PtV Trulpen v 666 (axis +6)


  • @trulpen just an fyi…i travel on Friday and will be on the road from April 1 -9, may play will be slow until then unfortuneately


  • Thanks for letting me know.



  • L22 #1 666 (+6) vs trulpen P2V.tsvg

    Game History

    Round: 4

       Purchase Units - Russians
    
           Russians buy 5 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - Russians
    
           1 infantry moved from Western Ukraine to Eastern Poland
    
                 Russians take Eastern Poland from Italians
    
           2 fighters and 1 tactical_bomber moved from Leningrad to Finland
    
           2 artilleries moved from Vyborg to Finland
    
    
    
       Combat - Russians
    
           Russians creates battle in territory 128 Sea Zone
    
           Battle in Finland
    
               Russians attack with 2 artilleries, 2 fighters and 1 tactical_bomber
    
               Germans defend with 1 infantry
    
                   Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Finland, round 2 : 5/5 hits, 2,33 expected hits
    
                   Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Germans lost in Finland
    
               Russians win, taking Finland from Germans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
    
               Casualties for Germans: 1 infantry
    
    
    
       Non Combat Move - Russians
    
           2 fighters moved from Finland to Leningrad
    
           1 tactical_bomber moved from Finland to Leningrad
    
           2 infantry moved from Novgorod to Leningrad
    
           2 armour and 2 mech_infantrys moved from Vologda to Leningrad
    
           1 infantry moved from Northern Belarus to Leningrad
    
           1 artillery and 3 infantry moved from Russia to Smolensk
    
           3 infantry moved from Stalingrad to Rostov
    
    
    
       Place Units - Russians
    
           3 artilleries placed in Leningrad
    
           3 infantry placed in Ukraine
    
           3 infantry placed in Stalingrad
    
           2 artilleries and 1 infantry placed in Siberia
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Russians from Amur: 1 aaGun
    
           EDIT: Adding units owned by Russians to Siberia: 1 aaGun
    
           EDIT: Turning off Edit Mode
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Russians from Amur: 3 infantry
    
           EDIT: Adding units owned by Russians to Siberia: 3 infantry
    
           EDIT: Turning off Edit Mode
    
           3 infantry placed in Russia
    
    
    
       Turn Complete - Russians
    
           Russians collect 46 PUs; end with 46 PUs
    
           Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    
           Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    
           Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    
           Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33

    Russians regular : 2,67



  • Yes, scramble the fig and hope for the best.


  • @trulpen said in PtV Trulpen v 666 (axis +6):

    Yes, scramble the fig and hope for the best.

    sorry, had meant to go with 2 cv and dd too. I am completely cool if you are opposed to me changing this now. it was my mistake. And I will suffer the consequences with grace. Just let me know. Thanks


  • It makes sense. Looked a bit weird only going in with the cr. You may change that and then I won’t scramble.


  • @trulpen said in PtV Trulpen v 666 (axis +6):

    It makes sense. Looked a bit weird only going in with the cr. You may change that and then I won’t scramble.

    yeah, these things happen when you rush. No need to edit here as there isn’t a scramble, but two CV’s and a dd will ncm over there.


  • @trulpen made a ncm edit with DD & CR w/marine. Otherwise we are good. l22-j4-666-6-vs-trulpen-p2v.tsvg


  • L22 #1 666 (+6) vs trulpen P2V.tsvg

    Game History

    Round: 4

       Purchase Units - Americans
    
           Americans buy 1 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
    
    
       Politics - Americans
    
           Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
    
           Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
    
           Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
    
           Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
    
           Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
    
           Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
    
    
       Combat Move - Americans
    
           Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    
           1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
    
           1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
    
           1 armour, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
    
           1 fighter moved from Hawaiian Islands to Marshall Islands
    
           2 infantry moved from Hawaiian Islands to 27 Sea Zone
    
           2 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
    
           2 infantry moved from 33 Sea Zone to Marshall Islands
    
           1 battleship and 1 marine moved from 55 Sea Zone to 35 Sea Zone
    
           1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 23 Sea Zone
    
           1 artillery and 1 infantry moved from 23 Sea Zone to Marianas
    
           1 marine moved from 35 Sea Zone to Caroline Islands
    
           1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
    
           1 marine moved from 35 Sea Zone to Paulau
    
           1 submarine moved from 55 Sea Zone to 56 Sea Zone
    
           2 fighters moved from 55 Sea Zone to 56 Sea Zone
    
    
    
       Combat - Americans
    
           Battle in Morocco
    
           Battle in Caroline Islands
    
               Americans attack with 1 marine
    
               Japanese defend with 1 aaGun, 1 airfield and 1 harbour
    
                   Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits
    
                   1 aaGun owned by the Japanese lost in Caroline Islands
    
               Americans win, taking Morocco from Germans, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
    
