@Private-Panic up as USA
triplea_41470_1com.tsvg
Round: 1
Combat Hit Differential Summary :
Edited R builds from StPete and Kiev to Minsk as requested by Crown Prince Leo.
@captainwalker 37c267a1-e99c-48d8-96ca-4f02b0499638-triplea_41305_5His.tsvg
Game History
Round: 5
Combat Move - Hisaichi
1 Infantry moved from Peking to Chahar
2 Fighters moved from Peking to Chahar
3 Transports moved from 110 Sea Zone to 111 Sea Zone
3 Infantrys moved from Malaya to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Malaya to 110 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys moved from 110 Sea Zone to Java
2 Adv.Fighters moved from 111 Sea Zone to Java
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Factory, 14 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 2 Fighters and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Fighters and 1 Infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Java
Hisaichi attack with 3 Adv.Fighters, 1 Artillery, 1 Fighter and 7 Infantrys
Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 7 Infantrys in Java, round 2 : 3/12 hits, 3.50 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in Java, round 2 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Hisaichi lost in Java
2 Infantrys owned by the Anzac lost in Java
Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 6 Infantrys in Java, round 3 : 2/11 hits, 3.33 expected hits
Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Hisaichi lost in Java
1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Java
Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys in Java, round 4 : 5/9 hits, 3.00 expected hits
Dutch roll dice for 1 Bunker and 1 Tank in Java, round 4 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Anzac and 1 Bunker owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 3 Adv.Fighters, 1 Artillery, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 15
Casualties for Hisaichi: 3 Infantrys
Casualties for Anzac: 2 Infantrys and 1 Tank
Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry
Non Combat Move - Hisaichi
1 B.Transport, 1 Carrier and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Adv.Fighter, 1 Carrier and 1 Destroyer moved from 84 Sea Zone to 86 Sea Zone
1 Fighter moved from Chita to 86 Sea Zone
1 Fighter moved from Java to 111 Sea Zone
1 Carrier moved from 111 Sea Zone to 84 Sea Zone
2 Fighters moved from Chahar to Peking
3 Infantrys moved from Changchun to 84 Sea Zone
1 Infantry moved from Kirin to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Peking
2 Tanks moved from Liaoning to Peking
1 Infantry moved from Heilungchiang to Chita
2 Infantrys moved from Kirin to Heilungchiang
2 Adv.Fighters moved from Java to Banjarmasin
1 Adv.Fighter moved from Java to 111 Sea Zone
Place Units - Hisaichi
1 Adv.Fighter and 1 L.Fighter placed in 84 Sea Zone
1 Factory placed in Malaya
4 Infantrys placed in Banjarmasin
3 Infantrys placed in Peking
3 Infantrys placed in Chita
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Dutch regular : -2.00
Hisaichi regular : -0.33
@Karl7 UK up
K, may not be until tomorrow, FYI
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - British
1 Artillery moved from Wales to 20 Sea Zone
2 Tanks moved from Wales to 20 Sea Zone
5 Infantrys moved from Wales to 20 Sea Zone
1 Artillery, 5 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
1 Fighter moved from 20 Sea Zone to Brittany
2 Fighters moved from 20 Sea Zone to Belgium
2 Infantrys moved from French Equatorial Africa to Darfur
1 Bomber moved from French Equatorial Africa to Darfur
1 Fighter moved from French Equatorial Africa to Darfur
1 Fighter moved from Cairo to Darfur
3 ArmoredCars and 1 Infantry moved from Angola to Belgian Congo
2 Infantrys moved from Cape Town to South Africa
1 Tank moved from Jamaica to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 25 Sea Zone to 26 Sea Zone
1 Infantry and 1 Tank moved from 26 Sea Zone to Hispaniola
1 Infantry moved from Yukon to British Columbia
Purchase Units - British
British buy 1 Adv.Fighter, 4 Artillerys, 1 Bunker, 10 Infantrys, 4 Mech.Infs, 1 S.Submarine, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Belgium
British attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Fighters and 2 Infantrys in Belgium, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Belgian Congo
British attack with 3 ArmoredCars and 1 Infantry
Neutral defend with 2 Infantrys
British roll dice for 3 ArmoredCars and 1 Infantry in Belgian Congo, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British roll dice for 3 ArmoredCars and 1 Infantry in Belgian Congo, round 3 : 0/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgian Congo
British roll dice for 3 ArmoredCars in Belgian Congo, round 4 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 3 ArmoredCars in Belgian Congo, round 5 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Hispaniola
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 1 Tank in Hispaniola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Hispaniola
1 Infantry owned by the Neutral lost in Hispaniola
British loses 0 PUs for violating Hispaniolas neutrality.
