oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 3,3 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Tsinghai to Szechwan
            1 artillery and 2 infantry moved from Sikang to Szechwan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            5 infantry moved from Shensi to Szechwan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
    
        Combat - Japanese
            Battle in 76 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 76 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 aaGun and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kweichow, round 2 : 2/4 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    2 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Szechwan, round 2 : 2/9 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Kweichow to French Indo China
            1 armour, 3 artilleries and 4 infantry moved from Shan State to French Indo China
            1 fighter moved from Japan to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun moved from Shensi to Szechwan
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 42 Sea Zone to 45 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from Jehol to Shantung
            1 mech_infantry moved from Hopei to Kiangsu
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            4 carriers, 1 cruiser, 4 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour and 2 artilleries placed in Kiangsu
            2 artilleries and 1 infantry placed in French Indo China
            1 fighter and 7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 0.17
    ANZAC regular : 0.00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    I will try to move tomorrow

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            4 bombers moved from Gibraltar to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from 97 Sea Zone to Greece
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    scramble?

  • '19 '17 '16

    I am going to scramble here. 1ger 2ita ftr.

    Kill me a CV!

  • '19 '17 '16

    A shame Italy never bought an airbase.

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 3,2 and gets 0 hits
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Americans
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            4 bombers moved from Gibraltar to 97 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Greece
            1 mech_infantry moved from 97 Sea Zone to Greece
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Americans attack with 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Americans roll dice for 4 bombers, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 5/12 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 4 bombers, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 4/9 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 2 transports in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    1 cruiser owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                    1 transport owned by the Italians, 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 28
                Casualties for Americans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                Casualties for Germans: 1 fighter
            Battle in Greece
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 46 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 49 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from 54 Sea Zone to Queensland
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
            3 bombers moved from 97 Sea Zone to Egypt
            1 armour moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Americans undo move 2.
            1 infantry placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Hunan to Yunnan
            1 fighter moved from Burma to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Hunan
    
        Place Units - Chinese
            3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 destroyer moved from 71 Sea Zone to 76 Sea Zone
            1 bomber moved from Egypt to 76 Sea Zone
            1 submarine moved from 81 Sea Zone to 76 Sea Zone
    
        Combat - British
            Battle in 76 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    British roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 76 Sea Zone
                    1 submarine owned by the Japanese lost in 76 Sea Zone
                British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                Casualties for British: 1 submarine
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - British
            1 bomber moved from 76 Sea Zone to Egypt
            1 fighter moved from Persia to Bryansk
            2 fighters and 1 tactical_bomber moved from Persia to Russia
            1 armour moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            5 infantry moved from Gibraltar to 92 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Egypt to 99 Sea Zone
            1 artillery moved from India to Burma
            1 fighter moved from Burma to Hunan
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            3 infantry placed in Egypt
            1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            British collect 6 PUs from War Bonds; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
            UK_Pacific collect 7 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.33
    Japanese regular : 1.50
    Italians regular : 1.00
    British rolls : 0.00
    British regular : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 armour and 1 mech_infantry moved from Smolensk to Urals
                  Italians take Vologda from Russians
                  Italians take Urals from Russians
    
        Combat - Italians
            Battle in 97 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 97 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Bulgaria to Romania
            1 armour and 1 mech_infantry moved from Northern Italy to Romania
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21 '20 '19 '18 '17 '16 '15

    I am away for a few days (tuesday)

  • '19 '17 '16

    Let’s hope this game gets done in February.


  • @simon33 said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:

    Let’s hope this game gets done in February.

    Sounds like a plan. Lets aim for that

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