OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • I have to edit a plane in 54, engine is confused

    4 fighters survive 54, 2 stay on carrier
    3 fighters came from the Carolines, so the other 2 survivors have 2 movement left and can go to 33


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            1 submarine moved from 33 Sea Zone to 54 Sea Zone
            1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            1 tactical_bomber moved from Ulaanbaatar to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            1 tactical_bomber moved from Ulaanbaatar to Jehol
            1 infantry moved from Manchuria to Jehol
            1 armour moved from Suiyuyan to Hopei
                  Japanese take Hopei from Chinese
            1 armour moved from Hopei to Suiyuyan
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from French Indo China to Kiangsi
            1 tactical_bomber moved from French Indo China to Kiangsi
    
        Combat - Japanese
            Battle in Alaska
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Alaska from Americans, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 destroyers and 3 submarines
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1, carrier = 1, carrier = 1, carrier = 1
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 carriers
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 fighters, 3 submarines and 4 tactical_bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
            Battle in 54 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 1 carrier, 4 fighters and 2 submarines
                Americans defend with 3 transports; ANZAC defend with 1 transport
                    1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 bombers, 1 carrier, 4 fighters and 2 submarines remaining. Battle score for attacker is 28
                Casualties for Americans: 3 transports
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Marshall Islands: 1 fighter
            EDIT: Turning off Edit Mode
            1 mech_infantry moved from Buryatia to Central Mongolia
            1 infantry moved from Buryatia to Ulaanbaatar
            1 infantry moved from Amur to Ulaanbaatar
            1 tactical_bomber moved from Jehol to Manchuria
            1 tactical_bomber moved from Chahar to Manchuria
            2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from French Indo China to Kwangsi
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            2 fighters moved from 42 Sea Zone to 36 Sea Zone
            EDIT: Japanese undo move 16.
            1 carrier moved from 6 Sea Zone to 33 Sea Zone
            EDIT: 1 fighter moved from Marshall Islands to 33 Sea Zone
            1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 bombers moved from 54 Sea Zone to Caroline Islands
            1 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Philippines to Manchuria
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 fighter and 5 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            2 artilleries placed in Japan
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
            Japanese collect 44 PUs (4 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 2 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 2 Sea Zone to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 14 Sea Zone to 26 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 55 Sea Zone to 60 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 infantry placed in Anhwe
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 bombers moved from Gibraltar to Iraq
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 2 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 2 Sea Zone to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 14 Sea Zone to 26 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 55 Sea Zone to 60 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 infantry placed in Anhwe
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 bombers moved from Gibraltar to Iraq
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame


  • Thanks for the move, Oysteilo,

    It appears to me your UK move is incomplete.
    While you moved two bombers to the middle east, the rest of your UK Europe pieces remain unmoved.


  • @gamerman01 thanks for the warning. Maybe II forgot to move my transport. I will take a look later today. I may be sloppy as I dont feel like checking everything anymore. I will see where we are at in a round pr two. This is the worst game i have played in many tears and it is not great fun at the moment


  • Sure, I understand,
    I noticed the transport first but then I think other stuff in Europe… you probably would have moved

    The map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!

    Take your time

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to 2 Sea Zone
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 2 Sea Zone to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 fighter moved from Western United States to British Columbia
            1 fighter moved from Western United States to Hawaiian Islands
            1 submarine moved from 14 Sea Zone to 26 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 55 Sea Zone to 60 Sea Zone
    
        Place Units - Americans
            2 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Hopei
                  Chinese take Hopei from Japanese
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Anhwe to Jehol
            1 artillery and 1 infantry moved from Anhwe to Chahar
            1 fighter moved from Anhwe to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 artillery and 3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            2 infantry placed in Anhwe
            1 artillery and 3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 18 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 mech_infantrys moved from India to Yunnan
            1 aaGun moved from Szechwan to Yunnan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Burma to Yunnan
            2 bombers moved from Gibraltar to Iraq
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to New South Wales: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
            EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Alexandria: 1 infantry
            EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by British to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.50
    Japanese regular : 0.00
    

    Savegame


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Sure, I understand,
    I noticed the transport first but then I think other stuff in Europe… you probably would have moved

    The map was super hard to get used to, we just wanted a fun game, threw tech in the mix too!

    Take your time

    thanks, I forgot tomove. I moved them during my practice run


  • TripleA Manual Gamesave Post: Italians round 8

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                1 artillery owned by the Italians retreated to Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : -1.00
    

    Savegame


  • <sigh> Italians.

    Casualty choice for Bryansk?


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    <sigh> Italians.

    Casualty choice for Bryansk?

    two inf down


  • Yeah… probably 2 dumb attacks by me, but not totally…
    Still have can-opening units, and Italy participates by taking a few Russians down… Only about 300 more to go…


  • Thank you, I will be able to finish the move tonight then


  • Could be earlier, it’s just Italy noncom


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Baltic States
            2 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                    1 infantry owned by the Russians lost in Baltic States
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 7 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Baltic States
                1 artillery owned by the Italians retreated to Eastern Poland
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Italians attack with 2 armour and 1 mech_infantry
                Russians defend with 1 aaGun and 2 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    1 aaGun owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            2 infantry moved from France to Normandy Bordeaux
    
        Place Units - Italians
            1 infantry placed in Northern Italy
            1 bomber placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.67
    Russians regular : -1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 66 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,4,1,3,5,6,6,2,3
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 71 Sea Zone to 83 Sea Zone
            3 infantry moved from Libya to Tobruk
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            2 armour and 5 infantry moved from Norway to Finland
            2 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Eastern Poland to Baltic States
            1 tactical_bomber moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Battle in Finland
                Germans attack with 2 armour and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 5 infantry in Finland, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            2 transports moved from 112 Sea Zone to 111 Sea Zone
            2 armour moved from Scotland to 111 Sea Zone
            2 armour and 2 transports moved from 111 Sea Zone to 112 Sea Zone
            2 armour moved from 112 Sea Zone to Western Germany
            3 armour and 1 infantry moved from Eire to Scotland
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Slovakia Hungary to Eastern Poland
            1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Baltic States to Eastern Poland
            1 armour moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 bomber moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            10 mech_infantrys placed in Germany
            1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Baltic States
            3 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Rostov
            1 fighter moved from Russia to Rostov
            1 bomber moved from Russia to Baltic States
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 fighter moved from Russia to Bryansk
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/7 hits, 2.67 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    1 armour owned by the Italians lost in Bryansk
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 3 infantry
                Casualties for Italians: 2 armour and 1 mech_infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    1 infantry owned by the Germans lost in Baltic States
                Russians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Novgorod to Vyborg
            1 bomber moved from Baltic States to Russia
            3 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Rostov to Russia
            1 infantry moved from Dzavhan to Yakut S.S.R.
            1 infantry moved from Timguska to Yenisey
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Iraq
            1 infantry placed in Novgorod
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 31 PUs
            Russians collect 4 PUs from War Bonds; end with 35 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 50 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 50 to 51
            EDIT: Removing units owned by Russians from Smolensk: 3 artilleries and 5 infantry
            EDIT: Adding units owned by Russians to Belarus: 3 artilleries and 5 infantry
            EDIT: Removing units owned by Russians from Russia: 7 artilleries
            EDIT: Adding units owned by Russians to Smolensk: 7 artilleries
            EDIT: Removing units owned by Russians from Belarus: 1 aaGun and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 1 aaGun and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    Germans regular : 0.33
    Russians regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    germany round 7 was the last time the allies hit above average. (have not studied your robot dice roll). But what help is there in complaining? Not much, but it feels good!!!

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