British win, taking Hispaniola from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Brittany
British attack with 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 2 Fighters and 1 Infantry in Brittany, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in Brittany, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Brittany
1 Infantry owned by the Italians lost in Brittany
British win with 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Normandy
British attack with 1 Artillery, 5 Infantrys and 2 Tanks
Germans defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
British roll dice for 1 Battleship in Normandy, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Normandy
British roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Normandy, round 2 : 4/8 hits, 2.33 expected hits
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Normandy, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the British lost in Normandy
1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 1 Tank owned by the Germans lost in Normandy
British win, taking Normandy from Germans with 1 Artillery, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 13
Casualties for Germans: 1 Artillery, 3 Infantrys and 1 Tank
Casualties for British: 1 Infantry
Battle in Darfur
British attack with 1 Bomber, 2 Fighters and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Darfur, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 Tank in Darfur, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Darfur
British win, taking Darfur from Italians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 Tank
Non Combat Move - British
1 ArmoredCar, 2 Artillerys, 3 Infantrys and 4 Tanks moved from New Valley to Nubia
1 Artillery, 1 Elite and 3 Infantrys moved from Lower Egypt to Nubia
1 Tank moved from French Equatorial Africa to Nubia
3 Tanks moved from Italian East Africa to Nubia
1 AAGun moved from Kenya to Italian East Africa
1 Artillery and 1 Elite moved from Cairo to 56 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Artillery and 1 Elite moved from 57 Sea Zone to Nubia
1 Infantry moved from Palestine to 56 Sea Zone
1 Infantry and 1 Transport moved from 56 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Nubia
1 Tank moved from Rajputana to Baluchistan
1 Tank moved from Bihar to Baluchistan
1 Artillery and 1 Infantry moved from Bombay to Rajputana
2 Fighters moved from Madras to Bihar
5 Infantrys moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
2 Fighters moved from Darfur to Nubia
1 Bomber moved from Darfur to Nubia
2 Fighters moved from Belgium to 20 Sea Zone
2 Fighters moved from Brittany to 20 Sea Zone
2 Destroyers moved from 8 Sea Zone to 17 Sea Zone
1 Submarine moved from 20 Sea Zone to 17 Sea Zone
1 Artillery moved from Madras to Hyderabad
1 Fighter moved from Greenland to Dublin
Place Units - British
1 Bunker placed in Cairo
1 Adv.Fighter and 4 Mech.Infs placed in Cairo
1 Submarine placed in 56 Sea Zone
1 S.Submarine placed in 59 Sea Zone
3 Tanks placed in Italian East Africa
4 Artillerys placed in Wales
3 Infantrys placed in Manchester
2 Infantrys placed in Madras
1 Infantry placed in Bombay
4 Infantrys placed in Delhi
Turn Complete - British
British collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Germans regular : -0.83
Neutral regular : 0.00
British regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Anzac
1 Artillery moved from New Ireland to 114 Sea Zone
1 Infantry moved from Bougainville to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Adv.Fighter moved from 67 Sea Zone to Java
1 Infantry moved from New Britain to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
1 Fighter moved from Broome to Flores
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Fighter and 2 Infantrys moved from 67 Sea Zone to Java
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 1 Destroyer, 6 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 1 Fighter and 3 Infantrys
Yamamoto defend with 2 Infantrys
Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 1 Fighter and 3 Infantrys in Flores, round 2 : 1/4 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Flores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
1 Infantry owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 Infantry
Battle in Java
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys
Hisaichi defend with 1 Artillery and 4 Infantrys
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Java, round 2 : 3/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 4 Infantrys in Java, round 2 : 0/5 hits, 1.67 expected hits
3 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Java, round 3 : 0/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac lost in Java
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Java, round 4 : 4/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery and 4 Infantrys
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
1 Adv.Fighter moved from Java to 67 Sea Zone
1 Fighter moved from Java to Broome
1 Fighter moved from Flores to Broome
1 Infantry moved from New South Wales to South Australia
3 Infantrys moved from Canberra to New South Wales
2 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Adv.Fighter and 1 Destroyer placed in 67 Sea Zone
1 Transport placed in 122 Sea Zone
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Anzac regular : 0.67
Hisaichi regular : -2.00
TripleA Turn Summary for game: World At War
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 2 Bunkers, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Dutch
4 Infantrys moved from Suriname to Amazon
Place Units - Dutch
1 Bunker placed in Flores
1 Bunker placed in Java
2 Infantrys and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
@dawgoneit Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Burma to Assam
1 Fighter moved from S.Thailand to Assam
1 Infantry moved from N.Thailand to Yunnan
1 Tank moved from S.Thailand to Yunnan
Purchase Units - Thai
Thai buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Thai roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
1 Tank owned by the Thai retreated to N.Thailand
