Thank you very much for kicking off the discussion,
“World War II Classic” is the one to look for.
I don’t know if you ever got to enjoy playing on that board, but the Triple A representation is a really good replica.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Gibraltar to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Yugoslavia to Greater Southern Germany
1 artillery moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Gibraltar to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
3 fighters moved from 97 Sea Zone to Greater Southern Germany
2 bombers moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 artillery and 3 infantry moved from Norway to Finland
10 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 factory_minor
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits
Italians roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Americans roll dice for 3 fighters in Greater Southern Germany, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Greater Southern Germany
Americans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 infantry
Battle in Finland
Americans attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 3 infantry in Finland, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Northwest Persia
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 6/13 hits, 6.50 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 battleship, 6 carriers, 3 cruisers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
3 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 9 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
2 aaGuns moved from Southern France to Northern Italy
1 carrier and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber and 1 fighter moved from Greece to Russia
2 fighters moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Northern Italy to Cyprus
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 carriers moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 transports moved from 97 Sea Zone to 95 Sea Zone
2 bombers moved from Northwest Persia to Russia
3 fighters moved from Persia to Russia
1 armour and 2 mech_infantrys moved from Persia to West India
Place Units - Americans
1 airfield placed in Yugoslavia
1 artillery, 1 fighter and 1 infantry placed in Persia
1 fighter and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
Americans undo move 4.
Americans undo move 3.
1 fighter and 2 infantry placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter moved from Kansu to Tsinghai
2 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Chinese creates battle in territory Anhwe
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 bombers and 1 tactical_bomber
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 bombers and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 2 bombers and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 0.83 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 aaGun, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 2 tactical_bombers
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 tactical_bombers in Sikang, round 2 : 2/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 2 fighters
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 2 fighters in Anhwe, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry, 4 marines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 fighter and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary
1 marine moved from Egypt to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
3 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 marine moved from 95 Sea Zone to Sicily
3 artilleries and 5 infantry moved from Persia to Iraq
1 artillery and 3 infantry moved from West India to India
Combat - British
Battle in Sicily
Battle in Iraq
British attack with 3 artilleries and 5 infantry
Italians defend with 1 mech_infantry
British roll dice for 3 artilleries and 5 infantry in Iraq, round 2 : 1/8 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Sicily from Italians, taking Iraq from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
British attack with 1 fighter, 1 infantry and 2 tactical_bombers
Germans defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Slovakia Hungary
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 armour and 6 mech_infantrys moved from Persia to West India
1 bomber and 9 fighters moved from Persia to Russia
2 fighters moved from 99 Sea Zone to Russia
1 fighter and 2 tactical_bombers moved from Slovakia Hungary to Russia
2 fighters moved from Norway to Russia
1 fighter moved from United Kingdom to Northern Italy
2 aaGuns moved from Southern France to Northern Italy
1 artillery and 8 infantry moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 armour, 1 artillery and 2 mech_infantrys moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Greece to 97 Sea Zone
2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 submarines moved from 98 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 77 Sea Zone
Place Units - British
2 marines placed in Egypt
1 fighter placed in 98 Sea Zone
1 infantry and 2 marines placed in Greece
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,1,1,4,3,1,4,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -4.33
Japanese regular : 1.83
Italians regular : 0.33
Germans regular : 0.67
British regular : -1.17
@666 forgot to note that I assumed no scramble in 95. Again, an easy one to redo
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Southern Italy to Romania
1 mech_infantry moved from Western Germany to Greater Southern Germany
Germans take Greater Southern Germany from British
4 fighters moved from Southern Italy to 99 Sea Zone
2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
Combat Hit Differential Summary :
@ scramble the usa fgt from cyprus?
