A Gibraltar attack would have been a surprise, and did not think about it.
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14737, time: 12:45:02
Savegame -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 harbour EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to New Zealand 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Western United States to Central United States 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 3/10 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 harbour EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to New Zealand 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Western United States to Central United States 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 3/10 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 artillery moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery, 2 fighters and 2 tactical_bombers Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Syria, round 2 : 1/5 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 fighter moved from Malta to Egypt 1 transport moved from 80 Sea Zone to 77 Sea Zone 5 aaGuns, 1 fighter and 8 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 aaGun and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : -1,67
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do u know is it legal for a transport to load in a sz where the enemy has a sub?
if so, i ll make a slight correction for my UK NCM
cheers
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 harbour EDIT: Adding units owned by Japanese to Hainan: 1 harbour EDIT: Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 harbour and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 destroyer moved from 89 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 3 infantry moved from 30 Sea Zone to Johnston Island 3 fighters moved from Hawaiian Islands to New Zealand 1 fighter moved from Western United States to Eastern United States 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 aaGuns and 1 infantry moved from Central United States to Eastern United States 1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico 2 aaGuns moved from Western United States to Central United States 1 cruiser moved from 11 Sea Zone to 30 Sea Zone 1 infantry moved from Brazil to French Guiana Place Units - Americans 1 carrier, 1 destroyer and 6 submarines placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 0/11 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 3 : 3/10 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Szechwan 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 fighter and 1 tactical_bomber moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 artillery moved from Iraq to Syria Combat - British Battle in Syria British attack with 1 artillery, 2 fighters and 2 tactical_bombers Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Syria, round 2 : 1/5 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Syria British win, taking Syria from Neutral_Axis with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - British 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 armour moved from Iraq to Egypt 1 fighter moved from Malta to Egypt 1 transport moved from 80 Sea Zone to 77 Sea Zone 5 aaGuns, 1 fighter and 8 infantry moved from Burma to Yunnan 4 mech_infantrys moved from India to Yunnan 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 1 aaGun and 1 infantry moved from Shan State to Yunnan 2 fighters and 2 tactical_bombers moved from Syria to Egypt 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 aaGun and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 aaGun and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from 77 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 78 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Malaya: 1 infantry EDIT: Removing units owned by British from Yunnan: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,17 Japanese regular : 0,67 Neutral_Axis regular : -0,33 British regular : -1,67
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ok
i ve made some small ncm adjustments
this should be the final version :)
Italy whenever U re ready
cheers :)
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14737, time: 12:45:02
Savegamei am an another PC today, that is why i tested :)
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ANZAC has a transport in sz Java which is contested with Japanese ships.
Japan has a sub in sz 37 (on the coast of Malaya) and ANZAC has an infantry in Malaya.
Can ANZAC move its transport from Java sz to Malaya sz , load the infantry and then move to Borneo sz and capture the undifended island (for UK) with this infantry from Malaya?
Is this move legal?
Haven `t played in a long time and not 100 % sure about the rules.
P.S. Triple a allowes the move.
Thanks in advance
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@Amon-Sul I had an error during posting via tripleA. Therefore I post i manual:
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Greece to Romania 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar Place Units - Italians 1 marine placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
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@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
ANZAC has a transport in sz Java which is contested with Japanese ships.
Japan has a sub in sz 37 (on the coast of Malaya) and ANZAC has an infantry in Malaya.
Can ANZAC move its transport from Java sz to Malaya sz , load the infantry and then move to Borneo sz and capture the undifended island (for UK) with this infantry from Malaya?
Is this move legal?
Haven `t played in a long time and not 100 % sure about the rules.
P.S. Triple a allowes the move.
Thanks in advance
I am happy to answer, but I am not an official person on this forum, just so that is clear.
The move is legal. You are not in combat when you do your combat moves. Hence the transport can ignore the sub in the combat move phase, but it cant ignore the sub when it is actually conducting combat, then the transport must be asissted by a warship.
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@oysteilo said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
@Amon-Sul said in BM4 Fasthard (Axis) vs Amon-Sul (Allies +15):
ANZAC has a transport in sz Java which is contested with Japanese ships.
Japan has a sub in sz 37 (on the coast of Malaya) and ANZAC has an infantry in Malaya.
Can ANZAC move its transport from Java sz to Malaya sz , load the infantry and then move to Borneo sz and capture the undifended island (for UK) with this infantry from Malaya?
Is this move legal?
Haven `t played in a long time and not 100 % sure about the rules.
P.S. Triple a allowes the move.
Thanks in advance
I am happy to answer, but I am not an official person on this forum, just so that is clear.
The move is legal. You are not in combat when you do your combat moves. Hence the transport can ignore the sub in the combat move phase, but it cant ignore the sub when it is actually conducting combat, then the transport must be asissted by a warship.
so my problem would be if japan had a sub in borneso sz (where i plan to unload my inf) otherwise all good :)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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ok
our interesting game has entered it`s third round
Germany can go when ready
cheers
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*I had an error during posting via tripleA. Therefore I post i manual:*en
Sometimes when i play from work i cant post the move, so i copy paste the move and post the map manually
u ll notice sometimes
but i usually play from hope so its all ok :)
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from home
not hope xd
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Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 2 armour, 5 artilleries and 26 infantry moved from Romania to Bessarabia 6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 9 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 tactical_bomber moved from Southern Italy to Gibraltar 3 fighters and 4 tactical_bombers moved from Alexandria to Southern Italy 3 aaGuns moved from Romania to Bessarabia 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 6 mech_infantrys moved from Western Germany to Poland 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 91 Sea Zone to 92 Sea Zone Place Units - Germans 1 fighter placed in Western Germany 10 mech_infantrys placed in Germany Germans undo move 2. 9 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Belarus to Bryansk 1 armour moved from Volgograd to Russia 6 artilleries moved from Russia to Bryansk 1 aaGun, 8 artilleries and 12 infantry moved from Ukraine to Bryansk 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Szechwan to Yunnan 3 mech_infantrys moved from Sikang to Yunnan 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 8 artilleries placed in Russia 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
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i ve been able to post normally
cheers