Chinese win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Thai: 1 Infantry
Battle in Assam
Thai attack with 1 Fighter and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Fighter and 1 Infantry in Assam, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Assam
1 Fighter owned by the Thai retreated
British win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Assam to Burma
1 AAGun moved from S.Thailand to Burma
1 Infantry moved from Sumatra to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
1 Infantry moved from Palawan to 111 Sea Zone
1 Artillery moved from Lombok to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
1 Transport moved from 110 Sea Zone to 105 Sea Zone
3 Artillerys, 1 Elite and 4 Infantrys moved from S.Thailand to Burma
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from Bangkok to 105 Sea Zone
4 Infantrys moved from Bangkok to Malaya
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Sumatra
Place Units - Thai
2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Thai regular : -1.17
British regular : 0.67
@Entek US up
TripleA Turn Summary for game: World At War
Game History
Round: 5
Combat Move - Americans
2 Tanks moved from Bahia to 32 Sea Zone
2 Tanks and 2 Transports moved from 32 Sea Zone to 35 Sea Zone
1 Transport moved from 32 Sea Zone to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 35 Sea Zone
1 Artillery moved from Salvador to 35 Sea Zone
1 Tank moved from Salvador to 35 Sea Zone
4 Infantrys moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery, 2 B.Transports, 5 Infantrys, 6 Tanks and 3 Transports moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 5 Infantrys and 6 Tanks moved from 36 Sea Zone to Mauritania
2 Adv.Fighters moved from 32 Sea Zone to Mauritania
1 Fighter moved from Salvador to Mauritania
1 Carrier and 2 Destroyers moved from 32 Sea Zone to 36 Sea Zone
1 Elite moved from Washington to 13 Sea Zone
3 Elites moved from South Atlantic USA to 13 Sea Zone
1 B.Transport and 4 Elites moved from 13 Sea Zone to 32 Sea Zone
4 Elites moved from 32 Sea Zone to Bahia
1 Artillery and 3 Infantrys moved from Colombia to Amazon
1 Elite moved from Pearl Harbor to 91 Sea Zone
1 Elite and 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Elite moved from 103 Sea Zone to Kusaie
1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone
1 Infantry moved from Rongelap to 103 Sea Zone
1 Infantry moved from 103 Sea Zone to Kusaie
1 Artillery and 1 Infantry moved from Ulithi to Yap
Americans take Yap from Yamamoto
1 S.Bomber moved from San Francisco to Minamitori
2 Artillerys moved from Wake to 95 Sea Zone
1 Elite moved from Wake to 95 Sea Zone
1 Infantry moved from Wake to 95 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
1 Artillery and 1 Elite moved from 101 Sea Zone to Saipan
1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 101 Sea Zone
1 Artillery and 1 Infantry moved from 101 Sea Zone to Peleliu
Americans take Peleliu from Yamamoto
3 Adv.Fighters and 5 Fighters moved from 95 Sea Zone to Saipan
1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from Eniwetok to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Bomber moved from Wake to Minamitori
Purchase Units - Americans
Americans buy 2 Artillerys, 1 B.Transport, 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 5 Infantrys, 3 L.Fighters and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Mauritania
Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 5 Infantrys and 6 Tanks
Italians defend with 1 Infantry
Americans roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter, 5 Infantrys and 6 Tanks in Mauritania, round 2 : 8/15 hits, 5.67 expected hits
Italians roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mauritania
Americans win, taking Mauritania from Italians with 2 Adv.Fighters, 1 Artillery, 1 Fighter, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Kusaie
Americans attack with 1 Elite and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Elite and 1 Infantry in Kusaie, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Kusaie
1 Infantry owned by the Yamamoto lost in Kusaie
Americans win, taking Kusaie from Yamamoto with 1 Elite remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Saipan
Americans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite and 5 Fighters
Yamamoto defend with 1 AAGun, 1 Bunker and 1 Infantry
Yamamoto roll AA dice in Saipan : 1/8 hits, 1.33 expected hits
1 Fighter owned by the Americans lost in Saipan
Americans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite and 4 Fighters in Saipan, round 2 : 3/9 hits, 3.67 expected hits
Yamamoto roll dice for 1 Bunker and 1 Infantry in Saipan, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Saipan
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 3 Adv.Fighters, 1 Elite and 4 Fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 Artillery and 1 Fighter
Casualties for Yamamoto: 1 Bunker and 1 Infantry
Battle in Minamitori
Americans attack with 1 Artillery, 1 Bomber, 1 Infantry and 1 S.Bomber
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Battleships in Minamitori, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the Yamamoto lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Artillery, 1 Bomber, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
1 S.Bomber moved from Minamitori to Wake
1 Bomber moved from Minamitori to Wake
1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
1 Destroyer moved from 95 Sea Zone to 87 Sea Zone
1 Carrier and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
3 Adv.Fighters and 4 Fighters moved from Saipan to 95 Sea Zone
1 L.Fighter moved from San Francisco to 95 Sea Zone
2 Adv.Fighters moved from Mauritania to 36 Sea Zone
1 Fighter moved from Mauritania to French Sudan
Place Units - Americans
2 Destroyers placed in 95 Sea Zone
1 Bunker placed in Wake
1 B.Transport placed in 83 Sea Zone
1 S.Submarine placed in 91 Sea Zone
1 Elite placed in Pearl Harbor
1 Artillery and 1 Infantry placed in Salvador
3 Infantrys placed in South Atlantic USA
1 Artillery and 1 Infantry placed in Washington
3 L.Fighters placed in San Francisco
Americans undo move 9.
