@Stucifer Whatever you do to make the game fun for me, I’ll take.
L25 PTV Argothair (X+12) vs MikawaGunichi
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@mikawagunichi That’s very gracious of you, thank you! I will send you a new Japanese turn soon, and in the unlikely event you ever want any similar accommodations, just let me know.
And, yes, fair point about the airbase – the rules are the same, but the map changes split up the Japanese home islands, which is why the airbase is not adjacent on this map, and I missed that detail.
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@Argothair No worries, I appreciate you giving PTV a try. If you want more context on why certain PTV rules are they they way they are Adam514 would be the person to ask. I wasn’t playing in the league yet when it was first released, but I do know in the original ruleset there were fewer restrictions on carrier scrambles and games revealed carriers were just far too powerful.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery and 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Anhwe to Shansi 1 infantry moved from Honan to Inner Mongolia 1 artillery moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Hopei to Honan 1 artillery moved from Hopei to Tsinghai 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Anhwe 1 artillery moved from Honan to Inner Mongolia 1 bomber moved from Kiangsu to Eastern Sinkiang 1 fighter moved from Jehol to Inner Mongolia 1 tactical_bomber moved from Jehol to Inner Mongolia 1 armour moved from Jehol to Southern Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour moved from 5 Sea Zone to Soviet Far East 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 destroyer moved from 24 Sea Zone to 35 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 36 Sea Zone to 132 Sea Zone 1 fighter moved from French Indo China to 132 Sea Zone 1 tactical_bomber moved from French Indo China to 132 Sea Zone 1 fighter moved from 36 Sea Zone to 23 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 23 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Southern Manchuria 1 destroyer moved from 21 Sea Zone to 56 Sea Zone 2 fighters moved from 36 Sea Zone to 56 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 1 fighter moved from Davao to 35 Sea Zone 1 tactical_bomber moved from Davao to 35 Sea Zone 1 bomber moved from French Indo China to Inner Mongolia 1 fighter moved from French Indo China to 132 Sea Zone 1 artillery moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour moved from French Indo China to Szechwan 1 fighter moved from Davao to 35 Sea Zone Combat - Japanese Battle in Soviet Far East Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 23 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 23 Sea Zone Japanese win, taking 23 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 132 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits French roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 132 Sea Zone Japanese win, taking 132 Sea Zone from French with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Inner Mongolia Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 2/7 hits, 3.00 expected hits Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Eastern Sinkiang Japanese attack with 1 artillery, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Southern Manchuria Japanese attack with 1 armour, 1 artillery and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Southern Manchuria, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 1 fighter and 1 tactical_bomber moved from Inner Mongolia to Jehol 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 36 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Davao 2 fighters and 1 tactical_bomber moved from 132 Sea Zone to French Indo China 1 bomber moved from Eastern Sinkiang to Szechwan 1 marine moved from Davao to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Southern Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 armour, 1 artillery and 4 infantry placed in Japan 2 destroyers and 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.17 French regular : -0.33 Japanese regular : 0.50 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to 107 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 4 fighters moved from 55 Sea Zone to 56 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 107 Sea Zone to 93 Sea Zone 1 carrier moved from 104 Sea Zone to 93 Sea Zone 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 battleship, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Morocco 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 marine moved from Tunisia to 96 Sea Zone 1 marine and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 104 Sea Zone 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 aaGun moved from Hawaiian Islands to 27 Sea Zone 1 aaGun, 3 infantry, 2 submarines and 2 transports moved from 27 Sea Zone to 65 Sea Zone 1 aaGun and 3 infantry moved from 65 Sea Zone to New Zealand 1 fighter moved from 56 Sea Zone to 59 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 59 Sea Zone 1 bomber moved from 56 Sea Zone to Eastern India 4 fighters moved from 56 Sea Zone to Queensland 1 artillery, 4 infantry