@max334 Hi Max. I was traveling the whole week for a work. I will play later today, sorry for the delay.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Nice, you have a very effective set up
This would be a lot less interesting if I’d been more lucky and took out 2 more planes…
But as it is, it is very interesting. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 92 Sea Zone 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 battleship, 4 destroyers and 3 submarines moved from 97 Sea Zone to 92 Sea Zone 1 bomber moved from Holland Belgium to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Baltic States Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier, 1 cruiser and 3 submarines EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 92 Sea Zone: 3 destroyers and 3 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Italians owned units to: battleship = 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 cruiser and 2 destroyers EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 1 battleship, 1 bomber, 1 cruiser and 1 fighter EDIT: Removing units owned by British from 92 Sea Zone: 1 cruiser and 2 fighters EDIT: Turning off Edit Mode Battle in 92 Sea Zone British defend with 3 fighters Battle in Baltic States Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Baltic States 1 infantry owned by the Russians lost in Baltic States Italians winBritish win with 3 fighters remaining, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Mongolians from Olgiy: 2 infantry EDIT: Adding units owned by Russians to Olgiy: 2 infantry EDIT: Changing ownership of Olgiy from Mongolians to Russians EDIT: Changing ownership of Tsagaan Olom from Mongolians to Russians EDIT: Changing ownership of Central Mongolia from Mongolians to Russians EDIT: Changing ownership of Buyant-Uhaa from Mongolians to Russians EDIT: Changing ownership of Ulaanbaatar from Mongolians to Russians EDIT: Changing ownership of Dzavhan from Mongolians to Russians EDIT: Removing units owned by Mongolians from Buyant-Uhaa: 2 infantry EDIT: Adding units owned by Russians to Buyant-Uhaa: 2 infantry EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry EDIT: Adding units owned by Russians to Ulaanbaatar: 1 infantry EDIT: Removing units owned by Mongolians from Dzavhan: 1 infantry EDIT: Adding units owned by Russians to Dzavhan: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 2 infantry moved from Romania to Eastern Poland 2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : 0.67
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I will look at it in a day or so
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 3 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Northern Territory 2 aaGuns, 1 artillery and 1 infantry moved from Queensland to Northern Territory 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 carriers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Vyborg to Novgorod 1 bomber moved from Western Germany to Novgorod 7 transports moved from 112 Sea Zone to 113 Sea Zone 7 armour and 1 infantry moved from Germany to 113 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 7 armour, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone 7 armour and 7 infantry moved from 110 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Norway to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom 3 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans
Combat Hit Differential Summary :
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Here it is, finally, the long anticipated G6.
I have to stop to ask you whether you scramble to 110
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I am away for a few days, I think I need to look at a few things with the calculator
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It is a tricky situation.
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sorry for the delay, coming up tomorrow
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No problemo, thanks for the update
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I dont know what the right call here is. Anyway, i am going to scramble those two planes
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Good! Then I did my job well.
The dice may tell us what is right
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do you know what is right? You can tell, the call is made
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I don’t know which is right - it depends on whether you try to counterattack 110 or London. It really does depend on the dice.
They would probably kill more tanks in London, or they’ll maybe kill planes in 110. Planes will be of immediate use to me, but more tanks on London means harder to take back.
Don’t ask me such hard questions! 🤯
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Is the map getting easier for you too? Just a little?
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Well, now it’s obvious you chose well, and not just because of the dice.
I needed to have the bomber here, not going after Leningrad. Now I face a terrible decision after round 1. -
No NO for London?? Ouch!!! Forgot about that
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PBF not working for me right now.
It may work after I re-start but don’t want to restart right now.Happy to talk about the dice later, but not at this point in the game - have fun with Russia!
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Edit, if you haven’t started looking. Just stack mech on EPl instead of Romania