1 L.Fighter placed in Pearl Harbor
2 L.Fighters placed in San Francisco
1 Factory placed in Bahia
Turn Complete - Americans
Americans collect 116 PUs; end with 116 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.83
Americans regular : 2.83
Italians regular : -0.33
Yamamoto AA : -0.33
Combat Move - Germans
3 Artillerys, 1 Elite and 4 Infantrys moved from Paris to Normandy
1 Fighter moved from 22 Sea Zone to Normandy
1 Infantry moved from Lorraine to Picardy
Germans take Picardy from French
1 Artillery and 3 Infantrys moved from Rhine to Belgium
1 Destroyer and 2 Submarines moved from 31 Sea Zone to 41 Sea Zone
1 Infantry and 2 Tanks moved from W.Morocco to E.Morocco
1 Artillery moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone
1 Artillery and 1 Infantry moved from 24 Sea Zone to Upper Norrland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Cruisers, 4 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Leningrad
1 Artillery moved from Estonia to Leningrad
1 Infantry moved from Estonia to Leningrad
1 Mech.Inf moved from Brest to Leningrad
5 ArmoredCars, 2 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 7 Tanks moved from Latvia to Leningrad
1 Infantry moved from Minsk to Novgorod
1 Elite moved from Minsk to Novgorod
1 Bomber moved from Kiev to Upper Norrland
1 Fighter moved from Lithuania to Novgorod
1 ArmoredCar moved from Brest to Smolensk
1 Infantry moved from Minsk to Smolensk
1 Stuka moved from Kiev to Smolensk
1 ArmoredCar moved from Crimea to Donetsk
1 Stuka moved from Kiev to Donetsk
2 Infantrys moved from Vinnytsia to Donetsk
1 ArmoredCar moved from Minsk to Tula
Germans take Tula from Russians
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 8 Artillerys, 1 Elite, 16 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Upper Norrland
Germans attack with 1 Artillery, 1 Bomber and 1 Infantry
Russians defend with 2 Infantrys
Germans win, taking Upper Norrland from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Leningrad
Germans attack with 5 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks
Russians defend with 2 Bunkers and 1 Factory
Units damaged: 1 Bunker owned by the Russians
Germans win, taking Leningrad from Russians with 4 ArmoredCars, 1 Artillery, 7 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 7 Tanks remaining. Battle score for attacker is 8
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 2 Bunkers
Battle in Belgium
Germans attack with 1 Artillery and 3 Infantrys
British defend with 2 Infantrys
Germans win, taking Belgium from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Normandy
Germans attack with 3 Artillerys, 1 Elite, 1 Fighter and 4 Infantrys
British defend with 1 Artillery, 4 Infantrys and 2 Tanks; French defend with 1 AAGun and 1 Factory
Germans win, taking Normandy from French with 3 Artillerys, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 Infantrys
Casualties for British: 1 Artillery, 4 Infantrys and 2 Tanks
Battle in Smolensk
Germans attack with 1 ArmoredCar, 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans win, taking Smolensk from Russians with 1 ArmoredCar, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Novgorod
Germans attack with 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans win, taking Novgorod from Russians with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans win, taking Donetsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Fighter moved from Normandy to Paris
1 AAGun moved from Rhine to Hamburg
1 AAGun moved from Lorraine to Rhine
10 Tanks moved from Bavaria to Krakow
5 ArmoredCars moved from Bohemia to Brest
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry and 1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 AAGun moved from Hamburg to 23 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 AAGun and 1 Infantry moved from 24 Sea Zone to Leningrad
2 Tanks moved from Vinnytsia to Kiev
3 ArmoredCars and 1 Tank moved from Warsaw to Minsk
4 Mech.Infs moved from Krakow to Kiev
1 Stuka moved from Donetsk to Kiev
1 Stuka moved from Smolensk to Minsk
1 Stuka moved from Kiev to Minsk
3 ArmoredCars moved from Brest to Minsk
1 Infantry moved from Danzig to Brest
1 Infantry moved from Danzig to East Prussia
1 AAGun moved from Lithuania to Minsk
1 AAGun moved from Minsk to Kiev
1 Fighter moved from Novgorod to Minsk
2 Tanks moved from Minsk to Leningrad
1 Tank moved from Minsk to Leningrad
1 Bomber moved from Upper Norrland to Helsinki
1 Tank moved from Minsk to Leningrad
Place Units - Germans
4 Artillerys and 4 Infantrys placed in Paris
1 Adv.Fighter and 1 S.Submarine placed in 22 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 Artillerys and 2 Infantrys placed in Vinnytsia
3 Infantrys placed in Danzig
2 Infantrys and 2 Tanks placed in Warsaw
4 ArmoredCars and 1 Tank placed in Bohemia
Turn Complete - Germans
Germans collect 122 PUs; end with 122 PUs
Territory Summary for Germans :
East Prussia : 1 Infantry
Berlin : 1 AAGun and 1 Factory