and 2 marines moved from Queensland to 55 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 marines, 2 submarines and 3 transports moved from 55 Sea Zone to 59 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 battleship moved from 93 Sea Zone to 94 Sea Zone Place Units - Americans 1 destroyer and 1 submarine placed in 11 Sea Zone 1 destroyer and 3 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 8 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Kansu to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Eastern Sinkiang, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 2 infantry owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Eastern Sinkiang, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 armour, 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt 3 armour moved from Iraq to Egypt 2 artilleries and 4 infantry moved from Anglo-Egyptian Sudan to Egypt 1 destroyer moved from 94 Sea Zone to 100 Sea Zone 1 bomber moved from Gibraltar to 100 Sea Zone 1 infantry moved from Morocco to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Crete 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in 100 Sea Zone British attack with 1 bomber, 1 destroyer and 1 transport Italians defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Italians with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Crete Battle in Egypt British attack with 6 armour, 4 artilleries and 5 infantry Italians defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 6 armour, 4 artilleries and 5 infantry in Egypt, round 2 : 6/15 hits, 5.83 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Egypt 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Crete from Italians, taking Egypt from Italians with 6 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 83 Sea Zone to 82 Sea Zone 1 tactical_bomber moved from Union of South Africa to Anglo-Egyptian Sudan 1 bomber moved from 100 Sea Zone to Iraq 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 aaGun moved from Gibraltar to 94 Sea Zone 1 aaGun moved from 94 Sea Zone to Morocco Place Units - British 1 harbour and 3 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : -1.50 Italians regular : -0.17 Japanese regular : -1.17 Germans regular : -0.17 British regular : 0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 96 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 artillery moved from Alexandria to Tobruk 1 armour moved from Tobruk to Libya 1 armour moved from Libya to Tunisia Italians take Tunisia from Americans 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 100 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 100 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 100 Sea Zone 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Northern Caucasus Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Northern Caucasus, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Caucasus Italians win, taking Northern Caucasus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from 100 Sea Zone to Southern Italy 1 fighter moved from 100 Sea Zone to Malta 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry and 1 marine placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : -0.67 British regular : 0.33
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 55 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java 2 fighters moved from 59 Sea Zone to Java 2 fighters moved from Queensland to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 artillery, 4 fighters and 1 infantry in Java, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java 2 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 4 fighters moved from Java to 59 Sea Zone 1 destroyer moved from 47 Sea Zone to 64 Sea Zone 1 artillery moved from New South Wales to Queensland 1 fighter moved from 27 Sea Zone to Queensland 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Saratov Germans take Saratov from Russians 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 4 mech_infantrys moved from Rostov to Southern Caucasus 6 armour moved from Rostov to Southern Caucasus 2 fighters and 3 tactical_bombers moved from Rostov to Tula 1 infantry moved from Bryansk to Tula 1 artillery moved from Bryansk to Tula 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Vologda to Gorky 1 mech_infantry moved from Smolensk to Gorky 1 armour moved from Smolensk to Gorky 1 bomber moved from Leningrad to Gorky 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Smolensk to Yaroslavl 3 artilleries and 6 infantry moved from Leningrad to Novgorod 9 armour and 7 mech_infantrys moved from Smolensk to Kursk 1 infantry moved from Bryansk to Tula 1 infantry moved from Smolensk to Bryansk 1 armour, 6 artilleries and 28 infantry moved from Smolensk to Novgorod 1 artillery and 6 infantry moved from Rostov to Kursk 1 artillery and 2 infantry moved from Ukraine to Kursk 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 artillery moved from Normandy Bordeaux to France Combat - Germans
Combat Hit Differential Summary :
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Got a few scrambles for you to decide on, and then also you did not move the French fighter in Gibraltar, so go ahead and do that now if you wish, please!
