@captainwalker 36cdc3f8-e5d0-47db-838e-cc024aa5e766-triplea_41695_2IT.tsvg
dawg (allies) v entek axis
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Fighter moved from Banjarmasin to 107 Sea Zone Purchase Units - Dutch Dutch buy 1 Factory and 4 Infantrys; Remaining resources: 1 PUs; Combat - Dutch Battle in 107 Sea Zone Dutch attack with 1 Fighter Yamamoto defend with 1 Submarine and 1 Transport Dutch roll dice for 1 Fighter in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Fighter in 107 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone Yamamoto win with 1 Transport remaining. Battle score for attacker is -1 Casualties for Dutch: 1 Fighter Casualties for Yamamoto: 1 Submarine Non Combat Move - Dutch Place Units - Dutch 4 Infantrys placed in Banjarmasin 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Dutch regular : -0.33
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TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 2 Infantrys moved from Tampere to Oulu 1 Infantry and 1 Tank moved from Tampere to Kotka 1 Fighter moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 1 Infantry and 1 Tank Russians defend with 1 Tank Finns roll dice for 1 Infantry and 1 Tank in Kotka, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Tank in Kotka, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns lost in Kotka 1 Tank owned by the Finns retreated to Tampere Russians win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Finns: 1 Infantry Battle in Oulu Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Tank Finns roll dice for 1 Fighter and 2 Infantrys in Oulu, round 2 : 1/3 hits, 0.67 expected hits Russians roll dice for 1 Tank in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Oulu Finns win, taking Oulu from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Tank Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere 3 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Infantry moved from E.Romania to Odessa Romanians take Odessa from Russians 3 Infantrys moved from Bucharest to W.Romania 2 Artillerys, 3 Infantrys and 1 Tank moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Non Combat Move - Romanians Place Units - Romanians 3 Infantrys and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Thai round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Thai 1 Infantry moved from East And South Borneo to British Borneo Thai take British Borneo from British 2 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 3 Infantrys British defend with 1 Artillery and 2 Tanks Thai roll dice for 1 Fighter and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 0.83 expected hits British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 2 : 2/3 hits, 1.33 expected hits 2 Infantrys owned by the Thai and 1 Artillery owned by the British lost in S.Thailand Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits British roll dice for 2 Tanks in S.Thailand, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Thai lost in S.Thailand 1 Fighter owned by the Thai retreated British win with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Thai: 3 Infantrys Casualties for British: 1 Artillery Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Americans 1 Tank moved from E.Mexico to 100 Sea Zone 1 Infantry moved from E.Mexico to 100 Sea Zone 2 Infantrys moved from Central America to 100 Sea Zone 2 Infantrys and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 2 Infantrys moved from 119 Sea Zone to N.Chile 1 Artillery, 1 Infantry and 1 Tank moved from Peru to N.Chile 1 Infantry, 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 1 Tank moved from 119 Sea Zone to Galapagos 1 Tank moved from Hispaniola to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Cuba 1 Infantry moved from South Central USA to South Atlantic USA 1 Bomber moved from Amazon to 29 Sea Zone 2 Bombers moved from French Guiana to 29 Sea Zone 1 Fighter moved from French Guiana to N.Chile 2 Transports moved from 80 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Yukon to Alaska 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Battleship, 3 Carriers, 2 Destroyers and 5 Fighters moved from 98 Sea Zone to 104 Sea Zone 1 Fighter moved from Palmyra to 104 Sea Zone 1 Fighter moved from Kamchatka to 84 Sea Zone 1 Infantry moved from Oahu to Pearl Harbor 1 Tank moved from W.Mexico to Central America 3 Infantrys moved from Northeast USA to South Atlantic USA Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Battleship, 2 Destroyers, 2 Factorys and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 1 Fighter Hisaichi defend with 1 B.Transport Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 B.Transport Battle in 29 Sea Zone Americans attack with 3 Bombers Germans defend with 3 Submarines Americans roll dice for 3 Bombers in 29 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 3 Submarines owned by the Germans lost in 29 Sea Zone Americans win with 3 Bombers remaining. Battle score for attacker is 21 Casualties for Germans: 3 Submarines Battle in N.Chile Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 2 : 1/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in N.Chile Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in N.Chile, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Americans: 1 Infantry Battle in Cuba Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Cuba, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Cuba, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Cuba Americans loses 0 PUs for violating Cubas neutrality. Americans win, taking Cuba from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in Galapagos Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Galapagos, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Galapagos Americans loses 0 PUs for violating Galapagoss neutrality. Americans win, taking Galapagos from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from N.Chile to Peru 3 Bombers moved from 29 Sea Zone to Suriname 1 Fighter moved from 84 Sea Zone to Kamchatka Place Units - Americans 1 Factory placed in Alaska 1 Factory placed in Colombia 1 B.Transport placed in 26 Sea Zone 2 Artillerys placed in South Atlantic USA 2 ArmoredCars placed in Washington 1 B.Transport, 1 Battleship and 1 Destroyer placed in 98 Sea Zone 1 Destroyer and 1 Submarine placed in 13 Sea Zone Turn Complete - Americans Americans collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Neutral regular : -0.33 Hisaichi regular : -0.50