Rhine : 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Bohemia : 4 ArmoredCars, 1 Factory and 1 Tank
Bavaria : 1 Factory
Hamburg : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 2 Infantrys
Lithuania : 1 flag
Donetsk : 1 flag, 1 Infantry
Kiev : 1 AAGun, 8 Artillerys, 11 Infantrys, 4 Mech.Infs and 2 Tanks
Vinnytsia : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys
Crimea : 1 flag
Latvia : 1 flag
Leningrad : 1 flag, 1 AAGun, 4 ArmoredCars, 1 Artillery, 1 Factory, 8 Infantrys, 2 Mech.Infs, 3 Mot.Infs and 11 Tanks
Estonia : 1 flag
Smolensk : 1 flag, 1 ArmoredCar and 1 Infantry
Tula : 1 flag, 1 ArmoredCar
Novgorod : 1 flag, 1 Elite and 1 Infantry
Minsk : 1 flag, 1 AAGun, 6 ArmoredCars, 4 Artillerys, 1 Fighter, 1 Infantry, 2 Stukas and 3 Tanks
Paris : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory, 1 Fighter and 4 Infantrys
Burgundy : 1 flag
Lorraine : 1 flag
Normandy : 1 flag, 1 AAGun, 3 Artillerys, 1 Elite, 1 Factory and 1 Infantry
Picardy : 1 flag, 1 Infantry
N.Algeria : 1 flag
E.Morocco : 1 Infantry and 2 Tanks
W.Morocco : 1 flag, 1 Infantry
Tangier : 1 flag
S.Algeria : 1 flag
N.Tunisia : 1 flag
Helsinki : 1 Bomber
Krakow : 1 flag, 10 Tanks
Warsaw : 1 flag, 1 Factory, 2 Infantrys and 2 Tanks
Stockholm : 1 flag
Brest : 1 flag, 5 ArmoredCars and 1 Infantry
Upper Norrland : 1 flag, 1 Artillery and 1 Infantry
Oslo : 1 flag
Middle Norrland : 1 flag
Danzig : 1 flag, 1 Factory and 3 Infantrys
Hungary : 1 flag
Belgium : 1 flag, 1 Artillery and 1 Infantry
22 Sea Zone : 3 Adv.Fighters, 2 Carriers, 1 Destroyer, 1 Fighter, 1 S.Submarine, 3 Submarines and 1 T.Boat
24 Sea Zone : 1 Battleship, 2 Cruisers, 1 Destroyer and 3 Transports
41 Sea Zone : 1 Destroyer and 2 Submarines
Production/PUs Summary :
Germans : 122 / 122
Russians : 78 / 98
Italians : 72 / 76
French : 13 / 14
Yamamoto : 56 / 66
Chinese : 28 / 34
Hisaichi : 65 / 67
British : 104 / 107
Anzac : 36 / 36
Dutch : 15 / 16
Finns : 11 / 11
Romanians : 19 / 20
Thai : 21 / 21
Americans : 116 / 116
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Russians
2 Infantrys moved from Oulu to Vyborg
1 Adv.Fighter moved from Yaroslavl to Vyborg
3 Infantrys moved from S.Karelia to Novgorod
2 Adv.Fighters moved from Yaroslavl to Novgorod
2 Adv.Fighters moved from Yaroslavl to Smolensk
3 Infantrys moved from Yaroslavl to Smolensk
2 Infantrys moved from Rostov to Tula
2 Infantrys moved from Rostov to Donetsk
3 Infantrys moved from Rostov to Kursk
1 Artillery moved from Rostov to Kursk
1 Bomber moved from Yaroslavl to Donetsk
1 Adv.Fighter moved from Rostov to Kursk
1 Adv.Fighter moved from Yaroslavl to Tula
1 Fighter moved from Yaroslavl to Tula
1 Adv.Fighter moved from Yaroslavl to Kursk
1 Adv.Fighter moved from Yaroslavl to Kursk
1 Adv.Fighter moved from Yaroslavl to Smolensk
1 Tank moved from Oulu to Upper Norrland
2 Infantrys moved from Lapland to Upper Norrland
Purchase Units - Russians
Russians buy 9 Infantrys and 16 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 Adv.Fighters and 3 Infantrys
Germans defend with 1 Elite and 1 Infantry
Russians roll dice for 2 Adv.Fighters and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 Elite and 1 Infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 Adv.Fighters and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 Elite and 1 Infantry
Battle in Tula
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Tula, round 2 : 1/4 hits, 1,17 expected hits
Germans roll dice for 1 ArmoredCar in Tula, round 2 : 0/1 hits, 0,17 expected hits
1 ArmoredCar owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Donetsk
Russians attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1,00 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Upper Norrland
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Upper Norrland, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Germans lost in Upper Norrland
Russians roll dice for 2 Infantrys and 1 Tank in Upper Norrland, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 Artillery in Upper Norrland, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Upper Norrland
Russians roll dice for 1 Infantry and 1 Tank in Upper Norrland, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 Artillery in Upper Norrland, round 4 : 0/1 hits, 0,33 expected hits
1 Artillery owned by the Germans lost in Upper Norrland
Russians win, taking Upper Norrland from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kursk
Russians attack with 3 Adv.Fighters, 1 Artillery and 3 Infantrys
Romanians defend with 1 ArmoredCar and 2 Artillerys
Russians roll dice for 3 Adv.Fighters, 1 Artillery and 3 Infantrys in Kursk, round 2 : 1/7 hits, 2,50 expected hits
Romanians roll dice for 1 ArmoredCar and 2 Artillerys in Kursk, round 2 : 2/3 hits, 0,83 expected hits
2 Infantrys owned by the Russians lost in Kursk
1 ArmoredCar owned by the Romanians lost in Kursk
Russians roll dice for 3 Adv.Fighters, 1 Artillery and 1 Infantry in Kursk, round 3 : 2/5 hits, 2,17 expected hits
Romanians roll dice for 2 Artillerys in Kursk, round 3 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Kursk