               Casualties for Japanese: 1 aaGun
    
           Battle in Paulau
    
           Battle in Marianas
    
           Battle in Marshall Islands
    
               Americans attack with 1 fighter and 2 infantry
    
               Japanese defend with 1 infantry
    
                   Americans roll dice for 1 fighter and 2 infantry in Marshall Islands, round 2 : 1/3 hits, 0,83 expected hits
    
                   Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands
    
               Americans win, taking Paulau from Japanese, taking Marianas from Japanese, taking Marshall Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
    
               Casualties for Americans: 1 infantry
    
               Casualties for Japanese: 1 infantry
    
           Battle in 56 Sea Zone
    
               Americans attack with 2 fighters and 1 submarine
    
               Japanese defend with 1 destroyer
    
                   Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
                   Americans roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
    
                   Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
                   Americans roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    
                   Americans roll dice for 2 fighters in 56 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
    
                   Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
    
                   1 destroyer owned by the Japanese lost in 56 Sea Zone
    
               Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
    
               Casualties for Japanese: 1 destroyer
    
    
    
       Non Combat Move - Americans
    
           2 fighters moved from 56 Sea Zone to 35 Sea Zone
    
           2 carriers and 2 fighters moved from 55 Sea Zone to 35 Sea Zone
    
           1 cruiser, 3 destroyers and 1 submarine moved from 55 Sea Zone to 35 Sea Zone
    
           1 carrier and 1 destroyer moved from 27 Sea Zone to 34 Sea Zone
    
           1 fighter moved from Marshall Islands to 34 Sea Zone
    
           2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
    
           1 artillery moved from Central United States to 104 Sea Zone
    
           1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone
    
           1 artillery moved from 88 Sea Zone to Brazil
    
                 Americans take Brazil from Neutral_Allies
    
           1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
    
           1 marine moved from 93 Sea Zone to Morocco
    
           2 carriers, 1 destroyer and 2 submarines moved from 91 Sea Zone to 93 Sea Zone
    
           1 submarine moved from 104 Sea Zone to 93 Sea Zone
    
           1 bomber moved from Eastern United States to British Guiana
    
           3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
    
    
    
       Place Units - Americans
    
           3 fighters placed in Western United States
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Americans from Western United States: 1 fighter
    
           EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
    
           EDIT: Turning off Edit Mode
    
           3 transports placed in 104 Sea Zone
    
           1 armour and 1 artillery placed in Central United States
    
           3 infantry placed in Central United States
    
           Americans undo move 1.
    
           1 carrier placed in 104 Sea Zone
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Americans from Western United States: 1 fighter and 1 tactical_bomber
    
           EDIT: Adding units owned by Americans to Eastern United States: 1 fighter and 1 tactical_bomber
    
           EDIT: Turning off Edit Mode
    
    
    
       Turn Complete - Americans
    
           Total Cost from Convoy Blockades: 1
    
               Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
    
           Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
    
           Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
    
           Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
    
           Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
           Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
           Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
    
    
       Purchase Units - Chinese
    
           Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
           Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
    
    
       Combat Move - Chinese
    
           Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
    
           1 infantry moved from Szechwan to Hunan
    
           1 fighter moved from Yunnan to Hunan
    
           2 infantry moved from Szechwan to Tsinghai
    
           2 infantry moved from Szechwan to Hopei
    
           1 infantry moved from Szechwan to Tsinghai
    
           1 infantry moved from Szechwan to Hopei
    
           1 infantry moved from Szechwan to Hunan
    
    
    
       Combat - Chinese
    
           Chinese creates battle in territory Anhwe
    
           Battle in Anhwe
    
               Chinese attack with 1 infantry
    
               Japanese defend with 1 aaGun
    
                   1 aaGun owned by the Japanese lost in Anhwe
    
               Chinese win, taking Anhwe from Japanese with 1 infantry remaining. Battle score for attacker is 5
    
               Casualties for Japanese: 1 aaGun
    
           Battle in Tsinghai
    
               Chinese attack with 3 infantry
    
               Japanese defend with 1 infantry
    
                   Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
    
                   Chinese roll dice for 3 infantry in Tsinghai, round 3 : 0/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
    
                   Chinese roll dice for 3 infantry in Tsinghai, round 4 : 0/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0,33 expected hits
    
                   Chinese roll dice for 3 infantry in Tsinghai, round 5 : 1/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Japanese lost in Tsinghai
    
               Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
    
               Casualties for Japanese: 1 infantry
    
           Battle in Hunan
    
               Chinese attack with 1 fighter and 2 infantry
    
               Japanese defend with 1 infantry
    
                   Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
    
                   Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Japanese lost in Hunan
    
               Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
    
               Casualties for Japanese: 1 infantry
    
           Battle in Hopei
    
               Chinese attack with 3 infantry
    
               Japanese defend with 1 infantry
    
                   Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
    
                   Chinese roll dice for 3 infantry in Hopei, round 3 : 0/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
    
                   Chinese roll dice for 3 infantry in Hopei, round 4 : 1/3 hits, 0,50 expected hits
    
                   Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
    
                   1 infantry owned by the Japanese lost in Hopei
    
               Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
    
               Casualties for Japanese: 1 infantry
    
    
    
       Non Combat Move - Chinese
    
           3 infantry moved from Yunnan to Burma
    
           1 fighter moved from Hunan to Szechwan
    
    
    
       Place Units - Chinese
    
           1 infantry placed in Kweichow
    
           1 infantry placed in Yunnan
    
           1 infantry placed in Szechwan
    
           Chinese undo move 2.
    
           1 infantry placed in Szechwan
    
           Chinese undo move 1.
    
           1 infantry placed in Szechwan
    
    
    
       Turn Complete - Chinese
    
           Chinese collect 10 PUs; end with 11 PUs
    
    
    
       Purchase Units - British
    
           British buy 1 carrier, 5 infantry and 1 transport; Remaining resources: 2 PUs; 
    
    
    
       Combat Move - British
    
           1 armour moved from French Equatorial Africa to French Central Africa
    
                 British take French Central Africa from Neutral_Axis
    
           1 armour moved from French Central Africa to French West Africa
    
                 British take French West Africa from Neutral_Axis
    
           2 infantry moved from Egypt to Alexandria
    
           2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
    
           1 tactical_bomber moved from 83 Sea Zone to Alexandria
    
    
    
       Combat - British
    
           Battle in Alexandria
    
               British attack with 2 fighters, 2 infantry and 2 tactical_bombers
    
               Italians defend with 1 armour
    
                   British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 4/6 hits, 2,67 expected hits
    
                   Italians roll dice for 1 armour in Alexandria, round 2 : 1/1 hits, 0,50 expected hits
    
                   1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
    
               British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
    
               Casualties for British: 1 infantry
    
               Casualties for Italians: 1 armour
    
    
    
       Non Combat Move - British
    
           1 mech_infantry moved from Ethiopia to Egypt
    
           1 infantry moved from Union of South Africa to Rhodesia
    
           1 submarine moved from 73 Sea Zone to 82 Sea Zone
    
           1 destroyer moved from 83 Sea Zone to 81 Sea Zone
    
           1 destroyer moved from 83 Sea Zone to 79 Sea Zone
    
           1 carrier and 1 destroyer moved from 83 Sea Zone to 82 Sea Zone
    
           1 transport moved from 83 Sea Zone to 82 Sea Zone
    
           1 infantry moved from Southern Persia to Baluchistan
    
           1 artillery, 3 infantry and 1 marine moved from Iraq to 82 Sea Zone
    
           1 artillery, 3 infantry and 1 marine moved from 82 Sea Zone to Baluchistan
    
           3 aaGuns and 10 infantry moved from Yunnan to Burma
    
           1 infantry moved from French Indo China to Yunnan
    
           1 infantry moved from Kweichow to Szechwan
    
           1 infantry moved from French Indo China to Shan State
    
           1 artillery and 1 infantry moved from Southeast Mexico to 91 Sea Zone
    
           1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
    
           1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
    
           1 armour and 1 infantry moved from Quebec to 109 Sea Zone
    
           1 armour, 1 carrier, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
    
           3 fighters moved from United Kingdom to Morocco
    
           1 fighter and 1 tactical_bomber moved from Alexandria to 82 Sea Zone
    
           1 fighter moved from Alexandria to Egypt
    
           1 tactical_bomber moved from Alexandria to Egypt
    
    
    
       Place Units - British
    
           1 carrier placed in 73 Sea Zone
    
           1 transport placed in 109 Sea Zone
    
           2 infantry placed in Quebec
    
           3 infantry placed in Egypt
    
    
    
       Turn Complete - British
    
           Total Cost from Convoy Blockades: 4
    
               Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 4,6,6,3,2,6,1,5,6,5,3,2
    
           British collect 34 PUs (4 lost to blockades); end with 36 PUs
    
           Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
    
    
       Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1,33

    Americans regular : -0,17

    Italians regular : 0,50

    Japanese regular : -2,67

    British regular : 1,33


  • Missed to unload the inf and tank to Morocco. Updated.

