@crockett36 posted a couple hours later than I had planned, but scrambles are ready for you sir.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to British Columbia 1 aaGun moved from Western United States to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 14 Sea Zone to 26 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 55 Sea Zone to 60 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 2 infantry placed in Anhwe 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 2 bombers moved from Gibraltar to Iraq Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to British Columbia 1 aaGun moved from Western United States to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 14 Sea Zone to 26 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 55 Sea Zone to 60 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 2 infantry placed in Anhwe 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 2 bombers moved from Gibraltar to Iraq Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.00
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Thanks for the move, Oysteilo,
It appears to me your UK move is incomplete.
While you moved two bombers to the middle east, the rest of your UK Europe pieces remain unmoved. -
@gamerman01 thanks for the warning. Maybe II forgot to move my transport. I will take a look later today. I may be sloppy as I dont feel like checking everything anymore. I will see where we are at in a round pr two. This is the worst game i have played in many tears and it is not great fun at the moment
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Sure, I understand,
I noticed the transport first but then I think other stuff in Europe… you probably would have movedThe map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!
Take your time
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 bomber moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 2 Sea Zone to British Columbia 1 aaGun moved from Western United States to British Columbia 1 fighter moved from Western United States to British Columbia 1 fighter moved from Western United States to Hawaiian Islands 1 submarine moved from 14 Sea Zone to 26 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 55 Sea Zone to 60 Sea Zone Place Units - Americans 2 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Anhwe to Chahar 1 fighter moved from Anhwe to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Jehol Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol 1 infantry owned by the Japanese lost in Jehol Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 artillery and 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 2 infantry placed in Anhwe 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 aaGun moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to Yunnan 2 bombers moved from Gibraltar to Iraq Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 transport EDIT: Adding units owned by British to 101 Sea Zone: 1 transport EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Removing units owned by British from Trans-Jordan: 2 infantry EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.00
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
Sure, I understand,
I noticed the transport first but then I think other stuff in Europe… you probably would have movedThe map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!
Take your time
thanks, I forgot tomove. I moved them during my practice run
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Italians Battle in Baltic States Italians attack with 1 artillery and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States 1 artillery owned by the Italians retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians regular : -2.67 Russians regular : -1.00
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<sigh> Italians.
Casualty choice for Bryansk?
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
<sigh> Italians.
Casualty choice for Bryansk?
two inf down
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Yeah… probably 2 dumb attacks by me, but not totally…
Still have can-opening units, and Italy participates by taking a few Russians down… Only about 300 more to go… -
Thank you, I will be able to finish the move tonight then
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Could be earlier, it’s just Italy noncom
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk Combat - Italians Battle in Baltic States Italians attack with 1 artillery and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States 1 artillery owned by the Italians retreated to Eastern Poland Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 aaGun and 2 infantry Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk 1 aaGun owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 2 infantry Non Combat Move - Italians 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 aaGun moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from France to Normandy Bordeaux Place Units - Italians 1 infantry placed in Northern Italy 1 bomber placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 Russians regular : -1.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 transport moved from 62 Sea Zone to 66 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,1,3,5,6,6,2,3 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 3 infantry moved from Libya to Tobruk 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 armour and 5 infantry moved from Norway to Finland 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Eastern Poland to Baltic States Combat - Germans Battle in Finland Germans attack with 2 armour and 5 infantry Russians defend with 1 infantry Germans roll dice for 2 armour and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 transports moved from 112 Sea Zone to 111 Sea Zone 2 armour moved from Scotland to 111 Sea Zone 2 armour and 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 armour moved from 112 Sea Zone to Western Germany 3 armour and 1 infantry moved from Eire to Scotland 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Ukraine to Western Ukraine 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 1 armour moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Baltic States to Eastern Poland Place Units - Germans 3 artilleries placed in Ukraine 10 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Belarus to Baltic States 3 infantry moved from Russia to Bryansk 2 mech_infantrys moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 bomber moved from Russia to Baltic States 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Battle in Bryansk Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.67 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Bryansk 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk 1 armour owned by the Italians lost in Bryansk Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 3 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Rostov Russians attack with 1 fighter and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Novgorod to Vyborg 1 bomber moved from Baltic States to Russia 3 fighters and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Rostov to Russia 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Timguska to Yenisey Place Units - Russians 3 mech_infantrys placed in Volgograd 3 artilleries placed in Iraq 1 infantry placed in Novgorod 10 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Russians collect 4 PUs from War Bonds; end with 35 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 50 to 51 EDIT: Removing units owned by Russians from Smolensk: 3 artilleries and 5 infantry EDIT: Adding units owned by Russians to Belarus: 3 artilleries and 5 infantry EDIT: Removing units owned by Russians from Russia: 7 artilleries EDIT: Adding units owned by Russians to Smolensk: 7 artilleries EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.17 Germans regular : 0.33 Russians regular : -0.67
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germany round 7 was the last time the allies hit above average. (have not studied your robot dice roll). But what help is there in complaining? Not much, but it feels good!!!
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No doubt
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to Hunan 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter moved from Manchuria to Kiangsu 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Caroline Islands to Dutch New Guinea 1 bomber moved from Caroline Islands to 42 Sea Zone 2 fighters moved from 54 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kwangsi to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from 36 Sea Zone to Celebes 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 2 mech_infantrys moved from Central Mongolia to Jehol 1 tactical_bomber moved from Manchuria to Jehol 4 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Kwangsi to Hunan 4 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 2 fighters moved from 33 Sea Zone to New Guinea 2 infantry moved from Ulaanbaatar to Buryatia 1 tactical_bomber moved from Manchuria to Buryatia Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 bomber and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Dutch New Guinea, round 2 : 0/3 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Celebes Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Shantung Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 3/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in New Guinea Japanese attack with 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 2 fighters in New Guinea, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win with 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Kiangsi Japanese attack with 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 9 infantry and 1 mech_infantry in Kiangsi, round 2 : 1/10 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 artillery owned by the Chinese lost in Hunan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Buryatia Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia Japanese roll dice for 1 infantry and 1 tactical_bomber in Buryatia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 tactical_bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 armour moved from Suiyuyan to Buyant-Uhaa 1 aaGun moved from Ulaanbaatar to Amur 1 tactical_bomber moved from Buryatia to Amur 1 fighter moved from Shantung to 6 Sea Zone 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to Malaya 2 fighters moved from Celebes to 44 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 bomber moved from Dutch New Guinea to Philippines 1 bomber moved from 42 Sea Zone to Philippines 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 battleships and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from New Guinea to 33 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 armour and 1 artillery placed in Kwangtung Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 0.33 Japanese regular : 0.83 ANZAC regular : 1.00 Russians regular : 1.33