2 Artillerys owned by the Romanians lost in Kursk
Russians win, taking Kursk from Romanians with 3 Adv.Fighters and 1 Artillery remaining. Battle score for attacker is 6
Casualties for Russians: 3 Infantrys
Casualties for Romanians: 1 ArmoredCar and 2 Artillerys
Battle in Smolensk
Russians attack with 3 Adv.Fighters and 3 Infantrys
Germans defend with 1 ArmoredCar and 1 Infantry
Russians roll dice for 3 Adv.Fighters and 3 Infantrys in Smolensk, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 ArmoredCar and 1 Infantry in Smolensk, round 2 : 1/2 hits, 0,50 expected hits
1 Infantry owned by the Russians lost in Smolensk
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Battle in Vyborg
Russians attack with 1 Adv.Fighter and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0,83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Non Combat Move - Russians
5 Tanks moved from N.Karelia to S.Karelia
1 Infantry moved from Oulu to Lapland
4 Tanks moved from Arkhangelsk to S.Karelia
3 Artillerys and 16 Infantrys moved from Yaroslavl to S.Karelia
1 Adv.Fighter moved from Vyborg to S.Karelia
3 Adv.Fighters moved from Smolensk to S.Karelia
2 Adv.Fighters moved from Novgorod to S.Karelia
10 Tanks moved from Moscow to S.Karelia
3 Adv.Fighters moved from Kursk to S.Karelia
1 Adv.Fighter and 1 Fighter moved from Tula to S.Karelia
1 AAGun moved from Yaroslavl to Moscow
1 AAGun moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Bomber moved from Donetsk to S.Karelia
1 Tank moved from Kirov to S.Karelia
2 Infantrys moved from Oulu to Lapland
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
3 Infantrys moved from Khatanga to Olyokminsk
2 Infantrys moved from Sibirsky to Khatanga
1 AAGun moved from Rostov to Stalingrad
1 Infantry moved from S.Karelia to Yaroslavl
Place Units - Russians
4 Tanks placed in Arkhangelsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
2 Tanks placed in Rostov
10 Tanks placed in Moscow
1 Infantry placed in Sibirsky
Russians undo move 6.
Russians undo move 5.
1 Tank placed in Sverdlovsk
1 Infantry and 9 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Finns regular : -0,33
Romanians regular : 1,50
Germans regular : -1,00
Russians regular : 0,50
@redrum Italy is up
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Italians
1 Infantry moved from Tobruk to Mersa Matruh
Italians take Mersa Matruh from British
1 Infantry moved from Kufra to New Valley
Italians take New Valley from British
3 Infantrys moved from Kufra to Darfur
1 Adv.Fighter and 1 Fighter moved from 48 Sea Zone to Darfur
2 Artillerys and 2 Tanks moved from Gibraltar to 41 Sea Zone
2 Artillerys and 2 Tanks moved from 41 Sea Zone to E.Morocco
2 Infantrys moved from Lombardy to 44 Sea Zone
2 Transports moved from 48 Sea Zone to 47 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
5 Transports moved from 48 Sea Zone to 46 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
2 Artillerys and 1 Infantry moved from Greece to 48 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Infantrys and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
2 Artillerys and 18 Infantrys moved from 48 Sea Zone to Tobruk
1 Elite and 11 Infantrys moved from El Agheila to Kufra
1 Infantry moved from Lombardy to Tuscany
2 Artillerys moved from Languedoc to Provence
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 1 Factory and 19 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Darfur
Italians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Darfur, round 2 : 1/5 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Darfur, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians lost in Darfur
1 Infantry owned by the British lost in Darfur
Italians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Darfur, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Darfur
Italians win, taking Darfur from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Infantrys
Non Combat Move - Italians
1 Adv.Fighter and 1 Fighter moved from Darfur to Kufra
1 AAGun moved from Tripoli to Hun
1 AAGun moved from W.Morocco to E.Morocco
1 Fighter moved from Greece to 48 Sea Zone
Place Units - Italians
1 Artillery, 1 Bunker and 2 Infantrys placed in Greece
1 Adv.Fighter placed in 48 Sea Zone
1 Factory placed in Hun
1 Artillery and 9 Infantrys placed in Rome
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
Turn Complete - Italians
Italians collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
British regular : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - French
1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry and 2 Tanks moved from French Equatorial Africa to Spanish Guinea
Purchase Units - French
French buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in Spanish Guinea
French attack with 1 Infantry and 2 Tanks
Neutral defend with 1 Infantry
French roll dice for 1 Infantry and 2 Tanks in Spanish Guinea, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Spanish Guinea
French loses 0 PUs for violating Spanish Guineas neutrality.
