that is you could play F/S until he does decide.
NML 1914 Team Game 8
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@Colt45554 Please edit Ger NCM 1 FG Warsaw > W. Poland.
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bonds
[dice 2d6] -
2d6: 2, 4
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Game History
Round: 11 Research Technology - France France spend 0 on tech rolls France roll 6,6,1 and gets 2 hits France removing all Technology Tokens after successful research. France discover bunkers Combat Move - France 2 fighters moved from Sea Zone 15 English Channel to Picardy 2 fighters moved from Paris to Picardy 1 field_gun moved from Khabarovsk to Magadan 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 infantry moved from Sea Zone 15 English Channel to Picardy Purchase Units - France France buy 1 aaGun, 3 colonials, 2 field_guns, 8 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Picardy France attack with 4 fighters and 2 infantry Germany defend with 2 infantry France roll dice for 1 battlecruiser in Picardy, round 2 : 1/1 hits, 0.67 expected hits France roll dice for 4 fighters and 2 infantry in Picardy, round 2 : 2/6 hits, 2.00 expected hits Germany roll dice for 2 infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germany lost in Picardy France win, taking Picardy from Germany with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germany: 2 infantry Battle in Magadan France attack with 1 field_gun Communists defend with 1 conscript France roll dice for 1 field_gun in Magadan, round 2 : 1/1 hits, 0.33 expected hits Communists roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Communists lost in Magadan France win, taking Magadan from Communists with 1 field_gun remaining. Battle score for attacker is 2 Casualties for Communists: 1 conscript Non Combat Move - France 1 infantry moved from Brittany to Burgundy 2 fighters moved from Picardy to Sea Zone 15 English Channel 2 fighters moved from Picardy to Paris 3 infantry moved from Marseilles to Piedmont 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean 2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont 2 cavalrys moved from Piedmont to Rhone 1 heavy_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean 1 heavy_gun moved from Sea Zone 70 Eastern Mediterranean to Cairo-Suez 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Sea Zone 73 Arabian Sea to Oman Place Units - France 1 trench placed in Franche-Comte 1 trench placed in Burgundy 1 aaGun, 1 colonial and 1 trench placed in Tobruk 2 colonials placed in Algiers 8 heavy_guns placed in Paris 1 field_gun and 1 infantry placed in Yanaon 1 field_gun and 2 infantry placed in Brittany 3 infantry placed in Marseilles Activate Technology - France France activating bunkers Turn Complete - France France collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 Communists regular : -0.17 France regular : 1.00
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bonds
[dice 2d6] -
2d6: 1, 4
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Game History
Round: 11 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 1 heavy_gun moved from Galicia to Eastern Poland Austria take Eastern Poland from Russia Purchase Units - Austria Austria buy 4 cavalrys, 7 field_guns, 2 gass, 2 heavy_guns and 13 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Non Combat Move - Austria 6 field_guns and 4 infantry moved from Romania to Galicia 4 infantry moved from Belgrade to Romania 4 infantry moved from Venice to Milan 3 field_guns moved from Tyrol to Milan 3 cavalrys and 3 infantry moved from Trieste to Venice 3 cavalrys moved from Tyrol to Venice Place Units - Austria 4 infantry placed in Belgrade 3 field_guns, 1 heavy_gun and 2 infantry placed in Galicia 1 heavy_gun and 3 infantry placed in Venice 2 cavalrys and 4 field_guns placed in Tyrol 2 cavalrys and 4 infantry placed in Trieste 2 gass placed in Hungary Turning on Edit Mode EDIT: Changing PUs for Austria from 0 to 5 EDIT: Turning off Edit Mode Turn Complete - Austria Austria collect 99 PUs; end with 104 PUs
Combat Hit Differential Summary :
Austria rolls : 0.00
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@private-panic well I guess if you do not roll, at least Marti cannot eff you over! 😅
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@elrood Quite. It’s my new strategy. I will leave you and FM to lose the battles from here on in.
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@private-panic That does not sound very challenging!
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@Entek : suggesting a small NCM Edit. please wait
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@Entek : no NCM edit needed. You may proceed
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@elrood Matt has asked me to do Italy for him.
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@witt Oh no, here comes the Italian BB.
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We have a Sub; don’t need a BB now.
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@witt said in NML 1914 Team Game 8:
We have a Sub; don’t need a BB now.
No you don’t!
Game History
Round: 11 Research Technology - Turkey Turkey spend 5 on tech rolls Combat Move - Turkey 1 zeppelin moved from Constantinople to Sea Zone 65 Caspian Sea 1 destroyer and 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 60 Central Mediterranean 1 zeppelin moved from Sinai to Sea Zone 60 Central Mediterranean 1 fighter moved from Baghdad to Kuwait 1 field_gun and 1 infantry moved from Mesopotamia to Kuwait Purchase Units - Turkey Turkey buy 8 field_guns, 5 infantry, 2 submarines and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Sea Zone 65 Caspian Sea Turkey attack with 1 zeppelin Russia defend with 1 transport Turkey win with 1 zeppelin remaining. Battle score for attacker is 7 Casualties for Russia: 1 transport Battle in Sea Zone 60 Central Mediterranean Turkey attack with 1 destroyer, 1 submarine and 1 zeppelin Italy defend with 1 submarine Turkey win with 1 destroyer and 1 zeppelin remaining. Battle score for attacker is 0 Casualties for Turkey: 1 submarine Casualties for Italy: 1 submarine Battle in Kuwait Turkey attack with 1 field_gun, 1 fighter and 1 infantry Britain defend with 1 infantry and 1 trench Units damaged: 1 trench owned by the Britain Turkey win, taking Kuwait from Britain with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry and 1 trench Non Combat Move - Turkey 1 fighter moved from Kuwait to Mesopotamia 2 field_guns and 4 infantry moved from Smyrna to Armenia 4 infantry moved from Constantinople to Smyrna 1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete 1 zeppelin moved from Sea Zone 60 Central Mediterranean to Trieste 1 field_gun and 2 infantry moved from Palestine to Sinai 1 infantry moved from Hejaz to Sinai 2 infantry moved from Mecca to Hejaz 2 infantry moved from Mecca to Arabia 2 infantry moved from Mesopotamia to Al-Dammam 2 field_guns and 1 infantry moved from Mesopotamia to Arabia 1 infantry moved from Baghdad to Lurs 2 infantry moved from Baghdad to Mesopotamia 3 infantry moved from Damascus to Palestine 1 zeppelin moved from Sea Zone 65 Caspian Sea to Khurasan Place Units - Turkey 1 trench placed in Basra 1 trench placed in Al-Dammam 1 trench placed in Hejaz 2 submarines placed in Sea Zone 68 Aegean Sea 2 field_guns and 2 infantry placed in Mecca 2 field_guns and 1 infantry placed in Baghdad 2 field_guns and 1 infantry placed in Damascus 2 field_guns and 1 infantry placed in Constantinople Activate Technology - Turkey Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 3 techTokens Turn Complete - Turkey Turkey collect 70 PUs; end with 70 PUs
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@witt It was inevitable you would get your wish. Call them what you may, you call them trenches, I call them graves. Either way, we will bury you in them.
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@elrood “You sank my submarine!” doesn’t have the same ring to it that “You sank my Battleship!” does.