@Avner sub missed, keep Cr or Dd?
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Farmboy (X) vs Simon (A+20)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Samara to Volgograd 4 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 58 infantry moved from Russia to Tambov Russians take Tambov from Italians 2 artilleries and 14 infantry moved from Samara to Tambov Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.00
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The Russians have a lot of troops early but the Brits are weaker than they should be, mostly due to convoy damage. I can see why you are swinging south.
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@simon33 I’ll probably be a bit slower over the next 4 days, although I expect I should still get to at least a couple of turns.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 8 infantry, 2 marines and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to Kiangsi 1 infantry moved from Hunan to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 3 artilleries and 9 infantry moved from French Indo China to Yunnan 5 artilleries moved from Kwangsi to Yunnan 3 infantry moved from Kwangsi to Yunnan 2 bombers moved from French Indo China to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 2 marines moved from French Indo China to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 19 Sea Zone 2 marines moved from 19 Sea Zone to Shantung 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 tactical_bomber moved from French Indo China to Kiangsi Combat - Japanese Battle in Kiangsu Japanese attack with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/8 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Shantung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers in Shantung, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 2 fighters, 1 infantry, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 8 artilleries and 12 infantry British defend with 1 infantry Japanese roll dice for 8 artilleries and 12 infantry in Yunnan, round 2 : 7/20 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kwangsi to Hunan 1 aaGun moved from Kwangsi to French Indo China 2 bombers moved from Kiangsi to Philippines 1 battleship, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone 1 fighter and 2 tactical_bombers moved from Kiangsi to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 4 infantry and 2 marines placed in Japan 2 artilleries and 1 infantry placed in Manchuria 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 airfield, 1 carrier and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier and 1 submarine moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - Americans 2 fighters moved from 92 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to Morocco 1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone 1 armour, 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 2 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 airfield placed in Morocco 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Szechwan Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Szechwan from Japanese, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 3 infantry moved from Shensi to Hopei 8 infantry moved from Kweichow to Hopei 1 infantry moved from Hopei to Chahar Place Units - Chinese 5 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 4 artilleries, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 bomber moved from Syria to Cyprus 1 armour moved from Tunisia to Morocco British take Algeria from Italians Combat - British Battle in Cyprus British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Cyprus, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/5 hits, 2.50 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Cyprus to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Iraq 1 artillery and 5 infantry moved from Northwest Persia to Iraq 1 artillery, 1 infantry and 1 mech_infantry moved from Syria to Iraq 2 artilleries and 1 infantry moved from Persia to Iraq 1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 3 aaGuns, 1 armour, 1 artillery, 30 infantry and 1 mech_infantry moved from India to Burma Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 artilleries placed in Iraq 2 submarines placed in 80 Sea Zone 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.67 Italians regular : -0.67 Japanese regular : -0.67 British regular : -0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Bryansk Italians take Bryansk from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,2,6,4,3,2,1,2 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from New South Wales to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from United Kingdom to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Volgograd 1 bomber moved from Yugoslavia to Volgograd 1 armour moved from Caucasus to Tsinghai Germans take Kazakhstan from Russians Germans take Tsinghai from Chinese 1 battleship and 1 marine moved from 110 Sea Zone to 123 Sea Zone 1 marine moved from 123 Sea Zone to Iceland 1 infantry moved from Rostov to Volgograd Combat - Germans Battle in Iceland Battle in Volgograd Germans attack with 1 bomber and 4 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 4 infantry in Volgograd, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians lost in Volgograd Germans win, taking Iceland from British, taking Volgograd from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Bryansk 1 aaGun, 2 armour, 3 artilleries, 1 infantry and 6 mech_infantrys moved from Belarus to Bryansk 1 aaGun, 3 artilleries and 5 infantry moved from Ukraine to Bryansk 4 armour moved from Novgorod to Bryansk 1 aaGun, 1 armour, 7 artilleries and 24 infantry moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 5 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Romania 1 submarine moved from 110 Sea Zone to 123 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Yugoslavia to Bryansk 1 tactical_bomber moved from Southern Italy to Bryansk 1 armour and 2 mech_infantrys moved from Caucasus to Tsinghai 2 mech_infantrys moved from Caucasus to Tsinghai 3 armour and 15 mech_infantrys moved from Caucasus to Bryansk Place Units - Germans 2 infantry placed in France 1 fighter and 2 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod Germans undo move 2. 1 fighter placed in Western Germany 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 bomber EDIT: Adding units owned by Germans to Western Ukraine: 1 bomber EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun EDIT: Turning off Edit Mode Germans undo move 6. 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 artilleries and 3 infantry moved from Tambov to Volgograd 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Volgograd 1 aaGun owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 1/3 hits, 1.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 artilleries and 3 infantry Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 68 infantry moved from Tambov to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -0.