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Germans 1 Tank moved from Burgundy to Orleanais Germans take Orleanais from French 1 Tank moved from Orleanais to Paris 1 Artillery, 5 Infantrys and 5 Tanks moved from Burgundy to Paris 1 Artillery and 2 Infantrys moved from Picardy to Normandy 1 ArmoredCar and 6 Tanks moved from Picardy to Paris 1 ArmoredCar and 1 Artillery moved from Rhine to Netherlands 2 Infantrys moved from Rhine to Netherlands 4 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Artillerys moved from Hamburg to 23 Sea Zone 1 Artillery moved from Pomerania to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry moved from Pomerania to 23 Sea Zone 4 Artillerys, 4 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 4 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad 4 Artillerys, 5 Infantrys and 1 Tank moved from Latvia to Leningrad 3 Fighters moved from Danzig to Leningrad 1 Bomber moved from Hamburg to Leningrad 1 Infantry moved from Brest to Kiev Germans take Kiev from Russians 1 Infantry moved from Lithuania to Minsk 1 Artillery moved from Brest to Minsk 2 Tanks moved from S.Tunisia to N.Algeria 2 Infantrys moved from Tripoli to S.Tunisia 2 Stukas moved from Lorraine to Netherlands Purchase Units - Germans Germans buy 6 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas British defend with 2 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas in Netherlands, round 2 : 2/6 hits, 2.33 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Minsk Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Leningrad Germans attack with 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Factory, 1 Fighter, 9 Infantrys and 3 Tanks Russians roll AA dice in Leningrad : 1/4 hits, 0.67 expected hits 1 Fighter owned by the Germans lost in Leningrad Germans roll dice for 1 Battleship in Leningrad, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/22 hits, 7.50 expected hits Units damaged: 2 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 9 Infantrys and 3 Tanks in Leningrad, round 2 : 10/17 hits, 7.00 expected hits 6 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Leningrad Germans roll dice for 8 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 3 : 3/12 hits, 4.50 expected hits Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter, 3 Infantrys and 3 Tanks in Leningrad, round 3 : 6/11 hits, 5.00 expected hits 3 Infantrys owned by the Russians and 6 Artillerys owned by the Germans lost in Leningrad Germans roll dice for 2 Artillerys, 1 Bomber, 2 Fighters and 1 Tank in Leningrad, round 4 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Elite, 1 Fighter and 3 Tanks in Leningrad, round 4 : 6/8 hits, 4.00 expected hits 1 Elite owned by the Russians, 2 Fighters owned by the Germans, 2 Artillerys owned by the Germans, 1 Tank owned by the Germans and 1 Bomber owned by the Germans lost in Leningrad Russians win with 1 Adv.Fighter, 2 Bunkers, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -74 Casualties for Germans: 8 Artillerys, 1 Bomber, 3 Fighters, 10 Infantrys and 1 Tank Casualties for Russians: 1 Elite and 9 Infantrys Battle in Normandy Germans attack with 1 Artillery and 2 Infantrys French defend with 1 AAGun, 1 Factory and 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Normandy, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Normandy Germans win, taking Normandy from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Paris Germans attack with 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantrys Germans roll dice for 1 ArmoredCar, 1 Artillery, 5 Infantrys and 12 Tanks in Paris, round 2 : 5/19 hits, 7.67 expected hits French roll dice for 1 Artillery and 7 Infantrys in Paris, round 2 : 2/8 hits, 2.67 expected hits 2 Infantrys owned by the Germans and 5 Infantrys owned by the French lost in Paris Germans roll dice for 1 ArmoredCar, 1 Artillery, 3 Infantrys and 12 Tanks in Paris, round 3 : 7/17 hits, 7.33 expected hits French roll dice for 1 Artillery and 2 Infantrys in Paris, round 3 : 2/3 hits, 1.00 expected hits 1 Artillery owned by the French, 2 Infantrys owned by the Germans and 2 Infantrys owned by the French lost in Paris Germans captures 44PUs while taking French capital Germans win, taking Paris from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 12 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 4 Infantrys Casualties for French: 1 Artillery and 7 Infantrys Non Combat Move - Germans 2 Artillerys and 4 Infantrys moved from Krakow to Brest 2 Tanks moved from Warsaw to Brest 5 Infantrys moved from East Prussia to Latvia 4 Infantrys moved from Danzig to East Prussia 2 Infantrys moved from Pomerania to Danzig 1 Artillery moved from Pomerania to Danzig 2 Tanks moved from Bohemia to Danzig 2 ArmoredCars moved from Bohemia to Brest 1 Infantry moved from Bohemia to Krakow 3 ArmoredCars moved from Bavaria to Krakow 2 Stukas moved from Netherlands to Hamburg 2 Transports moved from 44 Sea Zone to 47 Sea Zone Place Units - Germans 4 ArmoredCars placed in Warsaw 1 Carrier placed in 23 Sea Zone 2 Fighters placed in 23 Sea Zone 1 Artillery and 2 Infantrys placed in Hamburg 2 ArmoredCars, 1 Artillery and 2 Tanks placed in Bohemia 2 Mech.Infs placed in Bavaria Turn Complete - Germans Germans collect 101 PUs; end with 145 PUs
