With 2-2-2-4 Mechs that can blitz by themselves;
When buying a tank, you get 50% more punch for 50% more IPCs than a mech. So they are even in that regard.
The difference is, you get MORE mechs for the same amount of money. When you buy tanks you are paying more to do the same amount of damage BUT being able to take less hits, which means you won’t be firing as many times, which means in the long run you are severely handicapping yourself.
NO when you buy a combination of units ( combined arms) and perform hit and run attacks ( e.g. attacking as long as you are trading your infantry, for defenders mechs) you cause more damage than having one type of unit. Also, the added investment for getting threes overcomes any two unit defending allowing for hit and run tactics of weakening the defender till he falls.
It’s not a matter of opinion. If you don’t believe me type “Statisitical analysis” into google and see for yourself.
Yes and if you think a 3 is the same as a 2 if you are doing a hit and run attack, look up Statistical ( correct spelling BTW) analysis and Google that, or read the book on Statistics for Dummies.
Even if hitting and running, I’d take 6 mechs over 4 tanks any day. You get the same odds to hit for the same cost, BUT you can take more hits, and when you take a hit, you lose lower cost units.
Thats just the problem, you are comparing a bunch of one type of unit to another bunch of one type of unit. Combined arms approach/ hit and run of Tanks and Infantry and some artillery do the trick best, and in your ridiculous example which seldom occurs, consider if possible a group of infantry vs a group of mechs, Infantry defending wins, so does that mean you just buy infantry? NO. You need many types of units for a dynamic ability for offensive and defensive options. A stupid bunch of tanks or a bunch of mech with no fodder is a stupid move or buy. Again you need combined arms.
You may think 4 tanks hit more often than 6 mechs, but probability says you’re wrong.
You can make up things that not one person ever said in any post and make it their point, but you may look stupid for assuming the same. Again combined arms approach with hit and run is best not stupid stacks of 50 mechs or 50 tanks.
If you buy a tank (or 2 tanks over 3 mechs, rather), you are paying for nothing better, you only sacrifice hits you can take.
Again i guess you don’t believe in combined arms/ hit and run approach. YOU just buy mech then, well in your next game just buy them and nothing else. You can bring up all the examples of tanks vs mechs all day but if you consider a real combined arms/hit and run approach of tanks, infantry, artillery, and mech as well as planes, you find greater success in your results.
I suppose one possible exception is when you have a ton of IPCs but not enough factory capacity to spend them at, in which case tanks may be acceptable then, but nearly all of the time, buying tanks instead 2-2-2-4 independent blitzing mechs is just stupid if you’re looking to win.
I say a combined arms and hit and run tactics is the best overall but the land units have to be in a perfect ratio and that “just buy mechs never buy tanks mantra” is not the way to go.
using the new values in a battle of Eight 2-2 mechs costing 32 IPC vs. 10 infantry costing 30 IPC, the infantry win on defense 84.5%, so does this mean you should only buy infantry? NO.