@666 I’ll scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Southern Italy to Romania
1 mech_infantry moved from Western Germany to Greater Southern Germany
Germans take Greater Southern Germany from British
4 fighters moved from Southern Italy to 99 Sea Zone
2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
Combat - Italians
Americans scrambles 1 units out of Cyprus to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
Italians attack with 4 fighters
Americans defend with 1 carrier and 1 fighter
Italians roll dice for 4 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 99 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 1 fighter
Casualties for Americans: 1 carrier and 1 fighter
Battle in Northwest Persia
Italians attack with 2 armour and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Italians win, taking Northwest Persia from Americans with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Romania
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Romania
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Ukraine
1 armour moved from Bryansk to Caucasus
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5
Italians collect 6 PUs (3 lost to blockades); end with 6 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Italians regular : 1.83
British regular : 0.67
Territory Summary for Italians :
Kazakhstan : 1 flag
Greater Southern Germany : 1 mech_infantry
Western Germany : 1 bomber
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
Bryansk : 1 flag
Rostov : 1 flag
Ukraine : 1 fighter
Western Ukraine : 1 flag
Caucasus : 1 aaGun and 1 armour
Northwest Persia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 41 / 67
Russians : 10 / 18
Japanese : 67 / 83
Americans : 77 / 117
Chinese : 2 / 3
British : 42 / 58
UK_Pacific : 5 / 5
Italians : 9 / 8
ANZAC : 10 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 347 times
2 was rolled 327 times
3 was rolled 338 times
4 was rolled 341 times
5 was rolled 332 times
6 was rolled 330 times
Average roll : 3.483
Median : 3.000
Variance : 0.140
Standard Deviation : 0.375
Total rolls : 2015
Null / Other
1 was rolled 44 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 48 times
5 was rolled 39 times
6 was rolled 35 times
Average roll : 3.438
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 242
Germans Combat
1 was rolled 62 times
2 was rolled 59 times
3 was rolled 54 times
4 was rolled 71 times
5 was rolled 50 times
6 was rolled 66 times
Average roll : 3.514
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 362
British Combat
1 was rolled 33 times
2 was rolled 45 times
3 was rolled 46 times
4 was rolled 40 times
5 was rolled 46 times
6 was rolled 38 times
Average roll : 3.544
Median : 3.500
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 248
Italians Combat
1 was rolled 35 times
2 was rolled 20 times
3 was rolled 26 times
4 was rolled 17 times
5 was rolled 28 times
6 was rolled 40 times
Average roll : 3.620
Median : 4.000
Variance : 2.311
Standard Deviation : 1.520
Total rolls : 166
Americans Combat
1 was rolled 27 times
2 was rolled 27 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 24 times
6 was rolled 26 times
Average roll : 3.423
Median : 3.000
Variance : 0.361
Standard Deviation : 0.601
Total rolls : 156
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 4 times
Average roll : 3.833
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 67 times
2 was rolled 59 times
3 was rolled 65 times
4 was rolled 61 times
5 was rolled 62 times
6 was rolled 61 times
Average roll : 3.467
Median : 3.000
Variance : 0.116
Standard Deviation : 0.341
Total rolls : 375
French Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.375
Median : 4.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24
ANZAC Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.227
Median : 3.000
Variance : 1.397
Standard Deviation : 1.182
Total rolls : 22
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 10
Chinese Combat
1 was rolled 19 times
2 was rolled 27 times
3 was rolled 20 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 16 times
Average roll : 3.423
Median : 3.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 130
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.719
Median : 3.500
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 32
Russians Combat
1 was rolled 44 times
2 was rolled 37 times
3 was rolled 39 times
4 was rolled 48 times
5 was rolled 39 times
6 was rolled 35 times
Average roll : 3.438
Median : 4.000
Variance : 0.479
Standard Deviation : 0.692
Total rolls : 242
@farmboy i was typing up the “I surrender” note and then said what the hell, play Italy, and the dice gods laughed at me. I don’t see much hope but may play a little while longer, see if I can catch you on a big blunder or something, or I might not! LOL
@666 said in 2020 playoff BM3 farmboy (allies +11) v 666:
@farmboy i was typing up the “I surrender” note and then said what the hell, play Italy, and the dice gods laughed at me. I don’t see much hope but may play a little while longer, see if I can catch you on a big blunder or something, or I might not! LOL
You still have a lot of units on the board and are technically one victory city away in the Pacific so definitely worth continuing.
