My son received Europe 1940 (2E) for Christmas…been playing it non-stop ever since (just finishing up our fourth game).
We’ve really enjoyed the hell out of it…previously we’d only played 1941 (the shorter game) and A&A Zombies. The additional units and complexity have really raised the bar/standard for us. Just can’t say enough good stuff about it.
Okay…my question:
It appears that the Axis is a bit underpowered compared to the Allies in this game. I’m (nominally) the better player between my son and I, but he’s no slouch…he has beat me before in earlier A&A games, and our learning curve has been about the same (I had never played A&A before we started together).
The two times I’ve played the Allies in Europe 1940, I have absolutely CRUSHED him…and quickly. The Americans’ ability to bring wave after wave of attackers (assuming UK and USSR can both hold on) is overwhelming.
On the other hand, while I won my first game with the Axis, it took THREE DAYS OF PLAY to secure victory, with Italy basically having to land ships in the Caribbean and march into Central US to force concession (Moscow never did fall).
As I wrote above, we are on our 4th game and, again, I am playing the Axis and (again) it’s taken three days (!!) of play to take eight victory cities. And that’s AFTER taking Paris on G1, Moscow on G6, and maintaining a stranglehold on Europe and Asia.
The problem is Italy and their complete inability to do more than send sailors to the bottom of the ocean. Both games I’ve won (well, I’m about to win the one we’re playing) it has taken Germany doing everything itself. Italy can’t take…or hold…Africa or the Mediterranean against a well-played UK/USA combo. South Africa and India become perpetual thorns in the side of the Germans, while Gibraltar and Morocco get taken and retaken by US forces. Italy ends up starved for IPCs without bonuses, ending up a punching bag to remnant French ships before the USA arrives to really slap 'em around.
This game…well, I figured it was in the bag after I took ALL of Asia and Europe by…mmm, turn 7 or 8? Rather than concede, my worthy opponent decided to fight on. That was two days ago.
[update: he just retook Egypt via a convoy from South Africa; with cruiser and air support…the war continues]
It feels like the game is balanced in the favor of the Allied forces in the Europe edition. Without Japan to draw and occupy the USA’s attention, the Germans end up fighting a war on three fronts, with the fall of the Soviet Union hardly guaranteeing victory…so long as the UK maintains its presence in West India and Africa.
[even later update: it took another two hours, but Cairo…and the Allies…finally fell. Had to take it three times before it held]
I understand folks may simply concede games after London or Moscow falls to the Axis. Played out, it’s not that easy (in my first game as the Axis, I took London TWICE and it was still liberated by the end of the game). World domination with only the Italians for support just seems…extremely difficult.
Or maybe I’m just doing this wrong? Is there a faster way to victory for the Axis?