@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.
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@Private-Panic Greek ports are economically dependent on Entente sailors shore leave, so we didn’t want their fleets to be forced out and be replaced by Turkish fleets that dock at Turkish ports. Also, shipbuilding is a great Greek tradition.
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@FMErwinRommel My uncle was a Greek shipping owner! My cousins have managed to spend their way through all his money though.
@dawgoneit Russia is up.
Game History
Round: 6 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 3,6 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover science Combat Move - Austria 1 infantry moved from Belgrade to Serbia 1 infantry moved from Bulgaria to Serbia 1 infantry moved from Bosnia to Serbia 1 infantry moved from Baranya to Serbia 16 field_guns, 1 heavy_gun and 20 infantry moved from Belgrade to Serbia 3 heavy_guns moved from Venice to Tyrol 1 heavy_gun moved from Venice to Tyrol 4 infantry moved from Venice to Tyrol 1 fighter moved from Venice to Tyrol 1 fighter moved from Trieste to Tyrol 2 infantry moved from Venice to Tyrol 2 infantry moved from Venice to Tyrol 1 field_gun moved from Croatia to Montenegro Austria take Montenegro from Serbia 2 infantry moved from Venice to Tyrol Purchase Units - Austria Austria buy 4 field_guns, 4 heavy_guns, 12 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Serbia Austria attack with 16 field_guns, 1 heavy_gun and 24 infantry Serbia defend with 3 trenchs 3 trenchs owned by the Serbia lost in Serbia Austria win, taking Serbia from Serbia with 16 field_guns, 1 heavy_gun and 24 infantry remaining. Battle score for attacker is 9 Casualties for Serbia: 3 trenchs Battle in Tyrol Austria attack with 2 fighters, 4 heavy_guns and 10 infantry Italy defend with 1 heavy_gun and 3 infantry Austria roll dice for 2 fighters, 4 heavy_guns and 10 infantry in Tyrol, round 2 : 5/16 hits, 4.67 expected hits Italy roll dice for 1 heavy_gun and 3 infantry in Tyrol, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Austria lost in Tyrol 3 infantry owned by the Italy and 1 heavy_gun owned by the Italy lost in Tyrol Austria win, taking Tyrol from Italy with 2 fighters, 4 heavy_guns and 8 infantry remaining. Battle score for attacker is 8 Casualties for Austria: 2 infantry Casualties for Italy: 1 heavy_gun and 3 infantry Non Combat Move - Austria 2 fighters moved from Tyrol to Venice 6 cavalrys moved from Transylvania to Belgrade 1 infantry moved from Hungary to Baranya 6 infantry moved from Trieste to Venice Place Units - Austria 4 heavy_guns and 2 trenchs placed in Venice 6 infantry placed in Trieste 4 field_guns placed in Belgrade 6 infantry placed in Galicia Activate Technology - Austria Austria activating science Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Austria Austria collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italy regular : 0.33 Austria regular : 0.33
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@Entek is up as Italy & Arabs
Adam is getting ahead of himself, not Dawg’s turn as Russia yet.
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TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Combat Move - Italy Purchase Units - Italy Italy buy 2 field_guns, 1 heavy_gun, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 1 heavy_gun moved from Piedmont to Rhone 6 infantry moved from Tuscany to Milan 1 field_gun and 1 infantry moved from Piedmont to Switzerland 1 field_gun and 1 infantry moved from Latium to Tuscany 1 field_gun and 1 infantry moved from Rome to Sea Zone 57 Ligurian Sea 1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany 1 battlecruiser and 1 cruiser moved from Sea Zone 57 Ligurian Sea to Sea Zone 59 Central Mediterranean 1 field_gun and 2 infantry moved from Rome to Latium Place Units - Italy 2 trenchs placed in Milan 2 trenchs placed in Tuscany 1 field_gun, 1 heavy_gun and 1 infantry placed in Piedmont 1 field_gun and 2 infantry placed in Rome Turn Complete - Italy Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italy rolls : 0.00
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6 Turn Complete - Arabia
Combat Hit Differential Summary :
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@FMErwinRommel What id the edit? would like to do my go, as I am busy tomorrow.
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@Witt can you edit the Italians from Switzerland to Milan?