I had thought you might still gamble on Moscow this turn, and use the Italians and Japanese to soften the defense. I haven’t looked at the map yet but given where the Italians have gone, I’m assuming that you aren’t.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
3 infantry moved from Queensland to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from Persia to Russia
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@666 just realized on the UK turn, I forgot to move three mechs from S Africa. No worries if it is too late, but with your permission, I will edit them to Congo on the Russia turn.
@farmboy said in 2020 playoff BM3 farmboy (allies +11) v 666:
@666 said in 2020 playoff BM3 farmboy (allies +11) v 666:
@farmboy i was typing up the “I surrender” note and then said what the hell, play Italy, and the dice gods laughed at me. I don’t see much hope but may play a little while longer, see if I can catch you on a big blunder or something, or I might not! LOL
You still have a lot of units on the board and are technically one victory city away in the Pacific so definitely worth continuing.
I had thought you might still gamble on Moscow this turn, and use the Italians and Japanese to soften the defense. I haven’t looked at the map yet but given where the Italians have gone, I’m assuming that you aren’t.
I just pictured you dropping those other 5 fighters into moscow…gotta find another way and yes please move those mechs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
ANZAC creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 armour and 1 mech_infantry moved from New South Wales to Queensland
3 infantry moved from Queensland to South Australia
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from New South Wales to Queensland
3 fighters moved from Persia to Russia
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Persia to Russia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Ukraine to Romania
Germans take Romania from British
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
1 artillery moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Novgorod to Finland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Finland, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Germans roll dice for 1 artillery and 3 tactical_bombers in Finland, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Germans
1 mech_infantry moved from Vologda to Kazakhstan
1 aaGun and 1 artillery moved from Samara to Volgograd
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
4 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 armour moved from Ukraine to Caucasus
22 armour and 26 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
10 fighters and 3 tactical_bombers moved from Bryansk to Northwest Persia
2 aaGuns, 24 artilleries and 31 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Novgorod
3 tactical_bombers moved from Finland to Germany
Place Units - Germans
3 infantry placed in Volgograd
1 artillery and 2 bombers placed in Ukraine
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : -2.17
Territory Summary for Germans :
Kazakhstan : 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 infantry
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 20 infantry
Romania : 1 mech_infantry
Germany : 1 aaGun, 1 artillery, 1 factory_major, 4 infantry and 3 tactical_bombers
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Urals : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 aaGuns, 25 artilleries, 2 bombers, 1 factory_minor and 31 infantry
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 6 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Northwest Persia : 22 armour, 10 fighters, 29 mech_infantrys and 3 tactical_bombers
115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 1 transport
Finland : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 52 / 67
Russians : 7 / 18
Japanese : 67 / 83
Americans : 72 / 117
Chinese : 2 / 3
British : 39 / 58
UK_Pacific : 5 / 5
Italians : 9 / 8
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Bryansk
29 infantry moved from Russia to Tambov
9 artilleries moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 29 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 29 infantry in Tambov, round 2 : 9/39 hits, 9.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
16 infantry moved from Russia to Tambov
13 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -1.17
@666 actually one sec.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Samara
3 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Bryansk
29 infantry moved from Russia to Tambov
9 artilleries moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 29 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 29 infantry in Tambov, round 2 : 9/39 hits, 9.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour, 2 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Smolensk, round 2 : 1/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
16 infantry moved from Russia to Tambov
13 infantry moved from Russia to Tambov
8 infantry moved from Russia to Tambov
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Adding units owned by Russians to Persia: 1 tactical_bomber
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 3 bombers, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Burma to India
2 bombers moved from Szechwan to India
2 battleships moved from 35 Sea Zone to 6 Sea Zone
6 fighters moved from 35 Sea Zone to 6 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 6 carriers, 1 cruiser, 2 marines, 3 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Hopei to Tsinghai
