1 aaGun, 1 armour, 1 artillery, 10 infantry and 1 mech_infantry
        Karelia : 1 aaGun, 2 artilleries and 6 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 1 aaGun, 1 factory_minor and 15 infantry
        Western Ukraine : 1 aaGun, 2 artilleries and 8 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Caucasus : 2 armour, 2 mech_infantrys and 1 tactical_bomber
        Smolensk : 3 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 47 / 48
        Americans : 50 / 70
        Chinese : 6 / 8
        British : 26 / 29
        UK_Pacific : 10 / 9
        Italians : 21 / 33
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Hi, I think we will be able to get a move out in the beginning of next week, hope that is ok. Personally I am quite busy this weekend. And I have not heard from Rasmus lately, so I assume he is busy as well.

    Dan


  • Nice to hear from you. Hope you have been well. Don’t worry too much about the speed of the game. Both Aequitas and I are great football fans( my team being better, of course), so we have been busy enough with that.
    Enjoy the sun.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to Java
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 2 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Siam to Java
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to Sumatra
                1 tactical_bomber moved from Siam to Sumatra
                2 artilleries moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Yunnan to Burma
                1 fighter moved from Siam to Burma
                2 fighters and 3 tactical_bombers moved from Yunnan to Burma
                1 infantry moved from Yunnan to Szechwan
                1 bomber and 1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from Hopei to Shensi
                1 bomber and 1 tactical_bomber moved from Yunnan to Shensi

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 5 infantry moved from Hunan to Yunnan
                1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 bomber moved from Shensi to Kiangsi
                1 bomber moved from Szechwan to Kiangsi
                1 tactical_bomber moved from Shensi to Yunnan
                1 tactical_bomber moved from Szechwan to Shan State
                1 fighter moved from 37 Sea Zone to 6 Sea Zone
                1 fighter moved from 43 Sea Zone to 6 Sea Zone
                1 battleship and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                4 infantry moved from Jehol to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • Made it at last. Yes, many nice world cup matches, more entertaining than usual I think, more goals.


  • Hey guys, will post tonight. Tomorrow morning the latest. Sorry for the wait.


  • Just take your time, no problem for me, am pretty sure Rasmus feels the same way.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to French West Africa
                1 cruiser moved from 101 Sea Zone to 87 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 armour moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French West Africa
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                        Americans roll dice for 1 cruiser in French West Africa, round 2 :  1/1 hits
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 :  2/3 hits
                        Germans roll dice for 1 armour and 1 infantry in French West Africa, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in French West Africa
                    Americans win, taking French West Africa from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from French West Africa to Gold Coast
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber and 1 fighter moved from Hawaiian Islands to Queensland
                1 bomber moved from Western United States to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 :  1/6 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Burma
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 :  4/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    1 infantry owned by the British and 1 mech_infantry owned by the British retreated to Persia
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 bombers moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,1,3,3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3
                British collect 18 PUs (9 lost to blockades); end with 18 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to 37 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in 37 Sea Zone change ownership: 1 submarine


  • EDIT:
    I forgot to move the SS in India to Malaya :-(.


  • Guess the move you talk about is a non combat move? In any case I guess it is fine to just edit the change according to your wishes, I guess that would only be fair (I have not checked the map, so at the moment I don’t know the specific move).

    In any case, just wanted to let you know that be might get a move out today. I am not sure though, have not heard back from Rasmus. We try to Skype during the move, think it is fun to do it that way.

    Regarding this, I wonder what preferances you have regarding the 72 hour rule etc.? If that is important to you, we will of course try our best to violate it as little as possible. However, personally (and I think Rasmus as well) would prefer a more flexible approach, e.g. that it is no problem if it is sometimes 4-7 days before a move is posted (even if we will try and do it sooner when possible). But again, I respect that the 72 hour rule is the main rule if you prefer that, and I see that there can be some pros for that rule as well, that the game could be a little slow otherwise. Anyway, what do you guys think?


  • Hi Dane . Hope you have been well.
    The 72 hour rule is of for League games. This is a friendly one. Don’t worry.

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