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Turning on Edit Mode EDIT: Adding units owned by Italy to Milan: 1 cavalry, 1 field_gun and 1 infantry EDIT: Removing units owned by Italy from Switzerland: 1 cavalry, 1 field_gun and 1 infantry EDIT: Turning off Edit Mode Turkey spend 5 on tech rolls Combat Move - Turkey 1 cavalry moved from Mecca to Yemen Turkey take Yemen from Arabia 1 cavalry moved from Yemen to Hejaz Turkey take Hejaz from Arabia 1 infantry moved from Arabia to Trucial Coast 1 infantry moved from Armenia to Georgia 1 infantry moved from Constantinople to Smyrna 1 infantry moved from Lebanon to Palestine 1 infantry moved from Lebanon to Palestine 1 infantry moved from Lebanon to Palestine 1 field_gun moved from Jordan to Palestine 1 infantry moved from Jordan to Palestine 1 infantry moved from Damascus to Palestine 1 field_gun moved from Damascus to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 1 infantry moved from Baghdad to Mesopotamia 1 field_gun moved from Damascus to Palestine 1 field_gun moved from Syria to Damascus 5 infantry moved from Syria to Damascus 1 cavalry moved from Baghdad to Palestine 1 infantry moved from Mesopotamia to Arabia 1 infantry moved from Mesopotamia to Arabia 1 heavy_gun moved from Mecca to Hejaz 1 infantry moved from Mecca to Hejaz 3 field_guns moved from Mecca to Hejaz 1 infantry moved from Mesopotamia to Al-Dammam Purchase Units - Turkey Turkey buy 2 cavalrys, 1 cruiser, 3 field_guns, 3 gass and 7 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Non Combat Move - Turkey Place Units - Turkey 3 gass placed in Baghdad 1 field_gun and 2 infantry placed in Damascus 2 cavalrys, 1 field_gun and 3 infantry placed in Constantinople 1 cruiser placed in Sea Zone 68 Aegean Sea 1 field_gun and 2 infantry placed in Mecca Turning on Edit Mode EDIT: Removing units owned by Turkey from Dardanelles: 1 infantry EDIT: Adding units owned by Turkey to Bulgaria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Turkey Turkey collect 62 PUs; end with 62 PUs
Territory Summary for Turkey :
Bulgaria : 1 infantry Arabia : 1 flag, 2 infantry Hejaz : 1 flag, 1 cavalry, 3 field_guns, 1 heavy_gun and 1 infantry Mecca : 1 flag, 1 Factory, 1 field_gun and 2 infantry Yemen : 1 flag Al-Dammam : 1 infantry and 1 trench Baghdad : 1 Factory and 3 gass Constantinople : 1 Factory, 2 cavalrys, 1 field_gun, 3 infantry and 2 trenchs Damascus : 1 Factory, 2 field_guns and 7 infantry Dardanelles : 3 trenchs Mesopotamia : 1 field_gun, 2 infantry and 1 trench Palestine : 1 cavalry, 2 field_guns, 5 infantry and 1 trench Qatar : 2 trenchs Sinai : 2 fighters, 1 heavy_gun, 4 infantry and 4 trenchs Smyrna : 4 infantry and 1 trench Syria : 1 trench Trucial Coast : 1 infantry Azerbaijan : 1 flag, 1 trench Georgia : 1 flag, 1 field_gun, 6 infantry and 3 trenchs Sea Zone 68 Aegean Sea : 1 battlecruiser, 2 battleships, 5 cruisers and 1 transport
Production/PUs Summary :
Germany : 138 / 145 France : 83 / 83 Serbia : 12 / 15 Austria : 82 / 82 Italy : 28 / 28 Arabia : 0 / 0 Turkey : 62 / 62 Britain : 83 / 85 Russia : 71 / 79 Communists : 37 / 37 USA : 71 / 80
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@Witt Redo combat move… had no luck with tech so will try until I get unlucky again.