French win, taking Spanish Guinea from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Darfur
French attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Darfur, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery in Darfur, round 5 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Darfur, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Non Combat Move - French
2 Infantrys moved from Lower Egypt to Cairo
1 Elite and 3 Infantrys moved from Palestine to Lower Egypt
1 Tank moved from French Sudan to French Equatorial Africa
Place Units - French
2 Artillerys and 1 Elite placed in French Equatorial Africa
2 Infantrys placed in Syria
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 17 Sea Zone: 1 Transport
EDIT: Adding units owned by French to 8 Sea Zone: 1 Transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
French regular : -0.83
Neutral regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Yamamoto
1 unit repaired.
2 Battleships moved from 85 Sea Zone to 95 Sea Zone
1 B.Carrier moved from 86 Sea Zone to 95 Sea Zone
1 Carrier moved from 85 Sea Zone to 95 Sea Zone
3 Carriers moved from 86 Sea Zone to 95 Sea Zone
1 Bomber moved from Tokyo to 95 Sea Zone
1 Adv.Fighter moved from Tokyo to 95 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 95 Sea Zone
2 Destroyers moved from 85 Sea Zone to 95 Sea Zone
1 Submarine moved from 86 Sea Zone to 95 Sea Zone
2 Fighters moved from 86 Sea Zone to 95 Sea Zone
6 Adv.Fighters moved from 86 Sea Zone to 95 Sea Zone
1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
5 Transports moved from 86 Sea Zone to 95 Sea Zone
1 T.Boat moved from 93 Sea Zone to 101 Sea Zone
1 Destroyer and 2 Submarines moved from 86 Sea Zone to 95 Sea Zone
1 Bomber moved from Mindanao to 101 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to 95 Sea Zone
1 Transport moved from 111 Sea Zone to 101 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Carrier, 1 Factory, 10 Infantrys and 1 Transport; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 101 Sea Zone
Yamamoto attack with 1 Bomber, 1 T.Boat and 1 Transport
Americans defend with 2 Transports
Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 Transports in 101 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Yamamoto roll dice for 1 Bomber, 1 T.Boat and 1 Transport in 101 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 1 Bomber, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in 95 Sea Zone
Yamamoto attack with 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports
Americans defend with 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports
Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 2 Submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 4 Destroyers, 2 Fighters and 5 Transports in 95 Sea Zone, round 2 : 10/24 hits, 9,83 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter and 2 Transports in 95 Sea Zone, round 2 : 11/19 hits, 9,50 expected hits
Units damaged: 2 Battleships owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
3 Destroyers owned by the Yamamoto and 5 Transports owned by the Yamamoto lost in 95 Sea Zone
2 Fighters owned by the Americans, 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans and 2 Transports owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 3 Submarines in 95 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
2 Carriers owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 10 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber, 4 Carriers, 1 Destroyer and 2 Fighters in 95 Sea Zone, round 3 : 8/21 hits, 8,83 expected hits
Americans roll dice for 3 Adv.Fighters, 2 Battleships, 3 Carriers, 2 Fighters and 1 L.Fighter in 95 Sea Zone, round 3 : 8/11 hits, 6,50 expected hits
1 Adv.Fighter owned by the Yamamoto, 3 Submarines owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 95 Sea Zone
2 Fighters owned by the Americans, 3 Carriers owned by the Americans and 3 Adv.Fighters owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 9 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 3 Carriers in 95 Sea Zone, round 4 : 6/16 hits, 7,17 expected hits
Americans roll dice for 2 Battleships and 1 L.Fighter in 95 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 95 Sea Zone
1 L.Fighter owned by the Americans and 2 Battleships owned by the Americans lost in 95 Sea Zone
Yamamoto win with 8 Adv.Fighters, 1 B.Carrier, 2 Battleships, 1 Bomber and 2 Carriers remaining. Battle score for attacker is 79
Casualties for Yamamoto: 2 Adv.Fighters, 2 Carriers, 4 Destroyers, 2 Fighters, 3 Submarines and 5 Transports
Casualties for Americans: 3 Adv.Fighters, 2 Battleships, 5 Carriers, 2 Destroyers, 4 Fighters, 1 L.Fighter, 2 Submarines and 2 Transports
Non Combat Move - Yamamoto
1 Adv.Fighter moved from 95 Sea Zone to 85 Sea Zone
1 Bomber moved from 95 Sea Zone to Tokyo
2 Transports moved from 86 Sea Zone to 85 Sea Zone
1 Artillery and 1 Tank moved from Kweichow to Hupeh
1 Artillery and 6 Infantrys moved from Hunan to Hupeh