Combat Hit Differential Summary :
French regular : 0.00 Russians regular : 6.67 Germans regular : -6.00 Russians AA : 0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Russians 2 units repaired. 3 Infantrys moved from N.Karelia to Oulu 1 Adv.Fighter moved from Leningrad to Oulu 2 Artillerys and 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Artillerys and 2 Infantrys moved from 6 Sea Zone to Finnmark 1 Infantry moved from Kursk to Donetsk 1 Bomber moved from Kursk to Kiev 1 Fighter moved from Kursk to Minsk 10 Tanks moved from Moscow to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Yaroslavl to Leningrad 1 Artillery and 1 Infantry moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Kuybyshev 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Irkutsk to N.Buryat Mongolia 2 Tanks moved from Ulan Bator to N.Buryat Mongolia 2 Infantrys moved from Kursk to Kiev 2 Infantrys moved from Kursk to Minsk 1 Fighter moved from Leningrad to Minsk 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Ulan Bator to S.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Zhigansk to Olyokminsk 2 Infantrys moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Kolyma to Okhotsk 2 Tanks moved from Sibirsky to Olyokminsk 4 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 31 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Bomber and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Kiev, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Oulu Russians attack with 1 Adv.Fighter and 3 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 3 : 0/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Oulu, round 4 : 1/4 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Oulu, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Oulu Russians win, taking Oulu from Finns with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Finnmark Russians attack with 2 Artillerys and 2 Infantrys Neutral defend with 1 Infantry Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Artillerys and 2 Infantrys in Finnmark, round 3 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Finnmark Russians loses 0 PUs for violating Finnmarks neutrality. Russians win, taking Finnmark from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Minsk Russians attack with 2 Fighters and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 2 Fighters moved from Minsk to Leningrad 1 Bomber moved from Kiev to Moscow 1 Adv.Fighter moved from Oulu to Leningrad Place Units - Russians 1 Adv.Fighter placed in Kursk Russians undo move 1. 1 Adv.Fighter placed in Leningrad 2 Artillerys and 1 Infantry placed in Kursk 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Tanks placed in Sibirsky 3 Infantrys placed in Georgia 1 Infantry and 3 Tanks placed in Arkhangelsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Leningrad 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Finns regular : -1.00 Germans regular : 0.33 Russians regular : -1.67 Neutral regular : -0.67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone 2 Artillerys, 1 Carrier, 1 Fighter, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Fighter and 2 Infantrys moved from 48 Sea Zone to Greece 3 Artillerys and 2 Infantrys moved from Bulgaria to Greece 1 Infantry moved from Crete to 51 Sea Zone 2 Artillerys moved from Crete to 51 Sea Zone 1 Elite moved from Crete to 51 Sea Zone 3 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery and 1 Tank moved from Campania to 48 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Tank moved from 48 Sea Zone to Greece 1 Destroyer moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Battleship, 2 Destroyers, 1 Elite, 1 Infantry, 1 Submarine and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt 4 Infantrys and 4 Tanks moved from Mersa Matruh to Lower Egypt 4 ArmoredCars moved from Tunis to S.Algeria 1 Infantry moved from N.Tunisia to S.Algeria 1 Tank moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Tank moved from Aquitaine to Brittany Italians take Brittany from French 1 Tank moved from Rome to 46 Sea Zone 1 Tank moved from 46 Sea Zone to N.Tunisia Purchase Units - Italians Italians buy 6 ArmoredCars, 1 Destroyer, 1 Factory and 2 Fighters; Remaining resources: 0 PUs; Combat - Italians Battle in Greece Italians attack with 6 Artillerys, 1 Fighter, 4 Infantrys and 1 Tank Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Neutral roll AA dice in Greece : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Italians lost in Greece Italians roll dice for 6 Artillerys, 4 Infantrys and 1 Tank in Greece, round 2 : 4/11 hits, 3.83 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits, 2.67 expected hits 4 Infantrys owned by the Neutral and 4 Infantrys owned by the Italians lost in Greece Italians roll dice for 6 Artillerys and 1 Tank in Greece, round 3 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Fighter, 1 Infantry and 1 Tank in Greece, round 3 : 0/3 hits, 1.33 expected hits 1 Fighter owned by the Neutral, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in Greece Italians loses 0 PUs for violating Greeces neutrality. Italians win, taking Greece from Neutral with 6 Artillerys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Italians: 1 Fighter and 4 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks British defend with 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/12 hits, 4.17 expected hits British roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 2 Artillerys, 1 Elite, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 Fighter moved from El Agheila to 48 Sea Zone 1 Fighter moved from Lombardy to 48 Sea Zone 1 Infantry moved from Provence to Lombardy 1 Fighter moved from Lombardy to S.Algeria 1 Fighter moved from N.Algeria to S.Algeria Place Units - Italians 1 Factory placed in Tripoli 4 ArmoredCars placed in Tunis 2 ArmoredCars and 2 Fighters placed in Rome 1 Destroyer placed in 46 Sea Zone Turn Complete - Italians Italians collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 Neutral AA : 0.83 British regular : -0.33 Neutral regular : 0.