2 fighters moved from Anhwe to Tsinghai
2 tactical_bombers moved from Sikang to Tsinghai
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 marines, 5 submarines and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport in 6 Sea Zone, round 2 : 8/10 hits, 5.17 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 5 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 6/9 hits, 4.50 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tsinghai, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kazakhstan to Volgograd
2 tactical_bombers moved from Tsinghai to Volgograd
1 tactical_bomber moved from Szechwan to Volgograd
1 fighter moved from Kweichow to Volgograd
1 fighter and 1 tactical_bomber moved from Yunnan to Volgograd
2 fighters moved from Germany to Ukraine
2 bombers moved from India to Szechwan
1 aaGun moved from Szechwan to Sikang
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
3 infantry moved from French Indo China to Shan State
1 marine moved from Ceylon to 39 Sea Zone
1 fighter moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Kazakhstan
1 infantry moved from Yunnan to Szechwan
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 artillery and 2 marines moved from 6 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Java to French Indo China
3 infantry moved from Yunnan to Burma
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
1 airfield and 3 bombers placed in French Indo China
2 infantry placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Japanese collect 64 PUs (7 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 aaGun
EDIT: Removing units owned by Japanese from Sikang: 1 fighter
EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
EDIT: Adding units owned by Japanese to Kazakhstan: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 4.50
UK_Pacific regular : -1.00
ANZAC regular : -0.67
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Korea : 1 artillery and 2 marines
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 6 infantry
Jehol : 1 flag, 1 aaGun and 2 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 aaGun, 2 bombers and 2 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 aaGun, 3 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Kazakhstan : 2 fighters
Buryatia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
French Indo China : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 harbour
Sumatra : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 tactical_bombers and 2 transports
21 Sea Zone : 1 transport
19 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 12 fighters, 5 submarines and 1 transport
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
Germany : 1 fighter
Ukraine : 2 fighters
Volgograd : 2 fighters, 1 mech_infantry and 4 tactical_bombers
Production/PUs Summary :
Germans : 48 / 67
Russians : 12 / 16
Japanese : 71 / 74
Americans : 72 / 117
Chinese : 1 / 3
British : 39 / 58
UK_Pacific : 2 / 0
Italians : 8 / 8
ANZAC : 10 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@farmboy i’m just grasping at straws
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys, 1 submarine, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from 95 Sea Zone to Greater Southern Germany
1 fighter moved from Normandy Bordeaux to Greater Southern Germany
1 tactical_bomber moved from Gibraltar to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 2 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
3 bombers moved from Russia to Western Germany
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
11 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany causes 13 damage total.
Battle in Celebes
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 mech_infantry
Americans roll dice for 2 fighters and 3 infantry in Greater Southern Germany, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Americans roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Americans roll dice for 2 fighters and 1 infantry in Greater Southern Germany, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Finland
Americans attack with 1 fighter and 4 infantry
Germans defend with 1 artillery
Americans roll dice for 1 fighter and 4 infantry in Finland, round 2 : 3/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 35 Sea Zone
Americans attack with 11 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 11 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 5/12 hits, 6.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 11 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 26 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
4 fighters moved from Russia to Persia
2 fighters moved from Yugoslavia to Persia
2 fighters moved from Greater Southern Germany to Yugoslavia
4 infantry moved from Southern France to Northern Italy
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Finland to Norway
2 carriers, 2 destroyers and 7 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from West India to Persia
2 bombers moved from Western Germany to Northern Italy
Place Units - Americans
1 submarine and 1 transport placed in 10 Sea Zone
2 infantry and 3 tactical_bombers placed in Western United States
1 fighter and 2 mech_infantrys placed in Persia
3 artilleries placed in Northern Italy
1 fighter and 2 infantry placed in Norway
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 84 PUs; end with 84 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 104 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -0.33
Germans AA : 0.50
Germans regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter and 1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.33