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@Argothair No scrambles, french fig fine where it is, thanks.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Germans Germans buy 2 armour, 4 artilleries, 1 carrier, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Tambov to Saratov Germans take Saratov from Russians 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 4 mech_infantrys moved from Rostov to Southern Caucasus 6 armour moved from Rostov to Southern Caucasus 2 fighters and 3 tactical_bombers moved from Rostov to Tula 1 infantry moved from Bryansk to Tula 1 artillery moved from Bryansk to Tula 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 107 Sea Zone 1 fighter moved from Western Germany to 107 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 1 destroyer moved from 115 Sea Zone to 107 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Vologda to Gorky 1 mech_infantry moved from Smolensk to Gorky 1 armour moved from Smolensk to Gorky 1 bomber moved from Leningrad to Gorky 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Smolensk to Yaroslavl 3 artilleries and 6 infantry moved from Leningrad to Novgorod 9 armour and 7 mech_infantrys moved from Smolensk to Kursk 1 infantry moved from Bryansk to Tula 1 infantry moved from Smolensk to Bryansk 1 armour, 6 artilleries and 28 infantry moved from Smolensk to Novgorod 1 artillery and 6 infantry moved from Rostov to Kursk 1 artillery and 2 infantry moved from Ukraine to Kursk 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 3 transports moved from 118 Sea Zone to 115 Sea Zone 1 artillery moved from Normandy Bordeaux to France Combat - Germans Battle in 107 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 107 Sea Zone 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Tula Germans attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Tula, round 2 : 1/8 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Gorky Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber, 3 infantry and 1 mech_infantry in Gorky, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky 1 infantry owned by the Russians lost in Gorky Germans win, taking Gorky from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Caucasus Germans attack with 6 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour and 4 mech_infantrys in Southern Caucasus, round 2 : 4/10 hits, 4.33 expected hits Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Caucasus Germans win, taking Southern Caucasus from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Tula to Ukraine 1 bomber moved from Gorky to Leningrad 1 fighter moved from 107 Sea Zone to Normandy Bordeaux 1 bomber moved from 107 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 carrier placed in 115 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in France 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 armour, 2 artilleries and 1 infantry placed in Western Germany 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 65 PUs; end with 65 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.00 Germans regular : -3.33
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Stalingrad to Gorky 1 armour and 1 mech_infantry moved from Russia to Gorky 2 infantry moved from Russia to Gorky 2 infantry moved from Stalingrad to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Yaroslavl 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 3 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Tula 10 infantry moved from Russia to Tula 2 infantry moved from Russia to Tula 4 artilleries and 20 infantry moved from Stalingrad to Saratov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Russians: 3 infantry Battle in Tula Russians attack with 2 artilleries and 12 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 12 infantry in Tula, round 2 : 4/14 hits, 3.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Tula, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Saratov Russians attack with 4 artilleries and 20 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 20 infantry in Saratov, round 2 : 5/24 hits, 5.33 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Russians win, taking Saratov from Germans with 4 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 3 armour, 2 infantry and 3 mech_infantrys Germans defend with 1 armour, 2 infantry and 1 mech_infantry Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Gorky, round 2 : 3/8 hits, 2.83 expected hits Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gorky, round 2 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 2 infantry owned by the Russians lost in Gorky 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Gorky Russians roll dice for 3 armour and 2 mech_infantrys in Gorky, round 3 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Gorky, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians lost in Gorky 1 armour owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry and 2 mech_infantrys Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yaroslavl 1 infantry owned by the Germans lost in Yaroslavl Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 8 infantry moved from Korea to Amur 2 aaGuns and 6 infantry moved from Siberia to Amur 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Yaroslavl to Russia 36 infantry moved from Russia to Tula Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1 Russians collect 27 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 2.17 Russians regular : 1.50
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Some lousy luck for you in Bryansk. Do you want to take the fighter as a loss and keep rolling with an infantry, or something like that? I think right now I have 90% odds on a Moscow attack.
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@Argothair Yeah it was bad lol. Won’t be back in front of my computer for a bit but I battle calced Moscow to around 50% unless I messed up my NCM somehow. Will check it later tonight.
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@Argothair I’m fine with it as is, play on.