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - French 1 Infantry moved from Kordofan to Nubia 1 Infantry moved from French Equatorial Africa to Darfur 1 Infantry moved from Syria to Palestine 1 Transport moved from 3 Sea Zone to 2 Sea Zone 1 Infantry moved from Keewatin to Baffin 1 Infantry moved from Churchill to Keewatin 1 Infantry moved from Amazon to Colombia 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Wales to Dover Non Combat Move - French Turn Complete - French French collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Yamamoto 1 unit repaired. 1 Artillery and 1 Elite moved from Davao to 107 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 2 Tanks moved from Celebes to 111 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 2 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 2 Bombers moved from Davao to Banjarmasin 1 ArmoredCar moved from Davao to Samar Yamamoto take Samar from Americans 3 ArmoredCars moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 3 ArmoredCars, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 92 Sea Zone 3 ArmoredCars and 1 Infantry moved from 92 Sea Zone to N.French Indochina 1 Tank moved from Kwangtung to N.French Indochina 2 Transports moved from 92 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 102 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Hollandia 4 Fighters moved from 108 Sea Zone to Hollandia 2 Fighters moved from Yap to Hollandia Purchase Units - Yamamoto Yamamoto buy 8 ArmoredCars, 2 Artillerys, 1 Battleship and 1 Destroyer; Remaining resources: 3 PUs; Combat - Yamamoto Battle in Hollandia Yamamoto attack with 1 Artillery, 6 Fighters and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 1 Artillery, 6 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks Dutch defend with 1 AAGun, 1 Factory, 10 Infantrys and 1 Tank Dutch roll AA dice in Banjarmasin : 0/4 hits, 0.67 expected hits Yamamoto roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers, 1 Elite, 2 Fighters, 2 Infantrys and 2 Tanks in Banjarmasin, round 2 : 2/10 hits, 4.17 expected hits Dutch roll dice for 9 Infantrys and 1 Tank in Banjarmasin, round 2 : 5/10 hits, 3.50 expected hits 1 Elite owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Dutch and 2 Fighters owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 3 : 4/5 hits, 2.67 expected hits Dutch roll dice for 7 Infantrys and 1 Tank in Banjarmasin, round 3 : 0/8 hits, 2.83 expected hits 4 Infantrys owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 4 : 1/5 hits, 2.67 expected hits Dutch roll dice for 3 Infantrys and 1 Tank in Banjarmasin, round 4 : 0/4 hits, 1.50 expected hits 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers and 2 Tanks in Banjarmasin, round 5 : 4/5 hits, 2.67 expected hits Dutch roll dice for 2 Infantrys and 1 Tank in Banjarmasin, round 5 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Dutch, 1 Tank owned by the Yamamoto and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 21PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Bombers and 1 Tank remaining. Battle score for attacker is -7 Casualties for Dutch: 10 Infantrys and 1 Tank Casualties for Yamamoto: 1 Artillery, 1 Elite, 2 Fighters, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 2 Bombers moved from Banjarmasin to West Borneo 2 Fighters moved from Hollandia to Celebes 4 Fighters moved from Hollandia to 108 Sea Zone 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Carrier and 1 Fighter moved from 85 Sea Zone to 107 Sea Zone 1 Fighter moved from Kwangsi to 110 Sea Zone Place Units - Yamamoto 2 ArmoredCars and 2 Artillerys placed in Davao 6 ArmoredCars placed in Tokyo 1 Battleship and 1 Destroyer placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 73 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.50 Dutch AA : -0.67 Dutch regular : -2.00
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 2 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks moved from Hupeh to Shansi 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 2 Tanks moved from South Gobi to Shansi 1 Infantry moved from South Gobi to Suiyuan 1 Infantry moved from Suiyuan to Shansi 2 ArmoredCars moved from Hsining to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from South Gobi to Ningsia 3 Infantrys and 1 Marine moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to W.Qinghai 4 Mech.Infs moved from Urumqi to Ningsia Purchase Units - Chinese Chinese buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks Hisaichi defend with 1 Artillery Chinese roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 4 Tanks in Shansi, round 2 : 4/10 hits, 3.83 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi Place Units - Chinese 3 Infantrys and 3 Mech.Infs placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Hisaichi regular : 0.67
