@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from 110 Sea Zone to Nigeria
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 aaGun moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Malaya to Shan State
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.83
British regular : -1.00
@axis-dominion sorry to be so slow. Still figuring out UK ncms and will have to return to that this evening.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion sorry to be so slow. Still figuring out UK ncms and will have to return to that this evening.
no worries that means i probably did a good job shaking things up a bit, forcing you to think and plan more haha
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 aaGuns
EDIT: Removing units owned by Russians from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Novgorod: 2 aaGuns, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 57 Sea Zone
1 fighter moved from Philippines to Guam
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
2 mech_infantrys moved from Central United States to Western United States
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry and 1 marine placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - British
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
1 marine moved from India to 39 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Nigeria
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Place Units - British
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.33
Italians regular : -0.33
Japanese regular : -1.00
Germans regular : 0.83
British regular : -1.00
@axis-dominion yeah you did. I haven’t seen the carrier/transport G1 build for a while. And I wasn’t fully thinking through the implications when I scrambled (although I think that was still the right decision and that the outcome probably justifies it although I expected the Scotland fighter would survive too). But I’m also so dependant on the Gib airbase build UK1 that I struggle to think of other options when that is not as easy to set up safely. So it took me a while to rebuild the turn and I’m still not entirely happy with it. I was also seriously considering blocking Vichy. I still think I might regret not doing so. But I hate to deny the allies that extra cash in the long game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Algeria
1 battleship and 1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
2 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 12 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -3.33
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from New Zealand to Queensland
1 aaGun and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Politics - French
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Germans regular : 0.50
1 hit in gib with bombard. should i assume lose the aa gun?
@axis-dominion yeah lose AA
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
Combat Hit Differential Summary :
Germans regular : -1.17
British regular : -0.67
3 hits in 92
@axis-dominion tac and two cruisers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
1 tactical_bomber owned by the British and 2 cruisers owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
Combat Hit Differential Summary :
Germans regular : -2.67
British regular : -1.17
@axis-dominion said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
bid: subs in 91 and 106, marine in india
another hit
@axis-dominion has to be the fig here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Gibraltar
Germans attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 aaGun, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
British roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone
1 tactical_bomber owned by the British and 2 cruisers owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/4 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 fighter and 2 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Germans lost in 92 Sea Zone
1 fighter owned by the British lost in 92 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 4 : 2/3 hits, 1.83 expected hits
British roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans lost in 92 Sea Zone
1 carrier owned by the British lost in 92 Sea Zone
2 transports owned by the British lost in 92 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 2 transports
Non Combat Move - Germans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to Southern Italy
5 infantry moved from Bulgaria to Romania
6 infantry moved from Yugoslavia to Romania
2 aaGuns and 7 infantry moved from Slovakia Hungary to Romania
1 aaGun and 4 infantry moved from Germany to Poland
2 artilleries moved from Yugoslavia to Romania
1 artillery moved from Western Germany to Germany
1 armour moved from Yugoslavia to Poland
2 armour moved from Yugoslavia to Romania
2 armour moved from France to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
3 armour moved from France to Germany
2 mech_infantrys moved from France to Germany
1 aaGun and 1 artillery moved from France to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 106 Sea Zone to 103 Sea Zone
Place Units - Germans
1 submarine placed in 110 Sea Zone
Germans undo move 1.
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -2.50
British regular : -0.50
would’ve preferred you didn’t get that last hit lol but i think score is still sweet
@axis-dominion yeah I had thought the odds were about 70% so didn’t think you were going to go for it.
@farmboy said in L24 bm4 axis-dom (axis) vs farmboy (allies+17) #2:
@axis-dominion yeah I had thought the odds were about 70% so didn’t think you were going to go for it.
yes it was risky but i also had options of retreating and finishing you off later with italy, so wasn’t too worried.