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TripleA Manual Gamesave Post: Britain round 6
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,5,1,1,3 and gets 0 hits Combat Move - Britain
Combat Hit Differential Summary :
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TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 2,5,1,1,3 and gets 0 hits Combat Move - Britain 1 colonial, 3 field_guns and 3 infantry moved from Sindh to Baluchistan 1 field_gun moved from Gujarat to Sea Zone 73 Arabian Sea 1 field_gun and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 1 infantry moved from Italian Somaliland to Sea Zone 74 Gulf of Aden 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 74 Gulf of Aden to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea 1 colonial moved from Solomon Islands to Sea Zone 121 Coral Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea 1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Bismarck Islands Britain take Bismarck Islands from Germany Purchase Units - Britain Britain buy 1 colonial, 2 cruisers, 5 destroyers and 4 infantry; Remaining resources: 0 PUs; 5 techTokens; Combat - Britain Battle in Baluchistan Britain attack with 1 colonial, 4 field_guns and 4 infantry Neutral defend with 4 infantry Britain roll dice for 1 colonial, 4 field_guns and 4 infantry in Baluchistan, round 2 : 3/9 hits, 3,00 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Britain lost in Baluchistan 3 infantry owned by the Neutral lost in Baluchistan Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 3 : 0/7 hits, 2,50 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 3 : 0/1 hits, 0,33 expected hits Britain roll dice for 1 colonial, 4 field_guns and 2 infantry in Baluchistan, round 4 : 3/7 hits, 2,50 expected hits Neutral roll dice for 1 infantry in Baluchistan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Britain lost in Baluchistan 1 infantry owned by the Neutral lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 3 infantry Casualties for Neutral: 4 infantry Non Combat Move - Britain 1 colonial moved from Niger to Chad 1 infantry moved from Mali to Niger 1 infantry moved from Cape Colony to German Southwest Africa 1 infantry moved from Transvaal to Southern Rhodesia 1 colonial and 1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 145 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 145 Pacific Ocean to Honolulu 2 battlecruisers, 3 cruisers and 2 destroyers moved from Sea Zone 149 Pacific Ocean to Sea Zone 155 Bering Sea 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic 1 colonial and 1 field_gun moved from Newfoundland to Quebec 1 colonial moved from Yukon to Alaska 1 colonial moved from Yukon to Northwest Territories 1 colonial moved from Northwest Territories to Saskatchewan 1 transport moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic 1 battlecruiser, 1 cruiser and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 33 Mid Atlantic 1 battlecruiser, 3 cruisers and 1 destroyer moved from Sea Zone 50 Mid Atlantic to Sea Zone 94 South Atlantic Place Units - Britain 1 destroyer placed in Sea Zone 115 Tasman Sea 1 colonial placed in Sydney-Canberra Turning on Edit Mode EDIT: Removing units owned by Britain from Queensland: 2 cavalrys EDIT: Adding units owned by Britain to Sydney-Canberra: 2 cavalrys EDIT: Turning off Edit Mode 1 cruiser and 1 destroyer placed in Sea Zone 73 Arabian Sea 2 infantry placed in Goa 2 infantry placed in Cape Town 1 cruiser and 1 destroyer placed in Sea Zone 15 English Channel 2 destroyers placed in Sea Zone 29 Mid Atlantic Turn Complete - Britain Britain collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Neutral regular : 1,00 Britain regular : -2,00
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@dawgoneit is up as Russia.
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@dawgoneit your turn as Russia
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@FMErwinRommel I’m working on it
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@dawgoneit 44942774-2e2a-4500-8d63-99957fb58cb2-triplea_41573_6 rus.tsvg
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia removing all Technology Tokens after successful research. Russia discover railwayGuns Combat Move - Russia Purchase Units - Russia Russia buy 17 conscripts, 5 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russia 2 conscripts moved from Kiev to Odessa 1 heavy_gun moved from Kiev to Odessa 5 conscripts moved from Belarus to Odessa 2 conscripts moved from Minsk to Belarus 2 conscripts moved from Smolensk to Belarus 1 heavy_gun moved from Minsk to Belarus 1 heavy_gun moved from Latvia to Belarus 1 heavy_gun moved from Smolensk to Latvia 2 conscripts and 1 heavy_gun moved from Moscow to Don 1 field_gun moved from Belarus to Odessa 6 conscripts, 1 field_gun and 1 heavy_gun moved from Novosibirsk to Omsk 2 conscripts moved from Kazakhstan to Omsk 1 heavy_gun moved from Volgograd to Kazakhstan 2 conscripts moved from Volgograd to Kazakhstan 1 conscript moved from Volgograd to Caucasus 3 conscripts moved from St. Petersburg to Finland 1 conscript moved from Latvia to Belarus 2 conscripts and 1 heavy_gun moved from Vladivostok to Primorsky Place Units - Russia 2 conscripts and 1 heavy_gun placed in Vladivostok 1 trench placed in Vologda 1 trench placed in Perm 3 conscripts, 1 heavy_gun and 2 trenchs placed in Volgograd 2 conscripts placed in Moscow 2 conscripts and 1 heavy_gun placed in Minsk 2 conscripts and 1 heavy_gun placed in Kiev 1 trench placed in Odessa 5 conscripts placed in St. Petersburg 1 heavy_gun placed in Omsk 1 conscript placed in Omsk Turning on Edit Mode EDIT: Removing units owned by Russia from Karelia: 2 conscripts EDIT: Adding units owned by Russia to Finland: 2 conscripts EDIT: Turning off Edit Mode Activate Technology - Russia Russia activating railwayGuns Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg Turn Complete - Russia Russia collect 71 PUs; end with 71 PUs
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@Witt is up as Commies
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@Witt Dawg asked me for a quick NCM edit first.
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@Witt please use this edited save game6-rus edited.tsvg