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 unit repaired. 3 Artillerys and 2 Infantrys moved from Hunan to Hupeh 2 ArmoredCars and 1 Tank moved from Khabarovsk to Chita 1 Infantry moved from Kirin to Heilungchiang 3 Infantrys moved from Peking to Shantung 2 Tanks moved from Anhwei to Hupeh 1 Artillery moved from Anhwei to Hupeh 3 Mech.Infs moved from Kwangsi to S.Thailand 5 ArmoredCars moved from Hong Kong to 92 Sea Zone 2 Artillerys moved from Kwangtung to 92 Sea Zone 4 ArmoredCars, 2 Artillerys and 5 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship, 1 Carrier, 3 Destroyers and 4 Submarines moved from 106 Sea Zone to 110 Sea Zone 1 ArmoredCar and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 ArmoredCar moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 4 ArmoredCars and 2 Artillerys moved from 110 Sea Zone to Sumatra 1 Bomber moved from Kwangtung to S.Thailand 2 Fighters moved from 106 Sea Zone to Sumatra 1 ArmoredCar moved from Hong Kong to Hunan Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 2 B.Transports, 7 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Thailand Hisaichi attack with 1 Bomber and 3 Mech.Infs British defend with 2 Tanks Hisaichi roll dice for 1 Bomber and 3 Mech.Infs in S.Thailand, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 2 Tanks in S.Thailand, round 2 : 0/2 hits, 1.00 expected hits 1 Tank owned by the British lost in S.Thailand Hisaichi roll dice for 1 Bomber and 3 Mech.Infs in S.Thailand, round 3 : 1/4 hits, 1.67 expected hits British roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Mech.Inf owned by the Hisaichi lost in S.Thailand Hisaichi win, taking S.Thailand from British with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for British: 2 Tanks Casualties for Hisaichi: 1 Mech.Inf Battle in Sumatra Hisaichi attack with 4 ArmoredCars, 2 Artillerys and 2 Fighters Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 2 Fighters in Sumatra, round 2 : 2/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 0/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Dutch lost in Sumatra Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 2 Fighters in Sumatra, round 3 : 3/8 hits, 2.67 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 4 ArmoredCars, 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 12 Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry Battle in Hupeh Hisaichi attack with 4 Artillerys, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 5/8 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 4 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Sumatra to 110 Sea Zone 2 Infantrys moved from Changchun to Kirin 1 Bomber moved from S.Thailand to West Borneo Place Units - Hisaichi 1 Artillery and 2 Infantrys placed in Kwangsi 1 Artillery and 2 Infantrys placed in Peking 6 ArmoredCars placed in Hong Kong 3 Infantrys and 1 Mech.Inf placed in Changchun 2 B.Transports placed in 84 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Hisaichi from Hulunbuir: 1 Fighter EDIT: Adding units owned by Hisaichi to Chita: 1 Fighter EDIT: Turning off Edit Mode Turn Complete - Hisaichi Hisaichi collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Dutch regular : -1.67 British regular : -0.50 Hisaichi regular : 0.67
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British British loses 0 PUs for violating Icelands neutrality. 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry moved from Munster to 18 Sea Zone 1 Infantry and 1 T.Boat moved from 18 Sea Zone to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Iceland British take Iceland from Neutral 1 Destroyer moved from 4 Sea Zone to 21 Sea Zone 1 Submarine moved from 21 Sea Zone to 22 Sea Zone 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Infantry and 1 Tank moved from Manchester to 21 Sea Zone 2 Infantrys moved from Dover to 21 Sea Zone 2 Infantrys and 1 Tank moved from 21 Sea Zone to Netherlands 1 Infantry moved from 21 Sea Zone to Netherlands 1 Bomber moved from Dover to Netherlands 1 Infantry moved from Darfur to Kufra British take Kufra from Italians 1 Tank moved from Darfur to Hun British take Hun from Italians 1 Artillery and 1 Infantry moved from Baluchistan to E.Iran 2 Artillerys, 2 Infantrys and 2 Tanks moved from W.Iran to E.Iran 1 Fighter moved from Italian East Africa to Cairo 1 Fighter moved from French Equatorial Africa to Cairo 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from Rhodesia to Belgian Congo 1 Artillery and 2 Infantrys moved from Kenya to Belgian Congo 1 Infantry moved from Canadian Prairies to British Columbia 1 Infantry moved from Colombia to Central America 2 Tanks moved from Munster to Northern Ireland 1 Artillery and 1 Infantry moved from Munster to Dublin 2 Transports moved from 65 Sea Zone to 64 Sea Zone 2 Destroyers, 2 Submarines and 1 Transport moved from 59 Sea Zone to 64 Sea Zone 1 Cruiser and 2 Transports moved from 58 Sea Zone to 64 Sea Zone 1 Infantry moved from Assam to Burma 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Delhi to Bihar 1 Tank moved from Darfur to Italian East Africa 1 Infantry moved from New Valley to Mersa Matruh British take Mersa Matruh from Italians 1 Infantry moved from Darfur to New Valley 1 Cruiser moved from 57 Sea Zone to 59 Sea Zone 1 Transport moved from 71 Sea Zone to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Tank moved from Yukon to 74 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from 71 Sea Zone to Attu Purchase Units - British British buy 2 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 17 Infantrys, 2 Mech.Infs, 1 Submarine, 2 Tanks and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in E.Iran British attack with 3 Artillerys, 3 Infantrys and 2 Tanks Neutral defend with 1 Bunker and 3 Infantrys British roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in E.Iran, round 2 : 5/8 hits, 3.