TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun
Game History
Round: 2
Combat Move - Chinese
2 Infantrys moved from Szechwan to Shangsi
2 Infantrys moved from Gansu to N.Shangsi
1 Artillery moved from Szechwan to Shangsi
1 EarlyFighter moved from Tsingnan to N.Shangsi
1 Artillery moved from Szechwan to Sian
2 Infantrys moved from Hanan to Sian
1 EarlyFighter moved from Tsingnan to Shangsi
1 Infantry and 1 Tank moved from W.Mongolia to Gobi
1 Artillery, 2 Infantrys and 1 Tank moved from Quyan to Gobi
1 Infantry moved from Chunking to N.French I.
1 Tank moved from Hanan to N.French I.
Purchase Units - Chinese
Chinese buy 1 Infantry, 1 Marine, 3 Mech.Infs, 3 Tanks and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Sian
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Sian, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Sian, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Sian, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Sian
1 Infantry owned by the Hisaichi lost in Sian
Chinese roll dice for 1 Artillery in Sian, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Sian, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Sian, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Sian, round 7 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Sian, round 8 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 8 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in N.French I.
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 EarlyFighter
Chinese roll dice for 1 Infantry and 1 Tank in N.French I., round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 EarlyFighter in N.French I., round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in N.French I., round 3 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 EarlyFighter in N.French I., round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in N.French I.
1 EarlyFighter owned by the Hisaichi lost in N.French I.
Chinese win, taking N.French I. from Yamamoto with 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 EarlyFighter
Battle in Shangsi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/4 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Gobi
Chinese attack with 1 Artillery, 3 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Gobi, round 2 : 3/6 hits, 2.00 expected hits
Neutral roll dice for 1 Bunker in Gobi, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in Gobi
1 Bunker owned by the Neutral lost in Gobi
Chinese loses 0 PUs for violating Gobis neutrality.
Chinese win, taking Gobi from Neutral with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Neutral: 1 Bunker
Non Combat Move - Chinese
1 EarlyFighter moved from Shangsi to Gansu
1 EarlyFighter moved from N.Shangsi to Gansu
7 Infantrys and 2 Tanks moved from Szechwan to Shangsi
2 Tanks moved from Gansu to Shangsi
2 Artillerys and 6 Infantrys moved from Tsingnan to Gansu
1 Infantry moved from Sikang to Szechwan
1 Tank moved from Hanan to Shangsi
1 Infantry moved from Hanan to Chunking
2 Infantrys moved from Hanan to Sian
3 Infantrys moved from Xining to Tsingnan
1 AAGun moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
Place Units - Chinese
1 Infantry, 1 Marine, 2 Tanks and 2 Tankettes placed in Xining
3 Mech.Infs and 1 Tank placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Chinese regular : 0.50
Neutral regular : 0.50
Hisaichi regular : -1.67
Savegame