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from Philippines to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 2 : 0/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Szechwan, round 3 : 2/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 7 artilleries and 8 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 armour and 1 mech_infantry moved from Kiangsi to Kweichow 2 bombers moved from Szechwan to French Indo China 1 carrier moved from 19 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 carrier moved from 20 Sea Zone to 36 Sea Zone 4 infantry and 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser, 4 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 3 artilleries moved from Kiangsu to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 marines moved from Shantung to 19 Sea Zone 4 artilleries, 1 battleship, 1 cruiser, 4 infantry, 2 marines and 4 transports moved from 19 Sea Zone to 36 Sea Zone 4 artilleries, 4 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 carrier, 1 submarine and 2 tactical_bombers placed in 6 Sea Zone 3 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.50
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 3 PUs; Combat Move - Americans 1 fighter moved from 10 Sea Zone to Wake Island 3 fighters moved from Western United States to Wake Island Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 10 fighters, 3 infantry, 1 mech_infantry, 5 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns moved from Eastern United States to Quebec 2 mech_infantrys moved from Central United States to Quebec 2 aaGuns moved from Western United States to Central United States Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Anhwe 1 fighter and 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 5 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 17 infantry moved from Hopei to Shensi 1 fighter moved from Anhwe to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Iraq to Caucasus Russians take Caucasus from Germans EDIT: 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in 37 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 3 aaGuns, 1 artillery, 30 infantry and 1 mech_infantry moved from Burma to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to India 1 armour, 9 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 submarines moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 3 mech_infantrys placed in Union of South Africa 2 artilleries and 1 infantry placed in Iraq 2 armour and 1 artillery placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.33 British regular : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Volgograd Italians take Tambov from Russians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 2 fighters moved from India to Shensi 1 fighter moved from India to Shensi 1 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 5 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Western Germany to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from 127 Sea Zone to Nenetsia 1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour and 3 mech_infantrys moved from Tsinghai to Caucasus 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 tactical_bombers moved from Bryansk to Caucasus 1 bomber moved from Western Ukraine to Caucasus 3 artilleries moved from Ukraine to Rostov 13 artilleries and 20 infantry moved from Bryansk to Rostov 5 mech_infantrys moved from Western Ukraine to Rostov Combat - Germans Battle in Nenetsia Battle in Rostov Germans attack with 16 artilleries, 20 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 artilleries, 20 infantry and 5 mech_infantrys in Rostov, round 2 : 13/41 hits, 12.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Nenetsia from Russians, taking Rostov from Russians with 16 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Caucasus to Yugoslavia 2 tactical_bombers moved from Caucasus to Ukraine 10 armour and 21 mech_infantrys moved from Bryansk to Caucasus 7 mech_infantrys moved from Romania to Ukraine 1 aaGun moved from Western Ukraine to Ukraine 3 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 3 artilleries moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 1 aaGun and 5 infantry moved from Bryansk to Rostov 7 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 marine moved from Iceland to 123 Sea Zone 1 battleship and 1 marine moved from 123 Sea Zone to 125 Sea Zone 1 marine moved from 125 Sea Zone to Norway 1 artillery and 3 infantry moved from 127 Sea Zone to Archangel 2 fighters moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Novgorod 2 tactical_bombers moved from Yugoslavia to Novgorod 1 carrier moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 127 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 3 tactical_bombers placed in Western Germany 3 infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 50 infantry moved from Russia to Samara 4 fighters and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 4 fighters, 50 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 50 infantry and 1 tactical_bomber in Samara, round 2 : 11/55 hits, 11.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 4 fighters, 50 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 1 armour, 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 2 bombers moved from French Indo China to Malaya 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Anhwe Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Malaya Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 bombers moved from Malaya to Philippines 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan 1 artillery moved from Szechwan to Yunnan 7 artilleries and 7 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 2 artilleries and 4 infantry moved from French Indo China to Shan State 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 4 marines moved from French Indo China to 36 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 2 transports moved from 36 Sea Zone to 35 Sea Zone 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Anhwe 3 fighters moved from Japan to Philippines 8 carriers, 3 destroyers and 6 submarines moved from 6 Sea Zone to 35 Sea Zone 3 fighters and 7 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 1 fighter and 4 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.00 UK_Pacific regular : -0.50
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 2 fighters moved from 92 Sea Zone to Southern Italy 1 bomber moved from Morocco to Southern Italy 2 fighters moved from Morocco to 95 Sea Zone EDIT: 1 submarine moved from 106 Sea Zone to 109 Sea Zone
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Edit to move up the Soviet sub.
Scramble SZ95?
Intercept from Rome? -
@simon33 it looks to me like you are supporting the attack on Sardinia with only 2 figs and I have 3 figs to scramble. I will do that, but also wanted to make sure you saw all 3 figs I have in defense.
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Yes but I thought you would want to use those fighters to intercept.