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 4/4 hits, 1.50 expected hits 1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral, 2 Artillerys owned by the British and 2 Infantrys owned by the British lost in E.Iran British loses 0 PUs for violating E.Irans neutrality. British win, taking E.Iran from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 2 Artillerys and 2 Infantrys Casualties for Neutral: 1 Bunker and 3 Infantrys Battle in 22 Sea Zone British attack with 4 Fighters and 1 Submarine Germans defend with 1 Destroyer British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans lost in 22 Sea Zone British win with 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 Destroyer Battle in Belgian Congo British attack with 1 Artillery and 3 Infantrys Neutral defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Belgian Congo British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 5 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Belgian Congo, round 6 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo British loses 0 PUs for violating Belgian Congos neutrality. British win, taking Belgian Congo from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 2 Infantrys Casualties for British: 1 Infantry Battle in Netherlands British attack with 1 Bomber, 3 Infantrys and 1 Tank Germans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans lost in Netherlands British roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands British roll dice for 1 Bomber, 2 Infantrys and 1 Tank in Netherlands, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 Artillery in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 1 Bomber moved from Netherlands to Dover 4 Fighters moved from 22 Sea Zone to 21 Sea Zone Place Units - British 2 Artillerys placed in Manchester 1 Submarine and 1 Transport placed in 21 Sea Zone 1 Adv.Fighter placed in Wales 1 Adv.Fighter, 3 Infantrys and 2 Tanks placed in Cairo British undo move 4. 2 Mech.Infs placed in Cape Town 1 Adv.Fighter, 4 Infantrys and 1 Tank placed in Cairo 2 ArmoredCars placed in N.Saudi Arabia 2 ArmoredCars and 1 Tank placed in W.Iran 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 1 Infantry placed in Wales Turn Complete - British British collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Neutral regular : 1.50 British regular : 1.83
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Infantrys moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Java to Sumatra 1 Submarine moved from 67 Sea Zone to 107 Sea Zone 1 Submarine moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok 2 Infantrys moved from Western Australia to 67 Sea Zone 1 Transport moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 4 Infantrys moved from 67 Sea Zone to Flores 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Hollandia 2 Destroyers moved from 67 Sea Zone to 107 Sea Zone 1 Fighter moved from 67 Sea Zone to Sumatra 1 Fighter moved from 67 Sea Zone to 107 Sea Zone 2 Infantrys moved from South Australia to Western Australia 2 Infantrys moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Elite, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Hisaichi defend with 4 ArmoredCars and 2 Artillerys Anzac roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks in Sumatra, round 2 : 3/5 hits, 2.00 expected hits Hisaichi roll dice for 4 ArmoredCars and 2 Artillerys in Sumatra, round 2 : 2/6 hits, 1.33 expected hits 1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac and 3 ArmoredCars owned by the Hisaichi lost in Sumatra Anzac roll dice for 1 Fighter and 2 Tanks in Sumatra, round 3 : 1/3 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Sumatra, round 3 : 1/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Fighter owned by the Anzac lost in Sumatra Anzac roll dice for 2 Tanks in Sumatra, round 4 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 2 Artillerys in Sumatra, round 4 : 2/2 hits, 0.67 expected hits 2 Tanks owned by the Anzac lost in Sumatra Hisaichi win with 2 Artillerys remaining. Battle score for attacker is -8 Casualties for Anzac: 1 Artillery, 1 Fighter, 1 Infantry and 2 Tanks Casualties for Hisaichi: 4 ArmoredCars Battle in 107 Sea Zone Anzac attack with 2 Destroyers, 1 Fighter and 2 Submarines Yamamoto defend with 1 Carrier, 1 Fighter and 2 T.Boats Anzac roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone Anzac roll dice for 2 Destroyers and 1 Fighter in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Carrier, 1 Fighter and 1 T.Boat in 107 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Destroyer owned by the Anzac and 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone Anzac roll dice for 2 Submarines in 107 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 Carrier owned by the Yamamoto lost in 107 Sea Zone Anzac roll dice for 1 Destroyer and 1 Fighter in 107 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Fighter in 107 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 Submarine owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 107 Sea Zone Anzac win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 19 Casualties for Yamamoto: 1 Carrier, 1 Fighter and 2 T.Boats Casualties for Anzac: 1 Destroyer and 1 Submarine Battle in Hollandia Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 2 : 3/7 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac 1 Fighter moved from 107 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Cruiser, 1 Destroyer and 1 Submarine placed in 67 Sea Zone 1 Elite and 2 Infantrys placed in Townsville 1 Infantry placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Anzac regular : 2.83 Hisaichi regular : 2.17
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Infantry moved from Soembawa to Lombok 1 Artillery, 1 Infantry and 1 Tank moved from West Papua to Hollandia Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 3 Infantrys moved from Tampere to Oulu 1 Fighter moved from Tampere to Oulu 1 Elite moved from Helsinki to Tampere 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter and 3 Infantrys Russians defend with 3 Infantrys Finns roll dice for 1 Fighter and 3 Infantrys in Oulu, round 2 : 0/4 hits, 0.83 expected hits Russians roll dice for 3 Infantrys in Oulu, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Finns lost in Oulu 1 Fighter owned by the Finns retreated 1 Infantry owned by the Finns retreated to Tampere Russians win with 3 Infantrys remaining. Battle score for attacker is -4 Casualties for Finns: 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere Place Units - Finns 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns regular : -0.83 Russians regular : 1.00