    L22 #1 666 (+6) vs trulpen P2V.tsvg



  • L22 #1 666 (+6) vs trulpen P2V.tsvg

    Game History

    Round: 4

       Purchase Units - ANZAC
    
           ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
    
    
       Combat Move - ANZAC
    
           1 submarine moved from 55 Sea Zone to 36 Sea Zone
    
           1 fighter moved from Queensland to 36 Sea Zone
    
           1 fighter moved from 35 Sea Zone to 36 Sea Zone
    
           1 fighter moved from 35 Sea Zone to 20 Sea Zone
    
           1 infantry moved from Queensland to 55 Sea Zone
    
           1 infantry and 1 transport moved from 55 Sea Zone to 59 Sea Zone
    
           1 infantry moved from 59 Sea Zone to Java
    
           1 transport moved from 55 Sea Zone to 56 Sea Zone
    
           1 infantry moved from Dutch New Guinea to 56 Sea Zone
    
           1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
    
           1 infantry moved from 45 Sea Zone to Celebes
    
    
    
       Combat - ANZAC
    
           Battle in Java
    
           Battle in Celebes
    
           Battle in 20 Sea Zone
    
               ANZAC attack with 1 fighter
    
               Japanese defend with 2 transports
    
                   2 transports owned by the Japanese lost in 20 Sea Zone
    
               ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 12
    
               Casualties for Japanese: 2 transports
    
           Battle in 36 Sea Zone
    
               ANZAC attack with 2 fighters and 1 submarine
    
               Japanese defend with 1 destroyer
    
                   ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
                   ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
    
                   Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
    
                   1 destroyer owned by the Japanese lost in 36 Sea Zone
    
               ANZAC win, taking 36 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
    
               Casualties for Japanese: 1 destroyer
    
    
    
       Non Combat Move - ANZAC
    
           1 fighter moved from 20 Sea Zone to 35 Sea Zone
    
           1 fighter moved from 36 Sea Zone to 35 Sea Zone
    
           1 cruiser moved from 55 Sea Zone to 35 Sea Zone
    
           1 fighter moved from 36 Sea Zone to Caroline Islands
    
           2 destroyers moved from 55 Sea Zone to 35 Sea Zone
    
           3 submarines moved from 64 Sea Zone to 35 Sea Zone
    
           1 destroyer moved from 35 Sea Zone to 23 Sea Zone
    
    
    
       Place Units - ANZAC
    
           1 submarine and 1 transport placed in 64 Sea Zone
    
           1 infantry placed in New South Wales
    
    
    
       Turn Complete - ANZAC
    
           ANZAC collect 15 PUs; end with 17 PUs
    
           Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
           Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
    
    
       Combat Move - French
    
    
    
       Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33

    ANZAC regular : 0,67



  • L22 #1 666 (+6) vs trulpen P2V.tsvg

    Game History

    Round: 5

       Purchase Units - Russians
    
           Russians buy 6 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
    
    
       Combat Move - Russians
    
           1 infantry moved from Smolensk to Northern Belarus
    
                 Russians take Northern Belarus from Germans
    
           1 armour moved from Ukraine to Western Ukraine
    
                 Russians take Western Ukraine from Italians
    
           1 armour moved from Western Ukraine to Ukraine
    
           1 mech_infantry moved from Leningrad to Karelia
    
                 Russians take Karelia from Germans
    
    
    
       Combat - Russians
    
           Russians creates battle in territory 128 Sea Zone
    
    
    
       Non Combat Move - Russians
    
           3 infantry moved from Rostov to Ukraine
    
           3 infantry moved from Stalingrad to Rostov
    
           1 artillery and 2 infantry moved from Smolensk to Novgorod
    
           3 infantry moved from Russia to Smolensk
    
           1 aaGun, 2 artilleries and 4 infantry moved from Siberia to Amur
    
    
    
       Place Units - Russians
    
           2 fighters placed in Russia
    
           3 artilleries placed in Leningrad
    
           3 artilleries placed in Ukraine
    
           3 infantry placed in Stalingrad
    
           1 infantry placed in Russia
    
           Turning on Edit Mode
    
           EDIT: Removing units owned by Russians from Leningrad: 1 armour
    
           EDIT: Adding units owned by Russians to Karelia: 1 armour
    
           EDIT: Turning off Edit Mode
    
    
    
       Turn Complete - Russians
    
           Russians collect 46 PUs; end with 46 PUs
    
           Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
    
           Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
    
           Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    
           Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :




  • Will attack the des in z6 with 1 sub, 2 fig. Assuming no scramble.


  • 1 sub, 2 fig

    [dice 1d6<=2]
    [dice 2d6<=3]

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