1 Elite and 5 Infantrys moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
1 Artillery, 4 Infantrys and 1 Tank moved from Anhwei to Hupeh
1 Bomber moved from 101 Sea Zone to Kwangtung
2 Infantrys moved from Mindanao to Davao
1 AAGun moved from Mindanao to Davao
1 Transport moved from 85 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
Place Units - Yamamoto
1 Carrier and 1 Transport placed in 85 Sea Zone
1 Adv.Fighter placed in 85 Sea Zone
1 Factory placed in Hupeh
6 Infantrys placed in Hong Kong
4 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 56 PUs; end with 57 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3,83
Americans regular : 1,50
TripleA Turn Summary for game: World At War
Game History
Round: 6
Combat Move - Chinese
1 Infantry moved from Shansi to Chahar
1 Infantry moved from Suiyuan to Chahar
2 Adv.Fighters moved from Shensi to Chahar
1 Fighter moved from Shensi to Chahar
Purchase Units - Chinese
Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 8 PUs;
Combat - Chinese
Battle in Chahar
Chinese attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 2 Infantrys in Chahar, round 2 : 4/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
2 Adv.Fighters and 1 Fighter moved from Chahar to Ningsia
1 Infantry moved from Shensi to Shansi
1 AAGun moved from Shensi to Ningsia
1 Artillery moved from Lanchow to E.Qinghai
6 Infantrys moved from Shensi to Ningsia
4 Artillerys and 8 Tanks moved from Shensi to Ningsia
2 ArmoredCars and 2 Tanks moved from Khobdo to E.Qinghai
6 Infantrys moved from Hsining to E.Qinghai
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
1 Infantry moved from Lanchow to Ningsia
1 Artillery moved from Ningsia to E.Qinghai
Place Units - Chinese
1 Bunker and 6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33
Hisaichi regular : -0.33
@dawgoneit you’re up Wayne
065dcfd4-c2f4-4de5-baf7-f30f65804c95-His 6.tsvg
Game History
Round: 6
Combat Move - Hisaichi
1 Elite and 7 Infantrys moved from Peking to Chahar
1 Infantry moved from Shantung to Chahar
1 Artillery, 1 Elite and 1 Infantry moved from Anhwei to Shansi
1 Adv.Fighter and 1 Fighter moved from 86 Sea Zone to 103 Sea Zone
1 L.Fighter moved from 84 Sea Zone to 103 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Celebes
1 Adv.Fighter moved from 111 Sea Zone to Celebes
1 Fighter moved from 111 Sea Zone to Celebes
2 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
6 Infantrys moved from 111 Sea Zone to Flores
2 Adv.Fighters moved from Banjarmasin to 110 Sea Zone
2 Adv.Fighters moved from 110 Sea Zone to Flores
Purchase Units - Hisaichi
Hisaichi buy 1 Carrier, 20 Infantrys and 1 L.Fighter; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Flores
Hisaichi attack with 2 Adv.Fighters and 6 Infantrys
Anzac defend with 2 Infantrys; Dutch defend with 1 Bunker
Units damaged: 1 Bunker owned by the Dutch
Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 2 Infantrys
Casualties for Dutch: 1 Bunker
Battle in Celebes
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi win, taking Celebes from Dutch with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Chahar
Hisaichi attack with 1 Elite and 8 Infantrys
Chinese defend with 2 Infantrys
Hisaichi win, taking Chahar from Chinese with 1 Elite and 7 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in 103 Sea Zone
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter
Americans defend with 2 S.Submarines
1 S.Submarine owned by the Americans lost in 103 Sea Zone
1 S.Submarine owned by the Americans submerged
Hisaichi win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Non Combat Move - Hisaichi
1 Carrier and 1 Destroyer moved from 86 Sea Zone to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 103 Sea Zone to 95 Sea Zone
1 L.Fighter moved from 103 Sea Zone to 101 Sea Zone
1 Carrier moved from 111 Sea Zone to 101 Sea Zone
1 Submarine moved from 111 Sea Zone to 101 Sea Zone
2 Transports moved from 111 Sea Zone to 101 Sea Zone
1 T.Boat moved from 111 Sea Zone to 93 Sea Zone
1 Battleship moved from 110 Sea Zone to 111 Sea Zone
1 Carrier moved from 84 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from Celebes to 111 Sea Zone
1 Adv.Fighter moved from 84 Sea Zone to 111 Sea Zone
1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
1 Transport moved from 111 Sea Zone to 85 Sea Zone
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 85 Sea Zone
1 Fighter moved from Celebes to 101 Sea Zone
3 Artillerys and 3 Marines moved from Malaya to S.Thailand
1 Infantry moved from Heilungchiang to Chita
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Fighter moved from Peking to Davao
1 Adv.Fighter moved from 111 Sea Zone to 84 Sea Zone
1 Adv.Fighter moved from 111 Sea Zone to Davao
Place Units - Hisaichi
1 Carrier placed in 84 Sea Zone
1 L.Fighter placed in 84 Sea Zone
3 Infantrys placed in Peking
3 Infantrys placed in Chita
4 Infantrys placed in Banjarmasin
6 Infantrys placed in Malaya
4 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 69 PUs