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 3 Infantrys moved from W.Romania to Croatia 1 Mech.Inf moved from Bucharest to Croatia 1 Fighter moved from Bucharest to Croatia 1 Infantry moved from Odessa to Donetsk 1 Artillery moved from Vinnytsia to Kiev 1 Artillery moved from Vinnytsia to Donetsk 3 Infantrys and 1 Tank moved from Vinnytsia to Kiev 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Elite, 2 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Kiev Romanians attack with 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kiev, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Croatia Romanians attack with 1 Fighter, 3 Infantrys and 1 Mech.Inf Neutral defend with 3 Infantrys Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Mech.Inf in Croatia, round 2 : 1/5 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia Romanians roll dice for 1 Fighter, 2 Infantrys and 1 Mech.Inf in Croatia, round 3 : 1/4 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Romanians lost in Croatia Romanians roll dice for 1 Fighter, 1 Infantry and 1 Mech.Inf in Croatia, round 4 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Croatia Romanians loses 0 PUs for violating Croatias neutrality. Romanians win, taking Croatia from Neutral with 1 Fighter, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from Croatia to E.Romania Place Units - Romanians 1 Elite, 2 Infantrys and 1 Mech.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : 0.00 Russians regular : 0.67 Neutral regular : 0.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 1 Elite moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 110 Sea Zone to Lombok 1 T.Boat moved from 110 Sea Zone to 106 Sea Zone 1 Infantry moved from British Borneo to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Mindoro Thai take Mindoro from Americans 1 Fighter moved from Bangkok to Lombok Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Lombok Thai attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 2 : 0/5 hits, 1.50 expected hits Dutch roll dice for 3 Infantrys in Lombok, round 2 : 0/3 hits, 1.00 expected hits Thai roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Lombok, round 3 : 1/5 hits, 1.50 expected hits Dutch roll dice for 3 Infantrys in Lombok, round 3 : 3/3 hits, 1.00 expected hits 2 Infantrys owned by the Thai, 1 Fighter owned by the Thai and 1 Infantry owned by the Dutch lost in Lombok Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 2/2 hits, 0.83 expected hits Dutch roll dice for 2 Infantrys in Lombok, round 4 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Elite owned by the Thai lost in Lombok Thai win, taking Lombok from Dutch with 1 Artillery remaining. Battle score for attacker is -9 Casualties for Thai: 1 Elite, 1 Fighter and 2 Infantrys Casualties for Dutch: 1 Infantry Casualties for Anzac: 2 Infantrys Non Combat Move - Thai Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Thai regular : -0.83 Dutch regular : 1.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines moved from 104 Sea Zone to 108 Sea Zone 1 Artillery and 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 Artillery, 1 B.Transport, 1 Battleship, 1 Destroyer and 2 Infantrys moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 2 Infantrys moved from 104 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Submarine moved from 71 Sea Zone to 76 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 1 Destroyer moved from 71 Sea Zone to 72 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia 1 Tank moved from Cuba to 26 Sea Zone 1 Infantry moved from South Atlantic USA to 26 Sea Zone 1 Infantry and 1 Tank moved from 26 Sea Zone to Jamaica 1 Infantry and 1 Tank moved from Galapagos to 119 Sea Zone 1 Transport moved from 119 Sea Zone to 100 Sea Zone 1 Tank moved from Central America to 100 Sea Zone 1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone 1 Infantry and 2 Tanks moved from 119 Sea Zone to Santiago 1 Artillery, 2 Infantrys and 1 Tank moved from N.Chile to Santiago 1 Fighter moved from Peru to Santiago 1 Artillery and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 Artillery and 2 Infantrys moved from 26 Sea Zone to Venezuela 3 Bombers moved from Suriname to Venezuela 1 Fighter moved from Kamchatka to 84 Sea Zone 2 ArmoredCars moved from Washington to South Atlantic USA 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone 1 Destroyer moved from 26 Sea Zone to 28 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 1 Cruiser, 2 Destroyers, 1 Elite, 1 Factory, 4 Infantrys, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 108 Sea Zone Americans attack with 1 Battleship, 3 Carriers, 3 Destroyers, 6 Fighters and 2 Submarines Yamamoto defend with 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport Americans roll dice for 2 Submarines in 108 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Battleship, 3 Carriers, 3 Destroyers and 6 Fighters in 108 Sea Zone, round 2 : 6/13 hits, 4.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport in 108 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Units damaged: 1 Battleship owned by the Americans 2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 2 Carriers owned by the Yamamoto, 1 Transport owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 2 Submarines in 108 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 108 Sea Zone Americans roll dice for 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters in 108 Sea Zone, round 3 : 3/10 hits, 3.33 expected hits Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Americans and 2 Fighters owned by the Yamamoto lost in 108 Sea Zone Americans win with 1 Battleship, 2 Carriers, 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 42 Casualties for Americans: 1 Carrier, 2 Fighters and 2 Submarines Casualties for Yamamoto: 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport Battle in Jamaica Americans attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Jamaica, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Jamaica Americans roll dice for 1 Tank in Jamaica, round 3 : 0/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Jamaica, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Americans lost in Jamaica Neutral win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 Infantry and 1 Tank Battle in 84 Sea Zone Americans attack with 1 Fighter Hisaichi defend with 2 B.Transports Americans roll dice for 1 Fighter in 84 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Fighter in 84 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 B.Transports in 84 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits 1 B.Transport owned by the Hisaichi lost in 84 Sea Zone Americans roll dice for 1 Fighter in 84 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 B.Transport in 84 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Fighter remaining. Battle score for attacker is 16 Casualties for Hisaichi: 2 B.Transports Battle in Santiago Americans attack with 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Neutral roll AA dice in Santiago : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 3 Tanks in Santiago, round 2 : 5/8 hits, 2.83 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 3/6 hits, 2.33 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 1 Artillery, 1 Fighter and 3 Tanks in Santiago, round 3 : 4/5 hits, 2.17 expected hits Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 1 Artillery, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in Venezuela Americans attack with 1 Artillery, 3 Bombers and 2 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 3 Bombers and 2 Infantrys in Venezuela, round 2 : 4/6 hits, 2.83 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 1 Artillery, 3 Bombers and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 3 Bombers moved from Venezuela to Suriname 1 Fighter moved from Santiago to N.Chile 1 Fighter moved from 84 Sea Zone to Kamchatka Place Units - Americans 1 Artillery and 1 Elite placed in Alaska 1 Cruiser placed in 71 Sea Zone 1 Destroyer, 1 Submarine and 1 Transport placed in 98 Sea Zone 1 Artillery and 2 Infantrys placed in South Atlantic USA 1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone Americans undo move 5. 1 Adv.Fighter and 1 Infantry placed in Colombia 1 Factory placed in Peru 1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 1 Infantry placed in Washington Turn Complete - Americans Americans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.17 Americans regular : 5.83 Neutral AA : -0.17 Neutral regular : 1.50 Hisaichi regular : -1.17
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 2 Mech.Infs moved from Bavaria to Netherlands 2 Stukas moved from Hamburg to Netherlands 1 ArmoredCar and 12 Tanks moved from Paris to Belgium 2 Infantrys moved from Hamburg to Netherlands 4 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Artillery moved from Danzig to 23 Sea Zone 2 Tanks moved from Danzig to 23 Sea Zone 2 Infantrys moved from Danzig to 23 Sea Zone 2 Artillerys, 2 Infantrys, 2 Tanks and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from East Prussia to 24 Sea Zone 1 Infantry moved from East Prussia to 24 Sea Zone 2 Artillerys, 5 Infantrys and 2 Tanks moved from 24 Sea Zone to Vyborg Finns take Vyborg from Russians 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from East Prussia to Lithuania 2 Infantrys moved from Brest to Minsk 2 Fighters moved from 23 Sea Zone to Netherlands 3 ArmoredCars moved from Krakow to Minsk 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Brest to Minsk 2 ArmoredCars moved from Warsaw to Minsk 2 ArmoredCars moved from Warsaw to Minsk 1 Infantry moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Brest 2 Tanks moved from Bohemia to Brest 1 ArmoredCar moved from Bohemia to Brest 2 Infantrys moved from S.Tunisia to Tripoli 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 2 Transports moved from 47 Sea Zone to 44 Sea Zone Purchase Units - Germans Germans buy 12 ArmoredCars, 6 Artillerys, 1 Factory, 1 Fighter, 27 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas British defend with 2 Infantrys and 1 Tank Germans roll dice for 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas in Netherlands, round 2 : 3/8 hits, 3.00 expected hits British roll dice for 2 Infantrys and 1 Tank in Netherlands, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the British and 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is 9 Casualties for British: 2 Infantrys and 1 Tank Battle in Belgium Germans attack with 1 ArmoredCar and 12 Tanks Neutral defend with 2 Infantrys Germans roll dice for 1 ArmoredCar and 12 Tanks in Belgium, round 2 : 5/13 hits, 6.33 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Neutral lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 12 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for Neutral: 2 Infantrys Battle in Minsk Germans attack with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks in Minsk, round 2 : 7/17 hits, 5.67 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 9 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Non Combat Move - Germans 1 Artillery moved from Bohemia to Krakow 2 Fighters moved from Netherlands to 23 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 2 Stukas moved from Netherlands to Hamburg 1 Infantry moved from Paris to Normandy 1 Artillery moved from Paris to Normandy Place Units - Germans 1 Factory placed in Krakow 2 Artillerys and 2 Infantrys placed in Warsaw 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 3 Artillerys and 3 Infantrys placed in Hamburg 1 Artillery and 4 Infantrys placed in Bohemia 3 Infantrys placed in Bavaria 12 ArmoredCars, 1 Fighter and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00 Neutral regular : 0.33 British regular : -1.17